Merge "Added VideoSourceDownSampler"
This commit is contained in:
97
include/media/stagefright/VideoSourceDownSampler.h
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97
include/media/stagefright/VideoSourceDownSampler.h
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// VideoSourceDownSampler implements the MediaSource interface,
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// downsampling frames provided from a real video source.
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#ifndef VIDEO_SOURCE_DOWN_SAMPLER_H_
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#define VIDEO_SOURCE_DOWN_SAMPLER_H_
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#include <media/stagefright/MediaSource.h>
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#include <utils/RefBase.h>
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namespace android {
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class IMemory;
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class MediaBuffer;
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class MetaData;
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class VideoSourceDownSampler : public MediaSource {
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public:
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virtual ~VideoSourceDownSampler();
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// Constructor:
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// videoSource: The real video source which provides the original frames.
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// width, height: The desired width, height. These should be less than or equal
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// to those of the real video source. We then downsample the original frames to
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// this size.
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VideoSourceDownSampler(const sp<MediaSource> &videoSource,
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int32_t width, int32_t height);
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// MediaSource interface
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virtual status_t start(MetaData *params = NULL);
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virtual status_t stop();
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virtual sp<MetaData> getFormat();
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virtual status_t read(
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MediaBuffer **buffer, const ReadOptions *options = NULL);
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virtual status_t pause();
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private:
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// Reference to the real video source.
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sp<MediaSource> mRealVideoSource;
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// Size of frames to be provided by this source.
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int32_t mWidth;
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int32_t mHeight;
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// Size of frames provided by the real source.
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int32_t mRealSourceWidth;
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int32_t mRealSourceHeight;
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// Down sampling paramters.
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int32_t mDownSampleOffsetX;
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int32_t mDownSampleOffsetY;
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int32_t mDownSampleSkipX;
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int32_t mDownSampleSkipY;
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// True if we need to crop the still video image to get the video frame.
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bool mNeedDownSampling;
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// Meta data. This is a copy of the real source except for the width and
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// height parameters.
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sp<MetaData> mMeta;
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// Computes the offset, skip parameters for downsampling the original frame
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// to the desired size.
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void computeDownSamplingParameters();
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// Downsamples the frame in sourceBuffer to size (mWidth x mHeight). A new
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// buffer is created which stores the downsampled image.
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void downSampleYUVImage(const MediaBuffer &sourceBuffer, MediaBuffer **buffer) const;
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// Disallow these.
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VideoSourceDownSampler(const VideoSourceDownSampler &);
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VideoSourceDownSampler &operator=(const VideoSourceDownSampler &);
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};
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} // namespace android
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#endif // VIDEO_SOURCE_DOWN_SAMPLER_H_
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@@ -11,6 +11,7 @@ LOCAL_SRC_FILES:= \
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AwesomePlayer.cpp \
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CameraSource.cpp \
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CameraSourceTimeLapse.cpp \
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VideoSourceDownSampler.cpp \
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DataSource.cpp \
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ESDS.cpp \
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FileSource.cpp \
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142
media/libstagefright/VideoSourceDownSampler.cpp
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142
media/libstagefright/VideoSourceDownSampler.cpp
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "VideoSourceDownSampler"
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#include <media/stagefright/VideoSourceDownSampler.h>
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#include <media/stagefright/MediaBuffer.h>
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#include <media/stagefright/MediaDebug.h>
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#include <media/stagefright/MetaData.h>
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#include <media/stagefright/YUVImage.h>
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#include <media/stagefright/YUVCanvas.h>
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#include "OMX_Video.h"
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namespace android {
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VideoSourceDownSampler::VideoSourceDownSampler(const sp<MediaSource> &videoSource,
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int32_t width, int32_t height) {
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LOGV("Construct VideoSourceDownSampler");
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CHECK(width > 0);
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CHECK(height > 0);
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mRealVideoSource = videoSource;
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mWidth = width;
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mHeight = height;
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mMeta = new MetaData(*(mRealVideoSource->getFormat()));
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CHECK(mMeta->findInt32(kKeyWidth, &mRealSourceWidth));
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CHECK(mMeta->findInt32(kKeyHeight, &mRealSourceHeight));
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if ((mWidth != mRealSourceWidth) || (mHeight != mRealSourceHeight)) {
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// Change meta data for width and height.
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CHECK(mWidth <= mRealSourceWidth);
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CHECK(mHeight <= mRealSourceHeight);
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mNeedDownSampling = true;
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computeDownSamplingParameters();
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mMeta->setInt32(kKeyWidth, mWidth);
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mMeta->setInt32(kKeyHeight, mHeight);
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} else {
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mNeedDownSampling = false;
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}
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}
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VideoSourceDownSampler::~VideoSourceDownSampler() {
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}
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void VideoSourceDownSampler::computeDownSamplingParameters() {
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mDownSampleSkipX = mRealSourceWidth / mWidth;
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mDownSampleSkipY = mRealSourceHeight / mHeight;
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mDownSampleOffsetX = mRealSourceWidth - mDownSampleSkipX * mWidth;
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mDownSampleOffsetY = mRealSourceHeight - mDownSampleSkipY * mHeight;
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}
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void VideoSourceDownSampler::downSampleYUVImage(
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const MediaBuffer &sourceBuffer, MediaBuffer **buffer) const {
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// find the YUV format
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int32_t srcFormat;
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CHECK(mMeta->findInt32(kKeyColorFormat, &srcFormat));
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YUVImage::YUVFormat yuvFormat;
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if (srcFormat == OMX_COLOR_FormatYUV420SemiPlanar) {
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yuvFormat = YUVImage::YUV420SemiPlanar;
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} else if (srcFormat == OMX_COLOR_FormatYUV420Planar) {
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yuvFormat = YUVImage::YUV420Planar;
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}
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// allocate mediaBuffer for down sampled image and setup a canvas.
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*buffer = new MediaBuffer(YUVImage::bufferSize(yuvFormat, mWidth, mHeight));
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YUVImage yuvDownSampledImage(yuvFormat,
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mWidth, mHeight,
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(uint8_t *)(*buffer)->data());
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YUVCanvas yuvCanvasDownSample(yuvDownSampledImage);
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YUVImage yuvImageSource(yuvFormat,
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mRealSourceWidth, mRealSourceHeight,
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(uint8_t *)sourceBuffer.data());
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yuvCanvasDownSample.downsample(mDownSampleOffsetX, mDownSampleOffsetY,
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mDownSampleSkipX, mDownSampleSkipY,
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yuvImageSource);
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}
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status_t VideoSourceDownSampler::start(MetaData *params) {
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LOGV("start");
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return mRealVideoSource->start();
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}
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status_t VideoSourceDownSampler::stop() {
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LOGV("stop");
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return mRealVideoSource->stop();
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}
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sp<MetaData> VideoSourceDownSampler::getFormat() {
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LOGV("getFormat");
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return mMeta;
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}
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status_t VideoSourceDownSampler::read(
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MediaBuffer **buffer, const ReadOptions *options) {
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LOGV("read");
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MediaBuffer *realBuffer;
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status_t err = mRealVideoSource->read(&realBuffer, options);
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if (mNeedDownSampling) {
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downSampleYUVImage(*realBuffer, buffer);
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int64_t frameTime;
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realBuffer->meta_data()->findInt64(kKeyTime, &frameTime);
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(*buffer)->meta_data()->setInt64(kKeyTime, frameTime);
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// We just want this buffer to be deleted when the encoder releases it.
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// So don't add a reference to it and set the observer to NULL.
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(*buffer)->setObserver(NULL);
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// The original buffer is no longer required. Release it.
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realBuffer->release();
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} else {
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*buffer = realBuffer;
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}
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return err;
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}
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status_t VideoSourceDownSampler::pause() {
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LOGV("pause");
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return mRealVideoSource->pause();
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}
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} // namespace android
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