am 493941b8: Allow creation of an audio effect on a session with no audio tracks.

Merge commit '493941b8d8a12ee843d9823c0177f8005a7be54f' into gingerbread-plus-aosp

* commit '493941b8d8a12ee843d9823c0177f8005a7be54f':
  Allow creation of an audio effect on a session with no audio tracks.
This commit is contained in:
Eric Laurent
2010-07-29 03:35:52 -07:00
committed by Android Git Automerger
2 changed files with 72 additions and 16 deletions

View File

@@ -307,6 +307,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
{ {
Mutex::Autolock _l(mLock); Mutex::Autolock _l(mLock);
PlaybackThread *thread = checkPlaybackThread_l(output); PlaybackThread *thread = checkPlaybackThread_l(output);
PlaybackThread *effectThread = NULL;
if (thread == NULL) { if (thread == NULL) {
LOGE("unknown output thread"); LOGE("unknown output thread");
lStatus = BAD_VALUE; lStatus = BAD_VALUE;
@@ -324,13 +325,20 @@ sp<IAudioTrack> AudioFlinger::createTrack(
LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
// prevent same audio session on different output threads
for (size_t i = 0; i < mPlaybackThreads.size(); i++) { for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
if (mPlaybackThreads.keyAt(i) != output && sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
mPlaybackThreads.valueAt(i)->hasAudioSession(*sessionId)) { if (mPlaybackThreads.keyAt(i) != output) {
// prevent same audio session on different output threads
uint32_t sessions = t->hasAudioSession(*sessionId);
if (sessions & PlaybackThread::TRACK_SESSION) {
lStatus = BAD_VALUE; lStatus = BAD_VALUE;
goto Exit; goto Exit;
} }
// check if an effect with same session ID is waiting for a track to be created
if (sessions & PlaybackThread::EFFECT_SESSION) {
effectThread = t.get();
}
}
} }
lSessionId = *sessionId; lSessionId = *sessionId;
} else { } else {
@@ -344,6 +352,14 @@ sp<IAudioTrack> AudioFlinger::createTrack(
track = thread->createTrack_l(client, streamType, sampleRate, format, track = thread->createTrack_l(client, streamType, sampleRate, format,
channelCount, frameCount, sharedBuffer, lSessionId, &lStatus); channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
// move effect chain to this output thread if an effect on same session was waiting
// for a track to be created
if (lStatus == NO_ERROR && effectThread != NULL) {
Mutex::Autolock _dl(thread->mLock);
Mutex::Autolock _sl(effectThread->mLock);
moveEffectChain_l(lSessionId, effectThread, thread, true);
}
} }
if (lStatus == NO_ERROR) { if (lStatus == NO_ERROR) {
trackHandle = new TrackHandle(track); trackHandle = new TrackHandle(track);
@@ -1377,7 +1393,7 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
// create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
Vector< sp<EffectChain> > effectChains = mEffectChains; Vector< sp<EffectChain> > effectChains = mEffectChains;
for (size_t i = 0; i < effectChains.size(); i ++) { for (size_t i = 0; i < effectChains.size(); i ++) {
mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this); mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
} }
} }
@@ -1394,22 +1410,24 @@ status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, ui
return mOutput->getRenderPosition(dspFrames); return mOutput->getRenderPosition(dspFrames);
} }
bool AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
{ {
Mutex::Autolock _l(mLock); Mutex::Autolock _l(mLock);
uint32_t result = 0;
if (getEffectChain_l(sessionId) != 0) { if (getEffectChain_l(sessionId) != 0) {
return true; result = EFFECT_SESSION;
} }
for (size_t i = 0; i < mTracks.size(); ++i) { for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> track = mTracks[i]; sp<Track> track = mTracks[i];
if (sessionId == track->sessionId() && if (sessionId == track->sessionId() &&
!(track->mCblk->flags & CBLK_INVALID_MSK)) { !(track->mCblk->flags & CBLK_INVALID_MSK)) {
return true; result |= TRACK_SESSION;
break;
} }
} }
return false; return result;
} }
uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
@@ -4704,11 +4722,17 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
} else { } else {
// look for the thread where the specified audio session is present // look for the thread where the specified audio session is present
for (size_t i = 0; i < mPlaybackThreads.size(); i++) { for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId)) { if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
output = mPlaybackThreads.keyAt(i); output = mPlaybackThreads.keyAt(i);
break; break;
} }
} }
// If no output thread contains the requested session ID, default to
// first output. The effect chain will be moved to the correct output
// thread when a track with the same session ID is created
if (output == 0 && mPlaybackThreads.size()) {
output = mPlaybackThreads.keyAt(0);
}
} }
} }
PlaybackThread *thread = checkPlaybackThread_l(output); PlaybackThread *thread = checkPlaybackThread_l(output);
@@ -4764,7 +4788,7 @@ status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
Mutex::Autolock _dl(dstThread->mLock); Mutex::Autolock _dl(dstThread->mLock);
Mutex::Autolock _sl(srcThread->mLock); Mutex::Autolock _sl(srcThread->mLock);
moveEffectChain_l(session, srcThread, dstThread); moveEffectChain_l(session, srcThread, dstThread, false);
return NO_ERROR; return NO_ERROR;
} }
@@ -4772,7 +4796,8 @@ status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held // moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
status_t AudioFlinger::moveEffectChain_l(int session, status_t AudioFlinger::moveEffectChain_l(int session,
AudioFlinger::PlaybackThread *srcThread, AudioFlinger::PlaybackThread *srcThread,
AudioFlinger::PlaybackThread *dstThread) AudioFlinger::PlaybackThread *dstThread,
bool reRegister)
{ {
LOGV("moveEffectChain_l() session %d from thread %p to thread %p", LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
session, srcThread, dstThread); session, srcThread, dstThread);
@@ -4784,7 +4809,7 @@ status_t AudioFlinger::moveEffectChain_l(int session,
return INVALID_OPERATION; return INVALID_OPERATION;
} }
// remove chain first. This is usefull only if reconfiguring effect chain on same output thread, // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
// so that a new chain is created with correct parameters when first effect is added. This is // so that a new chain is created with correct parameters when first effect is added. This is
// otherwise unecessary as removeEffect_l() will remove the chain when last effect is // otherwise unecessary as removeEffect_l() will remove the chain when last effect is
// removed. // removed.
@@ -4792,10 +4817,32 @@ status_t AudioFlinger::moveEffectChain_l(int session,
// transfer all effects one by one so that new effect chain is created on new thread with // transfer all effects one by one so that new effect chain is created on new thread with
// correct buffer sizes and audio parameters and effect engines reconfigured accordingly // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
int dstOutput = dstThread->id();
sp<EffectChain> dstChain;
uint32_t strategy;
sp<EffectModule> effect = chain->getEffectFromId_l(0); sp<EffectModule> effect = chain->getEffectFromId_l(0);
while (effect != 0) { while (effect != 0) {
srcThread->removeEffect_l(effect); srcThread->removeEffect_l(effect);
dstThread->addEffect_l(effect); dstThread->addEffect_l(effect);
// if the move request is not received from audio policy manager, the effect must be
// re-registered with the new strategy and output
if (dstChain == 0) {
dstChain = effect->chain().promote();
if (dstChain == 0) {
LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
srcThread->addEffect_l(effect);
return NO_INIT;
}
strategy = dstChain->strategy();
}
if (reRegister) {
AudioSystem::unregisterEffect(effect->id());
AudioSystem::registerEffect(&effect->desc(),
dstOutput,
strategy,
session,
effect->id());
}
effect = chain->getEffectFromId_l(0); effect = chain->getEffectFromId_l(0);
} }

View File

@@ -613,7 +613,15 @@ private:
void disconnectEffect(const sp< EffectModule>& effect, void disconnectEffect(const sp< EffectModule>& effect,
const wp<EffectHandle>& handle); const wp<EffectHandle>& handle);
bool hasAudioSession(int sessionId); // return values for hasAudioSession (bit field)
enum effect_state {
EFFECT_SESSION = 0x1, // the audio session corresponds to at least one
// effect
TRACK_SESSION = 0x2 // the audio session corresponds to at least one
// track
};
uint32_t hasAudioSession(int sessionId);
sp<EffectChain> getEffectChain(int sessionId); sp<EffectChain> getEffectChain(int sessionId);
sp<EffectChain> getEffectChain_l(int sessionId); sp<EffectChain> getEffectChain_l(int sessionId);
status_t addEffectChain_l(const sp<EffectChain>& chain); status_t addEffectChain_l(const sp<EffectChain>& chain);
@@ -776,7 +784,8 @@ private:
int nextUniqueId(); int nextUniqueId();
status_t moveEffectChain_l(int session, status_t moveEffectChain_l(int session,
AudioFlinger::PlaybackThread *srcThread, AudioFlinger::PlaybackThread *srcThread,
AudioFlinger::PlaybackThread *dstThread); AudioFlinger::PlaybackThread *dstThread,
bool reRegister);
friend class AudioBuffer; friend class AudioBuffer;