Merge "Remove dead window preservation" into udc-dev
This commit is contained in:
@@ -874,15 +874,6 @@ public class WindowConfiguration implements Parcelable, Comparable<WindowConfigu
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|| mWindowingMode == WINDOWING_MODE_MULTI_WINDOW;
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}
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/**
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* Returns true if any visible windows belonging to apps with this window configuration should
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* be kept on screen when the app is killed due to something like the low memory killer.
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* @hide
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*/
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public boolean keepVisibleDeadAppWindowOnScreen() {
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return mWindowingMode != WINDOWING_MODE_PINNED;
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}
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/**
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* Returns true if the backdrop on the client side should match the frame of the window.
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* Returns false, if the backdrop should be fullscreen.
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@@ -251,11 +251,6 @@ class ActivityClientController extends IActivityClientController.Stub {
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// {@link #restartActivityProcessIfVisible}.
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restartingName = r.app.mName;
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restartingUid = r.app.mUid;
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// Make EnsureActivitiesVisibleHelper#makeVisibleAndRestartIfNeeded not skip
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// restarting non-top activity.
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if (r != r.getTask().topRunningActivity()) {
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r.setVisibleRequested(false);
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}
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}
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r.activityStopped(icicle, persistentState, description);
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}
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@@ -4135,9 +4135,7 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
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} else if (!mVisibleRequested && launchCount > 2
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&& lastLaunchTime > (SystemClock.uptimeMillis() - 60000)) {
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// We have launched this activity too many times since it was able to run, so give up
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// and remove it. (Note if the activity is visible, we don't remove the record. We leave
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// the dead window on the screen but the process will not be restarted unless user
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// explicitly tap on it.)
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// and remove it.
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remove = true;
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} else {
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// The process may be gone, but the activity lives on!
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@@ -4159,11 +4157,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
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if (DEBUG_APP) {
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Slog.v(TAG_APP, "Keeping entry during removeHistory for activity " + this);
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}
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// Set nowVisible to previous visible state. If the app was visible while it died, we
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// leave the dead window on screen so it's basically visible. This is needed when user
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// later tap on the dead window, we need to stop other apps when user transfers focus
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// to the restarted activity.
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nowVisible = mVisibleRequested;
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}
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// upgrade transition trigger to task if this is the last activity since it means we are
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// closing the task.
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@@ -5290,10 +5283,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
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mLastDeferHidingClient = deferHidingClient;
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if (!visible) {
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// If the app is dead while it was visible, we kept its dead window on screen.
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// Now that the app is going invisible, we can remove it. It will be restarted
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// if made visible again.
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removeDeadWindows();
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// If this activity is about to finish/stopped and now becomes invisible, remove it
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// from the unknownApp list in case the activity does not want to draw anything, which
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// keep the user waiting for the next transition to start.
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@@ -6642,9 +6631,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
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// stop tracking
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mSplashScreenStyleSolidColor = true;
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// We now have a good window to show, remove dead placeholders
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removeDeadWindows();
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if (mStartingWindow != null) {
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ProtoLog.v(WM_DEBUG_STARTING_WINDOW, "Finish starting %s"
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+ ": first real window is shown, no animation", win.mToken);
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@@ -7380,20 +7366,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
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}
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}
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void removeDeadWindows() {
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for (int winNdx = mChildren.size() - 1; winNdx >= 0; --winNdx) {
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WindowState win = mChildren.get(winNdx);
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if (win.mAppDied) {
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ProtoLog.w(WM_DEBUG_ADD_REMOVE,
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"removeDeadWindows: %s", win);
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// Set mDestroying, we don't want any animation or delayed removal here.
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win.mDestroying = true;
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// Also removes child windows.
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win.removeIfPossible();
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}
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}
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}
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void setWillReplaceWindows(boolean animate) {
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ProtoLog.d(WM_DEBUG_ADD_REMOVE,
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"Marking app token %s with replacing windows.", this);
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@@ -193,7 +193,7 @@ class EnsureActivitiesVisibleHelper {
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}
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if (!r.attachedToProcess()) {
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makeVisibleAndRestartIfNeeded(mStarting, mConfigChanges, isTop,
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makeVisibleAndRestartIfNeeded(mStarting, mConfigChanges,
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resumeTopActivity && isTop, r);
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} else if (r.isVisibleRequested()) {
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// If this activity is already visible, then there is nothing to do here.
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@@ -243,15 +243,7 @@ class EnsureActivitiesVisibleHelper {
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}
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private void makeVisibleAndRestartIfNeeded(ActivityRecord starting, int configChanges,
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boolean isTop, boolean andResume, ActivityRecord r) {
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// We need to make sure the app is running if it's the top, or it is just made visible from
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// invisible. If the app is already visible, it must have died while it was visible. In this
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// case, we'll show the dead window but will not restart the app. Otherwise we could end up
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// thrashing.
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if (!isTop && r.isVisibleRequested() && !r.isState(INITIALIZING)) {
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return;
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}
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boolean andResume, ActivityRecord r) {
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// This activity needs to be visible, but isn't even running...
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// get it started and resume if no other root task in this root task is resumed.
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if (DEBUG_VISIBILITY) {
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@@ -221,8 +221,6 @@ import android.view.IWindow;
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import android.view.IWindowFocusObserver;
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import android.view.IWindowId;
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import android.view.InputChannel;
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import android.view.InputEvent;
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import android.view.InputEventReceiver;
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import android.view.InputWindowHandle;
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import android.view.InsetsSource;
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import android.view.InsetsState;
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@@ -571,12 +569,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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/** Completely remove from window manager after exit animation? */
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boolean mRemoveOnExit;
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/**
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* Whether the app died while it was visible, if true we might need
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* to continue to show it until it's restarted.
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*/
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boolean mAppDied;
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/**
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* Set when the orientation is changing and this window has not yet
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* been updated for the new orientation.
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@@ -760,7 +752,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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*/
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private InsetsState mFrozenInsetsState;
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private static final float DEFAULT_DIM_AMOUNT_DEAD_WINDOW = 0.5f;
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private KeyInterceptionInfo mKeyInterceptionInfo;
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/**
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@@ -1504,13 +1495,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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}
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}
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// If it's a dead window left on screen, and the configuration changed, there is nothing
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// we can do about it. Remove the window now.
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if (mActivityRecord != null && mAppDied) {
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mActivityRecord.removeDeadWindows();
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return;
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}
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onResizeHandled();
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mWmService.makeWindowFreezingScreenIfNeededLocked(this);
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@@ -2009,7 +1993,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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boolean isInteresting() {
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final RecentsAnimationController recentsAnimationController =
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mWmService.getRecentsAnimationController();
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return mActivityRecord != null && !mAppDied
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return mActivityRecord != null
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&& (!mActivityRecord.isFreezingScreen() || !mAppFreezing)
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&& mViewVisibility == View.VISIBLE
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&& (recentsAnimationController == null
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@@ -2448,11 +2432,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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@Override
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void removeIfPossible() {
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super.removeIfPossible();
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removeIfPossible(false /*keepVisibleDeadWindow*/);
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}
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private void removeIfPossible(boolean keepVisibleDeadWindow) {
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mWindowRemovalAllowed = true;
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ProtoLog.v(WM_DEBUG_ADD_REMOVE,
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"removeIfPossible: %s callers=%s", this, Debug.getCallers(5));
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@@ -2527,21 +2506,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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// If we are not currently running the exit animation, we need to see about starting one
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wasVisible = isVisible();
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if (keepVisibleDeadWindow) {
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ProtoLog.v(WM_DEBUG_ADD_REMOVE,
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"Not removing %s because app died while it's visible", this);
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mAppDied = true;
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setDisplayLayoutNeeded();
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mWmService.mWindowPlacerLocked.performSurfacePlacement();
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// Set up a replacement input channel since the app is now dead.
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// We need to catch tapping on the dead window to restart the app.
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openInputChannel(null);
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displayContent.getInputMonitor().updateInputWindowsLw(true /*force*/);
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return;
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}
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// Remove immediately if there is display transition because the animation is
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// usually unnoticeable (e.g. covered by rotation animation) and the animation
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// bounds could be inconsistent, such as depending on when the window applies
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@@ -2715,19 +2679,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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|| (isVisible() && mActivityRecord != null && mActivityRecord.isVisible());
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}
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private final class DeadWindowEventReceiver extends InputEventReceiver {
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DeadWindowEventReceiver(InputChannel inputChannel) {
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super(inputChannel, mWmService.mH.getLooper());
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}
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@Override
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public void onInputEvent(InputEvent event) {
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finishInputEvent(event, true);
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}
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}
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/** Fake event receiver for windows that died visible. */
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private DeadWindowEventReceiver mDeadWindowEventReceiver;
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void openInputChannel(InputChannel outInputChannel) {
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void openInputChannel(@NonNull InputChannel outInputChannel) {
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if (mInputChannel != null) {
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throw new IllegalStateException("Window already has an input channel.");
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}
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@@ -2736,14 +2688,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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mInputChannelToken = mInputChannel.getToken();
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mInputWindowHandle.setToken(mInputChannelToken);
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mWmService.mInputToWindowMap.put(mInputChannelToken, this);
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if (outInputChannel != null) {
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mInputChannel.copyTo(outInputChannel);
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} else {
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// If the window died visible, we setup a fake input channel, so that taps
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// can still detected by input monitor channel, and we can relaunch the app.
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// Create fake event receiver that simply reports all events as handled.
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mDeadWindowEventReceiver = new DeadWindowEventReceiver(mInputChannel);
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}
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mInputChannel.copyTo(outInputChannel);
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}
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/**
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@@ -2754,10 +2699,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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}
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void disposeInputChannel() {
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if (mDeadWindowEventReceiver != null) {
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mDeadWindowEventReceiver.dispose();
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mDeadWindowEventReceiver = null;
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}
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if (mInputChannelToken != null) {
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// Unregister server channel first otherwise it complains about broken channel.
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mWmService.mInputManager.removeInputChannel(mInputChannelToken);
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@@ -3084,11 +3025,10 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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.windowForClientLocked(mSession, mClient, false);
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Slog.i(TAG, "WIN DEATH: " + win);
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if (win != null) {
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final DisplayContent dc = getDisplayContent();
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if (win.mActivityRecord != null && win.mActivityRecord.findMainWindow() == win) {
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mWmService.mTaskSnapshotController.onAppDied(win.mActivityRecord);
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}
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win.removeIfPossible(shouldKeepVisibleDeadAppWindow());
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win.removeIfPossible();
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} else if (mHasSurface) {
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Slog.e(TAG, "!!! LEAK !!! Window removed but surface still valid.");
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WindowState.this.removeIfPossible();
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@@ -3100,32 +3040,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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}
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}
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/**
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* Returns true if this window is visible and belongs to a dead app and shouldn't be removed,
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* because we want to preserve its location on screen to be re-activated later when the user
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* interacts with it.
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*/
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private boolean shouldKeepVisibleDeadAppWindow() {
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if (!isVisible() || mActivityRecord == null || !mActivityRecord.isClientVisible()) {
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// Not a visible app window or the app isn't dead.
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return false;
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}
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if (mAttrs.token != mClient.asBinder()) {
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// The window was add by a client using another client's app token. We don't want to
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// keep the dead window around for this case since this is meant for 'real' apps.
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return false;
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}
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if (mAttrs.type == TYPE_APPLICATION_STARTING) {
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// We don't keep starting windows since they were added by the window manager before
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// the app even launched.
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return false;
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}
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return getWindowConfiguration().keepVisibleDeadAppWindowOnScreen();
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}
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/** Returns {@code true} if this window desires key events. */
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boolean canReceiveKeys() {
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return canReceiveKeys(false /* fromUserTouch */);
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@@ -3972,7 +3886,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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@Override
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public void notifyInsetsControlChanged() {
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ProtoLog.d(WM_DEBUG_WINDOW_INSETS, "notifyInsetsControlChanged for %s ", this);
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if (mAppDied || mRemoved) {
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if (mRemoved) {
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return;
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}
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final InsetsStateController stateController =
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@@ -4278,7 +4192,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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pw.println(prefix + "mToken=" + mToken);
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if (mActivityRecord != null) {
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pw.println(prefix + "mActivityRecord=" + mActivityRecord);
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pw.print(prefix + "mAppDied=" + mAppDied);
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pw.print(prefix + "drawnStateEvaluated=" + getDrawnStateEvaluated());
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pw.println(prefix + "mightAffectAllDrawn=" + mightAffectAllDrawn());
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}
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@@ -5407,10 +5320,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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}
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private void applyDims() {
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if (!mAnimatingExit && mAppDied) {
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mIsDimming = true;
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getDimmer().dimAbove(getSyncTransaction(), this, DEFAULT_DIM_AMOUNT_DEAD_WINDOW);
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} else if (((mAttrs.flags & FLAG_DIM_BEHIND) != 0 || shouldDrawBlurBehind())
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if (((mAttrs.flags & FLAG_DIM_BEHIND) != 0 || shouldDrawBlurBehind())
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&& isVisibleNow() && !mHidden) {
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// Only show the Dimmer when the following is satisfied:
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// 1. The window has the flag FLAG_DIM_BEHIND or blur behind is requested
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