Use matrix to scale icon for splash starting window
Originally the cost would increase in proportion to the size. Now the draw time becomes almost irrelevant to size. And the visual appearance is almost the same as previous approach. The icon draw time: News : 32ms -> 10ms Clock : 46ms -> 23ms Dialer: 30ms -> 14ms Bug: 187104264 Test: OpenAppMicrobenchmark Change-Id: I9edeb367c671315374f8579bf3b91dc778bad302
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@@ -307,7 +307,7 @@ public class SplashscreenContentDrawer {
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mFinalIconDrawable = SplashscreenIconDrawableFactory.makeIconDrawable(
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mTmpAttrs.mIconBgColor != Color.TRANSPARENT
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? mTmpAttrs.mIconBgColor : mThemeColor,
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iconDrawable, mFinalIconSize, mSplashscreenWorkerHandler);
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iconDrawable, mDefaultIconSize, mFinalIconSize, mSplashscreenWorkerHandler);
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}
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private boolean processAdaptiveIcon(Drawable iconDrawable) {
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@@ -24,7 +24,6 @@ import android.annotation.ColorInt;
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import android.annotation.NonNull;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.BitmapShader;
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import android.graphics.Canvas;
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import android.graphics.ColorFilter;
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import android.graphics.Matrix;
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@@ -32,7 +31,6 @@ import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.PixelFormat;
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import android.graphics.Rect;
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import android.graphics.Shader;
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import android.graphics.drawable.AdaptiveIconDrawable;
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import android.graphics.drawable.Animatable;
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import android.graphics.drawable.ColorDrawable;
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@@ -51,59 +49,53 @@ import com.android.internal.R;
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public class SplashscreenIconDrawableFactory {
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static Drawable makeIconDrawable(@ColorInt int backgroundColor,
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@NonNull Drawable foregroundDrawable, int iconSize,
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@NonNull Drawable foregroundDrawable, int srcIconSize, int iconSize,
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Handler splashscreenWorkerHandler) {
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if (foregroundDrawable instanceof Animatable) {
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return new AnimatableIconDrawable(backgroundColor, foregroundDrawable);
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} else if (foregroundDrawable instanceof AdaptiveIconDrawable) {
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return new ImmobileIconDrawable((AdaptiveIconDrawable) foregroundDrawable, iconSize,
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splashscreenWorkerHandler);
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return new ImmobileIconDrawable((AdaptiveIconDrawable) foregroundDrawable,
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srcIconSize, iconSize, splashscreenWorkerHandler);
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} else {
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// TODO for legacy icon don't use adaptive icon drawable to wrapper it
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return new ImmobileIconDrawable(new AdaptiveIconDrawable(
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new ColorDrawable(backgroundColor), foregroundDrawable), iconSize,
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splashscreenWorkerHandler);
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new ColorDrawable(backgroundColor), foregroundDrawable),
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srcIconSize, iconSize, splashscreenWorkerHandler);
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}
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}
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private static class ImmobileIconDrawable extends Drawable {
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private boolean mCacheComplete;
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private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG
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| Paint.FILTER_BITMAP_FLAG);
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private final Matrix mMatrix = new Matrix();
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private Bitmap mIconBitmap;
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ImmobileIconDrawable(AdaptiveIconDrawable drawable, int iconSize,
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ImmobileIconDrawable(AdaptiveIconDrawable drawable, int srcIconSize, int iconSize,
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Handler splashscreenWorkerHandler) {
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splashscreenWorkerHandler.post(() -> cachePaint(drawable, iconSize, iconSize));
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final float scale = (float) iconSize / srcIconSize;
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mMatrix.setScale(scale, scale);
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splashscreenWorkerHandler.post(() -> preDrawIcon(drawable, srcIconSize));
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}
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private void cachePaint(AdaptiveIconDrawable drawable, int width, int height) {
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private void preDrawIcon(AdaptiveIconDrawable drawable, int size) {
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synchronized (mPaint) {
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if (mCacheComplete) {
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return;
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}
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Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "cachePaint");
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final Bitmap layersBitmap = Bitmap.createBitmap(width, height,
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Bitmap.Config.ARGB_8888);
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final Canvas canvas = new Canvas(layersBitmap);
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drawable.setBounds(0, 0, width, height);
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Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "preDrawIcon");
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mIconBitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
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final Canvas canvas = new Canvas(mIconBitmap);
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drawable.setBounds(0, 0, size, size);
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drawable.draw(canvas);
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final Shader layersShader = new BitmapShader(layersBitmap, Shader.TileMode.CLAMP,
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Shader.TileMode.CLAMP);
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mPaint.setShader(layersShader);
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Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
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mCacheComplete = true;
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}
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}
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@Override
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public void draw(Canvas canvas) {
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synchronized (mPaint) {
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if (mCacheComplete) {
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final Rect bounds = getBounds();
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canvas.drawRect(bounds, mPaint);
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if (mIconBitmap != null) {
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canvas.drawBitmap(mIconBitmap, mMatrix, mPaint);
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} else {
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// this shouldn't happen, but if it really happen, invalidate self to wait
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// for cachePaint finish.
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// for bitmap to be ready.
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invalidateSelf();
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}
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}
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@@ -111,12 +103,10 @@ public class SplashscreenIconDrawableFactory {
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@Override
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public void setAlpha(int alpha) {
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}
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@Override
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public void setColorFilter(ColorFilter colorFilter) {
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}
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@Override
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