RotationHelper: use FoldStateListener to get folded info
displayId isn't updated if device is folded/unfolded with screen off. Use DeviceStateManager.FoldStateListener to track folded state is able to get correct state even if screen is off. Bug: 197196724 Test: manual test Signed-off-by: Jasmine Cha <chajasmine@google.com> Change-Id: Ia9c8257e95d06f2daaba99d4deb9cf7590490bcd
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@@ -17,24 +17,26 @@
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package com.android.server.audio;
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import android.content.Context;
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import android.hardware.devicestate.DeviceStateManager;
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import android.hardware.devicestate.DeviceStateManager.FoldStateListener;
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import android.hardware.display.DisplayManager;
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import android.media.AudioSystem;
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import android.os.Handler;
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import android.os.HandlerExecutor;
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import android.util.Log;
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import android.view.Display;
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import android.view.Surface;
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import android.view.WindowManager;
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/**
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* Class to handle device rotation events for AudioService, and forward device rotation
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* and current active ID to the audio HALs through AudioSystem.
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* and folded state to the audio HALs through AudioSystem.
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*
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* The role of this class is to monitor device orientation changes, and upon rotation,
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* verify the UI orientation. In case of a change, send the new orientation, in increments
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* of 90deg, through AudioSystem.
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*
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* Another role of this class is to track current active display ID changes. In case of a
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* change, send the new active display ID through AudioSystem.
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* Another role of this class is to track device folded state changes. In case of a
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* change, send the new folded state through AudioSystem.
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*
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* Note that even though we're responding to device orientation events, we always
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* query the display rotation so audio stays in sync with video/dialogs. This is
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@@ -47,11 +49,12 @@ class RotationHelper {
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private static final String TAG = "AudioService.RotationHelper";
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private static AudioDisplayListener sDisplayListener;
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private static FoldStateListener sFoldStateListener;
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private static final Object sRotationLock = new Object();
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private static final Object sActiveDisplayLock = new Object();
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private static final Object sFoldStateLock = new Object();
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private static int sDeviceRotation = Surface.ROTATION_0; // R/W synchronized on sRotationLock
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private static int sDisplayId = Display.DEFAULT_DISPLAY; // synchronized on sActiveDisplayLock
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private static boolean sDeviceFold = true; // R/W synchronized on sFoldStateLock
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private static Context sContext;
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private static Handler sHandler;
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@@ -75,11 +78,17 @@ class RotationHelper {
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((DisplayManager) sContext.getSystemService(Context.DISPLAY_SERVICE))
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.registerDisplayListener(sDisplayListener, sHandler);
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updateOrientation();
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sFoldStateListener = new FoldStateListener(sContext, folded -> updateFoldState(folded));
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sContext.getSystemService(DeviceStateManager.class)
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.registerCallback(new HandlerExecutor(sHandler), sFoldStateListener);
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}
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static void disable() {
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((DisplayManager) sContext.getSystemService(Context.DISPLAY_SERVICE))
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.unregisterDisplayListener(sDisplayListener);
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sContext.getSystemService(DeviceStateManager.class)
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.unregisterCallback(sFoldStateListener);
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}
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/**
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@@ -120,13 +129,17 @@ class RotationHelper {
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}
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/**
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* Query current display active id and publish the change if any.
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* publish the change of device folded state if any.
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*/
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static void updateActiveDisplayId(int displayId) {
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synchronized (sActiveDisplayLock) {
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if (displayId != Display.DEFAULT_DISPLAY && sDisplayId != displayId) {
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sDisplayId = displayId;
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AudioSystem.setParameters("active_displayId=" + sDisplayId);
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static void updateFoldState(boolean newFolded) {
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synchronized (sFoldStateLock) {
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if (sDeviceFold != newFolded) {
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sDeviceFold = newFolded;
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if (newFolded) {
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AudioSystem.setParameters("device_folded=on");
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} else {
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AudioSystem.setParameters("device_folded=off");
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}
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}
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}
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}
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@@ -146,7 +159,6 @@ class RotationHelper {
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@Override
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public void onDisplayChanged(int displayId) {
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updateActiveDisplayId(displayId);
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updateOrientation();
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}
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}
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