Merge "Updated entrance animation for assistant handles." into qt-dev
am: 4d06c6d954
Change-Id: Ie40cc898ad09f0440ab9e7b5eaf76ea3df50672b
This commit is contained in:
@@ -25,6 +25,9 @@ import static android.view.WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_M
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import static com.android.systemui.tuner.TunablePadding.FLAG_END;
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import static com.android.systemui.tuner.TunablePadding.FLAG_START;
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import android.animation.Animator;
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import android.animation.AnimatorSet;
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import android.animation.ObjectAnimator;
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import android.annotation.Dimension;
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import android.app.ActivityManager;
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import android.app.Fragment;
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@@ -49,6 +52,7 @@ import android.os.SystemProperties;
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import android.provider.Settings.Secure;
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import android.util.DisplayMetrics;
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import android.util.Log;
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import android.util.MathUtils;
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import android.view.DisplayCutout;
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import android.view.DisplayInfo;
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import android.view.Gravity;
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@@ -60,12 +64,8 @@ import android.view.ViewGroup;
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import android.view.ViewGroup.LayoutParams;
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import android.view.ViewTreeObserver;
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import android.view.WindowManager;
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import android.view.animation.Animation;
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import android.view.animation.AnimationSet;
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import android.view.animation.OvershootInterpolator;
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import android.view.animation.Interpolator;
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import android.view.animation.PathInterpolator;
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import android.view.animation.ScaleAnimation;
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import android.view.animation.TranslateAnimation;
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import android.widget.FrameLayout;
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import android.widget.ImageView;
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@@ -176,29 +176,59 @@ public class ScreenDecorations extends SystemUI implements Tunable,
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}
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}
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/**
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* Returns an animator that animates the given view from start to end over durationMs. Start and
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* end represent total animation progress: 0 is the start, 1 is the end, 1.1 would be an
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* overshoot.
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*/
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Animator getHandleAnimator(View view, float start, float end, boolean isLeft, long durationMs,
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Interpolator interpolator) {
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// Note that lerp does allow overshoot, in cases where start and end are outside of [0,1].
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float scaleStart = MathUtils.lerp(2f, 1f, start);
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float scaleEnd = MathUtils.lerp(2f, 1f, end);
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Animator scaleX = ObjectAnimator.ofFloat(view, View.SCALE_X, scaleStart, scaleEnd);
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Animator scaleY = ObjectAnimator.ofFloat(view, View.SCALE_Y, scaleStart, scaleEnd);
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float translationStart = MathUtils.lerp(0.2f, 0f, start);
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float translationEnd = MathUtils.lerp(0.2f, 0f, end);
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int xDirection = isLeft ? -1 : 1;
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Animator translateX = ObjectAnimator.ofFloat(view, View.TRANSLATION_X,
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xDirection * translationStart * view.getWidth(),
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xDirection * translationEnd * view.getWidth());
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Animator translateY = ObjectAnimator.ofFloat(view, View.TRANSLATION_Y,
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translationStart * view.getHeight(), translationEnd * view.getHeight());
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AnimatorSet set = new AnimatorSet();
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set.play(scaleX).with(scaleY);
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set.play(scaleX).with(translateX);
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set.play(scaleX).with(translateY);
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set.setDuration(durationMs);
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set.setInterpolator(interpolator);
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return set;
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}
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private void fade(View view, boolean fadeIn, boolean isLeft) {
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if (fadeIn) {
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view.animate().cancel();
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view.setAlpha(1f);
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view.setVisibility(View.VISIBLE);
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AnimationSet anim = new AnimationSet(true);
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anim.setDuration(900);
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Animation scaleAnimation = new ScaleAnimation(2f, 1f, 2f, 1f,
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ScaleAnimation.RELATIVE_TO_SELF, 0.5f, ScaleAnimation.RELATIVE_TO_SELF, 0.5f);
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anim.addAnimation(scaleAnimation);
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anim.setInterpolator(new PathInterpolator(0.02f, 0.44f, 0.67f, 1.00f));
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Animation translateAnimation = new TranslateAnimation(
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TranslateAnimation.RELATIVE_TO_SELF, isLeft ? -0.2f : 0.2f,
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TranslateAnimation.RELATIVE_TO_SELF,
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0f,
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TranslateAnimation.RELATIVE_TO_SELF, 0.2f, TranslateAnimation.RELATIVE_TO_SELF,
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0f);
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anim.addAnimation(translateAnimation);
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anim.setInterpolator(new OvershootInterpolator());
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view.startAnimation(anim);
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// A piecewise spring-like interpolation.
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// End value in one animator call must match the start value in the next, otherwise
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// there will be a discontinuity.
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AnimatorSet anim = new AnimatorSet();
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Animator first = getHandleAnimator(view, 0, 1.1f, isLeft, 750,
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new PathInterpolator(0, 0.45f, .67f, 1f));
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Interpolator secondInterpolator = new PathInterpolator(0.33f, 0, 0.67f, 1f);
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Animator second = getHandleAnimator(view, 1.1f, 0.97f, isLeft, 400,
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secondInterpolator);
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Animator third = getHandleAnimator(view, 0.97f, 1.02f, isLeft, 400,
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secondInterpolator);
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Animator fourth = getHandleAnimator(view, 1.02f, 1f, isLeft, 400,
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secondInterpolator);
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anim.play(first).before(second);
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anim.play(second).before(third);
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anim.play(third).before(fourth);
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anim.start();
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} else {
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view.animate().cancel();
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view.animate().setDuration(400).alpha(0f);
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