Always update IME control target
During rotation, IME window's animation is cancelled that revokes control from client. By sending control always to client, IME is controllable after rotation as well. Test: Manually using steps in bug Bug: 149920295 Change-Id: I28031ab3d4967202bbb63475616e09223f7f1991
This commit is contained in:
committed by
Taran Singh
parent
b092cecbd3
commit
3ef9b33c03
@@ -3522,6 +3522,8 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
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}
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private void setInputMethodTarget(WindowState target, boolean targetWaitingAnim) {
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// Always update control target. This is needed to handle rotation.
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updateImeControlTarget(target);
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if (target == mInputMethodTarget && mInputMethodTargetWaitingAnim == targetWaitingAnim) {
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return;
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}
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@@ -3529,7 +3531,6 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
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mInputMethodTarget = target;
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mInputMethodTargetWaitingAnim = targetWaitingAnim;
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assignWindowLayers(false /* setLayoutNeeded */);
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updateImeControlTarget(mInputMethodTarget);
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updateImeParent();
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}
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