Merge "Updates to new back indicator" into tm-qpr-dev am: 0e0bc67476

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/18638253

Change-Id: I4198e86dee868bf24cb9eb1e6db0191449d72b86
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
Peter Kalauskas
2022-06-03 16:04:41 +00:00
committed by Automerger Merge Worker
4 changed files with 320 additions and 273 deletions

View File

@@ -44,7 +44,7 @@
<!-- The threshold to drag to trigger the edge action -->
<dimen name="navigation_edge_action_drag_threshold">16dp</dimen>
<!-- The threshold to progress back animation for edge swipe -->
<dimen name="navigation_edge_action_progress_threshold">400dp</dimen>
<dimen name="navigation_edge_action_progress_threshold">412dp</dimen>
<!-- The minimum display position of the arrow on the screen -->
<dimen name="navigation_edge_arrow_min_y">64dp</dimen>
<!-- The amount by which the arrow is shifted to avoid the finger-->
@@ -80,13 +80,11 @@
<dimen name="navigation_edge_active_arrow_length">8dp</dimen>
<dimen name="navigation_edge_active_arrow_height">9dp</dimen>
<!-- stretch @412 dp -->
<dimen name="navigation_edge_stretch_threshold">412dp</dimen>
<dimen name="navigation_edge_stretch_margin">18dp</dimen>
<dimen name="navigation_edge_stretch_background_width">74dp</dimen>
<dimen name="navigation_edge_stretch_background_height">60dp</dimen>
<dimen name="navigation_edge_stretch_left_corners">30dp</dimen>
<dimen name="navigation_edge_stretch_right_corners">30dp</dimen>
<dimen name="navigation_edge_stretch_edge_corners">30dp</dimen>
<dimen name="navigation_edge_stretch_far_corners">30dp</dimen>
<dimen name="navigation_edge_stretched_arrow_length">7dp</dimen>
<dimen name="navigation_edge_stretched_arrow_height">10dp</dimen>

View File

@@ -58,14 +58,16 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
SpringForce().apply {
stiffness = 600f
dampingRatio = 0.65f
})
}
)
private val backgroundHeight = AnimatedFloat(
name = "backgroundHeight",
SpringForce().apply {
stiffness = 600f
dampingRatio = 0.65f
})
}
)
/**
* Corners of the background closer to the edge of the screen (where the arrow appeared from).
@@ -76,18 +78,20 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
SpringForce().apply {
stiffness = 400f
dampingRatio = SpringForce.DAMPING_RATIO_MEDIUM_BOUNCY
})
}
)
/**
* Corners of the background further from the edge of the screens (toward the direction the
* arrow is being dragged). Used for animating [arrowBackgroundRect]
*/
private val backgroundDragCornerRadius = AnimatedFloat(
private val backgroundFarCornerRadius = AnimatedFloat(
name = "backgroundDragCornerRadius",
SpringForce().apply {
stiffness = 2200f
dampingRatio = SpringForce.DAMPING_RATIO_NO_BOUNCY
})
}
)
/**
* Left/right position of the background relative to the canvas. Also corresponds with the
@@ -96,14 +100,32 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
*/
private var horizontalTranslation = AnimatedFloat("horizontalTranslation", SpringForce())
private val currentAlpha: FloatPropertyCompat<BackPanel> =
object : FloatPropertyCompat<BackPanel>("currentAlpha") {
override fun setValue(panel: BackPanel, value: Float) {
panel.alpha = value
}
override fun getValue(panel: BackPanel): Float = panel.alpha
}
private val alphaAnimation = SpringAnimation(this, currentAlpha)
.setSpring(
SpringForce()
.setStiffness(60f)
.setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY)
)
/**
* Canvas vertical translation. How far up/down the arrow and background appear relative to the
* canvas.
*/
private var verticalTranslation: AnimatedFloat =
AnimatedFloat("verticalTranslation", SpringForce().apply {
private var verticalTranslation: AnimatedFloat = AnimatedFloat(
name = "verticalTranslation",
SpringForce().apply {
stiffness = SpringForce.STIFFNESS_MEDIUM
})
}
)
/**
* Use for drawing debug info. Can only be set if [DEBUG]=true
@@ -160,6 +182,17 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
animation.animateToFinalPosition(restingPosition + stretchAmount)
}
/**
* Animates to a new position ([finalPosition]) that is the given fraction ([amount])
* between the existing [restingPosition] and the new [finalPosition].
*
* The [restingPosition] will remain unchanged. Only the animation is updated.
*/
fun stretchBy(finalPosition: Float, amount: Float) {
val stretchedAmount = amount * (finalPosition - restingPosition)
animation.animateToFinalPosition(restingPosition + stretchedAmount)
}
fun updateRestingPosition(pos: Float, animated: Boolean) {
restingPosition = pos
if (animated)
@@ -192,7 +225,10 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
}
fun addEndListener(endListener: DelayedOnAnimationEndListener): Boolean {
return if (horizontalTranslation.animation.isRunning) {
return if (alphaAnimation.isRunning) {
alphaAnimation.addEndListener(endListener)
true
} else if (horizontalTranslation.animation.isRunning) {
horizontalTranslation.animation.addEndListener(endListener)
true
} else {
@@ -202,47 +238,59 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
}
fun setStretch(
arrowLengthStretch: Float,
arrowHeightStretch: Float,
backgroundWidthStretch: Float,
backgroundHeightStretch: Float,
backgroundEdgeCornerRadiusStretch: Float,
backgroundDragCornerRadiusStretch: Float,
horizontalTranslationStretch: Float
horizontalTranslationStretchAmount: Float,
arrowStretchAmount: Float,
backgroundWidthStretchAmount: Float,
fullyStretchedDimens: EdgePanelParams.BackIndicatorDimens
) {
arrowLength.stretchTo(arrowLengthStretch)
arrowHeight.stretchTo(arrowHeightStretch)
backgroundWidth.stretchTo(backgroundWidthStretch)
backgroundHeight.stretchTo(backgroundHeightStretch)
backgroundEdgeCornerRadius.stretchTo(backgroundEdgeCornerRadiusStretch)
backgroundDragCornerRadius.stretchTo(backgroundDragCornerRadiusStretch)
horizontalTranslation.stretchTo(horizontalTranslationStretch)
horizontalTranslation.stretchBy(
finalPosition = fullyStretchedDimens.horizontalTranslation,
amount = horizontalTranslationStretchAmount
)
arrowLength.stretchBy(
finalPosition = fullyStretchedDimens.arrowDimens.length,
amount = arrowStretchAmount
)
arrowHeight.stretchBy(
finalPosition = fullyStretchedDimens.arrowDimens.height,
amount = arrowStretchAmount
)
backgroundWidth.stretchBy(
finalPosition = fullyStretchedDimens.backgroundDimens.width,
amount = backgroundWidthStretchAmount
)
}
fun resetStretch() {
setStretch(0f, 0f, 0f, 0f, 0f, 0f, 0f)
horizontalTranslation.stretchTo(0f)
arrowLength.stretchTo(0f)
arrowHeight.stretchTo(0f)
backgroundWidth.stretchTo(0f)
backgroundHeight.stretchTo(0f)
backgroundEdgeCornerRadius.stretchTo(0f)
backgroundFarCornerRadius.stretchTo(0f)
}
/**
* Updates resting arrow and background size not accounting for stretch
*/
internal fun updateRestingArrowDimens(
backgroundWidth: Float,
backgroundHeight: Float,
backgroundEdgeCornerRadius: Float,
backgroundDragCornerRadius: Float,
arrowLength: Float,
arrowHeight: Float,
horizontalTranslation: Float,
internal fun setRestingDimens(
restingParams: EdgePanelParams.BackIndicatorDimens,
animate: Boolean
) {
this.arrowLength.updateRestingPosition(arrowLength, animate)
this.arrowHeight.updateRestingPosition(arrowHeight, animate)
this.backgroundWidth.updateRestingPosition(backgroundWidth, animate)
this.backgroundHeight.updateRestingPosition(backgroundHeight, animate)
this.backgroundEdgeCornerRadius.updateRestingPosition(backgroundEdgeCornerRadius, animate)
this.backgroundDragCornerRadius.updateRestingPosition(backgroundDragCornerRadius, animate)
this.horizontalTranslation.updateRestingPosition(horizontalTranslation, animate)
horizontalTranslation.updateRestingPosition(restingParams.horizontalTranslation, animate)
arrowLength.updateRestingPosition(restingParams.arrowDimens.length, animate)
arrowHeight.updateRestingPosition(restingParams.arrowDimens.height, animate)
backgroundWidth.updateRestingPosition(restingParams.backgroundDimens.width, animate)
backgroundHeight.updateRestingPosition(restingParams.backgroundDimens.height, animate)
backgroundEdgeCornerRadius.updateRestingPosition(
restingParams.backgroundDimens.edgeCornerRadius,
animate
)
backgroundFarCornerRadius.updateRestingPosition(
restingParams.backgroundDimens.farCornerRadius,
animate
)
}
fun animateVertically(yPos: Float) = verticalTranslation.stretchTo(yPos)
@@ -262,7 +310,7 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
override fun onDraw(canvas: Canvas) {
var edgeCorner = backgroundEdgeCornerRadius.pos
val farCorner = backgroundDragCornerRadius.pos
val farCorner = backgroundFarCornerRadius.pos
val halfHeight = backgroundHeight.pos / 2
canvas.save()
@@ -337,4 +385,13 @@ class BackPanel(context: Context, private val latencyTracker: LatencyTracker) :
)
addRoundRect(this@toPathWithRoundCorners, corners, Path.Direction.CW)
}
fun cancelAlphaAnimations() {
alphaAnimation.cancel()
alpha = 1f
}
fun fadeOut() {
alphaAnimation.animateToFinalPosition(0f)
}
}

View File

@@ -31,7 +31,7 @@ import android.view.MotionEvent
import android.view.VelocityTracker
import android.view.View
import android.view.WindowManager
import android.view.animation.AccelerateInterpolator
import android.view.animation.DecelerateInterpolator
import android.view.animation.PathInterpolator
import android.window.BackEvent
import androidx.dynamicanimation.animation.DynamicAnimation
@@ -68,7 +68,7 @@ private const val GESTURE_DURATION_FOR_CLICK_MS = 400
/**
* The min duration arrow remains on screen during a fling event.
*/
private const val FLING_PAUSE_DURATION_MS = 50L
private const val FLING_MIN_APPEARANCE_DURATION = 235L
/**
* The min duration arrow remains on screen during a fling event.
@@ -90,7 +90,9 @@ private const val ARROW_DISAPPEAR_DAMPING_RATIO = SpringForce.DAMPING_RATIO_NO_B
*/
private val RUBBER_BAND_INTERPOLATOR = PathInterpolator(1.0f / 5.0f, 1.0f, 1.0f, 1.0f)
private val ACCELERATE_INTERPOLATOR = AccelerateInterpolator(0.7f)
private val DECELERATE_INTERPOLATOR = DecelerateInterpolator()
private val DECELERATE_INTERPOLATOR_SLOW = DecelerateInterpolator(0.7f)
class BackPanelController private constructor(
context: Context,
@@ -160,6 +162,8 @@ class BackPanelController private constructor(
private var startX = 0f
private var startY = 0f
private var gestureStartTime = 0L
private val failsafeRunnable = Runnable { onFailsafe() }
private enum class GestureState {
@@ -182,19 +186,29 @@ class BackPanelController private constructor(
COMMITTED,
/* back action currently cancelling, arrow soon to be GONE */
CANCELLED
CANCELLED;
/**
* @return true if the current state responds to touch move events in some way (e.g. by
* stretching the back indicator)
*/
fun isInteractive(): Boolean {
return when (this) {
ENTRY, ACTIVE, INACTIVE -> true
GONE, FLUNG, COMMITTED, CANCELLED -> false
}
}
}
/**
* Wrapper around OnAnimationEndListener which runs the given runnable after a delay. The
* runnable is not called if the animation is cancelled
*/
class DelayedOnAnimationEndListener(
inner class DelayedOnAnimationEndListener internal constructor(
private val handler: Handler,
private val runnable: Runnable,
private val delay: Long
private val minDuration: Long
) : DynamicAnimation.OnAnimationEndListener {
override fun onAnimationEnd(
animation: DynamicAnimation<*>,
canceled: Boolean,
@@ -203,11 +217,15 @@ class BackPanelController private constructor(
) {
animation.removeEndListener(this)
if (!canceled) {
// Total elapsed time of the gesture and the animation
val totalElapsedTime = SystemClock.uptimeMillis() - gestureStartTime
// The delay between finishing this animation and starting the runnable
val delay = max(0, minDuration - totalElapsedTime)
handler.postDelayed(runnable, delay)
}
}
fun runNow() {
internal fun runNow() {
runnable.run()
}
}
@@ -216,7 +234,7 @@ class BackPanelController private constructor(
DelayedOnAnimationEndListener(
mainHandler,
{ updateArrowState(GestureState.COMMITTED) },
delay = FLING_PAUSE_DURATION_MS
minDuration = FLING_MIN_APPEARANCE_DURATION
)
private val setGoneEndListener =
@@ -226,21 +244,21 @@ class BackPanelController private constructor(
cancelFailsafe()
updateArrowState(GestureState.GONE)
},
delay = 0
minDuration = 0
)
// Vibration
private var vibrationTime: Long = 0
// Minimum size of the screen's width or height
private var screenSize = 0
// Minimum of the screen's width or the predefined threshold
private var fullyStretchedThreshold = 0f
/**
* Used for initialization and configuration changes
*/
private fun updateConfiguration() {
params.update(resources)
initializeBackAnimation()
updateBackAnimationSwipeThresholds()
mView.updateArrowPaint(params.arrowThickness)
}
@@ -284,6 +302,7 @@ class BackPanelController private constructor(
resetOnDown()
startX = event.x
startY = event.y
gestureStartTime = SystemClock.uptimeMillis()
// Reset the arrow to the side
updateArrowState(GestureState.ENTRY)
@@ -308,40 +327,39 @@ class BackPanelController private constructor(
}
private fun updateArrowStateOnMove(yTranslation: Float, xTranslation: Float) {
if (!currentState.isInteractive())
return
when (currentState) {
GestureState.GONE, GestureState.FLUNG, GestureState.COMMITTED, GestureState.CANCELLED ->
return
// Check if we should transition from ENTRY to ACTIVE
GestureState.ENTRY ->
if (xTranslation > params.swipeTriggerThreshold) {
updateArrowState(GestureState.ACTIVE)
}
// Abort if we had continuous motion toward the edge for a while, OR the direction
// in Y is bigger than X * 2
GestureState.ACTIVE ->
if ((totalTouchDelta < 0 && -totalTouchDelta > params.minDeltaForSwitch) ||
(yTranslation > xTranslation * 2)
) {
updateArrowState(GestureState.INACTIVE)
}
// Re-activate if we had continuous motion away from the edge for a while
GestureState.INACTIVE ->
if (totalTouchDelta > 0 && totalTouchDelta > params.minDeltaForSwitch) {
updateArrowState(GestureState.ACTIVE)
}
// By default assume the current direction is kept
else -> {}
}
updateArrowState(
when {
// Check if we should transition from ENTRY to ACTIVE
currentState == GestureState.ENTRY && xTranslation > params.swipeTriggerThreshold ->
GestureState.ACTIVE
// Abort if we had continuous motion toward the edge for a while, OR the direction
// in Y is bigger than X * 2
currentState == GestureState.ACTIVE &&
((totalTouchDelta < 0 && -totalTouchDelta > params.minDeltaForSwitch) ||
(yTranslation > xTranslation * 2)) ->
GestureState.INACTIVE
// Re-activate if we had continuous motion away from the edge for a while
currentState == GestureState.INACTIVE &&
(totalTouchDelta > 0 && totalTouchDelta > params.minDeltaForSwitch) ->
GestureState.ACTIVE
// By default assume the current direction is kept
else -> currentState
}
)
}
private fun handleMoveEvent(event: MotionEvent) {
when (currentState) {
GestureState.GONE, GestureState.FLUNG, GestureState.COMMITTED,
GestureState.CANCELLED -> return
}
if (!currentState.isInteractive())
return
val x = event.x
val y = event.y
@@ -372,24 +390,25 @@ class BackPanelController private constructor(
updateArrowStateOnMove(yTranslation, xTranslation)
when (currentState) {
GestureState.ACTIVE -> setActiveStretch(fullScreenStretchProgress(xTranslation))
GestureState.ACTIVE ->
stretchActiveBackIndicator(fullScreenStretchProgress(xTranslation))
GestureState.ENTRY ->
setEntryStretch(preThresholdStretchProgress(xTranslation))
GestureState.INACTIVE -> mView.resetStretch()
stretchEntryBackIndicator(preThresholdStretchProgress(xTranslation))
GestureState.INACTIVE ->
mView.resetStretch()
}
// set y translation
setVerticalTranslation(yOffset)
}
fun setVerticalTranslation(yOffset: Float) {
private fun setVerticalTranslation(yOffset: Float) {
val yTranslation = abs(yOffset)
val maxYOffset = (mView.height / 2) - (params.entryBackgroundHeight / 2)
val maxYOffset = (mView.height - params.entryIndicator.backgroundDimens.height) / 2f
val yProgress = saturate(yTranslation / (maxYOffset * RUBBER_BAND_AMOUNT))
mView.animateVertically(
RUBBER_BAND_INTERPOLATOR.getInterpolation(yProgress) * maxYOffset * sign(
yOffset
)
RUBBER_BAND_INTERPOLATOR.getInterpolation(yProgress) * maxYOffset *
sign(yOffset)
)
}
@@ -397,13 +416,10 @@ class BackPanelController private constructor(
* @return the relative position of the drag from the time after the arrow is activated until
* the arrow is fully stretched (between 0.0 - 1.0f)
*/
fun fullScreenStretchProgress(xTranslation: Float): Float {
private fun fullScreenStretchProgress(xTranslation: Float): Float {
return saturate(
(xTranslation - params.swipeTriggerThreshold) /
(min(
params.fullyStretchedThreshold,
screenSize.toFloat()
) - params.swipeTriggerThreshold)
(fullyStretchedThreshold - params.swipeTriggerThreshold)
)
}
@@ -411,57 +427,38 @@ class BackPanelController private constructor(
* Tracks the relative position of the drag from the entry until the threshold where the arrow
* activates (between 0.0 - 1.0f)
*/
fun preThresholdStretchProgress(xTranslation: Float): Float {
private fun preThresholdStretchProgress(xTranslation: Float): Float {
return saturate(xTranslation / params.swipeTriggerThreshold)
}
fun setActiveStretch(progress: Float) {
val stretch = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress)
private fun stretchActiveBackIndicator(progress: Float) {
val rubberBandIterpolation = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress)
mView.setStretch(
arrowLengthStretch = stretch * (params.stretchedArrowLength - params.activeArrowLength),
arrowHeightStretch = stretch * (params.stretchedArrowHeight - params.activeArrowHeight),
backgroundWidthStretch =
stretch * (params.stretchBackgroundWidth - params.activeBackgroundWidth),
backgroundHeightStretch =
stretch * (params.stretchBackgroundHeight - params.activeBackgroundHeight),
backgroundEdgeCornerRadiusStretch =
stretch * (params.stretchEdgeCorners - params.activeEdgeCorners),
backgroundDragCornerRadiusStretch =
stretch * (params.stretchFarCorners - params.activeFarCorners),
horizontalTranslationStretch = stretch * (params.stretchMargin - params.activeMargin)
horizontalTranslationStretchAmount = rubberBandIterpolation,
arrowStretchAmount = rubberBandIterpolation,
backgroundWidthStretchAmount = DECELERATE_INTERPOLATOR_SLOW.getInterpolation(progress),
params.fullyStretchedIndicator
)
}
fun setEntryStretch(progress: Float) {
val bgStretch = ACCELERATE_INTERPOLATOR.getInterpolation(progress)
val arrowStretch = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress)
private fun stretchEntryBackIndicator(progress: Float) {
mView.setStretch(
arrowLengthStretch =
arrowStretch * (params.activeArrowLength - params.entryArrowLength),
arrowHeightStretch =
arrowStretch * (params.activeArrowHeight - params.entryArrowHeight),
backgroundWidthStretch =
bgStretch * (params.preThresholdBackgroundWidth - params.entryBackgroundWidth),
backgroundHeightStretch =
bgStretch * (params.preThresholdBackgroundHeight - params.entryBackgroundHeight),
backgroundEdgeCornerRadiusStretch =
bgStretch * (params.preThresholdEdgeCorners - params.entryEdgeCorners),
backgroundDragCornerRadiusStretch =
bgStretch * (params.preThresholdFarCorners - params.entryFarCorners),
horizontalTranslationStretch =
bgStretch * (params.preThresholdMargin - params.entryMargin)
horizontalTranslationStretchAmount = 0f,
arrowStretchAmount = RUBBER_BAND_INTERPOLATOR.getInterpolation(progress),
backgroundWidthStretchAmount = DECELERATE_INTERPOLATOR.getInterpolation(progress),
params.preThresholdIndicator
)
}
fun setBackAnimation(backAnimation: BackAnimation?) {
this.backAnimation = backAnimation
initializeBackAnimation()
updateBackAnimationSwipeThresholds()
}
private fun initializeBackAnimation() {
private fun updateBackAnimationSwipeThresholds() {
backAnimation?.setSwipeThresholds(
params.swipeTriggerThreshold,
params.swipeProgressThreshold
fullyStretchedThreshold
)
}
@@ -541,79 +538,68 @@ class BackPanelController private constructor(
private fun updateYPosition(touchY: Float) {
var yPosition = touchY - params.fingerOffset
yPosition = Math.max(yPosition, params.minArrowYPosition.toFloat())
yPosition = max(yPosition, params.minArrowYPosition.toFloat())
yPosition -= layoutParams.height / 2.0f
layoutParams.y = constrain(yPosition.toInt(), 0, displaySize.y)
}
override fun setDisplaySize(displaySize: Point) {
this.displaySize.set(displaySize.x, displaySize.y)
screenSize = Math.min(displaySize.x, displaySize.y)
fullyStretchedThreshold = min(displaySize.x.toFloat(), params.swipeProgressThreshold)
updateBackAnimationSwipeThresholds()
}
/**
* Updates resting arrow and background size not accounting for stretch
*/
private fun updateRestingArrowDimens(animated: Boolean, currentState: GestureState) {
mView.updateRestingArrowDimens(
backgroundWidth =
when (currentState) {
GestureState.GONE, GestureState.ENTRY -> params.entryBackgroundWidth
else -> params.activeBackgroundWidth
},
backgroundHeight =
when (currentState) {
GestureState.GONE, GestureState.ENTRY -> params.entryBackgroundHeight
else -> params.activeBackgroundHeight
},
backgroundEdgeCornerRadius =
when (currentState) {
GestureState.GONE, GestureState.ENTRY, GestureState.INACTIVE ->
params.entryEdgeCorners
else ->
params.activeEdgeCorners
},
backgroundDragCornerRadius =
when (currentState) {
GestureState.GONE, GestureState.ENTRY -> params.entryFarCorners
else -> params.activeFarCorners
},
arrowLength =
when (currentState) {
GestureState.ACTIVE, GestureState.INACTIVE, GestureState.COMMITTED,
GestureState.FLUNG -> params.activeArrowLength
GestureState.CANCELLED -> params.cancelledArrowLength
GestureState.GONE, GestureState.ENTRY -> params.entryArrowLength
},
arrowHeight =
when (currentState) {
GestureState.ACTIVE, GestureState.INACTIVE, GestureState.COMMITTED,
GestureState.FLUNG -> params.activeArrowHeight
GestureState.CANCELLED -> params.cancelledArrowHeight
GestureState.GONE, GestureState.ENTRY -> params.entryArrowHeight
},
horizontalTranslation =
when (currentState) {
GestureState.GONE -> -params.activeBackgroundWidth
// Position the cancelled/committed arrow slightly further off the screen so we
// do not see part of it bouncing
GestureState.CANCELLED, GestureState.COMMITTED ->
-params.activeBackgroundWidth * 1.5f
GestureState.FLUNG -> params.stretchMargin
GestureState.ACTIVE -> params.activeMargin
GestureState.ENTRY, GestureState.INACTIVE -> params.entryMargin
},
animate = animated
)
if (animated) {
when (currentState) {
GestureState.ENTRY, GestureState.ACTIVE, GestureState.FLUNG ->
mView.setArrowStiffness(ARROW_APPEAR_STIFFNESS, ARROW_APPEAR_DAMPING_RATIO)
GestureState.CANCELLED -> mView.fadeOut()
else ->
mView.setArrowStiffness(
ARROW_DISAPPEAR_STIFFNESS, ARROW_DISAPPEAR_DAMPING_RATIO)
ARROW_DISAPPEAR_STIFFNESS,
ARROW_DISAPPEAR_DAMPING_RATIO
)
}
}
mView.setRestingDimens(
restingParams = EdgePanelParams.BackIndicatorDimens(
horizontalTranslation = when (currentState) {
GestureState.GONE -> -params.activeIndicator.backgroundDimens.width
// Position the committed arrow slightly further off the screen so we do not
// see part of it bouncing
GestureState.COMMITTED ->
-params.activeIndicator.backgroundDimens.width * 1.5f
GestureState.FLUNG -> params.fullyStretchedIndicator.horizontalTranslation
GestureState.ACTIVE -> params.activeIndicator.horizontalTranslation
GestureState.ENTRY, GestureState.INACTIVE, GestureState.CANCELLED ->
params.entryIndicator.horizontalTranslation
},
arrowDimens = when (currentState) {
GestureState.ACTIVE, GestureState.INACTIVE,
GestureState.COMMITTED, GestureState.FLUNG -> params.activeIndicator.arrowDimens
GestureState.CANCELLED -> params.cancelledArrowDimens
GestureState.GONE, GestureState.ENTRY -> params.entryIndicator.arrowDimens
},
backgroundDimens = when (currentState) {
GestureState.GONE, GestureState.ENTRY -> params.entryIndicator.backgroundDimens
else ->
params.activeIndicator.backgroundDimens.copy(
edgeCornerRadius =
if (currentState == GestureState.INACTIVE ||
currentState == GestureState.CANCELLED
)
params.entryIndicator.backgroundDimens.edgeCornerRadius
else
params.activeIndicator.backgroundDimens.edgeCornerRadius
)
}
),
animate = animated
)
}
/**
@@ -628,7 +614,12 @@ class BackPanelController private constructor(
if (DEBUG) Log.d(TAG, "updateArrowState $currentState -> $newState")
previousState = currentState
currentState = newState
mView.visibility = if (currentState == GestureState.GONE) View.GONE else View.VISIBLE
if (currentState == GestureState.GONE) {
mView.cancelAlphaAnimations()
mView.visibility = View.GONE
} else {
mView.visibility = View.VISIBLE
}
when (currentState) {
// Transitioning to GONE never animates since the arrow is (presumably) already off the

View File

@@ -4,66 +4,36 @@ import android.content.res.Resources
import com.android.systemui.R
data class EdgePanelParams(private var resources: Resources) {
data class ArrowDimens(
val length: Float = 0f,
val height: Float = 0f
)
data class BackgroundDimens(
val width: Float = 0f,
val height: Float = 0f,
val edgeCornerRadius: Float = 0f,
val farCornerRadius: Float = 0f
)
data class BackIndicatorDimens(
val horizontalTranslation: Float = 0f,
val arrowDimens: ArrowDimens = ArrowDimens(),
val backgroundDimens: BackgroundDimens = BackgroundDimens()
)
var arrowThickness: Float = 0f
private set
var entryArrowLength: Float = 0f
var entryIndicator = BackIndicatorDimens()
private set
var entryArrowHeight: Float = 0f
var activeIndicator = BackIndicatorDimens()
private set
var activeArrowLength: Float = 0f
var preThresholdIndicator = BackIndicatorDimens()
private set
var activeArrowHeight: Float = 0f
private set
var stretchedArrowLength: Float = 0f
private set
var stretchedArrowHeight: Float = 0f
private set
var cancelledArrowLength: Float = 0f
private set
var cancelledArrowHeight: Float = 0f
private set
var entryMargin: Float = 0f
private set
var entryBackgroundWidth: Float = 0f
private set
var entryBackgroundHeight: Float = 0f
private set
var entryEdgeCorners: Float = 0f
private set
var entryFarCorners: Float = 0f
private set
var preThresholdMargin: Float = 0f
private set
var preThresholdBackgroundWidth: Float = 0f
private set
var preThresholdBackgroundHeight: Float = 0f
private set
var preThresholdEdgeCorners: Float = 0f
private set
var preThresholdFarCorners: Float = 0f
private set
var activeMargin: Float = 0f
private set
var activeBackgroundWidth: Float = 0f
private set
var activeBackgroundHeight: Float = 0f
private set
var activeEdgeCorners: Float = 0f
private set
var activeFarCorners: Float = 0f
private set
var fullyStretchedThreshold: Float = 0f
private set
var stretchMargin: Float = 0f
private set
var stretchBackgroundWidth: Float = 0f
private set
var stretchBackgroundHeight: Float = 0f
private set
var stretchEdgeCorners: Float = 0f
private set
var stretchFarCorners: Float = 0f
var fullyStretchedIndicator = BackIndicatorDimens()
private set
var cancelledArrowDimens = ArrowDimens()
// navigation bar edge constants
var arrowPaddingEnd: Int = 0
@@ -98,42 +68,73 @@ data class EdgePanelParams(private var resources: Resources) {
fun update(resources: Resources) {
this.resources = resources
arrowThickness = getDimen(R.dimen.navigation_edge_arrow_thickness)
entryArrowLength = getDimen(R.dimen.navigation_edge_entry_arrow_length)
entryArrowHeight = getDimen(R.dimen.navigation_edge_entry_arrow_height)
activeArrowLength = getDimen(R.dimen.navigation_edge_active_arrow_length)
activeArrowHeight = getDimen(R.dimen.navigation_edge_active_arrow_height)
stretchedArrowLength = getDimen(R.dimen.navigation_edge_stretched_arrow_length)
stretchedArrowHeight = getDimen(R.dimen.navigation_edge_stretched_arrow_height)
cancelledArrowLength = getDimen(R.dimen.navigation_edge_cancelled_arrow_length)
cancelledArrowHeight = getDimen(R.dimen.navigation_edge_cancelled_arrow_height)
entryMargin = getDimen(R.dimen.navigation_edge_entry_margin)
entryBackgroundWidth = getDimen(R.dimen.navigation_edge_entry_background_width)
entryBackgroundHeight = getDimen(R.dimen.navigation_edge_entry_background_height)
entryEdgeCorners = getDimen(R.dimen.navigation_edge_entry_edge_corners)
entryFarCorners = getDimen(R.dimen.navigation_edge_entry_far_corners)
preThresholdMargin = getDimen(R.dimen.navigation_edge_pre_threshold_margin)
preThresholdBackgroundWidth =
getDimen(R.dimen.navigation_edge_pre_threshold_background_width)
preThresholdBackgroundHeight =
getDimen(R.dimen.navigation_edge_pre_threshold_background_height)
preThresholdEdgeCorners = getDimen(R.dimen.navigation_edge_pre_threshold_edge_corners)
preThresholdFarCorners = getDimen(R.dimen.navigation_edge_pre_threshold_far_corners)
activeMargin = getDimen(R.dimen.navigation_edge_active_margin)
activeBackgroundWidth = getDimen(R.dimen.navigation_edge_active_background_width)
activeBackgroundHeight = getDimen(R.dimen.navigation_edge_active_background_height)
activeEdgeCorners = getDimen(R.dimen.navigation_edge_active_edge_corners)
activeFarCorners = getDimen(R.dimen.navigation_edge_active_far_corners)
fullyStretchedThreshold = getDimen(R.dimen.navigation_edge_stretch_threshold)
stretchMargin = getDimen(R.dimen.navigation_edge_stretch_margin)
stretchBackgroundWidth = getDimen(R.dimen.navigation_edge_stretch_background_width)
stretchBackgroundHeight = getDimen(R.dimen.navigation_edge_stretch_background_height)
stretchEdgeCorners = getDimen(R.dimen.navigation_edge_stretch_left_corners)
stretchFarCorners = getDimen(R.dimen.navigation_edge_stretch_right_corners)
arrowPaddingEnd = getPx(R.dimen.navigation_edge_panel_padding)
minArrowYPosition = getPx(R.dimen.navigation_edge_arrow_min_y)
fingerOffset = getPx(R.dimen.navigation_edge_finger_offset)
swipeTriggerThreshold = getDimen(R.dimen.navigation_edge_action_drag_threshold)
swipeProgressThreshold = getDimen(R.dimen.navigation_edge_action_progress_threshold)
minDeltaForSwitch = getPx(R.dimen.navigation_edge_minimum_x_delta_for_switch)
entryIndicator = BackIndicatorDimens(
horizontalTranslation = getDimen(R.dimen.navigation_edge_entry_margin),
arrowDimens = ArrowDimens(
length = getDimen(R.dimen.navigation_edge_entry_arrow_length),
height = getDimen(R.dimen.navigation_edge_entry_arrow_height),
),
backgroundDimens = BackgroundDimens(
width = getDimen(R.dimen.navigation_edge_entry_background_width),
height = getDimen(R.dimen.navigation_edge_entry_background_height),
edgeCornerRadius = getDimen(R.dimen.navigation_edge_entry_edge_corners),
farCornerRadius = getDimen(R.dimen.navigation_edge_entry_far_corners)
)
)
activeIndicator = BackIndicatorDimens(
horizontalTranslation = getDimen(R.dimen.navigation_edge_active_margin),
arrowDimens = ArrowDimens(
length = getDimen(R.dimen.navigation_edge_active_arrow_length),
height = getDimen(R.dimen.navigation_edge_active_arrow_height),
),
backgroundDimens = BackgroundDimens(
width = getDimen(R.dimen.navigation_edge_active_background_width),
height = getDimen(R.dimen.navigation_edge_active_background_height),
edgeCornerRadius = getDimen(R.dimen.navigation_edge_active_edge_corners),
farCornerRadius = getDimen(R.dimen.navigation_edge_active_far_corners)
)
)
preThresholdIndicator = BackIndicatorDimens(
horizontalTranslation = getDimen(R.dimen.navigation_edge_pre_threshold_margin),
arrowDimens = ArrowDimens(
length = entryIndicator.arrowDimens.length,
height = entryIndicator.arrowDimens.height,
),
backgroundDimens = BackgroundDimens(
width = getDimen(R.dimen.navigation_edge_pre_threshold_background_width),
height = getDimen(R.dimen.navigation_edge_pre_threshold_background_height),
edgeCornerRadius = getDimen(R.dimen.navigation_edge_pre_threshold_edge_corners),
farCornerRadius = getDimen(R.dimen.navigation_edge_pre_threshold_far_corners)
)
)
fullyStretchedIndicator = BackIndicatorDimens(
horizontalTranslation = getDimen(R.dimen.navigation_edge_stretch_margin),
arrowDimens = ArrowDimens(
length = getDimen(R.dimen.navigation_edge_stretched_arrow_length),
height = getDimen(R.dimen.navigation_edge_stretched_arrow_height),
),
backgroundDimens = BackgroundDimens(
width = getDimen(R.dimen.navigation_edge_stretch_background_width),
height = getDimen(R.dimen.navigation_edge_stretch_background_height),
edgeCornerRadius = getDimen(R.dimen.navigation_edge_stretch_edge_corners),
farCornerRadius = getDimen(R.dimen.navigation_edge_stretch_far_corners)
)
)
cancelledArrowDimens = ArrowDimens(
length = getDimen(R.dimen.navigation_edge_cancelled_arrow_length),
height = getDimen(R.dimen.navigation_edge_cancelled_arrow_height)
)
}
}