Created a test app that mimics game app.
This CL creates a test app that emulates game apps by using surfaceview in immersive mode for implementing ironwood P0 CUJs (b/244261956). Demo: https://screencast.googleplex.com/cast/NTI2NDQ0Mzk5NTg0ODcwNHwzYTcxZWY1Yi1lZg Test: manual Bug: 244261956 Bug: 242247304 Change-Id: Iaee9fee5a343df0544057de485e9d6092b69b483 Merged-In: Iaee9fee5a343df0544057de485e9d6092b69b483
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@@ -173,5 +173,17 @@
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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<activity android:name=".GameActivity"
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android:taskAffinity="com.android.server.wm.flicker.testapp.GameActivity"
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android:immersive="true"
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android:theme="@android:style/Theme.NoTitleBar"
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android:configChanges="screenSize"
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android:label="GameApp"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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Copyright 2018 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<LinearLayout
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/container"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:background="@android:color/holo_orange_light">
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<SurfaceView
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android:id="@+id/surface_view"
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android:layout_width="match_parent"
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android:layout_height="match_parent"/>
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</LinearLayout>
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@@ -87,4 +87,9 @@ public class ActivityOptions {
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public static final ComponentName NOTIFICATION_ACTIVITY_COMPONENT_NAME =
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new ComponentName(FLICKER_APP_PACKAGE,
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FLICKER_APP_PACKAGE + ".NotificationActivity");
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public static final String GAME_ACTIVITY_LAUNCHER_NAME = "GameApp";
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public static final ComponentName GAME_ACTIVITY_COMPONENT_NAME =
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new ComponentName(FLICKER_APP_PACKAGE,
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FLICKER_APP_PACKAGE + ".GameActivity");
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}
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@@ -0,0 +1,77 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.wm.flicker.testapp;
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import android.app.Activity;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.PixelFormat;
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import android.os.Bundle;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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import androidx.core.view.ViewCompat;
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import androidx.core.view.WindowInsetsCompat;
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import androidx.core.view.WindowInsetsControllerCompat;
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public class GameActivity extends Activity implements SurfaceHolder.Callback {
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private SurfaceHolder mSurfaceHolder;
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private SurfaceView mSurfaceView;
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.activity_surfaceview);
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mSurfaceView = (SurfaceView) findViewById(R.id.surface_view);
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mSurfaceView.setZOrderOnTop(true);
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mSurfaceHolder = mSurfaceView.getHolder();
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mSurfaceHolder.setFormat(PixelFormat.TRANSPARENT);
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mSurfaceHolder.addCallback(this);
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}
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@Override
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public void surfaceCreated(SurfaceHolder holder) {
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hideSystemBars();
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}
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@Override
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public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
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Canvas canvas = holder.lockCanvas();
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canvas.drawColor(Color.BLUE);
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holder.unlockCanvasAndPost(canvas);
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}
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@Override
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public void surfaceDestroyed(SurfaceHolder holder) {
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}
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private void hideSystemBars() {
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WindowInsetsControllerCompat windowInsetsController =
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ViewCompat.getWindowInsetsController(getWindow().getDecorView());
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if (windowInsetsController == null) {
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return;
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}
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// Configure the behavior of the hidden system bars.
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windowInsetsController.setSystemBarsBehavior(
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WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
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);
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// Hide both the status bar and the navigation bar.
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windowInsetsController.hide(WindowInsetsCompat.Type.systemBars());
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}
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}
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