Merge "Added crop rect to LayerDrawable to not crop TextureView. Verified manually with ExoPlayer that TextureView isn't cropping."

This commit is contained in:
Ram Indani
2021-08-04 16:08:09 +00:00
committed by Android (Google) Code Review
8 changed files with 71 additions and 63 deletions

View File

@@ -21,7 +21,6 @@
// TODO: Use public SurfaceTexture APIs once available and include public NDK header file instead.
#include <surfacetexture/surface_texture_platform.h>
#include "AutoBackendTextureRelease.h"
#include "Matrix.h"
#include "Properties.h"
#include "renderstate/RenderState.h"
#include "renderthread/EglManager.h"
@@ -145,16 +144,17 @@ void DeferredLayerUpdater::apply() {
}
if (mUpdateTexImage) {
mUpdateTexImage = false;
float transformMatrix[16];
android_dataspace dataspace;
int slot;
bool newContent = false;
ARect rect;
uint32_t textureTransform;
// Note: ASurfaceTexture_dequeueBuffer discards all but the last frame. This
// is necessary if the SurfaceTexture queue is in synchronous mode, and we
// cannot tell which mode it is in.
AHardwareBuffer* hardwareBuffer = ASurfaceTexture_dequeueBuffer(
mSurfaceTexture.get(), &slot, &dataspace, transformMatrix, &newContent,
createReleaseFence, fenceWait, this);
mSurfaceTexture.get(), &slot, &dataspace, &newContent, createReleaseFence,
fenceWait, this, &rect, &textureTransform);
if (hardwareBuffer) {
mCurrentSlot = slot;
@@ -165,12 +165,12 @@ void DeferredLayerUpdater::apply() {
// (invoked by createIfNeeded) will add a ref to the AHardwareBuffer.
AHardwareBuffer_release(hardwareBuffer);
if (layerImage.get()) {
SkMatrix textureTransform;
mat4(transformMatrix).copyTo(textureTransform);
// force filtration if buffer size != layer size
bool forceFilter =
mWidth != layerImage->width() || mHeight != layerImage->height();
updateLayer(forceFilter, textureTransform, layerImage);
SkRect cropRect =
SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
updateLayer(forceFilter, textureTransform, cropRect, layerImage);
}
}
}
@@ -182,12 +182,13 @@ void DeferredLayerUpdater::apply() {
}
}
void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform,
const sk_sp<SkImage>& layerImage) {
void DeferredLayerUpdater::updateLayer(bool forceFilter, const uint32_t textureTransform,
const SkRect cropRect, const sk_sp<SkImage>& layerImage) {
mLayer->setBlend(mBlend);
mLayer->setForceFilter(forceFilter);
mLayer->setSize(mWidth, mHeight);
mLayer->getTexTransform() = textureTransform;
mLayer->setTextureTransform(textureTransform);
mLayer->setCropRect(cropRect);
mLayer->setImage(layerImage);
}

View File

@@ -90,7 +90,7 @@ public:
void detachSurfaceTexture();
void updateLayer(bool forceFilter, const SkMatrix& textureTransform,
void updateLayer(bool forceFilter, const uint32_t textureTransform, const SkRect cropRect,
const sk_sp<SkImage>& layerImage);
void destroyLayer();

View File

@@ -35,7 +35,6 @@ Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alp
// preserves the old inc/dec ref locations. This should be changed...
incStrong(nullptr);
renderState.registerLayer(this);
texTransform.setIdentity();
transform.setIdentity();
}
@@ -101,7 +100,6 @@ void Layer::draw(SkCanvas* canvas) {
const int layerHeight = getHeight();
if (layerImage) {
SkMatrix textureMatrixInv;
textureMatrixInv = getTexTransform();
// TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
// use bottom left origin and remove flipV and invert transformations.
SkMatrix flipV;

View File

@@ -74,10 +74,18 @@ public:
void setColorFilter(sk_sp<SkColorFilter> filter) { mColorFilter = filter; };
inline SkMatrix& getTexTransform() { return texTransform; }
inline SkMatrix& getTransform() { return transform; }
inline SkRect getCropRect() { return mCropRect; }
inline void setCropRect(const SkRect cropRect) { mCropRect = cropRect; }
inline void setTextureTransform(uint32_t textureTransform) {
mTextureTransform = textureTransform;
}
inline uint32_t getTextureTransform() { return mTextureTransform; }
/**
* Posts a decStrong call to the appropriate thread.
* Thread-safe.
@@ -115,16 +123,21 @@ private:
*/
SkBlendMode mode;
/**
* Optional texture coordinates transform.
*/
SkMatrix texTransform;
/**
* Optional transform.
*/
SkMatrix transform;
/**
* Optional crop
*/
SkRect mCropRect;
/**
* Optional transform
*/
uint32_t mTextureTransform;
/**
* An image backing the layer.
*/

View File

@@ -251,8 +251,6 @@ CopyResult Readback::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) {
Rect srcRect;
Matrix4 transform;
transform.loadScale(1, -1, 1);
transform.translate(0, -1);
return copyImageInto(hwBitmap->makeImage(), transform, srcRect, bitmap);
}
@@ -280,8 +278,6 @@ CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap
CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap) {
Rect srcRect;
Matrix4 transform;
transform.loadScale(1, -1, 1);
transform.translate(0, -1);
return copyImageInto(image, transform, srcRect, bitmap);
}
@@ -320,7 +316,6 @@ CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTran
Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc);
layer.setSize(displayedWidth, displayedHeight);
texTransform.copyTo(layer.getTexTransform());
layer.setImage(image);
// Scaling filter is not explicitly set here, because it is done inside copyLayerInfo
// after checking the necessity based on the src/dest rect size and the transformation.

View File

@@ -18,9 +18,11 @@
#include <utils/MathUtils.h>
#include "GrBackendSurface.h"
#include "Matrix.h"
#include "SkColorFilter.h"
#include "SkSurface.h"
#include "gl/GrGLTypes.h"
#include "system/window.h"
namespace android {
namespace uirenderer {
@@ -29,7 +31,8 @@ namespace skiapipeline {
void LayerDrawable::onDraw(SkCanvas* canvas) {
Layer* layer = mLayerUpdater->backingLayer();
if (layer) {
DrawLayer(canvas->recordingContext(), canvas, layer, nullptr, nullptr, true);
SkRect srcRect = layer->getCropRect();
DrawLayer(canvas->recordingContext(), canvas, layer, &srcRect, nullptr, true);
}
}
@@ -79,33 +82,16 @@ bool LayerDrawable::DrawLayer(GrRecordingContext* context,
return false;
}
// transform the matrix based on the layer
SkMatrix layerTransform = layer->getTransform();
const uint32_t transform = layer->getTextureTransform();
sk_sp<SkImage> layerImage = layer->getImage();
const int layerWidth = layer->getWidth();
const int layerHeight = layer->getHeight();
SkMatrix layerTransform = layer->getTransform();
if (layerImage) {
SkMatrix textureMatrixInv;
textureMatrixInv = layer->getTexTransform();
// TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed
// use bottom left origin and remove flipV and invert transformations.
SkMatrix flipV;
flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1);
textureMatrixInv.preConcat(flipV);
textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight);
textureMatrixInv.postScale(layerImage->width(), layerImage->height());
SkMatrix textureMatrix;
if (!textureMatrixInv.invert(&textureMatrix)) {
textureMatrix = textureMatrixInv;
}
SkMatrix matrix;
if (useLayerTransform) {
matrix = SkMatrix::Concat(layerTransform, textureMatrix);
} else {
matrix = textureMatrix;
matrix = layerTransform;
}
SkPaint paint;
paint.setAlpha(layer->getAlpha());
paint.setBlendMode(layer->getMode());
@@ -115,39 +101,54 @@ bool LayerDrawable::DrawLayer(GrRecordingContext* context,
canvas->save();
canvas->concat(matrix);
}
const SkMatrix& totalMatrix = canvas->getTotalMatrix();
const SkMatrix totalMatrix = canvas->getTotalMatrix();
if (dstRect || srcRect) {
SkMatrix matrixInv;
if (!matrix.invert(&matrixInv)) {
matrixInv = matrix;
}
SkRect skiaSrcRect;
if (srcRect) {
if (srcRect && !srcRect->isEmpty()) {
skiaSrcRect = *srcRect;
} else {
skiaSrcRect = SkRect::MakeIWH(layerWidth, layerHeight);
skiaSrcRect = (transform & NATIVE_WINDOW_TRANSFORM_ROT_90)
? SkRect::MakeIWH(layerHeight, layerWidth)
: SkRect::MakeIWH(layerWidth, layerHeight);
}
matrixInv.mapRect(&skiaSrcRect);
SkRect skiaDestRect;
if (dstRect) {
if (dstRect && !dstRect->isEmpty()) {
skiaDestRect = *dstRect;
} else {
skiaDestRect = SkRect::MakeIWH(layerWidth, layerHeight);
}
matrixInv.mapRect(&skiaDestRect);
// If (matrix is a rect-to-rect transform)
// and (src/dst buffers size match in screen coordinates)
// and (src/dst corners align fractionally),
// then use nearest neighbor, otherwise use bilerp sampling.
// Skia TextureOp has the above logic build-in, but not NonAAFillRectOp. TextureOp works
// only for SrcOver blending and without color filter (readback uses Src blending).
SkSamplingOptions sampling(SkFilterMode::kNearest);
if (layer->getForceFilter() ||
shouldFilterRect(totalMatrix, skiaSrcRect, skiaDestRect)) {
sampling = SkSamplingOptions(SkFilterMode::kLinear);
}
const float px = skiaDestRect.centerX();
const float py = skiaDestRect.centerY();
if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
matrix.postScale(-1.f, 1.f, px, py);
}
if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
matrix.postScale(1.f, -1.f, px, py);
}
if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
matrix.postRotate(90, 0, 0);
matrix.postTranslate(skiaDestRect.height(), 0);
}
auto constraint = SkCanvas::kFast_SrcRectConstraint;
if (srcRect && srcRect->isEmpty()) {
constraint = SkCanvas::kStrict_SrcRectConstraint;
}
matrix.postConcat(SkMatrix::MakeRectToRect(skiaSrcRect, skiaDestRect,
SkMatrix::kFill_ScaleToFit));
canvas->drawImageRect(layerImage.get(), skiaSrcRect, skiaDestRect, sampling, &paint,
SkCanvas::kFast_SrcRectConstraint);
constraint);
} else {
SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height());
SkSamplingOptions sampling(SkFilterMode::kNearest);
@@ -161,7 +162,6 @@ bool LayerDrawable::DrawLayer(GrRecordingContext* context,
canvas->restore();
}
}
return layerImage != nullptr;
}

View File

@@ -74,7 +74,7 @@ sp<DeferredLayerUpdater> TestUtils::createTextureLayerUpdater(
layerUpdater->setTransform(&transform);
// updateLayer so it's ready to draw
layerUpdater->updateLayer(true, SkMatrix::I(), nullptr);
layerUpdater->updateLayer(true, 0, SkRect::MakeEmpty(), nullptr);
return layerUpdater;
}

View File

@@ -36,19 +36,20 @@ RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) {
EXPECT_EQ(0u, layerUpdater->backingLayer()->getHeight());
EXPECT_FALSE(layerUpdater->backingLayer()->getForceFilter());
EXPECT_FALSE(layerUpdater->backingLayer()->isBlend());
EXPECT_EQ(Matrix4::identity(), layerUpdater->backingLayer()->getTexTransform());
// push the deferred updates to the layer
SkMatrix scaledMatrix = SkMatrix::Scale(0.5, 0.5);
uint32_t textureTransform = 1;
SkBitmap bitmap;
bitmap.allocN32Pixels(16, 16);
SkRect cropRect = SkRect::MakeIWH(10, 10);
sk_sp<SkImage> layerImage = SkImage::MakeFromBitmap(bitmap);
layerUpdater->updateLayer(true, scaledMatrix, layerImage);
layerUpdater->updateLayer(true, textureTransform, cropRect, layerImage);
// the backing layer should now have all the properties applied.
EXPECT_EQ(100u, layerUpdater->backingLayer()->getWidth());
EXPECT_EQ(100u, layerUpdater->backingLayer()->getHeight());
EXPECT_TRUE(layerUpdater->backingLayer()->getForceFilter());
EXPECT_TRUE(layerUpdater->backingLayer()->isBlend());
EXPECT_EQ(scaledMatrix, layerUpdater->backingLayer()->getTexTransform());
EXPECT_EQ(textureTransform, layerUpdater->backingLayer()->getTextureTransform());
EXPECT_EQ(cropRect, layerUpdater->backingLayer()->getCropRect());
}