Merge "[flexiglass] Fixes back navigation." into udc-qpr-dev
This commit is contained in:
@@ -0,0 +1,47 @@
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/*
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* Copyright 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.systemui.model
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import com.android.systemui.dagger.qualifiers.DisplayId
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/**
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* In-bulk updates multiple flag values and commits the update.
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*
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* Example:
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* ```
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* sysuiState.updateFlags(
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* displayId,
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* SYSUI_STATE_NOTIFICATION_PANEL_VISIBLE to (sceneKey != SceneKey.Gone),
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* SYSUI_STATE_NOTIFICATION_PANEL_EXPANDED to (sceneKey == SceneKey.Shade),
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* SYSUI_STATE_QUICK_SETTINGS_EXPANDED to (sceneKey == SceneKey.QuickSettings),
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* SYSUI_STATE_BOUNCER_SHOWING to (sceneKey == SceneKey.Bouncer),
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* SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING to (sceneKey == SceneKey.Lockscreen),
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* )
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* ```
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*
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* You can inject [displayId] by injecting it using:
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* ```
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* @DisplayId private val displayId: Int`,
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* ```
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*/
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fun SysUiState.updateFlags(
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@DisplayId displayId: Int,
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vararg flagValuePairs: Pair<Int, Boolean>,
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) {
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flagValuePairs.forEach { (flag, enabled) -> setFlag(flag, enabled) }
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commitUpdate(displayId)
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}
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@@ -20,14 +20,22 @@ import com.android.systemui.CoreStartable
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import com.android.systemui.authentication.domain.interactor.AuthenticationInteractor
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import com.android.systemui.dagger.SysUISingleton
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import com.android.systemui.dagger.qualifiers.Application
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import com.android.systemui.dagger.qualifiers.DisplayId
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import com.android.systemui.flags.FeatureFlags
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import com.android.systemui.flags.Flags
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import com.android.systemui.keyguard.domain.interactor.KeyguardInteractor
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import com.android.systemui.keyguard.shared.model.WakefulnessState
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import com.android.systemui.model.SysUiState
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import com.android.systemui.model.updateFlags
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import com.android.systemui.scene.domain.interactor.SceneInteractor
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import com.android.systemui.scene.shared.model.SceneContainerNames
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import com.android.systemui.scene.shared.model.SceneKey
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import com.android.systemui.scene.shared.model.SceneModel
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import com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_BOUNCER_SHOWING
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import com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_NOTIFICATION_PANEL_EXPANDED
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import com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_NOTIFICATION_PANEL_VISIBLE
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import com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_QUICK_SETTINGS_EXPANDED
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import com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING
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import javax.inject.Inject
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.flow.distinctUntilChanged
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@@ -49,12 +57,15 @@ constructor(
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private val authenticationInteractor: AuthenticationInteractor,
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private val keyguardInteractor: KeyguardInteractor,
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private val featureFlags: FeatureFlags,
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private val sysUiState: SysUiState,
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@DisplayId private val displayId: Int,
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) : CoreStartable {
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override fun start() {
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if (featureFlags.isEnabled(Flags.SCENE_CONTAINER)) {
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hydrateVisibility()
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automaticallySwitchScenes()
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hydrateSystemUiState()
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}
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}
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@@ -121,6 +132,27 @@ constructor(
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}
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}
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/** Keeps [SysUiState] up-to-date */
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private fun hydrateSystemUiState() {
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applicationScope.launch {
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sceneInteractor
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.currentScene(SceneContainerNames.SYSTEM_UI_DEFAULT)
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.map { it.key }
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.distinctUntilChanged()
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.collect { sceneKey ->
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sysUiState.updateFlags(
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displayId,
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SYSUI_STATE_NOTIFICATION_PANEL_VISIBLE to (sceneKey != SceneKey.Gone),
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SYSUI_STATE_NOTIFICATION_PANEL_EXPANDED to (sceneKey == SceneKey.Shade),
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SYSUI_STATE_QUICK_SETTINGS_EXPANDED to (sceneKey == SceneKey.QuickSettings),
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SYSUI_STATE_BOUNCER_SHOWING to (sceneKey == SceneKey.Bouncer),
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SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING to
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(sceneKey == SceneKey.Lockscreen),
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)
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}
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}
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}
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private fun switchToScene(targetSceneKey: SceneKey) {
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sceneInteractor.setCurrentScene(
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containerName = CONTAINER_NAME,
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@@ -0,0 +1,47 @@
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/*
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* Copyright 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.systemui.model
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import android.view.Display
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import androidx.test.filters.SmallTest
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import com.android.systemui.SysuiTestCase
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import com.android.systemui.settings.FakeDisplayTracker
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import com.google.common.truth.Truth.assertThat
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import org.junit.Test
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import org.junit.runner.RunWith
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import org.junit.runners.JUnit4
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@SmallTest
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@RunWith(JUnit4::class)
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class SysUiStateExtTest : SysuiTestCase() {
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private val underTest = SysUiState(FakeDisplayTracker(context))
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@Test
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fun updateFlags() {
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underTest.updateFlags(
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Display.DEFAULT_DISPLAY,
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1 to true,
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2 to false,
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3 to true,
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)
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assertThat(underTest.flags and 1).isNotEqualTo(0)
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assertThat(underTest.flags and 2).isEqualTo(0)
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assertThat(underTest.flags and 3).isNotEqualTo(0)
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}
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}
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@@ -14,8 +14,11 @@
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* limitations under the License.
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*/
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@file:OptIn(ExperimentalCoroutinesApi::class)
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package com.android.systemui.scene.domain.startable
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import android.view.Display
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import androidx.test.filters.SmallTest
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import com.android.systemui.SysuiTestCase
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import com.android.systemui.coroutines.collectLastValue
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@@ -23,17 +26,24 @@ import com.android.systemui.flags.Flags
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import com.android.systemui.keyguard.shared.model.WakeSleepReason
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import com.android.systemui.keyguard.shared.model.WakefulnessModel
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import com.android.systemui.keyguard.shared.model.WakefulnessState
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import com.android.systemui.model.SysUiState
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import com.android.systemui.scene.SceneTestUtils
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import com.android.systemui.scene.shared.model.SceneContainerNames
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import com.android.systemui.scene.shared.model.SceneKey
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import com.android.systemui.scene.shared.model.SceneModel
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import com.android.systemui.util.mockito.mock
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import com.google.common.truth.Truth.assertThat
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import kotlinx.coroutines.ExperimentalCoroutinesApi
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.test.runCurrent
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import kotlinx.coroutines.test.runTest
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import org.junit.Before
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import org.junit.Test
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import org.junit.runner.RunWith
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import org.junit.runners.JUnit4
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import org.mockito.Mockito.clearInvocations
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import org.mockito.Mockito.times
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import org.mockito.Mockito.verify
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@SmallTest
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@RunWith(JUnit4::class)
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@@ -53,6 +63,7 @@ class SystemUiDefaultSceneContainerStartableTest : SysuiTestCase() {
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utils.keyguardInteractor(
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repository = keyguardRepository,
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)
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private val sysUiState: SysUiState = mock()
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private val underTest =
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SystemUiDefaultSceneContainerStartable(
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@@ -61,6 +72,8 @@ class SystemUiDefaultSceneContainerStartableTest : SysuiTestCase() {
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authenticationInteractor = authenticationInteractor,
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keyguardInteractor = keyguardInteractor,
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featureFlags = featureFlags,
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sysUiState = sysUiState,
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displayId = Display.DEFAULT_DISPLAY,
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)
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@Before
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@@ -375,6 +388,31 @@ class SystemUiDefaultSceneContainerStartableTest : SysuiTestCase() {
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assertThat(currentSceneKey).isEqualTo(SceneKey.Shade)
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}
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@Test
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fun hydrateSystemUiState() =
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testScope.runTest {
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underTest.start()
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runCurrent()
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clearInvocations(sysUiState)
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listOf(
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SceneKey.Gone,
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SceneKey.Lockscreen,
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SceneKey.Bouncer,
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SceneKey.Shade,
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SceneKey.QuickSettings,
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)
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.forEachIndexed { index, sceneKey ->
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sceneInteractor.setCurrentScene(
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SceneContainerNames.SYSTEM_UI_DEFAULT,
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SceneModel(sceneKey),
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)
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runCurrent()
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verify(sysUiState, times(index + 1)).commitUpdate(Display.DEFAULT_DISPLAY)
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}
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}
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private fun prepareState(
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isFeatureEnabled: Boolean = true,
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isDeviceUnlocked: Boolean = false,
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