am a99b2404: Merge "Tunings for touch ripple animations" into lmp-preview-dev

* commit 'a99b2404caae8f29cd2bf3b13c8a41b320205aee':
  Tunings for touch ripple animations
This commit is contained in:
Christian Robertson
2014-06-13 20:50:02 +00:00
committed by Android Git Automerger

View File

@@ -38,15 +38,18 @@ import java.util.ArrayList;
*/
class Ripple {
private static final TimeInterpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
private static final TimeInterpolator DECEL_INTERPOLATOR = new DecelerateInterpolator(4);
private static final TimeInterpolator DECEL_INTERPOLATOR = new LogInterpolator();
private static final float GLOBAL_SPEED = 1.0f;
private static final float WAVE_TOUCH_DOWN_ACCELERATION = 1024.0f * GLOBAL_SPEED;
private static final float WAVE_TOUCH_UP_ACCELERATION = 3096.0f * GLOBAL_SPEED;
private static final float WAVE_OPACITY_DECAY_VELOCITY = 1.9f / GLOBAL_SPEED;
private static final float WAVE_OUTER_OPACITY_VELOCITY = 1.2f * GLOBAL_SPEED;
private static final float WAVE_TOUCH_UP_ACCELERATION = 3400.0f * GLOBAL_SPEED;
private static final float WAVE_OPACITY_DECAY_VELOCITY = 3.0f / GLOBAL_SPEED;
private static final float WAVE_OUTER_OPACITY_VELOCITY_MAX = 4.5f * GLOBAL_SPEED;
private static final float WAVE_OUTER_OPACITY_VELOCITY_MIN = 1.5f * GLOBAL_SPEED;
private static final float WAVE_OUTER_SIZE_INFLUENCE_MAX = 200f;
private static final float WAVE_OUTER_SIZE_INFLUENCE_MIN = 40f;
private static final long RIPPLE_ENTER_DELAY = 100;
private static final long RIPPLE_ENTER_DELAY = 80;
// Hardware animators.
private final ArrayList<RenderNodeAnimator> mRunningAnimations = new ArrayList<>();
@@ -311,7 +314,7 @@ class Ripple {
public void enter() {
final int radiusDuration = (int)
(1000 * Math.sqrt(mOuterRadius / WAVE_TOUCH_DOWN_ACCELERATION * mDensity) + 0.5);
final int outerDuration = (int) (1000 * 1.0f / WAVE_OUTER_OPACITY_VELOCITY);
final int outerDuration = (int) (1000 * 1.0f / WAVE_OUTER_OPACITY_VELOCITY_MIN);
final ObjectAnimator radius = ObjectAnimator.ofFloat(this, "radiusGravity", 1);
radius.setAutoCancel(true);
@@ -355,7 +358,6 @@ class Ripple {
*/
public void exit() {
cancelSoftwareAnimations();
final float radius = MathUtils.lerp(0, mOuterRadius, mTweenRadius);
final float remaining;
if (mAnimRadius != null && mAnimRadius.isRunning()) {
@@ -368,13 +370,23 @@ class Ripple {
+ WAVE_TOUCH_DOWN_ACCELERATION) * mDensity) + 0.5);
final int opacityDuration = (int) (1000 * mOpacity / WAVE_OPACITY_DECAY_VELOCITY + 0.5f);
// Scale the outer max opacity and opacity velocity based
// on the size of the outer radius
float outerSizeInfluence = MathUtils.constrain(
(mOuterRadius - WAVE_OUTER_SIZE_INFLUENCE_MIN * mDensity)
/ (WAVE_OUTER_SIZE_INFLUENCE_MAX * mDensity), 0, 1);
float outerOpacityVelocity = MathUtils.lerp(WAVE_OUTER_OPACITY_VELOCITY_MIN,
WAVE_OUTER_OPACITY_VELOCITY_MAX, outerSizeInfluence);
// Determine at what time the inner and outer opacity intersect.
// inner(t) = mOpacity - t * WAVE_OPACITY_DECAY_VELOCITY / 1000
// outer(t) = mOuterOpacity + t * WAVE_OUTER_OPACITY_VELOCITY / 1000
final int outerInflection = Math.max(0, (int) (1000 * (mOpacity - mOuterOpacity)
/ (WAVE_OPACITY_DECAY_VELOCITY + WAVE_OUTER_OPACITY_VELOCITY) + 0.5f));
/ (WAVE_OPACITY_DECAY_VELOCITY + outerOpacityVelocity) + 0.5f));
final int inflectionOpacity = (int) (255 * (mOuterOpacity + outerInflection
* WAVE_OUTER_OPACITY_VELOCITY / 1000) + 0.5f);
* outerOpacityVelocity * outerSizeInfluence / 1000) + 0.5f);
if (mCanUseHardware) {
exitHardware(radiusDuration, opacityDuration, outerInflection, inflectionOpacity);
@@ -606,4 +618,14 @@ class Ripple {
removeSelf();
}
};
/**
* Interpolator with a smooth log deceleration
*/
private static final class LogInterpolator implements TimeInterpolator {
@Override
public float getInterpolation(float input) {
return 1 - (float) Math.pow(400, -input * 1.4);
}
}
}