Fix an issue where a fixed number of bits per sample is used for seek position calculation.

The patch was from NV.

bug - 3278233

Change-Id: I9bc22b6b0ee6bfa5d4617a8c497f67eb577efca4
This commit is contained in:
James Dong
2010-12-13 15:24:48 -08:00
parent 271290dc46
commit 399623935c

View File

@@ -318,7 +318,7 @@ status_t WAVSource::read(
int64_t seekTimeUs;
ReadOptions::SeekMode mode;
if (options != NULL && options->getSeekTo(&seekTimeUs, &mode)) {
int64_t pos = (seekTimeUs * mSampleRate) / 1000000 * mNumChannels * 2;
int64_t pos = (seekTimeUs * mSampleRate) / 1000000 * mNumChannels * (mBitsPerSample >> 3);
if (pos > mSize) {
pos = mSize;
}