DO NOT MERGE

More flexible structure for rs benchmark.

Major refactoring to allow adding more benchmarks easily.

Change-Id: I8cc97d5cd0a7c8cc5e95083713fbf034a002887e
This commit is contained in:
Alex Sakhartchouk
2011-11-15 10:35:32 -08:00
parent 7b95eba9f4
commit 394956bf22
16 changed files with 1847 additions and 1183 deletions

View File

@@ -0,0 +1,8 @@
varying vec2 varTex0;
void main() {
lowp vec3 col0 = texture2D(UNI_Tex0, varTex0).rgb;
gl_FragColor.xyz = col0;
gl_FragColor.w = 0.5;
}

View File

@@ -0,0 +1,151 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.os.Environment;
import android.content.res.Resources;
import android.renderscript.*;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.util.Log;
public class FillTest implements RsBenchBaseTest{
private static final String TAG = "FillTest";
private RenderScriptGL mRS;
private Resources mRes;
// Custom shaders
private ProgramFragment mProgFragmentMultitex;
private ProgramFragment mProgFragmentSingletex;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
int mBenchmarkDimX;
int mBenchmarkDimY;
private ScriptC_fill_test mFillScript;
ScriptField_TestScripts_s.Item[] mTests;
private final String[] mNames = {
"Fill screen 10x singletexture",
"Fill screen 10x 3tex multitexture",
"Fill screen 10x blended singletexture",
"Fill screen 10x blended 3tex multitexture"
};
public FillTest() {
mOptionsARGB.inScaled = false;
mOptionsARGB.inPreferredConfig = Bitmap.Config.ARGB_8888;
mBenchmarkDimX = 1280;
mBenchmarkDimY = 720;
}
void addTest(int index, int testId, int blend, int quadCount) {
mTests[index] = new ScriptField_TestScripts_s.Item();
mTests[index].testScript = mFillScript;
mTests[index].testName = Allocation.createFromString(mRS,
mNames[index],
Allocation.USAGE_SCRIPT);
ScriptField_FillTestData_s.Item dataItem = new ScriptField_FillTestData_s.Item();
dataItem.testId = testId;
dataItem.blend = blend;
dataItem.quadCount = quadCount;
ScriptField_FillTestData_s testData = new ScriptField_FillTestData_s(mRS, 1);
testData.set(dataItem, 0, true);
mTests[index].testData = testData.getAllocation();
}
public boolean init(RenderScriptGL rs, Resources res) {
mRS = rs;
mRes = res;
initCustomShaders();
initFillScript();
mTests = new ScriptField_TestScripts_s.Item[mNames.length];
int index = 0;
addTest(index++, 1 /*testId*/, 0 /*blend*/, 10 /*quadCount*/);
addTest(index++, 0 /*testId*/, 0 /*blend*/, 10 /*quadCount*/);
addTest(index++, 1 /*testId*/, 1 /*blend*/, 10 /*quadCount*/);
addTest(index++, 0 /*testId*/, 1 /*blend*/, 10 /*quadCount*/);
return true;
}
public ScriptField_TestScripts_s.Item[] getTests() {
return mTests;
}
public String[] getTestNames() {
return mNames;
}
private void initCustomShaders() {
ProgramFragment.Builder pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.multitexf);
for (int texCount = 0; texCount < 3; texCount ++) {
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
}
mProgFragmentMultitex = pfbCustom.create();
pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.singletexf);
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
mProgFragmentSingletex = pfbCustom.create();
}
private Allocation loadTextureARGB(int id) {
Bitmap b = BitmapFactory.decodeResource(mRes, id, mOptionsARGB);
return Allocation.createFromBitmap(mRS, b,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private Allocation loadTextureRGB(int id) {
return Allocation.createFromBitmapResource(mRS, mRes, id,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
void initFillScript() {
mFillScript = new ScriptC_fill_test(mRS, mRes, R.raw.fill_test);
ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
ProgramVertexFixedFunction progVertex = pvb.create();
ProgramVertexFixedFunction.Constants PVA = new ProgramVertexFixedFunction.Constants(mRS);
((ProgramVertexFixedFunction)progVertex).bindConstants(PVA);
Matrix4f proj = new Matrix4f();
proj.loadOrthoWindow(mBenchmarkDimX, mBenchmarkDimY);
PVA.setProjection(proj);
mFillScript.set_gProgVertex(progVertex);
mFillScript.set_gProgFragmentTexture(mProgFragmentSingletex);
mFillScript.set_gProgFragmentMultitex(mProgFragmentMultitex);
mFillScript.set_gProgStoreBlendNone(ProgramStore.BLEND_NONE_DEPTH_NONE(mRS));
mFillScript.set_gProgStoreBlendAlpha(ProgramStore.BLEND_ALPHA_DEPTH_NONE(mRS));
mFillScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mFillScript.set_gLinearWrap(Sampler.WRAP_LINEAR(mRS));
mFillScript.set_gTexTorus(loadTextureRGB(R.drawable.torusmap));
mFillScript.set_gTexOpaque(loadTextureRGB(R.drawable.data));
mFillScript.set_gTexTransparent(loadTextureARGB(R.drawable.leaf));
mFillScript.set_gTexChecker(loadTextureRGB(R.drawable.checker));
}
}

View File

@@ -0,0 +1,167 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.os.Environment;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.renderscript.*;
import android.renderscript.Element.DataKind;
import android.renderscript.Element.DataType;
import android.renderscript.Allocation.MipmapControl;
import android.renderscript.Program.TextureType;
import android.renderscript.RenderScript.RSMessageHandler;
import android.renderscript.Mesh.Primitive;
import android.renderscript.Matrix4f;
import android.renderscript.ProgramVertexFixedFunction;
import android.util.Log;
public class MeshTest implements RsBenchBaseTest{
private static final String TAG = "MeshTest";
private RenderScriptGL mRS;
private Resources mRes;
int mBenchmarkDimX;
int mBenchmarkDimY;
private Mesh m10by10Mesh;
private Mesh m100by100Mesh;
private Mesh mWbyHMesh;
private ScriptC_mesh_test mGeoScript;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
ScriptField_TestScripts_s.Item[] mTests;
private final String[] mNames = {
"Full screen mesh 10 by 10",
"Full screen mesh 100 by 100",
"Full screen mesh W / 4 by H / 4"
};
public MeshTest() {
mBenchmarkDimX = 1280;
mBenchmarkDimY = 720;
}
void addTest(int index, int meshNum) {
mTests[index] = new ScriptField_TestScripts_s.Item();
mTests[index].testScript = mGeoScript;
mTests[index].testName = Allocation.createFromString(mRS,
mNames[index],
Allocation.USAGE_SCRIPT);
ScriptField_MeshTestData_s.Item dataItem = new ScriptField_MeshTestData_s.Item();
dataItem.meshNum = meshNum;
ScriptField_MeshTestData_s testData = new ScriptField_MeshTestData_s(mRS, 1);
testData.set(dataItem, 0, true);
mTests[index].testData = testData.getAllocation();
}
public boolean init(RenderScriptGL rs, Resources res) {
mRS = rs;
mRes = res;
initGeoScript();
mTests = new ScriptField_TestScripts_s.Item[mNames.length];
int index = 0;
addTest(index++, 0 /*meshNum*/);
addTest(index++, 1 /*meshNum*/);
addTest(index++, 2 /*meshNum*/);
return true;
}
public ScriptField_TestScripts_s.Item[] getTests() {
return mTests;
}
public String[] getTestNames() {
return mNames;
}
private Mesh getMbyNMesh(float width, float height, int wResolution, int hResolution) {
Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
2, Mesh.TriangleMeshBuilder.TEXTURE_0);
for (int y = 0; y <= hResolution; y++) {
final float normalizedY = (float)y / hResolution;
final float yOffset = (normalizedY - 0.5f) * height;
for (int x = 0; x <= wResolution; x++) {
float normalizedX = (float)x / wResolution;
float xOffset = (normalizedX - 0.5f) * width;
tmb.setTexture((float)x % 2, (float)y % 2);
tmb.addVertex(xOffset, yOffset);
}
}
for (int y = 0; y < hResolution; y++) {
final int curY = y * (wResolution + 1);
final int belowY = (y + 1) * (wResolution + 1);
for (int x = 0; x < wResolution; x++) {
int curV = curY + x;
int belowV = belowY + x;
tmb.addTriangle(curV, belowV, curV + 1);
tmb.addTriangle(belowV, belowV + 1, curV + 1);
}
}
return tmb.create(true);
}
private Allocation loadTextureRGB(int id) {
return Allocation.createFromBitmapResource(mRS, mRes, id,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
void initGeoScript() {
mGeoScript = new ScriptC_mesh_test(mRS, mRes, R.raw.mesh_test);
ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
ProgramVertexFixedFunction progVertex = pvb.create();
ProgramVertexFixedFunction.Constants PVA = new ProgramVertexFixedFunction.Constants(mRS);
((ProgramVertexFixedFunction)progVertex).bindConstants(PVA);
Matrix4f proj = new Matrix4f();
proj.loadOrthoWindow(mBenchmarkDimX, mBenchmarkDimY);
PVA.setProjection(proj);
mGeoScript.set_gProgVertex(progVertex);
ProgramFragmentFixedFunction.Builder texBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
texBuilder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
mGeoScript.set_gProgFragmentTexture(texBuilder.create());
mGeoScript.set_gProgStoreBlendNone(ProgramStore.BLEND_NONE_DEPTH_NONE(mRS));
mGeoScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mGeoScript.set_gTexOpaque(loadTextureRGB(R.drawable.data));
m10by10Mesh = getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, 10, 10);
m100by100Mesh = getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, 100, 100);
mWbyHMesh= getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, mBenchmarkDimX/4, mBenchmarkDimY/4);
mGeoScript.set_g10by10Mesh(m10by10Mesh);
mGeoScript.set_g100by100Mesh(m100by100Mesh);
mGeoScript.set_gWbyHMesh(mWbyHMesh);
}
}

View File

@@ -0,0 +1,26 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.renderscript.*;
import android.content.res.Resources;
interface RsBenchBaseTest {
boolean init(RenderScriptGL rs, Resources res);
ScriptField_TestScripts_s.Item[] getTests();
String[] getTestNames();
}

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2008 The Android Open Source Project
* Copyright (C) 2010-2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -26,16 +26,11 @@ import java.io.OutputStream;
import android.os.Environment;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.renderscript.*;
import android.renderscript.Element.DataKind;
import android.renderscript.Element.DataType;
import android.renderscript.Allocation.MipmapControl;
import android.renderscript.Program.TextureType;
import android.renderscript.ProgramStore.DepthFunc;
import android.renderscript.ProgramStore.BlendSrcFunc;
import android.renderscript.ProgramStore.BlendDstFunc;
import android.renderscript.RenderScript.RSMessageHandler;
import android.renderscript.Sampler.Value;
import android.renderscript.Mesh.Primitive;
@@ -48,10 +43,6 @@ import android.util.Log;
public class RsBenchRS {
private static final String TAG = "RsBenchRS";
private static final String SAMPLE_TEXT = "Bench Test";
private static final String LIST_TEXT =
"This is a sample list of text to show in the list view";
private static int PARTICLES_COUNT = 12000;
int mWidth;
int mHeight;
int mLoops;
@@ -68,8 +59,6 @@ public class RsBenchRS {
mRes = res;
mWidth = width;
mHeight = height;
mOptionsARGB.inScaled = false;
mOptionsARGB.inPreferredConfig = Bitmap.Config.ARGB_8888;
mMode = 0;
mMaxModes = 0;
mLoops = loops;
@@ -84,10 +73,8 @@ public class RsBenchRS {
private Resources mRes;
private RenderScriptGL mRS;
private ProgramStore mProgStoreBlendNoneDepth;
private ProgramStore mProgStoreBlendNone;
private ProgramStore mProgStoreBlendAlpha;
private ProgramStore mProgStoreBlendAdd;
private ProgramFragment mProgFragmentTexture;
private ProgramFragment mProgFragmentColor;
@@ -96,47 +83,9 @@ public class RsBenchRS {
private ProgramVertexFixedFunction.Constants mPVA;
private ProgramVertexFixedFunction.Constants mPvProjectionAlloc;
// Custom shaders
private ProgramVertex mProgVertexCustom;
private ProgramFragment mProgFragmentCustom;
private ProgramFragment mProgFragmentMultitex;
private ProgramVertex mProgVertexPixelLight;
private ProgramVertex mProgVertexPixelLightMove;
private ProgramFragment mProgFragmentPixelLight;
private ScriptField_VertexShaderConstants_s mVSConst;
private ScriptField_FragentShaderConstants_s mFSConst;
private ScriptField_VertexShaderConstants3_s mVSConstPixel;
private ScriptField_FragentShaderConstants3_s mFSConstPixel;
private Allocation mTexTorus;
private Allocation mTexOpaque;
private Allocation mTexTransparent;
private Allocation mTexChecker;
private Allocation mTexGlobe;
private Mesh m10by10Mesh;
private Mesh m100by100Mesh;
private Mesh mWbyHMesh;
private Mesh mTorus;
private Mesh mSingleMesh;
private Mesh mParticlesMesh;
Font mFontSans;
Font mFontSerif;
private Allocation mTextAlloc;
private ScriptField_ListAllocs_s mTextureAllocs;
private ScriptField_ListAllocs_s mSampleTextAllocs;
private ScriptField_ListAllocs_s mSampleListViewAllocs;
private ScriptField_VpConsts mPvStarAlloc;
private ScriptC_rsbench mScript;
private ScriptC_text_test mTextScript;
private ScriptC_torus_test mTorusScript;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
ScriptField_TestScripts_s.Item[] mIndividualTests;
int mMode;
int mMaxModes;
@@ -144,10 +93,39 @@ public class RsBenchRS {
String[] mTestNames;
float[] mLocalTestResults;
public void onActionDown(int x, int y) {
mMode ++;
mMode = mMode % mMaxModes;
mScript.set_gDisplayMode(mMode);
void appendTests(RsBenchBaseTest testSet) {
ScriptField_TestScripts_s.Item[] newTests = testSet.getTests();
if (mIndividualTests != null) {
ScriptField_TestScripts_s.Item[] combined;
combined = new ScriptField_TestScripts_s.Item[newTests.length + mIndividualTests.length];
System.arraycopy(mIndividualTests, 0, combined, 0, mIndividualTests.length);
System.arraycopy(newTests, 0, combined, mIndividualTests.length, newTests.length);
mIndividualTests = combined;
} else {
mIndividualTests = newTests;
}
String[] newNames = testSet.getTestNames();
if (mTestNames != null) {
String[] combinedNames;
combinedNames = new String[newNames.length + mTestNames.length];
System.arraycopy(mTestNames, 0, combinedNames, 0, mTestNames.length);
System.arraycopy(newNames, 0, combinedNames, mTestNames.length, newNames.length);
mTestNames = combinedNames;
} else {
mTestNames = newNames;
}
}
void createTestAllocation() {
int numTests = mIndividualTests.length;
ScriptField_TestScripts_s allTests;
allTests = new ScriptField_TestScripts_s(mRS, numTests);
for (int i = 0; i < numTests; i ++) {
allTests.set(mIndividualTests[i], i, false);
}
allTests.copyAll();
mScript.bind_gTestScripts(allTests);
}
private void saveTestResults() {
@@ -225,98 +203,6 @@ public class RsBenchRS {
}
}
ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) {
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ONE);
builder.setDitherEnabled(false);
builder.setDepthMaskEnabled(false);
return builder.create();
}
private Mesh getMbyNMesh(float width, float height, int wResolution, int hResolution) {
Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
2, Mesh.TriangleMeshBuilder.TEXTURE_0);
for (int y = 0; y <= hResolution; y++) {
final float normalizedY = (float)y / hResolution;
final float yOffset = (normalizedY - 0.5f) * height;
for (int x = 0; x <= wResolution; x++) {
float normalizedX = (float)x / wResolution;
float xOffset = (normalizedX - 0.5f) * width;
tmb.setTexture((float)x % 2, (float)y % 2);
tmb.addVertex(xOffset, yOffset);
}
}
for (int y = 0; y < hResolution; y++) {
final int curY = y * (wResolution + 1);
final int belowY = (y + 1) * (wResolution + 1);
for (int x = 0; x < wResolution; x++) {
int curV = curY + x;
int belowV = belowY + x;
tmb.addTriangle(curV, belowV, curV + 1);
tmb.addTriangle(belowV, belowV + 1, curV + 1);
}
}
return tmb.create(true);
}
/**
* Create a mesh with a single quad for the given width and height.
*/
private Mesh getSingleMesh(float width, float height) {
Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
2, Mesh.TriangleMeshBuilder.TEXTURE_0);
float xOffset = width/2;
float yOffset = height/2;
tmb.setTexture(0, 0);
tmb.addVertex(-1.0f * xOffset, -1.0f * yOffset);
tmb.setTexture(1, 0);
tmb.addVertex(xOffset, -1.0f * yOffset);
tmb.setTexture(1, 1);
tmb.addVertex(xOffset, yOffset);
tmb.setTexture(0, 1);
tmb.addVertex(-1.0f * xOffset, yOffset);
tmb.addTriangle(0, 3, 1);
tmb.addTriangle(1, 3, 2);
return tmb.create(true);
}
private void initProgramStore() {
// Use stock the stock program store object
mProgStoreBlendNoneDepth = ProgramStore.BLEND_NONE_DEPTH_TEST(mRS);
mProgStoreBlendNone = ProgramStore.BLEND_NONE_DEPTH_NONE(mRS);
// Create a custom program store
ProgramStore.Builder builder = new ProgramStore.Builder(mRS);
builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
builder.setBlendFunc(ProgramStore.BlendSrcFunc.SRC_ALPHA,
ProgramStore.BlendDstFunc.ONE_MINUS_SRC_ALPHA);
builder.setDitherEnabled(false);
builder.setDepthMaskEnabled(false);
mProgStoreBlendAlpha = builder.create();
mProgStoreBlendAdd = BLEND_ADD_DEPTH_NONE(mRS);
mScript.set_gProgStoreBlendNoneDepth(mProgStoreBlendNoneDepth);
mScript.set_gProgStoreBlendNone(mProgStoreBlendNone);
mScript.set_gProgStoreBlendAlpha(mProgStoreBlendAlpha);
mScript.set_gProgStoreBlendAdd(mProgStoreBlendAdd);
// For GALAXY
builder = new ProgramStore.Builder(mRS);
builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO);
mRS.bindProgramStore(builder.create());
builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE);
mScript.set_gPSLights(builder.create());
}
private void initProgramFragment() {
ProgramFragmentFixedFunction.Builder texBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
@@ -329,64 +215,9 @@ public class RsBenchRS {
colBuilder.setVaryingColor(false);
mProgFragmentColor = colBuilder.create();
mScript.set_gProgFragmentColor(mProgFragmentColor);
mScript.set_gProgFragmentTexture(mProgFragmentTexture);
// For Galaxy live wallpaper drawing
ProgramFragmentFixedFunction.Builder builder = new ProgramFragmentFixedFunction.Builder(mRS);
builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGB, 0);
ProgramFragment pfb = builder.create();
pfb.bindSampler(Sampler.WRAP_NEAREST(mRS), 0);
mScript.set_gPFBackground(pfb);
builder = new ProgramFragmentFixedFunction.Builder(mRS);
builder.setPointSpriteTexCoordinateReplacement(true);
builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
builder.setVaryingColor(true);
ProgramFragment pfs = builder.create();
pfs.bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS), 0);
mScript.set_gPFStars(pfs);
}
private Matrix4f getProjectionNormalized(int w, int h) {
// range -1,1 in the narrow axis at z = 0.
Matrix4f m1 = new Matrix4f();
Matrix4f m2 = new Matrix4f();
if(w > h) {
float aspect = ((float)w) / h;
m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
} else {
float aspect = ((float)h) / w;
m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
}
m2.loadRotate(180, 0, 1, 0);
m1.loadMultiply(m1, m2);
m2.loadScale(-2, 2, 1);
m1.loadMultiply(m1, m2);
m2.loadTranslate(0, 0, 2);
m1.loadMultiply(m1, m2);
return m1;
}
private void updateProjectionMatrices() {
Matrix4f projNorm = getProjectionNormalized(mBenchmarkDimX, mBenchmarkDimY);
ScriptField_VpConsts.Item i = new ScriptField_VpConsts.Item();
i.Proj = projNorm;
i.MVP = projNorm;
mPvStarAlloc.set(i, 0, true);
mPvProjectionAlloc.setProjection(projNorm);
}
private void initProgramVertex() {
ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
mProgVertex = pvb.create();
@@ -398,201 +229,6 @@ public class RsBenchRS {
mPVA.setProjection(proj);
mScript.set_gProgVertex(mProgVertex);
// For galaxy live wallpaper
mPvStarAlloc = new ScriptField_VpConsts(mRS, 1);
mScript.bind_vpConstants(mPvStarAlloc);
mPvProjectionAlloc = new ProgramVertexFixedFunction.Constants(mRS);
updateProjectionMatrices();
pvb = new ProgramVertexFixedFunction.Builder(mRS);
ProgramVertex pvbp = pvb.create();
((ProgramVertexFixedFunction)pvbp).bindConstants(mPvProjectionAlloc);
mScript.set_gPVBkProj(pvbp);
ProgramVertex.Builder sb = new ProgramVertex.Builder(mRS);
String t = "varying vec4 varColor;\n" +
"varying vec2 varTex0;\n" +
"void main() {\n" +
" float dist = ATTRIB_position.y;\n" +
" float angle = ATTRIB_position.x;\n" +
" float x = dist * sin(angle);\n" +
" float y = dist * cos(angle) * 0.892;\n" +
" float p = dist * 5.5;\n" +
" float s = cos(p);\n" +
" float t = sin(p);\n" +
" vec4 pos;\n" +
" pos.x = t * x + s * y;\n" +
" pos.y = s * x - t * y;\n" +
" pos.z = ATTRIB_position.z;\n" +
" pos.w = 1.0;\n" +
" gl_Position = UNI_MVP * pos;\n" +
" gl_PointSize = ATTRIB_color.a * 10.0;\n" +
" varColor.rgb = ATTRIB_color.rgb;\n" +
" varColor.a = 1.0;\n" +
"}\n";
sb.setShader(t);
sb.addInput(mParticlesMesh.getVertexAllocation(0).getType().getElement());
sb.addConstant(mPvStarAlloc.getType());
ProgramVertex pvs = sb.create();
pvs.bindConstants(mPvStarAlloc.getAllocation(), 0);
mScript.set_gPVStars(pvs);
}
private void initCustomShaders() {
mVSConst = new ScriptField_VertexShaderConstants_s(mRS, 1);
mFSConst = new ScriptField_FragentShaderConstants_s(mRS, 1);
mVSConstPixel = new ScriptField_VertexShaderConstants3_s(mRS, 1);
mFSConstPixel = new ScriptField_FragentShaderConstants3_s(mRS, 1);
// Initialize the shader builder
ProgramVertex.Builder pvbCustom = new ProgramVertex.Builder(mRS);
// Specify the resource that contains the shader string
pvbCustom.setShader(mRes, R.raw.shaderv);
// Use a script field to specify the input layout
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
// Define the constant input layout
pvbCustom.addConstant(mVSConst.getAllocation().getType());
mProgVertexCustom = pvbCustom.create();
// Bind the source of constant data
mProgVertexCustom.bindConstants(mVSConst.getAllocation(), 0);
ProgramFragment.Builder pfbCustom = new ProgramFragment.Builder(mRS);
// Specify the resource that contains the shader string
pfbCustom.setShader(mRes, R.raw.shaderf);
// Tell the builder how many textures we have
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
// Define the constant input layout
pfbCustom.addConstant(mFSConst.getAllocation().getType());
mProgFragmentCustom = pfbCustom.create();
// Bind the source of constant data
mProgFragmentCustom.bindConstants(mFSConst.getAllocation(), 0);
pvbCustom = new ProgramVertex.Builder(mRS);
pvbCustom.setShader(mRes, R.raw.shader2v);
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
pvbCustom.addConstant(mVSConstPixel.getAllocation().getType());
mProgVertexPixelLight = pvbCustom.create();
mProgVertexPixelLight.bindConstants(mVSConstPixel.getAllocation(), 0);
pvbCustom = new ProgramVertex.Builder(mRS);
pvbCustom.setShader(mRes, R.raw.shader2movev);
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
pvbCustom.addConstant(mVSConstPixel.getAllocation().getType());
mProgVertexPixelLightMove = pvbCustom.create();
mProgVertexPixelLightMove.bindConstants(mVSConstPixel.getAllocation(), 0);
pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.shader2f);
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
pfbCustom.addConstant(mFSConstPixel.getAllocation().getType());
mProgFragmentPixelLight = pfbCustom.create();
mProgFragmentPixelLight.bindConstants(mFSConstPixel.getAllocation(), 0);
pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.multitexf);
for (int texCount = 0; texCount < 3; texCount ++) {
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
}
mProgFragmentMultitex = pfbCustom.create();
mScript.set_gProgFragmentMultitex(mProgFragmentMultitex);
}
private Allocation loadTextureRGB(int id) {
return Allocation.createFromBitmapResource(mRS, mRes, id,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private Allocation loadTextureARGB(int id) {
Bitmap b = BitmapFactory.decodeResource(mRes, id, mOptionsARGB);
return Allocation.createFromBitmap(mRS, b,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private void loadImages() {
mTexTorus = loadTextureRGB(R.drawable.torusmap);
mTexOpaque = loadTextureRGB(R.drawable.data);
mTexTransparent = loadTextureARGB(R.drawable.leaf);
mTexChecker = loadTextureRGB(R.drawable.checker);
mTexGlobe = loadTextureRGB(R.drawable.globe);
mScript.set_gTexTorus(mTexTorus);
mScript.set_gTexOpaque(mTexOpaque);
mScript.set_gTexTransparent(mTexTransparent);
mScript.set_gTexChecker(mTexChecker);
mScript.set_gTexGlobe(mTexGlobe);
// For Galaxy live wallpaper
mScript.set_gTSpace(loadTextureRGB(R.drawable.space));
mScript.set_gTLight1(loadTextureRGB(R.drawable.light1));
mScript.set_gTFlares(loadTextureARGB(R.drawable.flares));
}
private void initFonts() {
// Sans font by family name
mFontSans = Font.create(mRS, mRes, "sans-serif", Font.Style.NORMAL, 8);
mFontSerif = Font.create(mRS, mRes, "serif", Font.Style.NORMAL, 8);
// Create fonts by family and style
mTextAlloc = Allocation.createFromString(mRS, "String from allocation", Allocation.USAGE_SCRIPT);
mScript.set_gFontSans(mFontSans);
mScript.set_gFontSerif(mFontSerif);
}
private void createParticlesMesh() {
ScriptField_Particle p = new ScriptField_Particle(mRS, PARTICLES_COUNT);
final Mesh.AllocationBuilder meshBuilder = new Mesh.AllocationBuilder(mRS);
meshBuilder.addVertexAllocation(p.getAllocation());
final int vertexSlot = meshBuilder.getCurrentVertexTypeIndex();
meshBuilder.addIndexSetType(Primitive.POINT);
mParticlesMesh = meshBuilder.create();
mScript.set_gParticlesMesh(mParticlesMesh);
mScript.bind_Particles(p);
}
private void initMesh() {
m10by10Mesh = getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, 10, 10);
mScript.set_g10by10Mesh(m10by10Mesh);
m100by100Mesh = getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, 100, 100);
mScript.set_g100by100Mesh(m100by100Mesh);
mWbyHMesh= getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, mBenchmarkDimX/4, mBenchmarkDimY/4);
mScript.set_gWbyHMesh(mWbyHMesh);
mSingleMesh = getSingleMesh(1, 1); // a unit size mesh
mScript.set_gSingleMesh(mSingleMesh);
FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.torus);
FileA3D.IndexEntry entry = model.getIndexEntry(0);
if (entry == null || entry.getEntryType() != FileA3D.EntryType.MESH) {
Log.e("rs", "could not load model");
} else {
mTorus = (Mesh)entry.getObject();
}
createParticlesMesh();
}
private void initSamplers() {
mScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mScript.set_gLinearWrap(Sampler.WRAP_LINEAR(mRS));
mScript.set_gMipLinearWrap(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS));
mScript.set_gNearestClamp(Sampler.CLAMP_NEAREST(mRS));
}
private void initProgramRaster() {
mScript.set_gCullBack(ProgramRaster.CULL_BACK(mRS));
mScript.set_gCullFront(ProgramRaster.CULL_FRONT(mRS));
mScript.set_gCullNone(ProgramRaster.CULL_NONE(mRS));
}
private int strlen(byte[] array) {
@@ -606,16 +242,6 @@ public class RsBenchRS {
private void prepareTestData() {
mTestNames = new String[mMaxModes];
mLocalTestResults = new float[mMaxModes];
int scratchSize = 1024;
Allocation scratch = Allocation.createSized(mRS, Element.U8(mRS), scratchSize);
byte[] tmp = new byte[scratchSize];
mScript.bind_gStringBuffer(scratch);
for (int i = 0; i < mMaxModes; i ++) {
mScript.invoke_getTestName(i);
scratch.copyTo(tmp);
int len = strlen(tmp);
mTestNames[i] = new String(tmp, 0, len);
}
}
public void setDebugMode(int num) {
@@ -626,55 +252,20 @@ public class RsBenchRS {
mScript.invoke_setBenchmarkMode();
}
void initTextScript() {
mTextScript = new ScriptC_text_test(mRS, mRes, R.raw.text_test);
mTextScript.set_gFontSans(mFontSans);
mTextScript.set_gFontSerif(mFontSerif);
}
void initTorusScript() {
mTorusScript = new ScriptC_torus_test(mRS, mRes, R.raw.torus_test);
mTorusScript.set_gCullFront(ProgramRaster.CULL_FRONT(mRS));
mTorusScript.set_gCullBack(ProgramRaster.CULL_BACK(mRS));
mTorusScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mTorusScript.set_gTorusMesh(mTorus);
mTorusScript.set_gTexTorus(mTexTorus);
mTorusScript.set_gProgVertexCustom(mProgVertexCustom);
mTorusScript.set_gProgFragmentCustom(mProgFragmentCustom);
mTorusScript.set_gProgVertexPixelLight(mProgVertexPixelLight);
mTorusScript.set_gProgVertexPixelLightMove(mProgVertexPixelLightMove);
mTorusScript.set_gProgFragmentPixelLight(mProgFragmentPixelLight);
mTorusScript.bind_gVSConstPixel(mVSConstPixel);
mTorusScript.bind_gFSConstPixel(mFSConstPixel);
mTorusScript.bind_gVSConstants(mVSConst);
mTorusScript.bind_gFSConstants(mFSConst);
mTorusScript.set_gProgVertex(mProgVertex);
mTorusScript.set_gProgFragmentTexture(mProgFragmentTexture);
mTorusScript.set_gProgFragmentColor(mProgFragmentColor);
mTorusScript.set_gProgStoreBlendNoneDepth(mProgStoreBlendNoneDepth);
}
private void initRS() {
mScript = new ScriptC_rsbench(mRS, mRes, R.raw.rsbench);
mRS.bindRootScript(mScript);
mRS.setMessageHandler(mRsMessage);
mMaxModes = mScript.get_gMaxModes();
mScript.set_gMaxLoops(mLoops);
prepareTestData();
initSamplers();
initMesh();
initProgramVertex();
initProgramStore();
initProgramFragment();
initFonts();
loadImages();
initProgramRaster();
initCustomShaders();
mScript.set_gFontSerif(Font.create(mRS, mRes, "serif", Font.Style.NORMAL, 8));
Type.Builder b = new Type.Builder(mRS, Element.RGBA_8888(mRS));
b.setX(mBenchmarkDimX).setY(mBenchmarkDimY);
@@ -692,41 +283,30 @@ public class RsBenchRS {
b.create(),
Allocation.USAGE_GRAPHICS_RENDER_TARGET);
mScript.set_gRenderBufferDepth(offscreen);
mScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mTextureAllocs = new ScriptField_ListAllocs_s(mRS, 100);
for (int i = 0; i < 100; i++) {
ScriptField_ListAllocs_s.Item texElem = new ScriptField_ListAllocs_s.Item();
texElem.item = loadTextureRGB(R.drawable.globe);
mTextureAllocs.set(texElem, i, false);
RsBenchBaseTest test = new TextTest();
if (test.init(mRS, mRes)) {
appendTests(test);
}
mTextureAllocs.copyAll();
mScript.bind_gTexList100(mTextureAllocs);
mSampleTextAllocs = new ScriptField_ListAllocs_s(mRS, 100);
for (int i = 0; i < 100; i++) {
ScriptField_ListAllocs_s.Item textElem = new ScriptField_ListAllocs_s.Item();
textElem.item = Allocation.createFromString(mRS, SAMPLE_TEXT, Allocation.USAGE_SCRIPT);
mSampleTextAllocs.set(textElem, i, false);
test = new FillTest();
if (test.init(mRS, mRes)) {
appendTests(test);
}
mSampleTextAllocs.copyAll();
mScript.bind_gSampleTextList100(mSampleTextAllocs);
mSampleListViewAllocs = new ScriptField_ListAllocs_s(mRS, 1000);
for (int i = 0; i < 1000; i++) {
ScriptField_ListAllocs_s.Item textElem = new ScriptField_ListAllocs_s.Item();
textElem.item = Allocation.createFromString(mRS, LIST_TEXT, Allocation.USAGE_SCRIPT);
mSampleListViewAllocs.set(textElem, i, false);
test = new MeshTest();
if (test.init(mRS, mRes)) {
appendTests(test);
}
mSampleListViewAllocs.copyAll();
mScript.bind_gListViewText(mSampleListViewAllocs);
test = new TorusTest();
if (test.init(mRS, mRes)) {
appendTests(test);
}
test = new UiTest();
if (test.init(mRS, mRes)) {
appendTests(test);
}
createTestAllocation();
initTextScript();
initTorusScript();
mScript.set_gFontScript(mTextScript);
mScript.set_gTorusScript(mTorusScript);
mScript.set_gDummyAlloc(Allocation.createSized(mRS, Element.I32(mRS), 1));
mRS.bindRootScript(mScript);
mScript.set_gLoadComplete(true);
}
}

View File

@@ -71,24 +71,6 @@ public class RsBenchView extends RSSurfaceView {
}
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
boolean ret = false;
int act = ev.getAction();
if (act == ev.ACTION_DOWN) {
mRender.onActionDown((int)ev.getX(), (int)ev.getY());
ret = true;
}
return ret;
}
/**
* Set the total number of loops the benchmark tests will run
* before the test results are collected.

View File

@@ -0,0 +1,85 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.os.Environment;
import android.content.res.Resources;
import android.renderscript.*;
import android.util.Log;
public class TextTest implements RsBenchBaseTest{
private static final String TAG = "TextTest";
private RenderScriptGL mRS;
private Resources mRes;
private ScriptC_text_test mTextScript;
ScriptField_TestScripts_s.Item[] mTests;
private final String[] mNames = {
"Fill screen with text 1 time",
"Fill screen with text 3 times",
"Fill screen with text 5 times"
};
public TextTest() {
}
void addTest(int index, int fillNum) {
mTests[index] = new ScriptField_TestScripts_s.Item();
mTests[index].testScript = mTextScript;
mTests[index].testName = Allocation.createFromString(mRS,
mNames[index],
Allocation.USAGE_SCRIPT);
ScriptField_TextTestData_s.Item dataItem = new ScriptField_TextTestData_s.Item();
dataItem.fillNum = fillNum;
ScriptField_TextTestData_s testData = new ScriptField_TextTestData_s(mRS, 1);
testData.set(dataItem, 0, true);
mTests[index].testData = testData.getAllocation();
}
public boolean init(RenderScriptGL rs, Resources res) {
mRS = rs;
mRes = res;
initTextScript();
mTests = new ScriptField_TestScripts_s.Item[mNames.length];
int index = 0;
addTest(index++, 1 /*fillNum*/);
addTest(index++, 3 /*fillNum*/);
addTest(index++, 5 /*fillNum*/);
return true;
}
public ScriptField_TestScripts_s.Item[] getTests() {
return mTests;
}
public String[] getTestNames() {
return mNames;
}
void initTextScript() {
mTextScript = new ScriptC_text_test(mRS, mRes, R.raw.text_test);
mTextScript.set_gFontSans(Font.create(mRS, mRes, "sans-serif", Font.Style.NORMAL, 8));
mTextScript.set_gFontSerif(Font.create(mRS, mRes, "serif", Font.Style.NORMAL, 8));
}
}

View File

@@ -0,0 +1,269 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.os.Environment;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.renderscript.*;
import android.renderscript.Element.DataKind;
import android.renderscript.Element.DataType;
import android.renderscript.Allocation.MipmapControl;
import android.renderscript.Program.TextureType;
import android.renderscript.RenderScript.RSMessageHandler;
import android.renderscript.Mesh.Primitive;
import android.renderscript.Matrix4f;
import android.renderscript.ProgramVertexFixedFunction;
import android.util.Log;
public class TorusTest implements RsBenchBaseTest{
private static final String TAG = "TorusTest";
private RenderScriptGL mRS;
private Resources mRes;
private ProgramStore mProgStoreBlendNoneDepth;
private ProgramStore mProgStoreBlendNone;
private ProgramStore mProgStoreBlendAlpha;
private ProgramFragment mProgFragmentTexture;
private ProgramFragment mProgFragmentColor;
private ProgramVertex mProgVertex;
private ProgramVertexFixedFunction.Constants mPVA;
private ProgramVertexFixedFunction.Constants mPvProjectionAlloc;
// Custom shaders
private ProgramVertex mProgVertexCustom;
private ProgramFragment mProgFragmentCustom;
private ProgramFragment mProgFragmentMultitex;
private ProgramVertex mProgVertexPixelLight;
private ProgramVertex mProgVertexPixelLightMove;
private ProgramFragment mProgFragmentPixelLight;
private ScriptField_VertexShaderConstants_s mVSConst;
private ScriptField_FragentShaderConstants_s mFSConst;
private ScriptField_VertexShaderConstants3_s mVSConstPixel;
private ScriptField_FragentShaderConstants3_s mFSConstPixel;
private Allocation mTexTorus;
private Mesh mTorus;
private ScriptC_torus_test mTorusScript;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
ScriptField_TestScripts_s.Item[] mTests;
private final String[] mNames = {
"Geo test 25.6k flat color",
"Geo test 51.2k flat color",
"Geo test 204.8k small tries flat color",
"Geo test 25.6k single texture",
"Geo test 51.2k single texture",
"Geo test 204.8k small tries single texture",
"Geo test 25.6k geo heavy vertex",
"Geo test 51.2k geo heavy vertex",
"Geo test 204.8k geo raster load heavy vertex",
"Geo test 25.6k heavy fragment",
"Geo test 51.2k heavy fragment",
"Geo test 204.8k small tries heavy fragment",
"Geo test 25.6k heavy fragment heavy vertex",
"Geo test 51.2k heavy fragment heavy vertex",
"Geo test 204.8k small tries heavy fragment heavy vertex"
};
public TorusTest() {
}
void addTest(int index, int testId, int user1, int user2) {
mTests[index] = new ScriptField_TestScripts_s.Item();
mTests[index].testScript = mTorusScript;
mTests[index].testName = Allocation.createFromString(mRS,
mNames[index],
Allocation.USAGE_SCRIPT);
ScriptField_TorusTestData_s.Item dataItem = new ScriptField_TorusTestData_s.Item();
dataItem.testId = testId;
dataItem.user1 = user1;
dataItem.user2 = user2;
ScriptField_TorusTestData_s testData = new ScriptField_TorusTestData_s(mRS, 1);
testData.set(dataItem, 0, true);
mTests[index].testData = testData.getAllocation();
}
public boolean init(RenderScriptGL rs, Resources res) {
mRS = rs;
mRes = res;
initCustomShaders();
loadImages();
initMesh();
initTorusScript();
mTests = new ScriptField_TestScripts_s.Item[mNames.length];
int index = 0;
addTest(index++, 0, 0 /*useTexture*/, 1 /*numMeshes*/);
addTest(index++, 0, 0 /*useTexture*/, 2 /*numMeshes*/);
addTest(index++, 0, 0 /*useTexture*/, 8 /*numMeshes*/);
addTest(index++, 0, 1 /*useTexture*/, 1 /*numMeshes*/);
addTest(index++, 0, 1 /*useTexture*/, 2 /*numMeshes*/);
addTest(index++, 0, 1 /*useTexture*/, 8 /*numMeshes*/);
// Secont test
addTest(index++, 1, 1 /*numMeshes*/, 0 /*unused*/);
addTest(index++, 1, 2 /*numMeshes*/, 0 /*unused*/);
addTest(index++, 1, 8 /*numMeshes*/, 0 /*unused*/);
// Third test
addTest(index++, 2, 1 /*numMeshes*/, 0 /*heavyVertex*/);
addTest(index++, 2, 2 /*numMeshes*/, 0 /*heavyVertex*/);
addTest(index++, 2, 8 /*numMeshes*/, 0 /*heavyVertex*/);
addTest(index++, 2, 1 /*numMeshes*/, 1 /*heavyVertex*/);
addTest(index++, 2, 2 /*numMeshes*/, 1 /*heavyVertex*/);
addTest(index++, 2, 8 /*numMeshes*/, 1 /*heavyVertex*/);
return true;
}
public ScriptField_TestScripts_s.Item[] getTests() {
return mTests;
}
public String[] getTestNames() {
return mNames;
}
private void initCustomShaders() {
mVSConst = new ScriptField_VertexShaderConstants_s(mRS, 1);
mFSConst = new ScriptField_FragentShaderConstants_s(mRS, 1);
mVSConstPixel = new ScriptField_VertexShaderConstants3_s(mRS, 1);
mFSConstPixel = new ScriptField_FragentShaderConstants3_s(mRS, 1);
// Initialize the shader builder
ProgramVertex.Builder pvbCustom = new ProgramVertex.Builder(mRS);
// Specify the resource that contains the shader string
pvbCustom.setShader(mRes, R.raw.shaderv);
// Use a script field to specify the input layout
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
// Define the constant input layout
pvbCustom.addConstant(mVSConst.getAllocation().getType());
mProgVertexCustom = pvbCustom.create();
// Bind the source of constant data
mProgVertexCustom.bindConstants(mVSConst.getAllocation(), 0);
ProgramFragment.Builder pfbCustom = new ProgramFragment.Builder(mRS);
// Specify the resource that contains the shader string
pfbCustom.setShader(mRes, R.raw.shaderf);
// Tell the builder how many textures we have
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
// Define the constant input layout
pfbCustom.addConstant(mFSConst.getAllocation().getType());
mProgFragmentCustom = pfbCustom.create();
// Bind the source of constant data
mProgFragmentCustom.bindConstants(mFSConst.getAllocation(), 0);
pvbCustom = new ProgramVertex.Builder(mRS);
pvbCustom.setShader(mRes, R.raw.shader2v);
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
pvbCustom.addConstant(mVSConstPixel.getAllocation().getType());
mProgVertexPixelLight = pvbCustom.create();
mProgVertexPixelLight.bindConstants(mVSConstPixel.getAllocation(), 0);
pvbCustom = new ProgramVertex.Builder(mRS);
pvbCustom.setShader(mRes, R.raw.shader2movev);
pvbCustom.addInput(ScriptField_VertexShaderInputs_s.createElement(mRS));
pvbCustom.addConstant(mVSConstPixel.getAllocation().getType());
mProgVertexPixelLightMove = pvbCustom.create();
mProgVertexPixelLightMove.bindConstants(mVSConstPixel.getAllocation(), 0);
pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.shader2f);
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
pfbCustom.addConstant(mFSConstPixel.getAllocation().getType());
mProgFragmentPixelLight = pfbCustom.create();
mProgFragmentPixelLight.bindConstants(mFSConstPixel.getAllocation(), 0);
pfbCustom = new ProgramFragment.Builder(mRS);
pfbCustom.setShader(mRes, R.raw.multitexf);
for (int texCount = 0; texCount < 3; texCount ++) {
pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
}
mProgFragmentMultitex = pfbCustom.create();
ProgramFragmentFixedFunction.Builder colBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
colBuilder.setVaryingColor(false);
mProgFragmentColor = colBuilder.create();
ProgramFragmentFixedFunction.Builder texBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
texBuilder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
mProgFragmentTexture = texBuilder.create();
ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
mProgVertex = pvb.create();
ProgramVertexFixedFunction.Constants PVA = new ProgramVertexFixedFunction.Constants(mRS);
((ProgramVertexFixedFunction)mProgVertex).bindConstants(PVA);
Matrix4f proj = new Matrix4f();
proj.loadOrthoWindow(1280, 720);
PVA.setProjection(proj);
}
private Allocation loadTextureRGB(int id) {
return Allocation.createFromBitmapResource(mRS, mRes, id,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private void loadImages() {
mTexTorus = loadTextureRGB(R.drawable.torusmap);
}
private void initMesh() {
FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.torus);
FileA3D.IndexEntry entry = model.getIndexEntry(0);
if (entry == null || entry.getEntryType() != FileA3D.EntryType.MESH) {
Log.e("rs", "could not load model");
} else {
mTorus = (Mesh)entry.getObject();
}
}
void initTorusScript() {
mTorusScript = new ScriptC_torus_test(mRS, mRes, R.raw.torus_test);
mTorusScript.set_gCullFront(ProgramRaster.CULL_FRONT(mRS));
mTorusScript.set_gCullBack(ProgramRaster.CULL_BACK(mRS));
mTorusScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mTorusScript.set_gTorusMesh(mTorus);
mTorusScript.set_gTexTorus(mTexTorus);
mTorusScript.set_gProgVertexCustom(mProgVertexCustom);
mTorusScript.set_gProgFragmentCustom(mProgFragmentCustom);
mTorusScript.set_gProgVertexPixelLight(mProgVertexPixelLight);
mTorusScript.set_gProgVertexPixelLightMove(mProgVertexPixelLightMove);
mTorusScript.set_gProgFragmentPixelLight(mProgFragmentPixelLight);
mTorusScript.bind_gVSConstPixel(mVSConstPixel);
mTorusScript.bind_gFSConstPixel(mFSConstPixel);
mTorusScript.bind_gVSConstants(mVSConst);
mTorusScript.bind_gFSConstants(mFSConst);
mTorusScript.set_gProgVertex(mProgVertex);
mTorusScript.set_gProgFragmentTexture(mProgFragmentTexture);
mTorusScript.set_gProgFragmentColor(mProgFragmentColor);
mTorusScript.set_gProgStoreBlendNoneDepth(mProgStoreBlendNoneDepth);
}
}

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@@ -0,0 +1,334 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.perftest;
import android.os.Environment;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.renderscript.*;
import android.renderscript.Element.DataKind;
import android.renderscript.Element.DataType;
import android.renderscript.Allocation.MipmapControl;
import android.renderscript.Program.TextureType;
import android.renderscript.ProgramStore.DepthFunc;
import android.renderscript.ProgramStore.BlendSrcFunc;
import android.renderscript.ProgramStore.BlendDstFunc;
import android.renderscript.RenderScript.RSMessageHandler;
import android.renderscript.Mesh.Primitive;
import android.renderscript.Matrix4f;
import android.renderscript.ProgramVertexFixedFunction;
import android.util.Log;
public class UiTest implements RsBenchBaseTest{
private static final String TAG = "UiTest";
private static final String SAMPLE_TEXT = "Bench Test";
private static final String LIST_TEXT =
"This is a sample list of text to show in the list view";
private static int PARTICLES_COUNT = 12000;
private RenderScriptGL mRS;
private Resources mRes;
Font mFontSans;
private ScriptField_ListAllocs_s mTextureAllocs;
private ScriptField_ListAllocs_s mSampleTextAllocs;
private ScriptField_ListAllocs_s mSampleListViewAllocs;
private ScriptField_VpConsts mPvStarAlloc;
private ProgramVertexFixedFunction.Constants mPvProjectionAlloc;
private Mesh mSingleMesh;
private Mesh mParticlesMesh;
private ScriptC_ui_test mUiScript;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
ScriptField_TestScripts_s.Item[] mTests;
private final String[] mNames = {
"UI test with icon display 10 by 10",
"UI test with icon display 100 by 100",
"UI test with image and text display 3 pages",
"UI test with image and text display 5 pages",
"UI test with list view",
"UI test with live wallpaper"
};
public UiTest() {
}
void addTest(int index, int testId, int user1, int user2, int user3) {
mTests[index] = new ScriptField_TestScripts_s.Item();
mTests[index].testScript = mUiScript;
mTests[index].testName = Allocation.createFromString(mRS,
mNames[index],
Allocation.USAGE_SCRIPT);
ScriptField_UiTestData_s.Item dataItem = new ScriptField_UiTestData_s.Item();
dataItem.testId = testId;
dataItem.user1 = user1;
dataItem.user2 = user2;
dataItem.user3 = user3;
ScriptField_UiTestData_s testData = new ScriptField_UiTestData_s(mRS, 1);
testData.set(dataItem, 0, true);
mTests[index].testData = testData.getAllocation();
}
public boolean init(RenderScriptGL rs, Resources res) {
mRS = rs;
mRes = res;
mFontSans = Font.create(mRS, mRes, "sans-serif", Font.Style.NORMAL, 8);
mSingleMesh = getSingleMesh(1, 1); // a unit size mesh
initUiScript();
mTests = new ScriptField_TestScripts_s.Item[mNames.length];
int index = 0;
addTest(index++, 0, 0 /*meshMode*/, 0 /*unused*/, 0 /*unused*/);
addTest(index++, 0, 1 /*meshMode*/, 0 /*unused*/, 0 /*unused*/);
addTest(index++, 1, 7 /*wResolution*/, 5 /*hResolution*/, 0 /*meshMode*/);
addTest(index++, 1, 7 /*wResolution*/, 5 /*hResolution*/, 1 /*meshMode*/);
addTest(index++, 2, 0 /*unused*/, 0 /*unused*/, 0 /*unused*/);
addTest(index++, 3, 7 /*wResolution*/, 5 /*hResolution*/, 0 /*unused*/);
return true;
}
public ScriptField_TestScripts_s.Item[] getTests() {
return mTests;
}
public String[] getTestNames() {
return mNames;
}
private Allocation loadTextureRGB(int id) {
return Allocation.createFromBitmapResource(mRS, mRes, id,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private Allocation loadTextureARGB(int id) {
Bitmap b = BitmapFactory.decodeResource(mRes, id, mOptionsARGB);
return Allocation.createFromBitmap(mRS, b,
Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE,
Allocation.USAGE_GRAPHICS_TEXTURE);
}
private void createParticlesMesh() {
ScriptField_Particle p = new ScriptField_Particle(mRS, PARTICLES_COUNT);
final Mesh.AllocationBuilder meshBuilder = new Mesh.AllocationBuilder(mRS);
meshBuilder.addVertexAllocation(p.getAllocation());
final int vertexSlot = meshBuilder.getCurrentVertexTypeIndex();
meshBuilder.addIndexSetType(Primitive.POINT);
mParticlesMesh = meshBuilder.create();
mUiScript.set_gParticlesMesh(mParticlesMesh);
mUiScript.bind_Particles(p);
}
/**
* Create a mesh with a single quad for the given width and height.
*/
private Mesh getSingleMesh(float width, float height) {
Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
2, Mesh.TriangleMeshBuilder.TEXTURE_0);
float xOffset = width/2;
float yOffset = height/2;
tmb.setTexture(0, 0);
tmb.addVertex(-1.0f * xOffset, -1.0f * yOffset);
tmb.setTexture(1, 0);
tmb.addVertex(xOffset, -1.0f * yOffset);
tmb.setTexture(1, 1);
tmb.addVertex(xOffset, yOffset);
tmb.setTexture(0, 1);
tmb.addVertex(-1.0f * xOffset, yOffset);
tmb.addTriangle(0, 3, 1);
tmb.addTriangle(1, 3, 2);
return tmb.create(true);
}
private Matrix4f getProjectionNormalized(int w, int h) {
// range -1,1 in the narrow axis at z = 0.
Matrix4f m1 = new Matrix4f();
Matrix4f m2 = new Matrix4f();
if(w > h) {
float aspect = ((float)w) / h;
m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
} else {
float aspect = ((float)h) / w;
m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
}
m2.loadRotate(180, 0, 1, 0);
m1.loadMultiply(m1, m2);
m2.loadScale(-2, 2, 1);
m1.loadMultiply(m1, m2);
m2.loadTranslate(0, 0, 2);
m1.loadMultiply(m1, m2);
return m1;
}
private void updateProjectionMatrices() {
Matrix4f projNorm = getProjectionNormalized(1280, 720);
ScriptField_VpConsts.Item i = new ScriptField_VpConsts.Item();
i.Proj = projNorm;
i.MVP = projNorm;
mPvStarAlloc.set(i, 0, true);
mPvProjectionAlloc.setProjection(projNorm);
}
void initUiScript() {
mUiScript = new ScriptC_ui_test(mRS, mRes, R.raw.ui_test);
ProgramFragmentFixedFunction.Builder colBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
colBuilder.setVaryingColor(false);
ProgramFragmentFixedFunction.Builder texBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
texBuilder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
ProgramVertexFixedFunction progVertex = pvb.create();
ProgramVertexFixedFunction.Constants PVA = new ProgramVertexFixedFunction.Constants(mRS);
((ProgramVertexFixedFunction)progVertex).bindConstants(PVA);
Matrix4f proj = new Matrix4f();
proj.loadOrthoWindow(1280, 720);
PVA.setProjection(proj);
mUiScript.set_gProgVertex(progVertex);
mUiScript.set_gProgFragmentColor(colBuilder.create());
mUiScript.set_gProgFragmentTexture(texBuilder.create());
mUiScript.set_gProgStoreBlendAlpha(ProgramStore.BLEND_ALPHA_DEPTH_NONE(mRS));
mUiScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
mUiScript.set_gTexTorus(loadTextureRGB(R.drawable.torusmap));
mUiScript.set_gTexOpaque(loadTextureRGB(R.drawable.data));
mUiScript.set_gTexGlobe(loadTextureRGB(R.drawable.globe));
mUiScript.set_gSingleMesh(mSingleMesh);
// For GALAXY
ProgramStore.Builder psb = new ProgramStore.Builder(mRS);
psb.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO);
mRS.bindProgramStore(psb.create());
psb.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE);
mUiScript.set_gPSLights(psb.create());
// For Galaxy live wallpaper drawing
ProgramFragmentFixedFunction.Builder builder = new ProgramFragmentFixedFunction.Builder(mRS);
builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGB, 0);
ProgramFragment pfb = builder.create();
pfb.bindSampler(Sampler.WRAP_NEAREST(mRS), 0);
mUiScript.set_gPFBackground(pfb);
builder = new ProgramFragmentFixedFunction.Builder(mRS);
builder.setPointSpriteTexCoordinateReplacement(true);
builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
builder.setVaryingColor(true);
ProgramFragment pfs = builder.create();
pfs.bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS), 0);
mUiScript.set_gPFStars(pfs);
mTextureAllocs = new ScriptField_ListAllocs_s(mRS, 100);
for (int i = 0; i < 100; i++) {
ScriptField_ListAllocs_s.Item texElem = new ScriptField_ListAllocs_s.Item();
texElem.item = loadTextureRGB(R.drawable.globe);
mTextureAllocs.set(texElem, i, false);
}
mTextureAllocs.copyAll();
mUiScript.bind_gTexList100(mTextureAllocs);
mSampleTextAllocs = new ScriptField_ListAllocs_s(mRS, 100);
for (int i = 0; i < 100; i++) {
ScriptField_ListAllocs_s.Item textElem = new ScriptField_ListAllocs_s.Item();
textElem.item = Allocation.createFromString(mRS, SAMPLE_TEXT, Allocation.USAGE_SCRIPT);
mSampleTextAllocs.set(textElem, i, false);
}
mSampleTextAllocs.copyAll();
mUiScript.bind_gSampleTextList100(mSampleTextAllocs);
mSampleListViewAllocs = new ScriptField_ListAllocs_s(mRS, 1000);
for (int i = 0; i < 1000; i++) {
ScriptField_ListAllocs_s.Item textElem = new ScriptField_ListAllocs_s.Item();
textElem.item = Allocation.createFromString(mRS, LIST_TEXT, Allocation.USAGE_SCRIPT);
mSampleListViewAllocs.set(textElem, i, false);
}
mSampleListViewAllocs.copyAll();
mUiScript.bind_gListViewText(mSampleListViewAllocs);
// For galaxy live wallpaper
mPvStarAlloc = new ScriptField_VpConsts(mRS, 1);
mUiScript.bind_vpConstants(mPvStarAlloc);
mPvProjectionAlloc = new ProgramVertexFixedFunction.Constants(mRS);
updateProjectionMatrices();
pvb = new ProgramVertexFixedFunction.Builder(mRS);
ProgramVertex pvbp = pvb.create();
((ProgramVertexFixedFunction)pvbp).bindConstants(mPvProjectionAlloc);
mUiScript.set_gPVBkProj(pvbp);
createParticlesMesh();
ProgramVertex.Builder sb = new ProgramVertex.Builder(mRS);
String t = "varying vec4 varColor;\n" +
"varying vec2 varTex0;\n" +
"void main() {\n" +
" float dist = ATTRIB_position.y;\n" +
" float angle = ATTRIB_position.x;\n" +
" float x = dist * sin(angle);\n" +
" float y = dist * cos(angle) * 0.892;\n" +
" float p = dist * 5.5;\n" +
" float s = cos(p);\n" +
" float t = sin(p);\n" +
" vec4 pos;\n" +
" pos.x = t * x + s * y;\n" +
" pos.y = s * x - t * y;\n" +
" pos.z = ATTRIB_position.z;\n" +
" pos.w = 1.0;\n" +
" gl_Position = UNI_MVP * pos;\n" +
" gl_PointSize = ATTRIB_color.a * 10.0;\n" +
" varColor.rgb = ATTRIB_color.rgb;\n" +
" varColor.a = 1.0;\n" +
"}\n";
sb.setShader(t);
sb.addInput(mParticlesMesh.getVertexAllocation(0).getType().getElement());
sb.addConstant(mPvStarAlloc.getType());
ProgramVertex pvs = sb.create();
pvs.bindConstants(mPvStarAlloc.getAllocation(), 0);
mUiScript.set_gPVStars(pvs);
// For Galaxy live wallpaper
mUiScript.set_gTSpace(loadTextureRGB(R.drawable.space));
mUiScript.set_gTLight1(loadTextureRGB(R.drawable.light1));
mUiScript.set_gTFlares(loadTextureARGB(R.drawable.flares));
mUiScript.set_gFontSans(mFontSans);
}
}

View File

@@ -0,0 +1,137 @@
// Copyright (C) 2011 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma rs java_package_name(com.android.perftest)
#include "rs_graphics.rsh"
#include "subtest_def.rsh"
rs_program_vertex gProgVertex;
rs_program_fragment gProgFragmentTexture;
rs_program_fragment gProgFragmentMultitex;
rs_program_store gProgStoreBlendNone;
rs_program_store gProgStoreBlendAlpha;
rs_allocation gTexOpaque;
rs_allocation gTexTorus;
rs_allocation gTexTransparent;
rs_allocation gTexChecker;
rs_sampler gLinearClamp;
rs_sampler gLinearWrap;
typedef struct FillTestData_s {
int testId;
int blend;
int quadCount;
} FillTestData;
FillTestData *gData;
static float gDt = 0.0f;
void init() {
}
static int gRenderSurfaceW = 1280;
static int gRenderSurfaceH = 720;
static void bindProgramVertexOrtho() {
// Default vertex shader
rsgBindProgramVertex(gProgVertex);
// Setup the projection matrix
rs_matrix4x4 proj;
rsMatrixLoadOrtho(&proj, 0, gRenderSurfaceW, gRenderSurfaceH, 0, -500, 500);
rsgProgramVertexLoadProjectionMatrix(&proj);
}
static void displaySingletexFill(bool blend, int quadCount) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadIdentity(&matrix);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
if (!blend) {
rsgBindProgramStore(gProgStoreBlendNone);
} else {
rsgBindProgramStore(gProgStoreBlendAlpha);
}
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexOpaque);
for (int i = 0; i < quadCount; i ++) {
float startX = 5 * i, startY = 5 * i;
float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
startX + width, startY, 0, 1, 0);
}
}
static void displayMultitextureSample(bool blend, int quadCount) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadIdentity(&matrix);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
if (!blend) {
rsgBindProgramStore(gProgStoreBlendNone);
} else {
rsgBindProgramStore(gProgStoreBlendAlpha);
}
rsgBindProgramFragment(gProgFragmentMultitex);
rsgBindSampler(gProgFragmentMultitex, 0, gLinearClamp);
rsgBindSampler(gProgFragmentMultitex, 1, gLinearWrap);
rsgBindSampler(gProgFragmentMultitex, 2, gLinearClamp);
rsgBindTexture(gProgFragmentMultitex, 0, gTexChecker);
rsgBindTexture(gProgFragmentMultitex, 1, gTexTorus);
rsgBindTexture(gProgFragmentMultitex, 2, gTexTransparent);
for (int i = 0; i < quadCount; i ++) {
float startX = 10 * i, startY = 10 * i;
float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
startX + width, startY, 0, 1, 0);
}
}
void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32_t y) {
TestData *testData = (TestData*)usrData;
gRenderSurfaceW = testData->renderSurfaceW;
gRenderSurfaceH = testData->renderSurfaceH;
gDt = testData->dt;
gData = (FillTestData*)v_in;
switch(gData->testId) {
case 0:
displayMultitextureSample(gData->blend == 1 ? true : false, gData->quadCount);
break;
case 1:
displaySingletexFill(gData->blend == 1 ? true : false, gData->quadCount);
break;
default:
rsDebug("Wrong test number", 0);
break;
}
}

View File

@@ -0,0 +1,89 @@
// Copyright (C) 2011 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma rs java_package_name(com.android.perftest)
#include "rs_graphics.rsh"
#include "shader_def.rsh"
#include "subtest_def.rsh"
rs_program_vertex gProgVertex;
rs_program_fragment gProgFragmentTexture;
rs_program_store gProgStoreBlendNone;
rs_allocation gTexOpaque;
rs_mesh g10by10Mesh;
rs_mesh g100by100Mesh;
rs_mesh gWbyHMesh;
rs_sampler gLinearClamp;
static int gRenderSurfaceW;
static int gRenderSurfaceH;
static float gDt = 0;
typedef struct MeshTestData_s {
int meshNum;
} MeshTestData;
MeshTestData *gData;
void init() {
}
static void bindProgramVertexOrtho() {
// Default vertex shader
rsgBindProgramVertex(gProgVertex);
// Setup the projection matrix
rs_matrix4x4 proj;
rsMatrixLoadOrtho(&proj, 0, gRenderSurfaceW, gRenderSurfaceH, 0, -500, 500);
rsgProgramVertexLoadProjectionMatrix(&proj);
}
static void displayMeshSamples(int meshNum) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadTranslate(&matrix, gRenderSurfaceW/2, gRenderSurfaceH/2, 0);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendNone);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexOpaque);
if (meshNum == 0) {
rsgDrawMesh(g10by10Mesh);
} else if (meshNum == 1) {
rsgDrawMesh(g100by100Mesh);
} else if (meshNum == 2) {
rsgDrawMesh(gWbyHMesh);
}
}
void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32_t y) {
TestData *testData = (TestData*)usrData;
gRenderSurfaceW = testData->renderSurfaceW;
gRenderSurfaceH = testData->renderSurfaceH;
gDt = testData->dt;
gData = (MeshTestData*)v_in;
displayMeshSamples(gData->meshNum);
}

View File

@@ -1,4 +1,4 @@
// Copyright (C) 2009 The Android Open Source Project
// Copyright (C) 2010-2011 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
@@ -24,105 +24,33 @@
const int RS_MSG_TEST_DONE = 100;
const int RS_MSG_RESULTS_READY = 101;
const int gMaxModes = 31;
int gMaxLoops;
static const int gMaxModes = 64;
int gMaxLoops = 1;
int gDisplayMode = 1;
// Parameters for galaxy live wallpaper
rs_allocation gTSpace;
rs_allocation gTLight1;
rs_allocation gTFlares;
rs_mesh gParticlesMesh;
rs_program_fragment gPFBackground;
rs_program_fragment gPFStars;
rs_program_vertex gPVStars;
rs_program_vertex gPVBkProj;
rs_program_store gPSLights;
float gXOffset = 0.5f;
#define ELLIPSE_RATIO 0.892f
#define PI 3.1415f
#define TWO_PI 6.283f
#define ELLIPSE_TWIST 0.023333333f
static float angle = 50.f;
static int gOldWidth;
static int gOldHeight;
static int gWidth;
static int gHeight;
static float gSpeed[12000];
static int gGalaxyRadius = 300;
static rs_allocation gParticlesBuffer;
typedef struct __attribute__((packed, aligned(4))) Particle {
uchar4 color;
float3 position;
} Particle_t;
Particle_t *Particles;
typedef struct VpConsts {
rs_matrix4x4 Proj;
rs_matrix4x4 MVP;
} VpConsts_t;
VpConsts_t *vpConstants;
// End of parameters for galaxy live wallpaper
// Allocation to send test names back to java
char *gStringBuffer = 0;
// Allocation to write the results into
static float gResultBuffer[gMaxModes];
rs_program_vertex gProgVertex;
rs_program_fragment gProgFragmentColor;
rs_program_fragment gProgFragmentTexture;
rs_program_store gProgStoreBlendNoneDepth;
rs_program_store gProgStoreBlendNone;
rs_program_store gProgStoreBlendAlpha;
rs_program_store gProgStoreBlendAdd;
rs_allocation gTexOpaque;
rs_allocation gTexTorus;
rs_allocation gTexTransparent;
rs_allocation gTexChecker;
rs_allocation gTexGlobe;
typedef struct ListAllocs_s {
rs_allocation item;
} ListAllocs;
ListAllocs *gTexList100;
ListAllocs *gSampleTextList100;
ListAllocs *gListViewText;
rs_mesh g10by10Mesh;
rs_mesh g100by100Mesh;
rs_mesh gWbyHMesh;
rs_mesh gSingleMesh;
rs_font gFontSans;
rs_font gFontSerif;
int gDisplayMode;
rs_sampler gLinearClamp;
rs_sampler gLinearWrap;
rs_sampler gMipLinearWrap;
rs_sampler gNearestClamp;
rs_program_raster gCullBack;
rs_program_raster gCullFront;
rs_program_raster gCullNone;
// Export these out to easily set the inputs to shader
VertexShaderInputs *gVSInputs;
rs_program_fragment gProgFragmentMultitex;
rs_program_vertex gProgVertex;
rs_program_fragment gProgFragmentTexture;
rs_allocation gRenderBufferColor;
rs_allocation gRenderBufferDepth;
VertexShaderInputs *gVSInputs;
typedef struct TestScripts_s {
rs_allocation testData;
rs_allocation testName;
rs_script testScript;
} TestScripts;
TestScripts *gTestScripts;
bool gLoadComplete = false;
static float gDt = 0;
void init() {
@@ -131,158 +59,17 @@ void init() {
static int gRenderSurfaceW;
static int gRenderSurfaceH;
/**
* Methods to draw the galaxy live wall paper
*/
static float mapf(float minStart, float minStop, float maxStart, float maxStop, float value) {
return maxStart + (maxStart - maxStop) * ((value - minStart) / (minStop - minStart));
static void fillSurfaceParams(TestData *testData) {
testData->renderSurfaceW = gRenderSurfaceW;
testData->renderSurfaceH = gRenderSurfaceH;
testData->dt = gDt;
}
/**
* Helper function to generate the stars.
*/
static float randomGauss() {
float x1;
float x2;
float w = 2.f;
while (w >= 1.0f) {
x1 = rsRand(2.0f) - 1.0f;
x2 = rsRand(2.0f) - 1.0f;
w = x1 * x1 + x2 * x2;
}
w = sqrt(-2.0f * log(w) / w);
return x1 * w;
}
/**
* Generates the properties for a given star.
*/
static void createParticle(Particle_t *part, int idx, float scale) {
float d = fabs(randomGauss()) * gGalaxyRadius * 0.5f + rsRand(64.0f);
float id = d / gGalaxyRadius;
float z = randomGauss() * 0.4f * (1.0f - id);
float p = -d * ELLIPSE_TWIST;
if (d < gGalaxyRadius * 0.33f) {
part->color.x = (uchar) (220 + id * 35);
part->color.y = 220;
part->color.z = 220;
} else {
part->color.x = 180;
part->color.y = 180;
part->color.z = (uchar) clamp(140.f + id * 115.f, 140.f, 255.f);
}
// Stash point size * 10 in Alpha
part->color.w = (uchar) (rsRand(1.2f, 2.1f) * 60);
if (d > gGalaxyRadius * 0.15f) {
z *= 0.6f * (1.0f - id);
} else {
z *= 0.72f;
}
// Map to the projection coordinates (viewport.x = -1.0 -> 1.0)
d = mapf(-4.0f, gGalaxyRadius + 4.0f, 0.0f, scale, d);
part->position.x = rsRand(TWO_PI);
part->position.y = d;
gSpeed[idx] = rsRand(0.0015f, 0.0025f) * (0.5f + (scale / d)) * 0.8f;
part->position.z = z / 5.0f;
}
/**
* Initialize all the starts, called from Java
*/
void initParticles() {
Particle_t *part = Particles;
float scale = gGalaxyRadius / (gWidth * 0.5f);
int count = rsAllocationGetDimX(gParticlesBuffer);
for (int i = 0; i < count; i ++) {
createParticle(part, i, scale);
part++;
}
}
static void drawSpace() {
rsgBindProgramFragment(gPFBackground);
rsgBindTexture(gPFBackground, 0, gTSpace);
rsgDrawQuadTexCoords(
0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
gWidth, 0.0f, 0.0f, 2.0f, 1.0f,
gWidth, gHeight, 0.0f, 2.0f, 0.0f,
0.0f, gHeight, 0.0f, 0.0f, 0.0f);
}
static void drawLights() {
rsgBindProgramVertex(gPVBkProj);
rsgBindProgramFragment(gPFBackground);
rsgBindTexture(gPFBackground, 0, gTLight1);
float scale = 512.0f / gWidth;
float x = -scale - scale * 0.05f;
float y = -scale;
scale *= 2.0f;
rsgDrawQuad(x, y, 0.0f,
x + scale * 1.1f, y, 0.0f,
x + scale * 1.1f, y + scale, 0.0f,
x, y + scale, 0.0f);
}
static void drawParticles(float offset) {
float a = offset * angle;
float absoluteAngle = fabs(a);
rs_matrix4x4 matrix;
rsMatrixLoadTranslate(&matrix, 0.0f, 0.0f, 10.0f - 6.0f * absoluteAngle / 50.0f);
if (gHeight > gWidth) {
rsMatrixScale(&matrix, 6.6f, 6.0f, 1.0f);
} else {
rsMatrixScale(&matrix, 12.6f, 12.0f, 1.0f);
}
rsMatrixRotate(&matrix, absoluteAngle, 1.0f, 0.0f, 0.0f);
rsMatrixRotate(&matrix, a, 0.0f, 0.4f, 0.1f);
rsMatrixLoad(&vpConstants->MVP, &vpConstants->Proj);
rsMatrixMultiply(&vpConstants->MVP, &matrix);
rsgAllocationSyncAll(rsGetAllocation(vpConstants));
rsgBindProgramVertex(gPVStars);
rsgBindProgramFragment(gPFStars);
rsgBindProgramStore(gPSLights);
rsgBindTexture(gPFStars, 0, gTFlares);
Particle_t *vtx = Particles;
int count = rsAllocationGetDimX(gParticlesBuffer);
for (int i = 0; i < count; i++) {
vtx->position.x = vtx->position.x + gSpeed[i];
vtx++;
}
rsgDrawMesh(gParticlesMesh);
}
/* end of methods for drawing galaxy */
static void setupOffscreenTarget() {
rsgBindColorTarget(gRenderBufferColor, 0);
rsgBindDepthTarget(gRenderBufferDepth);
}
rs_script gFontScript;
rs_script gTorusScript;
rs_allocation gDummyAlloc;
static void displayFontSamples(int fillNum) {
TestData testData;
testData.renderSurfaceW = gRenderSurfaceW;
testData.renderSurfaceH = gRenderSurfaceH;
testData.user = fillNum;
rsForEach(gFontScript, gDummyAlloc, gDummyAlloc, &testData, sizeof(testData));
}
static void bindProgramVertexOrtho() {
// Default vertex shader
rsgBindProgramVertex(gProgVertex);
@@ -292,302 +79,31 @@ static void bindProgramVertexOrtho() {
rsgProgramVertexLoadProjectionMatrix(&proj);
}
static void displaySingletexFill(bool blend, int quadCount) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadIdentity(&matrix);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
if (!blend) {
rsgBindProgramStore(gProgStoreBlendNone);
} else {
rsgBindProgramStore(gProgStoreBlendAlpha);
}
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexOpaque);
for (int i = 0; i < quadCount; i ++) {
float startX = 5 * i, startY = 5 * i;
float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
startX + width, startY, 0, 1, 0);
}
}
static void displayMeshSamples(int meshNum) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadTranslate(&matrix, gRenderSurfaceW/2, gRenderSurfaceH/2, 0);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendNone);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexOpaque);
if (meshNum == 0) {
rsgDrawMesh(g10by10Mesh);
} else if (meshNum == 1) {
rsgDrawMesh(g100by100Mesh);
} else if (meshNum == 2) {
rsgDrawMesh(gWbyHMesh);
}
}
// Display sample images in a mesh with different texture
static void displayIcons(int meshMode) {
bindProgramVertexOrtho();
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexTorus);
rsgDrawQuadTexCoords(
0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, gRenderSurfaceH, 0.0f, 0.0f, 1.0f,
gRenderSurfaceW, gRenderSurfaceH, 0.0f, 1.0f, 1.0f,
gRenderSurfaceW, 0.0f, 0.0f, 1.0f, 0.0f);
int meshCount = (int)pow(10.0f, (float)(meshMode + 1));
float wSize = gRenderSurfaceW/(float)meshCount;
float hSize = gRenderSurfaceH/(float)meshCount;
rs_matrix4x4 matrix;
rsMatrixLoadScale(&matrix, wSize, hSize, 1.0);
float yPos = 0;
float yPad = hSize / 2;
float xPad = wSize / 2;
for (int y = 0; y < meshCount; y++) {
yPos = y * hSize + yPad;
float xPos = 0;
for (int x = 0; x < meshCount; x++) {
xPos = x * wSize + xPad;
rs_matrix4x4 transMatrix;
rsMatrixLoadTranslate(&transMatrix, xPos, yPos, 0);
rsMatrixMultiply(&transMatrix, &matrix);
rsgProgramVertexLoadModelMatrix(&transMatrix);
int i = (x + y * meshCount) % 100;
rsgBindTexture(gProgFragmentTexture, 0, gTexList100[i].item);
rsgDrawMesh(gSingleMesh);
}
}
}
// Draw meshes in a single page with top left corner coordinates (xStart, yStart)
static void drawMeshInPage(float xStart, float yStart, int wResolution, int hResolution) {
// Draw wResolution * hResolution meshes in one page
float wMargin = 100.0f;
float hMargin = 100.0f;
float xPad = 50.0f;
float yPad = 20.0f;
float size = 100.0f; // size of images
// font info
rs_font font = gFontSans;
rsgBindFont(font);
rsgFontColor(1.0f, 1.0f, 1.0f, 1.0f);
// Measure text size
int left = 0, right = 0, top = 0, bottom = 0;
rsgMeasureText(gSampleTextList100[0].item, &left, &right, &top, &bottom);
float textHeight = (float)(top - bottom);
float textWidth = (float)(right - left);
rs_matrix4x4 matrix;
rsMatrixLoadScale(&matrix, size, size, 1.0);
for (int y = 0; y < hResolution; y++) {
float yPos = yStart + hMargin + y * size + y * yPad;
for (int x = 0; x < wResolution; x++) {
float xPos = xStart + wMargin + x * size + x * xPad;
rs_matrix4x4 transMatrix;
rsMatrixLoadTranslate(&transMatrix, xPos + size/2, yPos + size/2, 0);
rsMatrixMultiply(&transMatrix, &matrix); // scale the mesh
rsgProgramVertexLoadModelMatrix(&transMatrix);
int i = (y * wResolution + x) % 100;
rsgBindTexture(gProgFragmentTexture, 0, gTexList100[i].item);
rsgDrawMesh(gSingleMesh);
rsgDrawText(gSampleTextList100[i].item, xPos, yPos + size + yPad/2 + textHeight);
}
}
}
// Display both images and text as shown in launcher and homepage
// meshMode will decide how many pages we draw
// meshMode = 0: draw 3 pages of meshes
// meshMode = 1: draw 5 pages of meshes
static void displayImageWithText(int wResolution, int hResolution, int meshMode) {
bindProgramVertexOrtho();
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
drawMeshInPage(0, 0, wResolution, hResolution);
drawMeshInPage(-1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
if (meshMode == 1) {
// draw another two pages of meshes
drawMeshInPage(-2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
}
}
// Display a list of text as the list view
static void displayListView() {
// set text color
rsgFontColor(0.9f, 0.9f, 0.9f, 1.0f);
rsgBindFont(gFontSans);
// get the size of the list
rs_allocation textAlloc;
textAlloc = rsGetAllocation(gListViewText);
int allocSize = rsAllocationGetDimX(textAlloc);
int listItemHeight = 80;
int yOffset = listItemHeight;
// set the color for the list divider
rsgBindProgramFragment(gProgFragmentColor);
rsgProgramFragmentConstantColor(gProgFragmentColor, 1.0, 1.0, 1.0, 1);
// draw the list with divider
for (int i = 0; i < allocSize; i++) {
if (yOffset - listItemHeight > gRenderSurfaceH) {
break;
}
rsgDrawRect(0, yOffset - 1, gRenderSurfaceW, yOffset, 0);
rsgDrawText(gListViewText[i].item, 20, yOffset - 10);
yOffset += listItemHeight;
}
}
static void drawGalaxy() {
rsgClearColor(0.f, 0.f, 0.f, 1.f);
gParticlesBuffer = rsGetAllocation(Particles);
rsgBindProgramFragment(gPFBackground);
gWidth = rsgGetWidth();
gHeight = rsgGetHeight();
if ((gWidth != gOldWidth) || (gHeight != gOldHeight)) {
initParticles();
gOldWidth = gWidth;
gOldHeight = gHeight;
}
float offset = mix(-1.0f, 1.0f, gXOffset);
drawSpace();
drawParticles(offset);
drawLights();
}
// Display images and text with live wallpaper in the background
static void displayLiveWallPaper(int wResolution, int hResolution) {
bindProgramVertexOrtho();
drawGalaxy();
rsgBindProgramVertex(gProgVertex);
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
drawMeshInPage(0, 0, wResolution, hResolution);
drawMeshInPage(-1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(-2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
}
// Quick hack to get some geometry numbers
static void displaySimpleGeoSamples(bool useTexture, int numMeshes) {
static void runSubTest(int index) {
TestData testData;
testData.renderSurfaceW = gRenderSurfaceW;
testData.renderSurfaceH = gRenderSurfaceH;
testData.dt = gDt;
testData.user = 0;
testData.user1 = useTexture ? 1 : 0;
testData.user2 = numMeshes;
rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData, sizeof(testData));
fillSurfaceParams(&testData);
rs_allocation null_alloc;
rsForEach(gTestScripts[index].testScript,
gTestScripts[index].testData,
null_alloc,
&testData,
sizeof(testData));
}
static void displayCustomShaderSamples(int numMeshes) {
TestData testData;
testData.renderSurfaceW = gRenderSurfaceW;
testData.renderSurfaceH = gRenderSurfaceH;
testData.dt = gDt;
testData.user = 1;
testData.user1 = numMeshes;
rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData, sizeof(testData));
}
static void displayPixelLightSamples(int numMeshes, bool heavyVertex) {
TestData testData;
testData.renderSurfaceW = gRenderSurfaceW;
testData.renderSurfaceH = gRenderSurfaceH;
testData.dt = gDt;
testData.user = 2;
testData.user1 = numMeshes;
testData.user2 = heavyVertex ? 1 : 0;
rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData, sizeof(testData));
}
static void displayMultitextureSample(bool blend, int quadCount) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
rsMatrixLoadIdentity(&matrix);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
if (!blend) {
rsgBindProgramStore(gProgStoreBlendNone);
} else {
rsgBindProgramStore(gProgStoreBlendAlpha);
}
rsgBindProgramFragment(gProgFragmentMultitex);
rsgBindSampler(gProgFragmentMultitex, 0, gLinearClamp);
rsgBindSampler(gProgFragmentMultitex, 1, gLinearWrap);
rsgBindSampler(gProgFragmentMultitex, 2, gLinearClamp);
rsgBindTexture(gProgFragmentMultitex, 0, gTexChecker);
rsgBindTexture(gProgFragmentMultitex, 1, gTexTorus);
rsgBindTexture(gProgFragmentMultitex, 2, gTexTransparent);
for (int i = 0; i < quadCount; i ++) {
float startX = 10 * i, startY = 10 * i;
float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
startX + width, startY, 0, 1, 0);
}
}
static bool checkInit() {
static int countdown = 5;
static int countdown = 3;
// Perform all the uploads so we only measure rendered time
if(countdown > 1) {
displayFontSamples(5);
displaySingletexFill(true, 3);
displayMeshSamples(0);
displayMeshSamples(1);
displayMeshSamples(2);
displayMultitextureSample(true, 5);
displayPixelLightSamples(1, false);
displayPixelLightSamples(1, true);
int testCount = rsAllocationGetDimX(rsGetAllocation(gTestScripts));
for(int i = 0; i < testCount; i ++) {
rsgClearColor(0.2f, 0.2f, 0.2f, 0.0f);
runSubTest(i);
rsgFinish();
}
countdown --;
rsgClearColor(0.2f, 0.2f, 0.2f, 0.0f);
@@ -606,43 +122,10 @@ static bool checkInit() {
}
static int benchMode = 0;
static int benchSubMode = 0;
static int runningLoops = 0;
static bool sendMsgFlag = false;
static const char *testNames[] = {
"Fill screen with text 1 time",
"Fill screen with text 3 times",
"Fill screen with text 5 times",
"Geo test 25.6k flat color",
"Geo test 51.2k flat color",
"Geo test 204.8k small tries flat color",
"Geo test 25.6k single texture",
"Geo test 51.2k single texture",
"Geo test 204.8k small tries single texture",
"Full screen mesh 10 by 10",
"Full screen mesh 100 by 100",
"Full screen mesh W / 4 by H / 4",
"Geo test 25.6k geo heavy vertex",
"Geo test 51.2k geo heavy vertex",
"Geo test 204.8k geo raster load heavy vertex",
"Fill screen 10x singletexture",
"Fill screen 10x 3tex multitexture",
"Fill screen 10x blended singletexture",
"Fill screen 10x blended 3tex multitexture",
"Geo test 25.6k heavy fragment",
"Geo test 51.2k heavy fragment",
"Geo test 204.8k small tries heavy fragment",
"Geo test 25.6k heavy fragment heavy vertex",
"Geo test 51.2k heavy fragment heavy vertex",
"Geo test 204.8k small tries heavy fragment heavy vertex",
"UI test with icon display 10 by 10",
"UI test with icon display 100 by 100",
"UI test with image and text display 3 pages",
"UI test with image and text display 5 pages",
"UI test with list view",
"UI test with live wallpaper",
};
static bool gIsDebugMode = false;
void setDebugMode(int testNumber) {
gIsDebugMode = true;
@@ -656,118 +139,6 @@ void setBenchmarkMode() {
runningLoops = 0;
}
void getTestName(int testIndex) {
int bufferLen = rsAllocationGetDimX(rsGetAllocation(gStringBuffer));
if (testIndex >= gMaxModes) {
return;
}
uint charIndex = 0;
while (testNames[testIndex][charIndex] != '\0' && charIndex < bufferLen) {
gStringBuffer[charIndex] = testNames[testIndex][charIndex];
charIndex ++;
}
gStringBuffer[charIndex] = '\0';
}
static void runTest(int index) {
switch (index) {
case 0:
displayFontSamples(1);
break;
case 1:
displayFontSamples(3);
break;
case 2:
displayFontSamples(5);
break;
case 3:
displaySimpleGeoSamples(false, 1);
break;
case 4:
displaySimpleGeoSamples(false, 2);
break;
case 5:
displaySimpleGeoSamples(false, 8);
break;
case 6:
displaySimpleGeoSamples(true, 1);
break;
case 7:
displaySimpleGeoSamples(true, 2);
break;
case 8:
displaySimpleGeoSamples(true, 8);
break;
case 9:
displayMeshSamples(0);
break;
case 10:
displayMeshSamples(1);
break;
case 11:
displayMeshSamples(2);
break;
case 12:
displayCustomShaderSamples(1);
break;
case 13:
displayCustomShaderSamples(2);
break;
case 14:
displayCustomShaderSamples(10);
break;
case 15:
displaySingletexFill(false, 10);
break;
case 16:
displayMultitextureSample(false, 10);
break;
case 17:
displaySingletexFill(true, 10);
break;
case 18:
displayMultitextureSample(true, 10);
break;
case 19:
displayPixelLightSamples(1, false);
break;
case 20:
displayPixelLightSamples(2, false);
break;
case 21:
displayPixelLightSamples(8, false);
break;
case 22:
displayPixelLightSamples(1, true);
break;
case 23:
displayPixelLightSamples(2, true);
break;
case 24:
displayPixelLightSamples(8, true);
break;
case 25:
displayIcons(0);
break;
case 26:
displayIcons(1);
break;
case 27:
displayImageWithText(7, 5, 0);
break;
case 28:
displayImageWithText(7, 5, 1);
break;
case 29:
displayListView();
break;
case 30:
displayLiveWallPaper(7, 5);
break;
}
}
static void drawOffscreenResult(int posX, int posY, int width, int height) {
bindProgramVertexOrtho();
@@ -803,7 +174,7 @@ static void benchmark() {
rsgClearColor(0.1f, 0.1f, 0.1f, 1.0f);
rsgClearDepth(1.0f);
runTest(benchMode);
runSubTest(benchMode);
rsgClearAllRenderTargets();
gRenderSurfaceW = rsgGetWidth();
gRenderSurfaceH = rsgGetHeight();
@@ -816,25 +187,25 @@ static void benchmark() {
int64_t end = rsUptimeMillis();
float fps = (float)(frameCount) / ((float)(end - start)*0.001f);
rsDebug(testNames[benchMode], fps);
rsDebug("Finishes test ", fps);
gResultBuffer[benchMode] = fps;
drawOffscreenResult(0, 0,
gRenderSurfaceW / 2,
gRenderSurfaceH / 2);
const char* text = testNames[benchMode];
int left = 0, right = 0, top = 0, bottom = 0;
uint width = rsgGetWidth();
uint height = rsgGetHeight();
rsgFontColor(0.9f, 0.9f, 0.95f, 1.0f);
rsgBindFont(gFontSerif);
rsgMeasureText(text, &left, &right, &top, &bottom);
rsgMeasureText(gTestScripts[benchMode].testName, &left, &right, &top, &bottom);
rsgFontColor(1.0f, 1.0f, 1.0f, 1.0f);
rsgDrawText(text, 2 -left, height - 2 + bottom);
rsgDrawText(gTestScripts[benchMode].testName, 2 -left, height - 2 + bottom);
benchMode ++;
if (benchMode == gMaxModes) {
rsSendToClientBlocking(RS_MSG_RESULTS_READY, gResultBuffer, gMaxModes*sizeof(float));
int testCount = rsAllocationGetDimX(rsGetAllocation(gTestScripts));
if (benchMode == testCount) {
rsSendToClientBlocking(RS_MSG_RESULTS_READY, gResultBuffer, testCount*sizeof(float));
benchMode = 0;
runningLoops++;
if ((gMaxLoops > 0) && (runningLoops > gMaxLoops) && !sendMsgFlag) {
@@ -844,14 +215,11 @@ static void benchmark() {
sendMsgFlag = true;
}
}
}
static void debug() {
gDt = rsGetDt();
rsgFinish();
runTest(benchMode);
runSubTest(benchMode);
}
int root(void) {
@@ -859,6 +227,14 @@ int root(void) {
gRenderSurfaceH = rsgGetHeight();
rsgClearColor(0.2f, 0.2f, 0.2f, 1.0f);
rsgClearDepth(1.0f);
if (!gLoadComplete) {
rsgFontColor(0.9f, 0.9f, 0.95f, 1.0f);
rsgBindFont(gFontSerif);
rsgDrawText("Loading", 50, 50);
return 0;
}
if(!checkInit()) {
return 1;
}

View File

@@ -20,9 +20,5 @@ typedef struct TestData_s {
int renderSurfaceW;
int renderSurfaceH;
float dt;
int user;
int user1;
int user2;
int user3;
} TestData;

View File

@@ -22,6 +22,11 @@
rs_font gFontSans;
rs_font gFontSerif;
typedef struct TextTestData_s {
int fillNum;
} TextTestData;
TextTestData *gData;
void init() {
}
@@ -78,5 +83,8 @@ void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32
TestData *testData = (TestData*)usrData;
gRenderSurfaceW = testData->renderSurfaceW;
gRenderSurfaceH = testData->renderSurfaceH;
displayFontSamples(testData->user);
gData = (TextTestData*)v_in;
displayFontSamples(gData->fillNum);
}

View File

@@ -47,6 +47,13 @@ rs_program_vertex gProgVertexPixelLight;
rs_program_vertex gProgVertexPixelLightMove;
rs_program_fragment gProgFragmentPixelLight;
typedef struct TorusTestData_s {
int testId;
int user1;
int user2;
} TorusTestData;
TorusTestData *gData;
static float gDt = 0.0f;
static int gRenderSurfaceW;
@@ -269,15 +276,20 @@ void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32
gRenderSurfaceH = testData->renderSurfaceH;
gDt = testData->dt;
switch(testData->user) {
gData = (TorusTestData*)v_in;
switch(gData->testId) {
case 0:
displaySimpleGeoSamples(testData->user1 == 1 ? true : false, testData->user2);
displaySimpleGeoSamples(gData->user1 == 1 ? true : false, gData->user2);
break;
case 1:
displayCustomShaderSamples(testData->user1);
displayCustomShaderSamples(gData->user1);
break;
case 2:
displayPixelLightSamples(testData->user1, testData->user2 == 1 ? true : false);
displayPixelLightSamples(gData->user1, gData->user2 == 1 ? true : false);
break;
default:
rsDebug("Wrong test number", gData->testId);
break;
}
}

View File

@@ -0,0 +1,444 @@
// Copyright (C) 2011 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma rs java_package_name(com.android.perftest)
#include "rs_graphics.rsh"
#include "shader_def.rsh"
#include "subtest_def.rsh"
// Parameters for galaxy live wallpaper
rs_allocation gTSpace;
rs_allocation gTLight1;
rs_allocation gTFlares;
rs_mesh gParticlesMesh;
rs_program_fragment gPFBackground;
rs_program_fragment gPFStars;
rs_program_vertex gPVStars;
rs_program_vertex gPVBkProj;
rs_program_store gPSLights;
float gXOffset = 0.5f;
#define ELLIPSE_RATIO 0.892f
#define PI 3.1415f
#define TWO_PI 6.283f
#define ELLIPSE_TWIST 0.023333333f
static float angle = 50.f;
static int gOldWidth;
static int gOldHeight;
static int gWidth;
static int gHeight;
static float gSpeed[12000];
static int gGalaxyRadius = 300;
static rs_allocation gParticlesBuffer;
typedef struct __attribute__((packed, aligned(4))) Particle {
uchar4 color;
float3 position;
} Particle_t;
Particle_t *Particles;
typedef struct VpConsts {
rs_matrix4x4 Proj;
rs_matrix4x4 MVP;
} VpConsts_t;
VpConsts_t *vpConstants;
// End of parameters for galaxy live wallpaper
rs_program_vertex gProgVertex;
rs_program_fragment gProgFragmentColor;
rs_program_fragment gProgFragmentTexture;
rs_program_store gProgStoreBlendAlpha;
rs_allocation gTexOpaque;
rs_allocation gTexTorus;
rs_allocation gTexGlobe;
typedef struct ListAllocs_s {
rs_allocation item;
} ListAllocs;
ListAllocs *gTexList100;
ListAllocs *gSampleTextList100;
ListAllocs *gListViewText;
rs_mesh gSingleMesh;
rs_font gFontSans;
rs_sampler gLinearClamp;
typedef struct UiTestData_s {
int testId;
int user1;
int user2;
int user3;
} UiTestData;
UiTestData *gData;
static float gDt = 0;
void init() {
}
static int gRenderSurfaceW;
static int gRenderSurfaceH;
static void bindProgramVertexOrtho() {
// Default vertex shader
rsgBindProgramVertex(gProgVertex);
// Setup the projection matrix
rs_matrix4x4 proj;
rsMatrixLoadOrtho(&proj, 0, gRenderSurfaceW, gRenderSurfaceH, 0, -500, 500);
rsgProgramVertexLoadProjectionMatrix(&proj);
}
/**
* Methods to draw the galaxy live wall paper
*/
static float mapf(float minStart, float minStop, float maxStart, float maxStop, float value) {
return maxStart + (maxStart - maxStop) * ((value - minStart) / (minStop - minStart));
}
/**
* Helper function to generate the stars.
*/
static float randomGauss() {
float x1;
float x2;
float w = 2.f;
while (w >= 1.0f) {
x1 = rsRand(2.0f) - 1.0f;
x2 = rsRand(2.0f) - 1.0f;
w = x1 * x1 + x2 * x2;
}
w = sqrt(-2.0f * log(w) / w);
return x1 * w;
}
/**
* Generates the properties for a given star.
*/
static void createParticle(Particle_t *part, int idx, float scale) {
float d = fabs(randomGauss()) * gGalaxyRadius * 0.5f + rsRand(64.0f);
float id = d / gGalaxyRadius;
float z = randomGauss() * 0.4f * (1.0f - id);
float p = -d * ELLIPSE_TWIST;
if (d < gGalaxyRadius * 0.33f) {
part->color.x = (uchar) (220 + id * 35);
part->color.y = 220;
part->color.z = 220;
} else {
part->color.x = 180;
part->color.y = 180;
part->color.z = (uchar) clamp(140.f + id * 115.f, 140.f, 255.f);
}
// Stash point size * 10 in Alpha
part->color.w = (uchar) (rsRand(1.2f, 2.1f) * 60);
if (d > gGalaxyRadius * 0.15f) {
z *= 0.6f * (1.0f - id);
} else {
z *= 0.72f;
}
// Map to the projection coordinates (viewport.x = -1.0 -> 1.0)
d = mapf(-4.0f, gGalaxyRadius + 4.0f, 0.0f, scale, d);
part->position.x = rsRand(TWO_PI);
part->position.y = d;
gSpeed[idx] = rsRand(0.0015f, 0.0025f) * (0.5f + (scale / d)) * 0.8f;
part->position.z = z / 5.0f;
}
/**
* Initialize all the starts, called from Java
*/
void initParticles() {
Particle_t *part = Particles;
float scale = gGalaxyRadius / (gWidth * 0.5f);
int count = rsAllocationGetDimX(gParticlesBuffer);
for (int i = 0; i < count; i ++) {
createParticle(part, i, scale);
part++;
}
}
static void drawSpace() {
rsgBindProgramFragment(gPFBackground);
rsgBindTexture(gPFBackground, 0, gTSpace);
rsgDrawQuadTexCoords(
0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
gWidth, 0.0f, 0.0f, 2.0f, 1.0f,
gWidth, gHeight, 0.0f, 2.0f, 0.0f,
0.0f, gHeight, 0.0f, 0.0f, 0.0f);
}
static void drawLights() {
rsgBindProgramVertex(gPVBkProj);
rsgBindProgramFragment(gPFBackground);
rsgBindTexture(gPFBackground, 0, gTLight1);
float scale = 512.0f / gWidth;
float x = -scale - scale * 0.05f;
float y = -scale;
scale *= 2.0f;
rsgDrawQuad(x, y, 0.0f,
x + scale * 1.1f, y, 0.0f,
x + scale * 1.1f, y + scale, 0.0f,
x, y + scale, 0.0f);
}
static void drawParticles(float offset) {
float a = offset * angle;
float absoluteAngle = fabs(a);
rs_matrix4x4 matrix;
rsMatrixLoadTranslate(&matrix, 0.0f, 0.0f, 10.0f - 6.0f * absoluteAngle / 50.0f);
if (gHeight > gWidth) {
rsMatrixScale(&matrix, 6.6f, 6.0f, 1.0f);
} else {
rsMatrixScale(&matrix, 12.6f, 12.0f, 1.0f);
}
rsMatrixRotate(&matrix, absoluteAngle, 1.0f, 0.0f, 0.0f);
rsMatrixRotate(&matrix, a, 0.0f, 0.4f, 0.1f);
rsMatrixLoad(&vpConstants->MVP, &vpConstants->Proj);
rsMatrixMultiply(&vpConstants->MVP, &matrix);
rsgAllocationSyncAll(rsGetAllocation(vpConstants));
rsgBindProgramVertex(gPVStars);
rsgBindProgramFragment(gPFStars);
rsgBindProgramStore(gPSLights);
rsgBindTexture(gPFStars, 0, gTFlares);
Particle_t *vtx = Particles;
int count = rsAllocationGetDimX(gParticlesBuffer);
for (int i = 0; i < count; i++) {
vtx->position.x = vtx->position.x + gSpeed[i];
vtx++;
}
rsgDrawMesh(gParticlesMesh);
}
/* end of methods for drawing galaxy */
// Display sample images in a mesh with different texture
static void displayIcons(int meshMode) {
bindProgramVertexOrtho();
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
rsgBindTexture(gProgFragmentTexture, 0, gTexTorus);
rsgDrawQuadTexCoords(
0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, gRenderSurfaceH, 0.0f, 0.0f, 1.0f,
gRenderSurfaceW, gRenderSurfaceH, 0.0f, 1.0f, 1.0f,
gRenderSurfaceW, 0.0f, 0.0f, 1.0f, 0.0f);
int meshCount = (int)pow(10.0f, (float)(meshMode + 1));
float wSize = gRenderSurfaceW/(float)meshCount;
float hSize = gRenderSurfaceH/(float)meshCount;
rs_matrix4x4 matrix;
rsMatrixLoadScale(&matrix, wSize, hSize, 1.0);
float yPos = 0;
float yPad = hSize / 2;
float xPad = wSize / 2;
for (int y = 0; y < meshCount; y++) {
yPos = y * hSize + yPad;
float xPos = 0;
for (int x = 0; x < meshCount; x++) {
xPos = x * wSize + xPad;
rs_matrix4x4 transMatrix;
rsMatrixLoadTranslate(&transMatrix, xPos, yPos, 0);
rsMatrixMultiply(&transMatrix, &matrix);
rsgProgramVertexLoadModelMatrix(&transMatrix);
int i = (x + y * meshCount) % 100;
rsgBindTexture(gProgFragmentTexture, 0, gTexList100[i].item);
rsgDrawMesh(gSingleMesh);
}
}
}
// Draw meshes in a single page with top left corner coordinates (xStart, yStart)
static void drawMeshInPage(float xStart, float yStart, int wResolution, int hResolution) {
// Draw wResolution * hResolution meshes in one page
float wMargin = 100.0f;
float hMargin = 100.0f;
float xPad = 50.0f;
float yPad = 20.0f;
float size = 100.0f; // size of images
// font info
rs_font font = gFontSans;
rsgBindFont(font);
rsgFontColor(1.0f, 1.0f, 1.0f, 1.0f);
// Measure text size
int left = 0, right = 0, top = 0, bottom = 0;
rsgMeasureText(gSampleTextList100[0].item, &left, &right, &top, &bottom);
float textHeight = (float)(top - bottom);
float textWidth = (float)(right - left);
rs_matrix4x4 matrix;
rsMatrixLoadScale(&matrix, size, size, 1.0);
for (int y = 0; y < hResolution; y++) {
float yPos = yStart + hMargin + y * size + y * yPad;
for (int x = 0; x < wResolution; x++) {
float xPos = xStart + wMargin + x * size + x * xPad;
rs_matrix4x4 transMatrix;
rsMatrixLoadTranslate(&transMatrix, xPos + size/2, yPos + size/2, 0);
rsMatrixMultiply(&transMatrix, &matrix); // scale the mesh
rsgProgramVertexLoadModelMatrix(&transMatrix);
int i = (y * wResolution + x) % 100;
rsgBindTexture(gProgFragmentTexture, 0, gTexList100[i].item);
rsgDrawMesh(gSingleMesh);
rsgDrawText(gSampleTextList100[i].item, xPos, yPos + size + yPad/2 + textHeight);
}
}
}
// Display both images and text as shown in launcher and homepage
// meshMode will decide how many pages we draw
// meshMode = 0: draw 3 pages of meshes
// meshMode = 1: draw 5 pages of meshes
static void displayImageWithText(int wResolution, int hResolution, int meshMode) {
bindProgramVertexOrtho();
// Fragment shader with texture
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
drawMeshInPage(0, 0, wResolution, hResolution);
drawMeshInPage(-1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
if (meshMode == 1) {
// draw another two pages of meshes
drawMeshInPage(-2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
}
}
// Display a list of text as the list view
static void displayListView() {
// set text color
rsgFontColor(0.9f, 0.9f, 0.9f, 1.0f);
rsgBindFont(gFontSans);
// get the size of the list
rs_allocation textAlloc;
textAlloc = rsGetAllocation(gListViewText);
int allocSize = rsAllocationGetDimX(textAlloc);
int listItemHeight = 80;
int yOffset = listItemHeight;
// set the color for the list divider
rsgBindProgramFragment(gProgFragmentColor);
rsgProgramFragmentConstantColor(gProgFragmentColor, 1.0, 1.0, 1.0, 1);
// draw the list with divider
for (int i = 0; i < allocSize; i++) {
if (yOffset - listItemHeight > gRenderSurfaceH) {
break;
}
rsgDrawRect(0, yOffset - 1, gRenderSurfaceW, yOffset, 0);
rsgDrawText(gListViewText[i].item, 20, yOffset - 10);
yOffset += listItemHeight;
}
}
static void drawGalaxy() {
rsgClearColor(0.f, 0.f, 0.f, 1.f);
gParticlesBuffer = rsGetAllocation(Particles);
rsgBindProgramFragment(gPFBackground);
gWidth = rsgGetWidth();
gHeight = rsgGetHeight();
if ((gWidth != gOldWidth) || (gHeight != gOldHeight)) {
initParticles();
gOldWidth = gWidth;
gOldHeight = gHeight;
}
float offset = mix(-1.0f, 1.0f, gXOffset);
drawSpace();
drawParticles(offset);
drawLights();
}
// Display images and text with live wallpaper in the background
static void displayLiveWallPaper(int wResolution, int hResolution) {
bindProgramVertexOrtho();
drawGalaxy();
rsgBindProgramVertex(gProgVertex);
rsgBindProgramStore(gProgStoreBlendAlpha);
rsgBindProgramFragment(gProgFragmentTexture);
rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
drawMeshInPage(0, 0, wResolution, hResolution);
drawMeshInPage(-1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(1.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(-2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
drawMeshInPage(2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
}
void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32_t y) {
TestData *testData = (TestData*)usrData;
gRenderSurfaceW = testData->renderSurfaceW;
gRenderSurfaceH = testData->renderSurfaceH;
gDt = testData->dt;
gData = (UiTestData*)v_in;
switch(gData->testId) {
case 0:
displayIcons(gData->user1);
break;
case 1:
displayImageWithText(gData->user1, gData->user2, gData->user3);
break;
case 2:
displayListView();
break;
case 3:
displayLiveWallPaper(gData->user1, gData->user2);
break;
default:
rsDebug("Wrong test number", 0);
break;
}
}