Merge "InputDevice filtering for jumpy screens. Updated ScaleGestureDetector for framework deprecations."

This commit is contained in:
Adam Powell
2010-03-03 17:22:15 -08:00
committed by Android (Google) Code Review
4 changed files with 232 additions and 44 deletions

View File

@@ -154,9 +154,8 @@ public class ScaleGestureDetector {
boolean handled = true;
if (!mGestureInProgress) {
if ((action == MotionEvent.ACTION_POINTER_1_DOWN ||
action == MotionEvent.ACTION_POINTER_2_DOWN) &&
event.getPointerCount() >= 2) {
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_POINTER_DOWN: {
// We have a new multi-finger gesture
// as orientation can change, query the metrics in touch down
@@ -189,7 +188,7 @@ public class ScaleGestureDetector {
boolean p1sloppy = x1 < edgeSlop || y1 < edgeSlop
|| x1 > rightSlop || y1 > bottomSlop;
if(p0sloppy && p1sloppy) {
if (p0sloppy && p1sloppy) {
mFocusX = -1;
mFocusY = -1;
mSloppyGesture = true;
@@ -204,54 +203,61 @@ public class ScaleGestureDetector {
} else {
mGestureInProgress = mListener.onScaleBegin(this);
}
} else if (action == MotionEvent.ACTION_MOVE && mSloppyGesture) {
// Initiate sloppy gestures if we've moved outside of the slop area.
final float edgeSlop = mEdgeSlop;
final float rightSlop = mRightSlopEdge;
final float bottomSlop = mBottomSlopEdge;
final float x0 = event.getRawX();
final float y0 = event.getRawY();
final float x1 = getRawX(event, 1);
final float y1 = getRawY(event, 1);
}
break;
case MotionEvent.ACTION_MOVE:
if (mSloppyGesture) {
// Initiate sloppy gestures if we've moved outside of the slop area.
final float edgeSlop = mEdgeSlop;
final float rightSlop = mRightSlopEdge;
final float bottomSlop = mBottomSlopEdge;
final float x0 = event.getRawX();
final float y0 = event.getRawY();
final float x1 = getRawX(event, 1);
final float y1 = getRawY(event, 1);
boolean p0sloppy = x0 < edgeSlop || y0 < edgeSlop
|| x0 > rightSlop || y0 > bottomSlop;
boolean p1sloppy = x1 < edgeSlop || y1 < edgeSlop
|| x1 > rightSlop || y1 > bottomSlop;
boolean p0sloppy = x0 < edgeSlop || y0 < edgeSlop
|| x0 > rightSlop || y0 > bottomSlop;
boolean p1sloppy = x1 < edgeSlop || y1 < edgeSlop
|| x1 > rightSlop || y1 > bottomSlop;
if(p0sloppy && p1sloppy) {
mFocusX = -1;
mFocusY = -1;
} else if (p0sloppy) {
mFocusX = event.getX(1);
mFocusY = event.getY(1);
} else if (p1sloppy) {
mFocusX = event.getX(0);
mFocusY = event.getY(0);
} else {
mSloppyGesture = false;
mGestureInProgress = mListener.onScaleBegin(this);
if(p0sloppy && p1sloppy) {
mFocusX = -1;
mFocusY = -1;
} else if (p0sloppy) {
mFocusX = event.getX(1);
mFocusY = event.getY(1);
} else if (p1sloppy) {
mFocusX = event.getX(0);
mFocusY = event.getY(0);
} else {
mSloppyGesture = false;
mGestureInProgress = mListener.onScaleBegin(this);
}
}
} else if ((action == MotionEvent.ACTION_POINTER_1_UP
|| action == MotionEvent.ACTION_POINTER_2_UP)
&& mSloppyGesture) {
// Set focus point to the remaining finger
int id = (((action & MotionEvent.ACTION_POINTER_ID_MASK)
>> MotionEvent.ACTION_POINTER_ID_SHIFT) == 0) ? 1 : 0;
mFocusX = event.getX(id);
mFocusY = event.getY(id);
break;
case MotionEvent.ACTION_POINTER_UP:
if (mSloppyGesture) {
// Set focus point to the remaining finger
int id = (((action & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT) == 0) ? 1 : 0;
mFocusX = event.getX(id);
mFocusY = event.getY(id);
}
break;
}
} else {
// Transform gesture in progress - attempt to handle it
switch (action) {
case MotionEvent.ACTION_POINTER_1_UP:
case MotionEvent.ACTION_POINTER_2_UP:
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_POINTER_UP:
// Gesture ended
setContext(event);
// Set focus point to the remaining finger
int id = (((action & MotionEvent.ACTION_POINTER_ID_MASK)
>> MotionEvent.ACTION_POINTER_ID_SHIFT) == 0) ? 1 : 0;
int id = (((action & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT) == 0) ? 1 : 0;
mFocusX = event.getX(id);
mFocusY = event.getY(id);

View File

@@ -267,6 +267,11 @@
it will be removed when the lower-level touch driver generates better
data. -->
<bool name="config_filterTouchEvents">false</bool>
<!-- Enables special filtering code in the framework for raw touch events
from the touch driver. This code exists for one particular device,
and should not be enabled for any others. -->
<bool name="config_filterJumpyTouchEvents">false</bool>
<!-- Component name of the default wallpaper. This will be ImageWallpaper if not
specified -->

View File

@@ -34,6 +34,16 @@ public class InputDevice {
/** Maximum number of pointers we will track and report. */
static final int MAX_POINTERS = 10;
/**
* Slop distance for jumpy pointer detection.
* This is in touchscreen coordinates, not pixels or dips.
*/
private static final int JUMPY_EPSILON = 30;
/** Number of jumpy points to drop for touchscreens that need it. */
private static final int JUMPY_TRANSITION_DROPS = 3;
private static final int JUMPY_DROP_LIMIT = 3;
final int id;
final int classes;
final String name;
@@ -84,6 +94,9 @@ public class InputDevice {
// Used to determine whether we dropped bad data, to avoid doing
// it repeatedly.
final boolean[] mDroppedBadPoint = new boolean[MAX_POINTERS];
// Used to count the number of jumpy points dropped.
private int mJumpyPointsDropped = 0;
// Used to perform averaging of reported coordinates, to smooth
// the data and filter out transients during a release.
@@ -232,6 +245,158 @@ public class InputDevice {
}
}
void dropJumpyPoint(InputDevice dev) {
final int nextNumPointers = mNextNumPointers;
final int lastNumPointers = mLastNumPointers;
final int[] nextData = mNextData;
final int[] lastData = mLastData;
if (nextNumPointers != mLastNumPointers) {
if (DEBUG_HACKS) {
Slog.d("InputDevice", "Different pointer count " + lastNumPointers +
" -> " + nextNumPointers);
for (int i = 0; i < nextNumPointers; i++) {
int ioff = i * MotionEvent.NUM_SAMPLE_DATA;
Slog.d("InputDevice", "Pointer " + i + " (" +
mNextData[ioff + MotionEvent.SAMPLE_X] + ", " +
mNextData[ioff + MotionEvent.SAMPLE_Y] + ")");
}
}
// Just drop the first few events going from 1 to 2 pointers.
// They're bad often enough that they're not worth considering.
if (lastNumPointers == 1 && nextNumPointers == 2
&& mJumpyPointsDropped < JUMPY_TRANSITION_DROPS) {
mNextNumPointers = 1;
mJumpyPointsDropped++;
} else if (lastNumPointers == 2 && nextNumPointers == 1
&& mJumpyPointsDropped < JUMPY_TRANSITION_DROPS) {
// The event when we go from 2 -> 1 tends to be messed up too
System.arraycopy(lastData, 0, nextData, 0,
lastNumPointers * MotionEvent.NUM_SAMPLE_DATA);
mNextNumPointers = lastNumPointers;
mJumpyPointsDropped++;
if (DEBUG_HACKS) {
for (int i = 0; i < mNextNumPointers; i++) {
int ioff = i * MotionEvent.NUM_SAMPLE_DATA;
Slog.d("InputDevice", "Pointer " + i + " replaced (" +
mNextData[ioff + MotionEvent.SAMPLE_X] + ", " +
mNextData[ioff + MotionEvent.SAMPLE_Y] + ")");
}
}
} else {
mJumpyPointsDropped = 0;
if (DEBUG_HACKS) {
Slog.d("InputDevice", "Transition - drop limit reset");
}
}
return;
}
// A 'jumpy' point is one where the coordinate value for one axis
// has jumped to the other pointer's location. No need to do anything
// else if we only have one pointer.
if (nextNumPointers < 2) {
return;
}
int badPointerIndex = -1;
int badPointerReplaceXWith = 0;
int badPointerReplaceYWith = 0;
int badPointerDistance = Integer.MIN_VALUE;
for (int i = nextNumPointers - 1; i >= 0; i--) {
boolean dropx = false;
boolean dropy = false;
// Limit how many times a jumpy point can get dropped.
if (mJumpyPointsDropped < JUMPY_DROP_LIMIT) {
final int ioff = i * MotionEvent.NUM_SAMPLE_DATA;
final int x = nextData[ioff + MotionEvent.SAMPLE_X];
final int y = nextData[ioff + MotionEvent.SAMPLE_Y];
if (DEBUG_HACKS) {
Slog.d("InputDevice", "Point " + i + " (" + x + ", " + y + ")");
}
// Check if a touch point is too close to another's coordinates
for (int j = 0; j < nextNumPointers && !dropx && !dropy; j++) {
if (j == i) {
continue;
}
final int joff = j * MotionEvent.NUM_SAMPLE_DATA;
final int xOther = nextData[joff + MotionEvent.SAMPLE_X];
final int yOther = nextData[joff + MotionEvent.SAMPLE_Y];
dropx = Math.abs(x - xOther) <= JUMPY_EPSILON;
dropy = Math.abs(y - yOther) <= JUMPY_EPSILON;
}
if (dropx) {
int xreplace = lastData[MotionEvent.SAMPLE_X];
int yreplace = lastData[MotionEvent.SAMPLE_Y];
int distance = Math.abs(yreplace - y);
for (int j = 1; j < lastNumPointers; j++) {
final int joff = j * MotionEvent.NUM_SAMPLE_DATA;
int lasty = lastData[joff + MotionEvent.SAMPLE_Y];
int currDist = Math.abs(lasty - y);
if (currDist < distance) {
xreplace = lastData[joff + MotionEvent.SAMPLE_X];
yreplace = lasty;
distance = currDist;
}
}
int badXDelta = Math.abs(xreplace - x);
if (badXDelta > badPointerDistance) {
badPointerDistance = badXDelta;
badPointerIndex = i;
badPointerReplaceXWith = xreplace;
badPointerReplaceYWith = yreplace;
}
} else if (dropy) {
int xreplace = lastData[MotionEvent.SAMPLE_X];
int yreplace = lastData[MotionEvent.SAMPLE_Y];
int distance = Math.abs(xreplace - x);
for (int j = 1; j < lastNumPointers; j++) {
final int joff = j * MotionEvent.NUM_SAMPLE_DATA;
int lastx = lastData[joff + MotionEvent.SAMPLE_X];
int currDist = Math.abs(lastx - x);
if (currDist < distance) {
xreplace = lastx;
yreplace = lastData[joff + MotionEvent.SAMPLE_Y];
distance = currDist;
}
}
int badYDelta = Math.abs(yreplace - y);
if (badYDelta > badPointerDistance) {
badPointerDistance = badYDelta;
badPointerIndex = i;
badPointerReplaceXWith = xreplace;
badPointerReplaceYWith = yreplace;
}
}
}
}
if (badPointerIndex >= 0) {
if (DEBUG_HACKS) {
Slog.d("InputDevice", "Replacing bad pointer " + badPointerIndex +
" with (" + badPointerReplaceXWith + ", " + badPointerReplaceYWith +
")");
}
final int offset = badPointerIndex * MotionEvent.NUM_SAMPLE_DATA;
nextData[offset + MotionEvent.SAMPLE_X] = badPointerReplaceXWith;
nextData[offset + MotionEvent.SAMPLE_Y] = badPointerReplaceYWith;
mJumpyPointsDropped++;
} else {
mJumpyPointsDropped = 0;
}
}
/**
* Special hack for devices that have bad screen data: aggregate and
* compute averages of the coordinate data, to reduce the amount of

View File

@@ -18,6 +18,7 @@ package com.android.server;
import android.content.Context;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.os.Environment;
import android.os.LatencyTimer;
import android.os.PowerManager;
@@ -60,6 +61,12 @@ public abstract class KeyInputQueue {
*/
static boolean BAD_TOUCH_HACK = false;
/**
* Turn on some hacks to improve touch interaction with another device
* where touch coordinate data can get corrupted.
*/
static boolean JUMPY_TOUCH_HACK = false;
private static final String EXCLUDED_DEVICES_PATH = "etc/excluded-input-devices.xml";
final SparseArray<InputDevice> mDevices = new SparseArray<InputDevice>();
@@ -284,8 +291,10 @@ public abstract class KeyInputQueue {
lt = new LatencyTimer(100, 1000);
}
BAD_TOUCH_HACK = context.getResources().getBoolean(
com.android.internal.R.bool.config_filterTouchEvents);
Resources r = context.getResources();
BAD_TOUCH_HACK = r.getBoolean(com.android.internal.R.bool.config_filterTouchEvents);
JUMPY_TOUCH_HACK = r.getBoolean(com.android.internal.R.bool.config_filterJumpyTouchEvents);
mHapticFeedbackCallback = hapticFeedbackCallback;
@@ -758,6 +767,9 @@ public abstract class KeyInputQueue {
if (BAD_TOUCH_HACK) {
ms.dropBadPoint(di);
}
if (JUMPY_TOUCH_HACK) {
ms.dropJumpyPoint(di);
}
boolean doMotion = !monitorVirtualKey(di,
ev, curTime, curTimeNano);