Fix concurrent modification crash in onAlarm
Change-Id: Idfd094f3c9ea59356440d6851ccd5abda36ca6ba Fixes: 35640585 Test: manual; after boot, opened the power menu to force system_server to spin up a ThreadedRenderer instance (and thus register itself as a callback on GraphicsStatsService). Then manually set the date forward by a day to trigger onAlarm and verified the system didn't reboot/crash. A systrace capture verified that the alarm fired and package:android (system_server) had a log rotation event.
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@@ -137,16 +137,21 @@ public class GraphicsStatsService extends IGraphicsStats.Stub {
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}
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private void onAlarm() {
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// We need to make a copy since some of the callbacks won't be proxy and thus
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// can result in a re-entrant acquisition of mLock that would result in a modification
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// of mActive during iteration.
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ActiveBuffer[] activeCopy;
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synchronized (mLock) {
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mRotateIsScheduled = false;
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scheduleRotateLocked();
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for (ActiveBuffer active : mActive) {
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try {
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active.mCallback.onRotateGraphicsStatsBuffer();
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} catch (RemoteException e) {
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Log.w(TAG, String.format("Failed to notify '%s' (pid=%d) to rotate buffers",
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active.mInfo.packageName, active.mPid), e);
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}
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activeCopy = mActive.toArray(new ActiveBuffer[0]);
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}
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for (ActiveBuffer active : activeCopy) {
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try {
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active.mCallback.onRotateGraphicsStatsBuffer();
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} catch (RemoteException e) {
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Log.w(TAG, String.format("Failed to notify '%s' (pid=%d) to rotate buffers",
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active.mInfo.packageName, active.mPid), e);
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}
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}
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// Give a few seconds for everyone to rotate before doing the cleanup
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