Remove ZigZagClassifer from lock-icon longpress falsing algo
If the touch leaves the lock icon area, we already drop the touch. Therefore, we don't also need to also take into consideration the ZigZagClassifier for the lock icon. Also, only play the longpress vibration if we will be bringing up the bouncer. If the FalsingManager think we're falsing, there's no reason to play the longpress vibration. Test: manually longpress lock icon on device with udfps capability (after lockdown or reboot) and observe longpress consistently brings up the bouncer Fixes: 197271526 Change-Id: Ic9fa82a549599e48d281b4db69c04627803c6c5a
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@@ -501,8 +501,10 @@ public class LockIconViewController extends ViewController<LockIconView> impleme
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if (!wasClickableOnDownEvent()) {
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return;
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}
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mDetectedLongPress = true;
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if (mVibrator != null) {
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if (onAffordanceClick() && mVibrator != null) {
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// only vibrate if the click went through and wasn't intercepted by falsing
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mVibrator.vibrate(
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Process.myUid(),
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getContext().getOpPackageName(),
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@@ -510,8 +512,6 @@ public class LockIconViewController extends ViewController<LockIconView> impleme
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"lockIcon-onLongPress",
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VIBRATION_SONIFICATION_ATTRIBUTES);
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}
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mDetectedLongPress = true;
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onAffordanceClick();
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}
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public boolean onSingleTapUp(MotionEvent e) {
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@@ -535,9 +535,14 @@ public class LockIconViewController extends ViewController<LockIconView> impleme
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return mDownDetected;
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}
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private void onAffordanceClick() {
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/**
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* Whether we tried to launch the affordance.
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*
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* If falsing intercepts the click, returns false.
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*/
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private boolean onAffordanceClick() {
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if (mFalsingManager.isFalseTouch(LOCK_ICON)) {
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return;
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return false;
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}
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// pre-emptively set to true to hide view
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@@ -547,6 +552,7 @@ public class LockIconViewController extends ViewController<LockIconView> impleme
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}
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updateVisibility();
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mKeyguardViewController.showBouncer(/* scrim */ true);
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return true;
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}
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});
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@@ -21,6 +21,7 @@ import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHT
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import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHTLINE_FALSING_ZIGZAG_Y_PRIMARY_DEVIANCE;
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import static com.android.internal.config.sysui.SystemUiDeviceConfigFlags.BRIGHTLINE_FALSING_ZIGZAG_Y_SECONDARY_DEVIANCE;
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import static com.android.systemui.classifier.Classifier.BRIGHTNESS_SLIDER;
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import static com.android.systemui.classifier.Classifier.LOCK_ICON;
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import static com.android.systemui.classifier.Classifier.SHADE_DRAG;
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import android.graphics.Point;
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@@ -89,7 +90,9 @@ class ZigZagClassifier extends FalsingClassifier {
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Result calculateFalsingResult(
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@Classifier.InteractionType int interactionType,
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double historyBelief, double historyConfidence) {
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if (interactionType == BRIGHTNESS_SLIDER || interactionType == SHADE_DRAG) {
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if (interactionType == BRIGHTNESS_SLIDER
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|| interactionType == SHADE_DRAG
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|| interactionType == LOCK_ICON) {
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return Result.passed(0);
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}
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