Merge "Tweak dark area thresholds." into sc-dev
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@@ -101,7 +101,7 @@ public final class WallpaperColors implements Parcelable {
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// We also check if the image has dark pixels in it,
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// to avoid bright images with some dark spots.
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private static final float DARK_PIXEL_CONTRAST = 5.5f;
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private static final float MAX_DARK_AREA = 0.025f;
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private static final float MAX_DARK_AREA = 0.05f;
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private final List<Color> mMainColors;
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private final Map<Integer, Integer> mAllColors;
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