am ac3dfb38: Merge "WindowManager.LayoutParams docs cleanup." into jb-mr2-dev

* commit 'ac3dfb38802dc42053a9ac0cbcafd0304b7b01d8':
  WindowManager.LayoutParams docs cleanup.
This commit is contained in:
John Spurlock
2013-03-14 13:11:31 +00:00
committed by Android Git Automerger

View File

@@ -272,7 +272,7 @@ public interface WindowManager extends ViewManager {
public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;
/**
* Window type: window for showing media (e.g. video). These windows
* Window type: window for showing media (such as video). These windows
* are displayed behind their attached window.
*/
public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1;
@@ -584,14 +584,14 @@ public interface WindowManager extends ViewManager {
/** Window flag: this window can never receive touch events. */
public static final int FLAG_NOT_TOUCHABLE = 0x00000010;
/** Window flag: Even when this window is focusable (its
* {@link #FLAG_NOT_FOCUSABLE is not set), allow any pointer events
/** Window flag: even when this window is focusable (its
* {@link #FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
* outside of the window to be sent to the windows behind it. Otherwise
* it will consume all pointer events itself, regardless of whether they
* are inside of the window. */
public static final int FLAG_NOT_TOUCH_MODAL = 0x00000020;
/** Window flag: When set, if the device is asleep when the touch
/** Window flag: when set, if the device is asleep when the touch
* screen is pressed, you will receive this first touch event. Usually
* the first touch event is consumed by the system since the user can
* not see what they are pressing on.
@@ -603,7 +603,7 @@ public interface WindowManager extends ViewManager {
public static final int FLAG_KEEP_SCREEN_ON = 0x00000080;
/** Window flag: place the window within the entire screen, ignoring
* decorations around the border (a.k.a. the status bar). The
* decorations around the border (such as the status bar). The
* window must correctly position its contents to take the screen
* decoration into account. This flag is normally set for you
* by Window as described in {@link Window#setFlags}. */
@@ -613,7 +613,7 @@ public interface WindowManager extends ViewManager {
public static final int FLAG_LAYOUT_NO_LIMITS = 0x00000200;
/**
* Window flag: Hide all screen decorations (e.g. status bar) while
* Window flag: hide all screen decorations (such as the status bar) while
* this window is displayed. This allows the window to use the entire
* display space for itself -- the status bar will be hidden when
* an app window with this flag set is on the top layer.
@@ -631,8 +631,8 @@ public interface WindowManager extends ViewManager {
*/
public static final int FLAG_FULLSCREEN = 0x00000400;
/** Window flag: Override {@link #FLAG_FULLSCREEN and force the
* screen decorations (such as status bar) to be shown. */
/** Window flag: override {@link #FLAG_FULLSCREEN} and force the
* screen decorations (such as the status bar) to be shown. */
public static final int FLAG_FORCE_NOT_FULLSCREEN = 0x00000800;
/** Window flag: turn on dithering when compositing this window to
@@ -641,7 +641,7 @@ public interface WindowManager extends ViewManager {
@Deprecated
public static final int FLAG_DITHER = 0x00001000;
/** Window flag: Treat the content of the window as secure, preventing
/** Window flag: treat the content of the window as secure, preventing
* it from appearing in screenshots or from being viewed on non-secure
* displays.
*