Merge "WindowManager.LayoutParams docs cleanup." into jb-mr2-dev
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Android (Google) Code Review
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ac3dfb3880
@@ -272,7 +272,7 @@ public interface WindowManager extends ViewManager {
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public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;
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/**
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* Window type: window for showing media (e.g. video). These windows
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* Window type: window for showing media (such as video). These windows
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* are displayed behind their attached window.
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*/
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public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1;
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@@ -584,14 +584,14 @@ public interface WindowManager extends ViewManager {
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/** Window flag: this window can never receive touch events. */
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public static final int FLAG_NOT_TOUCHABLE = 0x00000010;
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/** Window flag: Even when this window is focusable (its
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* {@link #FLAG_NOT_FOCUSABLE is not set), allow any pointer events
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/** Window flag: even when this window is focusable (its
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* {@link #FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
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* outside of the window to be sent to the windows behind it. Otherwise
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* it will consume all pointer events itself, regardless of whether they
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* are inside of the window. */
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public static final int FLAG_NOT_TOUCH_MODAL = 0x00000020;
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/** Window flag: When set, if the device is asleep when the touch
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/** Window flag: when set, if the device is asleep when the touch
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* screen is pressed, you will receive this first touch event. Usually
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* the first touch event is consumed by the system since the user can
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* not see what they are pressing on.
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@@ -603,7 +603,7 @@ public interface WindowManager extends ViewManager {
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public static final int FLAG_KEEP_SCREEN_ON = 0x00000080;
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/** Window flag: place the window within the entire screen, ignoring
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* decorations around the border (a.k.a. the status bar). The
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* decorations around the border (such as the status bar). The
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* window must correctly position its contents to take the screen
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* decoration into account. This flag is normally set for you
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* by Window as described in {@link Window#setFlags}. */
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@@ -613,7 +613,7 @@ public interface WindowManager extends ViewManager {
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public static final int FLAG_LAYOUT_NO_LIMITS = 0x00000200;
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/**
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* Window flag: Hide all screen decorations (e.g. status bar) while
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* Window flag: hide all screen decorations (such as the status bar) while
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* this window is displayed. This allows the window to use the entire
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* display space for itself -- the status bar will be hidden when
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* an app window with this flag set is on the top layer.
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@@ -631,8 +631,8 @@ public interface WindowManager extends ViewManager {
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*/
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public static final int FLAG_FULLSCREEN = 0x00000400;
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/** Window flag: Override {@link #FLAG_FULLSCREEN and force the
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* screen decorations (such as status bar) to be shown. */
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/** Window flag: override {@link #FLAG_FULLSCREEN} and force the
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* screen decorations (such as the status bar) to be shown. */
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public static final int FLAG_FORCE_NOT_FULLSCREEN = 0x00000800;
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/** Window flag: turn on dithering when compositing this window to
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@@ -641,7 +641,7 @@ public interface WindowManager extends ViewManager {
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@Deprecated
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public static final int FLAG_DITHER = 0x00001000;
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/** Window flag: Treat the content of the window as secure, preventing
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/** Window flag: treat the content of the window as secure, preventing
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* it from appearing in screenshots or from being viewed on non-secure
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* displays.
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*
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