Fix renderOverdraw() test
I'm not sure why this test was modifies, but this restores the test to the original version, which passes. Test: Passes unit test BUG:34467659 Change-Id: I6699cf13d4b69301d57fa0cec9b24093e8263ba7
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@@ -170,9 +170,7 @@ RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderOverdraw) {
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ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
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// 1 Overdraw, should be blue blended onto white.
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renderNodes.push_back(whiteNode); //this is the "content" node
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renderNodes.push_back(whiteNode); //the "content" node above does not cause an overdraw, because
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//it clips the first "background" node
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renderNodes.push_back(whiteNode);
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pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
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ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffd0d0ff);
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