Fix build.
At least part of what is broken. Other stuff still seems to be. Change-Id: I367dc0377bd5b4e59d9d9b68f3506bf1d64aa591
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@@ -224,7 +224,7 @@ public:
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* corresponding overlay package.
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*/
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bool createIdmap(const char* targetApkPath, const char* overlayApkPath,
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uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize);
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uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize);
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private:
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struct asset_path
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@@ -1377,7 +1377,7 @@ public:
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~ResTable();
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status_t add(Asset* asset, const int32_t cookie, bool copyData,
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const void* idmap);
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const void* idmap = NULL);
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status_t add(const void *data, size_t size);
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status_t add(ResTable* src);
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@@ -1644,7 +1644,7 @@ public:
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status_t createIdmap(const ResTable& overlay,
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uint32_t targetCrc, uint32_t overlayCrc,
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const char* targetPath, const char* overlayPath,
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void** outData, uint32_t* outSize) const
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void** outData, size_t* outSize) const
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{
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(void)targetPath;
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(void)overlayPath;
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@@ -242,7 +242,7 @@ bool AssetManager::addAssetPath(const String8& path, int32_t* cookie)
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}
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bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
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uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize)
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uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
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{
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AutoMutex _l(mLock);
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const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
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@@ -257,7 +257,7 @@ bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApk
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ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
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return false;
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}
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tables[i].add(ass, (void*)1, false);
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tables[i].add(ass, 1, false);
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}
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return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
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