update renderscript to master_gl APIs

This commit is contained in:
Mathias Agopian
2009-06-22 18:01:09 -07:00
parent ab445152f9
commit 3142f4f40b
3 changed files with 2 additions and 4 deletions

View File

@@ -23,7 +23,6 @@
#include <utils/misc.h>
#include <utils/Log.h>
#include <ui/EGLNativeWindowSurface.h>
#include <ui/Surface.h>
#include <core/SkBitmap.h>

View File

@@ -18,6 +18,7 @@
#include "rsContext.h"
#include "rsThreadIO.h"
#include "utils/String8.h"
#include <ui/FramebufferNativeWindow.h>
using namespace android;
using namespace android::renderscript;
@@ -43,8 +44,7 @@ void Context::initEGL()
eglChooseConfig(mDisplay, s_configAttribs, &mConfig, 1, &mNumConfigs);
if (mWndSurface) {
mSurface = eglCreateWindowSurface(mDisplay, mConfig,
new EGLNativeWindowSurface(mWndSurface),
mSurface = eglCreateWindowSurface(mDisplay, mConfig, mWndSurface,
NULL);
} else {
mSurface = eglCreateWindowSurface(mDisplay, mConfig,

View File

@@ -18,7 +18,6 @@
#define ANDROID_RS_CONTEXT_H
#include <utils/Vector.h>
#include <ui/EGLNativeWindowSurface.h>
#include <ui/Surface.h>
#include "rsType.h"