Merge change 26679 into eclair
* changes: Create samples showing how to call OpenGL from JNI libraries.
This commit is contained in:
@@ -296,7 +296,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
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* a context will be created with no shared context and
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* with a null attribute list.
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*/
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public void setContextFactory(EGLContextFactory factory) {
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public void setEGLContextFactory(EGLContextFactory factory) {
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checkRenderThreadState();
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mEGLContextFactory = factory;
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}
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@@ -311,7 +311,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
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* If this method is not called, then by default
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* a window surface will be created with a null attribute list.
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*/
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public void setWindowSurfaceFactory(EGLWindowSurfaceFactory factory) {
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public void setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory factory) {
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checkRenderThreadState();
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mEGLWindowSurfaceFactory = factory;
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}
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@@ -291,6 +291,7 @@ int main(int argc, char** argv) {
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for (;;) {
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renderFrame();
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eglSwapBuffers(dpy, surface);
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checkEglError("eglSwapBuffers");
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}
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return 0;
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53
opengl/tests/gl2_jni/Android.mk
Normal file
53
opengl/tests/gl2_jni/Android.mk
Normal file
@@ -0,0 +1,53 @@
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#########################################################################
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# OpenGL ES JNI sample
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# This makefile builds both an activity and a shared library.
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#########################################################################
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ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
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TOP_LOCAL_PATH:= $(call my-dir)
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# Build activity
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE_TAGS := user
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LOCAL_SRC_FILES := $(call all-subdir-java-files)
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LOCAL_PACKAGE_NAME := GL2JNI
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LOCAL_JNI_SHARED_LIBRARIES := libgl2jni
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include $(BUILD_PACKAGE)
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#########################################################################
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# Build JNI Shared Library
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#########################################################################
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LOCAL_PATH:= $(LOCAL_PATH)/jni
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include $(CLEAR_VARS)
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# Optional tag would mean it doesn't get installed by default
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LOCAL_MODULE_TAGS := optional
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LOCAL_CFLAGS := -Werror
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LOCAL_SRC_FILES:= \
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gl_code.cpp
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LOCAL_SHARED_LIBRARIES := \
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libutils \
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libEGL \
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libGLESv2
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LOCAL_MODULE := libgl2jni
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LOCAL_ARM_MODE := arm
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LOCAL_PRELINK_MODULE := false
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include $(BUILD_SHARED_LIBRARY)
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endif # TARGET_SIMULATOR
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35
opengl/tests/gl2_jni/AndroidManifest.xml
Normal file
35
opengl/tests/gl2_jni/AndroidManifest.xml
Normal file
@@ -0,0 +1,35 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.android.gl2jni">
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<application
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android:label="@string/gl2jni_activity">
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<activity android:name="GL2JNIActivity"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:configChanges="orientation|keyboardHidden">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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165
opengl/tests/gl2_jni/jni/gl_code.cpp
Normal file
165
opengl/tests/gl2_jni/jni/gl_code.cpp
Normal file
@@ -0,0 +1,165 @@
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// OpenGL ES 2.0 code
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#include <nativehelper/jni.h>
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#define LOG_TAG "GL2JNI gl_code.cpp"
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#include <utils/Log.h>
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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static void printGLString(const char *name, GLenum s) {
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const char *v = (const char *) glGetString(s);
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LOGI("GL %s = %s\n", name, v);
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}
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static void checkGlError(const char* op) {
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for (GLint error = glGetError(); error; error
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= glGetError()) {
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LOGI("after %s() glError (0x%x)\n", op, error);
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}
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}
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static const char gVertexShader[] = "attribute vec4 vPosition;\n"
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"void main() {\n"
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" gl_Position = vPosition;\n"
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"}\n";
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static const char gFragmentShader[] = "precision mediump float;\n"
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"void main() {\n"
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" gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
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"}\n";
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GLuint loadShader(GLenum shaderType, const char* pSource) {
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GLuint shader = glCreateShader(shaderType);
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if (shader) {
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glShaderSource(shader, 1, &pSource, NULL);
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glCompileShader(shader);
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GLint compiled = 0;
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glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
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if (!compiled) {
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GLint infoLen = 0;
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glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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if (infoLen) {
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char* buf = (char*) malloc(infoLen);
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if (buf) {
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glGetShaderInfoLog(shader, infoLen, NULL, buf);
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LOGE("Could not compile shader %d:\n%s\n",
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shaderType, buf);
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free(buf);
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}
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glDeleteShader(shader);
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shader = 0;
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}
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}
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}
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return shader;
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}
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GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
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GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
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if (!vertexShader) {
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return 0;
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}
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GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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if (!pixelShader) {
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return 0;
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}
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GLuint program = glCreateProgram();
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if (program) {
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glAttachShader(program, vertexShader);
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checkGlError("glAttachShader");
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glAttachShader(program, pixelShader);
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checkGlError("glAttachShader");
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glLinkProgram(program);
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GLint linkStatus = GL_FALSE;
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glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
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if (linkStatus != GL_TRUE) {
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GLint bufLength = 0;
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glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
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if (bufLength) {
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char* buf = (char*) malloc(bufLength);
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if (buf) {
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glGetProgramInfoLog(program, bufLength, NULL, buf);
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LOGE("Could not link program:\n%s\n", buf);
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free(buf);
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}
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}
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glDeleteProgram(program);
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program = 0;
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}
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}
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return program;
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}
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GLuint gProgram;
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GLuint gvPositionHandle;
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bool setupGraphics(int w, int h) {
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printGLString("Version", GL_VERSION);
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printGLString("Vendor", GL_VENDOR);
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printGLString("Renderer", GL_RENDERER);
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printGLString("Extensions", GL_EXTENSIONS);
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LOGI("setupGraphics(%d, %d)", w, h);
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gProgram = createProgram(gVertexShader, gFragmentShader);
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if (!gProgram) {
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LOGE("Could not create program.");
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return false;
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}
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gvPositionHandle = glGetAttribLocation(gProgram, "vPosition");
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checkGlError("glGetAttribLocation");
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LOGI("glGetAttribLocation(\"vPosition\") = %d\n",
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gvPositionHandle);
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glViewport(0, 0, w, h);
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checkGlError("glViewport");
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return true;
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}
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const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
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0.5f, -0.5f };
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void renderFrame() {
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static float grey;
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grey += 0.01f;
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if (grey > 1.0f) {
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grey = 0.0f;
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}
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glClearColor(grey, grey, grey, 1.0f);
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checkGlError("glClearColor");
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glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
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checkGlError("glClear");
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glUseProgram(gProgram);
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checkGlError("glUseProgram");
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glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
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checkGlError("glVertexAttribPointer");
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glEnableVertexAttribArray(gvPositionHandle);
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checkGlError("glEnableVertexAttribArray");
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glDrawArrays(GL_TRIANGLES, 0, 3);
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checkGlError("glDrawArrays");
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}
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extern "C" {
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JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height);
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JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj);
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};
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JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height)
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{
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setupGraphics(width, height);
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}
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JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj)
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{
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renderFrame();
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}
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29
opengl/tests/gl2_jni/res/values/strings.xml
Normal file
29
opengl/tests/gl2_jni/res/values/strings.xml
Normal file
@@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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**
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||||
** Copyright 2006, The Android Open Source Project
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**
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||||
** Licensed under the Apache License, Version 2.0 (the "License");
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||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
-->
|
||||
|
||||
<!-- This file contains resource definitions for displayed strings, allowing
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them to be changed based on the locale and options. -->
|
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|
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<resources>
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<!-- Simple strings. -->
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<string name="gl2jni_activity">GL2JNI</string>
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||||
|
||||
</resources>
|
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|
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@@ -0,0 +1,46 @@
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/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gl2jni;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.os.Bundle;
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||||
import android.util.Log;
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||||
import android.view.WindowManager;
|
||||
|
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import java.io.File;
|
||||
|
||||
|
||||
public class GL2JNIActivity extends Activity {
|
||||
|
||||
GL2JNIView mView;
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||||
|
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@Override protected void onCreate(Bundle icicle) {
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||||
super.onCreate(icicle);
|
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mView = new GL2JNIView(getApplication());
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||||
setContentView(mView);
|
||||
}
|
||||
|
||||
@Override protected void onPause() {
|
||||
super.onPause();
|
||||
mView.onPause();
|
||||
}
|
||||
|
||||
@Override protected void onResume() {
|
||||
super.onResume();
|
||||
mView.onResume();
|
||||
}
|
||||
}
|
||||
33
opengl/tests/gl2_jni/src/com/android/gl2jni/GL2JNILib.java
Normal file
33
opengl/tests/gl2_jni/src/com/android/gl2jni/GL2JNILib.java
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gl2jni;
|
||||
|
||||
// Wrapper for native library
|
||||
|
||||
public class GL2JNILib {
|
||||
|
||||
static {
|
||||
System.loadLibrary("gl2jni");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param width the current view width
|
||||
* @param height the current view height
|
||||
*/
|
||||
public static native void init(int width, int height);
|
||||
public static native void step();
|
||||
}
|
||||
134
opengl/tests/gl2_jni/src/com/android/gl2jni/GL2JNIView.java
Normal file
134
opengl/tests/gl2_jni/src/com/android/gl2jni/GL2JNIView.java
Normal file
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gl2jni;
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.GLSurfaceView;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
/**
|
||||
* An implementation of SurfaceView that uses the dedicated surface for
|
||||
* displaying an OpenGL animation. This allows the animation to run in a
|
||||
* separate thread, without requiring that it be driven by the update mechanism
|
||||
* of the view hierarchy.
|
||||
*
|
||||
* The application-specific rendering code is delegated to a GLView.Renderer
|
||||
* instance.
|
||||
*/
|
||||
class GL2JNIView extends GLSurfaceView {
|
||||
private static String TAG = "GL2JNIView";
|
||||
GL2JNIView(Context context) {
|
||||
super(context);
|
||||
init();
|
||||
}
|
||||
|
||||
public GL2JNIView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
init();
|
||||
}
|
||||
|
||||
private void init() {
|
||||
setEGLContextFactory(new ContextFactory());
|
||||
// setEGLConfigChooser(new ConfigChooser());
|
||||
setRenderer(new Renderer());
|
||||
}
|
||||
|
||||
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
|
||||
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
||||
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
|
||||
checkEglError("Before eglCreateContext", egl);
|
||||
int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
|
||||
EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
|
||||
checkEglError("After eglCreateContext", egl);
|
||||
return context;
|
||||
}
|
||||
|
||||
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
|
||||
egl.eglDestroyContext(display, context);
|
||||
}
|
||||
}
|
||||
|
||||
private static void checkEglError(String prompt, EGL10 egl) {
|
||||
int error;
|
||||
while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
|
||||
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
||||
}
|
||||
}
|
||||
|
||||
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
|
||||
private static int EGL_OPENGL_ES2_BIT = 4;
|
||||
private static int[] s_configAttribs2 =
|
||||
{
|
||||
EGL10.EGL_DEPTH_SIZE, 16,
|
||||
// EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
EGL10.EGL_NONE
|
||||
};
|
||||
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
|
||||
|
||||
int[] num_config = new int[1];
|
||||
egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
|
||||
|
||||
int numConfigs = num_config[0];
|
||||
|
||||
if (numConfigs <= 0) {
|
||||
throw new IllegalArgumentException("No configs match configSpec");
|
||||
}
|
||||
EGLConfig[] configs = new EGLConfig[numConfigs];
|
||||
egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
|
||||
return configs[0];
|
||||
}
|
||||
}
|
||||
|
||||
private static class Renderer implements GLSurfaceView.Renderer {
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
GL2JNILib.step();
|
||||
}
|
||||
|
||||
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
||||
GL2JNILib.init(width, height);
|
||||
}
|
||||
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
// Do nothing.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
53
opengl/tests/gl_jni/Android.mk
Normal file
53
opengl/tests/gl_jni/Android.mk
Normal file
@@ -0,0 +1,53 @@
|
||||
#########################################################################
|
||||
# OpenGL ES JNI sample
|
||||
# This makefile builds both an activity and a shared library.
|
||||
#########################################################################
|
||||
ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
|
||||
|
||||
TOP_LOCAL_PATH:= $(call my-dir)
|
||||
|
||||
# Build activity
|
||||
|
||||
LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE_TAGS := user
|
||||
|
||||
LOCAL_SRC_FILES := $(call all-subdir-java-files)
|
||||
|
||||
LOCAL_PACKAGE_NAME := GLJNI
|
||||
|
||||
LOCAL_JNI_SHARED_LIBRARIES := libgljni
|
||||
|
||||
include $(BUILD_PACKAGE)
|
||||
|
||||
#########################################################################
|
||||
# Build JNI Shared Library
|
||||
#########################################################################
|
||||
|
||||
LOCAL_PATH:= $(LOCAL_PATH)/jni
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
# Optional tag would mean it doesn't get installed by default
|
||||
LOCAL_MODULE_TAGS := optional
|
||||
|
||||
LOCAL_CFLAGS := -Werror
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
gl_code.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := \
|
||||
libutils \
|
||||
libEGL \
|
||||
libGLESv1_CM
|
||||
|
||||
LOCAL_MODULE := libgljni
|
||||
|
||||
LOCAL_ARM_MODE := arm
|
||||
|
||||
LOCAL_PRELINK_MODULE := false
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
endif # TARGET_SIMULATOR
|
||||
38
opengl/tests/gl_jni/AndroidManifest.xml
Normal file
38
opengl/tests/gl_jni/AndroidManifest.xml
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
/*
|
||||
**
|
||||
** Copyright 2009, The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.android.gljni">
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<application
|
||||
android:label="@string/gljni_activity">
|
||||
<activity android:name="GLJNIActivity"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:launchMode="singleTask"
|
||||
android:screenOrientation="landscape"
|
||||
android:configChanges="orientation|keyboardHidden">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
</manifest>
|
||||
177
opengl/tests/gl_jni/jni/gl_code.cpp
Normal file
177
opengl/tests/gl_jni/jni/gl_code.cpp
Normal file
@@ -0,0 +1,177 @@
|
||||
// OpenGL ES 1.0 code
|
||||
|
||||
#include <nativehelper/jni.h>
|
||||
#define LOG_TAG "GLJNI gl_code.cpp"
|
||||
#include <utils/Log.h>
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
GLuint texture;
|
||||
|
||||
#define FIXED_ONE 0x10000
|
||||
|
||||
static void printGLString(const char *name, GLenum s) {
|
||||
const char *v = (const char *) glGetString(s);
|
||||
LOGI("GL %s = %s\n", name, v);
|
||||
}
|
||||
|
||||
static void gluLookAt(float eyeX, float eyeY, float eyeZ,
|
||||
float centerX, float centerY, float centerZ, float upX, float upY,
|
||||
float upZ)
|
||||
{
|
||||
// See the OpenGL GLUT documentation for gluLookAt for a description
|
||||
// of the algorithm. We implement it in a straightforward way:
|
||||
|
||||
float fx = centerX - eyeX;
|
||||
float fy = centerY - eyeY;
|
||||
float fz = centerZ - eyeZ;
|
||||
|
||||
// Normalize f
|
||||
float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
|
||||
fx *= rlf;
|
||||
fy *= rlf;
|
||||
fz *= rlf;
|
||||
|
||||
// Normalize up
|
||||
float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
|
||||
upX *= rlup;
|
||||
upY *= rlup;
|
||||
upZ *= rlup;
|
||||
|
||||
// compute s = f x up (x means "cross product")
|
||||
|
||||
float sx = fy * upZ - fz * upY;
|
||||
float sy = fz * upX - fx * upZ;
|
||||
float sz = fx * upY - fy * upX;
|
||||
|
||||
// compute u = s x f
|
||||
float ux = sy * fz - sz * fy;
|
||||
float uy = sz * fx - sx * fz;
|
||||
float uz = sx * fy - sy * fx;
|
||||
|
||||
float m[16] ;
|
||||
m[0] = sx;
|
||||
m[1] = ux;
|
||||
m[2] = -fx;
|
||||
m[3] = 0.0f;
|
||||
|
||||
m[4] = sy;
|
||||
m[5] = uy;
|
||||
m[6] = -fy;
|
||||
m[7] = 0.0f;
|
||||
|
||||
m[8] = sz;
|
||||
m[9] = uz;
|
||||
m[10] = -fz;
|
||||
m[11] = 0.0f;
|
||||
|
||||
m[12] = 0.0f;
|
||||
m[13] = 0.0f;
|
||||
m[14] = 0.0f;
|
||||
m[15] = 1.0f;
|
||||
|
||||
glMultMatrixf(m);
|
||||
glTranslatef(-eyeX, -eyeY, -eyeZ);
|
||||
}
|
||||
|
||||
void init_scene(int width, int height)
|
||||
{
|
||||
printGLString("Version", GL_VERSION);
|
||||
printGLString("Vendor", GL_VENDOR);
|
||||
printGLString("Renderer", GL_RENDERER);
|
||||
printGLString("Extensions", GL_EXTENSIONS);
|
||||
glDisable(GL_DITHER);
|
||||
glEnable(GL_CULL_FACE);
|
||||
|
||||
|
||||
float ratio = width / height;
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustumf(-ratio, ratio, -1, 1, 1, 10);
|
||||
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(
|
||||
0, 0, 3, // eye
|
||||
0, 0, 0, // center
|
||||
0, 1, 0); // up
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
}
|
||||
|
||||
void create_texture()
|
||||
{
|
||||
const unsigned int on = 0xff0000ff;
|
||||
const unsigned int off = 0xffffffff;
|
||||
const unsigned int pixels[] =
|
||||
{
|
||||
on, off, on, off, on, off, on, off,
|
||||
off, on, off, on, off, on, off, on,
|
||||
on, off, on, off, on, off, on, off,
|
||||
off, on, off, on, off, on, off, on,
|
||||
on, off, on, off, on, off, on, off,
|
||||
off, on, off, on, off, on, off, on,
|
||||
on, off, on, off, on, off, on, off,
|
||||
off, on, off, on, off, on, off, on,
|
||||
};
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
JNIEXPORT void JNICALL Java_com_android_gljni_GLJNILib_init(JNIEnv * env, jobject obj, jint width, jint height);
|
||||
JNIEXPORT void JNICALL Java_com_android_gljni_GLJNILib_step(JNIEnv * env, jobject obj);
|
||||
};
|
||||
|
||||
|
||||
JNIEXPORT void JNICALL Java_com_android_gljni_GLJNILib_init(JNIEnv * env, jobject obj, jint width, jint height)
|
||||
{
|
||||
init_scene(width, height);
|
||||
create_texture();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_com_android_gljni_GLJNILib_step(JNIEnv * env, jobject obj)
|
||||
{
|
||||
const GLfloat vertices[] = {
|
||||
-1, -1, 0,
|
||||
1, -1, 0,
|
||||
1, 1, 0,
|
||||
-1, 1, 0
|
||||
};
|
||||
|
||||
const GLfixed texCoords[] = {
|
||||
0, 0,
|
||||
FIXED_ONE, 0,
|
||||
FIXED_ONE, FIXED_ONE,
|
||||
0, FIXED_ONE
|
||||
};
|
||||
|
||||
const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 };
|
||||
|
||||
glVertexPointer(3, GL_FLOAT, 0, vertices);
|
||||
glTexCoordPointer(2, GL_FIXED, 0, texCoords);
|
||||
|
||||
|
||||
int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]);
|
||||
static float grey;
|
||||
grey += 0.01f;
|
||||
if (grey > 1.0f) {
|
||||
grey = 0.0f;
|
||||
}
|
||||
glClearColor(grey, grey, grey, 1.0f);
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices);
|
||||
}
|
||||
|
||||
29
opengl/tests/gl_jni/res/values/strings.xml
Normal file
29
opengl/tests/gl_jni/res/values/strings.xml
Normal file
@@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
/*
|
||||
**
|
||||
** Copyright 2006, The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
-->
|
||||
|
||||
<!-- This file contains resource definitions for displayed strings, allowing
|
||||
them to be changed based on the locale and options. -->
|
||||
|
||||
<resources>
|
||||
<!-- Simple strings. -->
|
||||
<string name="gljni_activity">GLJNI</string>
|
||||
|
||||
</resources>
|
||||
|
||||
46
opengl/tests/gl_jni/src/com/android/gljni/GLJNIActivity.java
Normal file
46
opengl/tests/gl_jni/src/com/android/gljni/GLJNIActivity.java
Normal file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gljni;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.os.Bundle;
|
||||
import android.util.Log;
|
||||
import android.view.WindowManager;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
|
||||
public class GLJNIActivity extends Activity {
|
||||
|
||||
GLJNIView mView;
|
||||
|
||||
@Override protected void onCreate(Bundle icicle) {
|
||||
super.onCreate(icicle);
|
||||
mView = new GLJNIView(getApplication());
|
||||
setContentView(mView);
|
||||
}
|
||||
|
||||
@Override protected void onPause() {
|
||||
super.onPause();
|
||||
mView.onPause();
|
||||
}
|
||||
|
||||
@Override protected void onResume() {
|
||||
super.onResume();
|
||||
mView.onResume();
|
||||
}
|
||||
}
|
||||
33
opengl/tests/gl_jni/src/com/android/gljni/GLJNILib.java
Normal file
33
opengl/tests/gl_jni/src/com/android/gljni/GLJNILib.java
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gljni;
|
||||
|
||||
// Wrapper for native library
|
||||
|
||||
public class GLJNILib {
|
||||
|
||||
static {
|
||||
System.loadLibrary("gljni");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param width the current view width
|
||||
* @param height the current view height
|
||||
*/
|
||||
public static native void init(int width, int height);
|
||||
public static native void step();
|
||||
}
|
||||
84
opengl/tests/gl_jni/src/com/android/gljni/GLJNIView.java
Normal file
84
opengl/tests/gl_jni/src/com/android/gljni/GLJNIView.java
Normal file
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.gljni;
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.GLSurfaceView;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
/**
|
||||
* An implementation of SurfaceView that uses the dedicated surface for
|
||||
* displaying an OpenGL animation. This allows the animation to run in a
|
||||
* separate thread, without requiring that it be driven by the update mechanism
|
||||
* of the view hierarchy.
|
||||
*
|
||||
* The application-specific rendering code is delegated to a GLView.Renderer
|
||||
* instance.
|
||||
*/
|
||||
class GLJNIView extends GLSurfaceView {
|
||||
GLJNIView(Context context) {
|
||||
super(context);
|
||||
init();
|
||||
}
|
||||
|
||||
public GLJNIView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
init();
|
||||
}
|
||||
|
||||
private void init() {
|
||||
setRenderer(new Renderer());
|
||||
}
|
||||
|
||||
private class Renderer implements GLSurfaceView.Renderer {
|
||||
private static final String TAG = "Renderer";
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
GLJNILib.step();
|
||||
}
|
||||
|
||||
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
||||
GLJNILib.init(width, height);
|
||||
}
|
||||
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
// Do nothing.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user