Merge "Adding debug mode for scrims"
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Android (Google) Code Review
commit
2eb1f92806
@@ -153,7 +153,7 @@ public enum ScrimState {
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// to make sure correct color is returned before "prepare" is called
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@Override
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public int getBehindTint() {
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return Color.BLACK;
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return DEBUG_MODE ? DEBUG_BEHIND_TINT : Color.BLACK;
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}
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},
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@@ -264,6 +264,12 @@ public enum ScrimState {
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}
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};
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private static final boolean DEBUG_MODE = false;
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private static final int DEBUG_NOTIFICATIONS_TINT = Color.RED;
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private static final int DEBUG_FRONT_TINT = Color.GREEN;
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private static final int DEBUG_BEHIND_TINT = Color.BLUE;
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boolean mBlankScreen = false;
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long mAnimationDuration = ScrimController.ANIMATION_DURATION;
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int mFrontTint = Color.TRANSPARENT;
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@@ -323,15 +329,15 @@ public enum ScrimState {
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}
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public int getFrontTint() {
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return mFrontTint;
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return DEBUG_MODE ? DEBUG_FRONT_TINT : mFrontTint;
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}
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public int getBehindTint() {
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return mBehindTint;
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return DEBUG_MODE ? DEBUG_BEHIND_TINT : mBehindTint;
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}
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public int getNotifTint() {
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return mNotifTint;
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return DEBUG_MODE ? DEBUG_NOTIFICATIONS_TINT : mNotifTint;
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}
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public long getAnimationDuration() {
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