Add the ability to disable the resource cache for a particular lottie illustration.
This is required so that when we override the animation based on device configuration (e.g. using /res/raw-land) the animation actually reloads. Test: manual by changing the device configuration and seeing the animation update Bug: 269233648 Change-Id: Ic1c9b023013608580f9f8186fd4b6d0b995180f0
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@@ -55,6 +55,7 @@ public class IllustrationPreference extends Preference {
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private int mMaxHeight = SIZE_UNSPECIFIED;
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private int mImageResId;
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private boolean mCacheComposition = true;
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private boolean mIsAutoScale;
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private Uri mImageUri;
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private Drawable mImageDrawable;
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@@ -133,6 +134,7 @@ public class IllustrationPreference extends Preference {
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lp.width = screenWidth < screenHeight ? screenWidth : screenHeight;
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illustrationFrame.setLayoutParams(lp);
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illustrationView.setCacheComposition(mCacheComposition);
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handleImageWithAnimation(illustrationView);
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handleImageFrameMaxHeight(backgroundView, illustrationView);
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@@ -427,6 +429,8 @@ public class IllustrationPreference extends Preference {
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TypedArray a = context.obtainStyledAttributes(attrs,
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R.styleable.LottieAnimationView, 0 /*defStyleAttr*/, 0 /*defStyleRes*/);
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mImageResId = a.getResourceId(R.styleable.LottieAnimationView_lottie_rawRes, 0);
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mCacheComposition = a.getBoolean(
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R.styleable.LottieAnimationView_lottie_cacheComposition, true);
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a = context.obtainStyledAttributes(attrs,
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R.styleable.IllustrationPreference, 0 /*defStyleAttr*/, 0 /*defStyleRes*/);
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