Use task bounds when drawing app theme snapshot
Otherwise the buffer we draw isn't really consistent with the normal case, where we always create a buffer the size of the task. Test: Quick switch with Camera Fixes: 130020567 Change-Id: I222ec7e6d3112384d0981519b39be951ea855c1c
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committed by
Winson Chung
parent
471a664375
commit
2be23a9fdf
@@ -379,8 +379,8 @@ class TaskSnapshotController {
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final LayoutParams attrs = mainWindow.getAttrs();
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final SystemBarBackgroundPainter decorPainter = new SystemBarBackgroundPainter(attrs.flags,
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attrs.privateFlags, attrs.systemUiVisibility, task.getTaskDescription());
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final int width = mainWindow.getFrameLw().width();
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final int height = mainWindow.getFrameLw().height();
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final int width = task.getBounds().width();
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final int height = task.getBounds().height();
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final RenderNode node = RenderNode.create("TaskSnapshotController", null);
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node.setLeftTopRightBottom(0, 0, width, height);
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@@ -398,7 +398,7 @@ class TaskSnapshotController {
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// color above
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return new TaskSnapshot(topChild.mActivityComponent, hwBitmap.createGraphicBufferHandle(),
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hwBitmap.getColorSpace(), topChild.getConfiguration().orientation,
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mainWindow.getStableInsets(), ActivityManager.isLowRamDeviceStatic() /* reduced */,
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getInsets(mainWindow), ActivityManager.isLowRamDeviceStatic() /* reduced */,
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1.0f /* scale */, false /* isRealSnapshot */, task.getWindowingMode(),
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getSystemUiVisibility(task), false);
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}
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