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@@ -35,11 +35,181 @@ using namespace android::uirenderer::renderthread;
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namespace android {
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namespace uirenderer {
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CopyResult Readback::copySurfaceInto(ANativeWindow* window, const Rect& srcRect, SkBitmap* bitmap) {
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#define ARECT_ARGS(r) float((r).left), float((r).top), float((r).right), float((r).bottom)
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CopyResult Readback::copySurfaceInto(ANativeWindow* window, const Rect& inSrcRect,
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SkBitmap* bitmap) {
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ATRACE_CALL();
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// Setup the source
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AHardwareBuffer* rawSourceBuffer;
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int rawSourceFence;
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ARect cropRect;
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uint32_t windowTransform;
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status_t err = ANativeWindow_getLastQueuedBuffer2(window, &rawSourceBuffer, &rawSourceFence,
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&cropRect, &windowTransform);
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base::unique_fd sourceFence(rawSourceFence);
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// Really this shouldn't ever happen, but better safe than sorry.
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if (err == UNKNOWN_TRANSACTION) {
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ALOGW("Readback failed to ANativeWindow_getLastQueuedBuffer2 - who are we talking to?");
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return copySurfaceIntoLegacy(window, inSrcRect, bitmap);
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}
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ALOGV("Using new path, cropRect=" RECT_STRING ", transform=%x", ARECT_ARGS(cropRect),
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windowTransform);
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if (err != NO_ERROR) {
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ALOGW("Failed to get last queued buffer, error = %d", err);
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return CopyResult::UnknownError;
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}
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if (rawSourceBuffer == nullptr) {
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ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
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return CopyResult::SourceEmpty;
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}
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UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer};
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AHardwareBuffer_Desc description;
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AHardwareBuffer_describe(sourceBuffer.get(), &description);
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if (description.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
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ALOGW("Surface is protected, unable to copy from it");
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return CopyResult::SourceInvalid;
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}
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if (sourceFence != -1 && sync_wait(sourceFence.get(), 500 /* ms */) != NO_ERROR) {
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ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
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return CopyResult::Timeout;
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}
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sk_sp<SkColorSpace> colorSpace = DataSpaceToColorSpace(
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static_cast<android_dataspace>(ANativeWindow_getBuffersDataSpace(window)));
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sk_sp<SkImage> image =
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SkImage::MakeFromAHardwareBuffer(sourceBuffer.get(), kPremul_SkAlphaType, colorSpace);
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if (!image.get()) {
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return CopyResult::UnknownError;
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}
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sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext();
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SkRect srcRect = inSrcRect.toSkRect();
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SkRect imageSrcRect =
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SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
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if (imageSrcRect.isEmpty()) {
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imageSrcRect = SkRect::MakeIWH(description.width, description.height);
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}
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ALOGV("imageSrcRect = " RECT_STRING, SK_RECT_ARGS(imageSrcRect));
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// Represents the "logical" width/height of the texture. That is, the dimensions of the buffer
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// after respecting crop & rotate. flipV/flipH still result in the same width & height
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// so we can ignore those for this.
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const SkRect textureRect =
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(windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
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? SkRect::MakeIWH(imageSrcRect.height(), imageSrcRect.width())
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: SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
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if (srcRect.isEmpty()) {
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srcRect = textureRect;
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} else {
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ALOGV("intersecting " RECT_STRING " with " RECT_STRING, SK_RECT_ARGS(srcRect),
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SK_RECT_ARGS(textureRect));
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if (!srcRect.intersect(textureRect)) {
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return CopyResult::UnknownError;
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}
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}
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sk_sp<SkSurface> tmpSurface =
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SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
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bitmap->info(), 0, kTopLeft_GrSurfaceOrigin, nullptr);
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// if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
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// attempt to do the intermediate rendering step in 8888
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if (!tmpSurface.get()) {
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SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
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tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
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tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
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if (!tmpSurface.get()) {
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ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
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return CopyResult::UnknownError;
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}
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}
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/*
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* The grand ordering of events.
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* First we apply the buffer's crop, done by using a srcRect of the crop with a dstRect of the
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* same width/height as the srcRect but with a 0x0 origin
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*
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* Second we apply the window transform via a Canvas matrix. Ordering for that is as follows:
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* 1) FLIP_H
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* 2) FLIP_V
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* 3) ROT_90
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* as per GLConsumer::computeTransformMatrix
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*
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* Third we apply the user's supplied cropping & scale to the output by doing a RectToRect
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* matrix transform from srcRect to {0,0, bitmapWidth, bitmapHeight}
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*
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* Finally we're done messing with this bloody thing for hopefully the last time.
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*
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* That's a lie since...
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* TODO: Do all this same stuff for TextureView as it's strictly more correct & easier
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* to rationalize. And we can fix the 1-px crop bug.
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*/
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SkMatrix m;
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const SkRect imageDstRect = SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
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const float px = imageDstRect.centerX();
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const float py = imageDstRect.centerY();
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if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
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m.postScale(-1.f, 1.f, px, py);
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}
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if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
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m.postScale(1.f, -1.f, px, py);
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}
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if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
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m.postRotate(90, 0, 0);
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m.postTranslate(imageDstRect.height(), 0);
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}
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SkSamplingOptions sampling(SkFilterMode::kNearest);
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ALOGV("Mapping from " RECT_STRING " to " RECT_STRING, SK_RECT_ARGS(srcRect),
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SK_RECT_ARGS(SkRect::MakeWH(bitmap->width(), bitmap->height())));
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m.postConcat(SkMatrix::MakeRectToRect(srcRect,
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SkRect::MakeWH(bitmap->width(), bitmap->height()),
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SkMatrix::kFill_ScaleToFit));
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if (srcRect.width() != bitmap->width() || srcRect.height() != bitmap->height()) {
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sampling = SkSamplingOptions(SkFilterMode::kLinear);
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}
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SkCanvas* canvas = tmpSurface->getCanvas();
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canvas->save();
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canvas->concat(m);
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SkPaint paint;
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paint.setAlpha(255);
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paint.setBlendMode(SkBlendMode::kSrc);
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canvas->drawImageRect(image, imageSrcRect, imageDstRect, sampling, &paint,
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SkCanvas::kFast_SrcRectConstraint);
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canvas->restore();
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if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
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// if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
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// 8888 and then convert that into the destination format before giving up.
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SkBitmap tmpBitmap;
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SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
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if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
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!tmpBitmap.tryAllocPixels(tmpInfo) || !tmpSurface->readPixels(tmpBitmap, 0, 0) ||
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!tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
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ALOGW("Unable to convert content into the provided bitmap");
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return CopyResult::UnknownError;
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}
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}
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bitmap->notifyPixelsChanged();
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return CopyResult::Success;
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}
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CopyResult Readback::copySurfaceIntoLegacy(ANativeWindow* window, const Rect& srcRect,
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SkBitmap* bitmap) {
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// Setup the source
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AHardwareBuffer* rawSourceBuffer;
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int rawSourceFence;
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Matrix4 texTransform;
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status_t err = ANativeWindow_getLastQueuedBuffer(window, &rawSourceBuffer, &rawSourceFence,
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texTransform.data);
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