Do not collapse shade auto when SysUI start activities
We introduced a rule to automatically close the notification shade when an UID was starting an activity and had a visible window above the notification shade. However, this introduced problems when the caller was SysUI and it was trying to perform animations. So, only collapsing now when the UID that has a window above it is not the owner of the shade either. This is fine since the owner of the shade should always be able to collapse it. Bug: 182132239 Test: atest CloseSystemDialogsTest Change-Id: Iae0fff4a39cf006dcd50789c60f20f0f08259056
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@@ -1572,7 +1572,7 @@ class ActivityStarter {
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}
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} else {
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if (!mAvoidMoveToFront && mDoResume
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&& mRootWindowContainer.hasVisibleWindowAboveNotificationShade(
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&& mRootWindowContainer.hasVisibleWindowAboveButDoesNotOwnNotificationShade(
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r.launchedFromUid)) {
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// If the UID launching the activity has a visible window on top of the
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// notification shade and it's launching an activity that's going to be at the
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@@ -2940,7 +2940,9 @@ public class ActivityTaskManagerService extends IActivityTaskManager.Stub {
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// startActivity() for these apps.
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if (!CompatChanges.isChangeEnabled(LOCK_DOWN_CLOSE_SYSTEM_DIALOGS, uid)) {
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synchronized (mGlobalLock) {
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if (mRootWindowContainer.hasVisibleWindowAboveNotificationShade(uid)) {
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// It's ok that the owner of the shade is not allowed *per this rule* because it has
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// BROADCAST_CLOSE_SYSTEM_DIALOGS (SystemUI), so it would fall into that rule.
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if (mRootWindowContainer.hasVisibleWindowAboveButDoesNotOwnNotificationShade(uid)) {
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return true;
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}
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}
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@@ -3143,11 +3143,14 @@ class RootWindowContainer extends WindowContainer<DisplayContent>
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}
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/**
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* Returns {@code true} if {@code uid} has a visible window that's above a window of type {@link
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* WindowManager.LayoutParams#TYPE_NOTIFICATION_SHADE}. If there is no window with type {@link
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* WindowManager.LayoutParams#TYPE_NOTIFICATION_SHADE}, it returns {@code false}.
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* Returns {@code true} if {@code uid} has a visible window that's above the window of type
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* {@link WindowManager.LayoutParams#TYPE_NOTIFICATION_SHADE} and {@code uid} is not owner of
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* the window of type {@link WindowManager.LayoutParams#TYPE_NOTIFICATION_SHADE}.
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*
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* If there is no window with type {@link WindowManager.LayoutParams#TYPE_NOTIFICATION_SHADE},
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* it returns {@code false}.
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*/
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boolean hasVisibleWindowAboveNotificationShade(int uid) {
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boolean hasVisibleWindowAboveButDoesNotOwnNotificationShade(int uid) {
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boolean[] visibleWindowFound = {false};
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// We only return true if we found the notification shade (ie. window of type
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// TYPE_NOTIFICATION_SHADE). Usually, it should always be there, but if for some reason
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@@ -3157,7 +3160,7 @@ class RootWindowContainer extends WindowContainer<DisplayContent>
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visibleWindowFound[0] = true;
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}
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if (w.mAttrs.type == TYPE_NOTIFICATION_SHADE) {
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return visibleWindowFound[0];
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return visibleWindowFound[0] && w.mOwnerUid != uid;
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}
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return false;
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}, true /* traverseTopToBottom */);
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