Added support for BitmapShader anisotropic filtering

Relnote: "Created new BitmapShader constructor that
enables support for anisotropic filtering."

Bug: 267687306
Test: Added tests to BitmapShaderTest
Change-Id: Ie6e5551f3ae6140dc3afb2d65967b5a6bc08523c
This commit is contained in:
Nader Jawad
2023-02-08 11:56:37 -08:00
parent 288f13635a
commit 2a49934e1d
3 changed files with 74 additions and 10 deletions

View File

@@ -14908,7 +14908,9 @@ package android.graphics {
public class BitmapShader extends android.graphics.Shader {
ctor public BitmapShader(@NonNull android.graphics.Bitmap, @NonNull android.graphics.Shader.TileMode, @NonNull android.graphics.Shader.TileMode);
method public int getFilterMode();
method public int getMaxAnisotropy();
method public void setFilterMode(int);
method public void setMaxAnisotropy(@IntRange(from=1) int);
field public static final int FILTER_MODE_DEFAULT = 0; // 0x0
field public static final int FILTER_MODE_LINEAR = 2; // 0x2
field public static final int FILTER_MODE_NEAREST = 1; // 0x1

View File

@@ -17,6 +17,7 @@
package android.graphics;
import android.annotation.IntDef;
import android.annotation.IntRange;
import android.annotation.NonNull;
import java.lang.annotation.Retention;
@@ -102,6 +103,8 @@ public class BitmapShader extends Shader {
private boolean mRequestDirectSampling;
private int mMaxAniso = 0;
/**
* Call this to create a new shader that will draw with a bitmap.
*
@@ -135,15 +138,47 @@ public class BitmapShader extends Shader {
}
/**
* Set the filter mode to be used when sampling from this shader
* Set the filter mode to be used when sampling from this shader. If this is configured
* then the anisotropic filtering value specified in any previous call to
* {@link #setMaxAnisotropy(int)} is ignored.
*/
public void setFilterMode(@FilterMode int mode) {
if (mode != mFilterMode) {
mFilterMode = mode;
mMaxAniso = 0;
discardNativeInstance();
}
}
/**
* Enables and configures the max anisotropy sampling value. If this value is configured,
* {@link #setFilterMode(int)} is ignored.
*
* Anisotropic filtering can enhance visual quality by removing aliasing effects of images
* that are at oblique viewing angles. This value is typically consumed as a power of 2 and
* anisotropic values of the next power of 2 typically provide twice the quality improvement
* as the previous value. For example, a sampling value of 4 would provide twice the improvement
* of a sampling value of 2. It is important to note that higher sampling values reach
* diminishing returns as the improvements between 8 and 16 can be slight.
*
* @param maxAnisotropy The Anisotropy value to use for filtering. Must be greater than 0.
*/
public void setMaxAnisotropy(@IntRange(from = 1) int maxAnisotropy) {
if (mMaxAniso != maxAnisotropy && maxAnisotropy > 0) {
mMaxAniso = maxAnisotropy;
mFilterMode = FILTER_MODE_DEFAULT;
discardNativeInstance();
}
}
/**
* Returns the current max anisotropic filtering value configured by
* {@link #setFilterMode(int)}. If {@link #setFilterMode(int)} is invoked this returns zero.
*/
public int getMaxAnisotropy() {
return mMaxAniso;
}
/** @hide */
/* package */ synchronized long getNativeInstanceWithDirectSampling() {
mRequestDirectSampling = true;
@@ -162,8 +197,13 @@ public class BitmapShader extends Shader {
mIsDirectSampled = mRequestDirectSampling;
mRequestDirectSampling = false;
return nativeCreate(nativeMatrix, mBitmap.getNativeInstance(), mTileX, mTileY,
enableLinearFilter, mIsDirectSampled);
if (mMaxAniso > 0) {
return nativeCreateWithMaxAniso(nativeMatrix, mBitmap.getNativeInstance(), mTileX,
mTileY, mMaxAniso, mIsDirectSampled);
} else {
return nativeCreate(nativeMatrix, mBitmap.getNativeInstance(), mTileX, mTileY,
enableLinearFilter, mIsDirectSampled);
}
}
/** @hide */
@@ -175,5 +215,8 @@ public class BitmapShader extends Shader {
private static native long nativeCreate(long nativeMatrix, long bitmapHandle,
int shaderTileModeX, int shaderTileModeY, boolean filter, boolean isDirectSampled);
private static native long nativeCreateWithMaxAniso(long nativeMatrix, long bitmapHandle,
int shaderTileModeX, int shaderTileModeY, int maxAniso, boolean isDirectSampled);
}

View File

@@ -71,11 +71,9 @@ static jlong Shader_getNativeFinalizer(JNIEnv*, jobject) {
return static_cast<jlong>(reinterpret_cast<uintptr_t>(&Shader_safeUnref));
}
///////////////////////////////////////////////////////////////////////////////////////////////
static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jlong bitmapHandle,
jint tileModeX, jint tileModeY, bool filter,
bool isDirectSampled) {
static jlong createBitmapShaderHelper(JNIEnv* env, jobject o, jlong matrixPtr, jlong bitmapHandle,
jint tileModeX, jint tileModeY, bool isDirectSampled,
const SkSamplingOptions& sampling) {
const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
sk_sp<SkImage> image;
if (bitmapHandle) {
@@ -88,8 +86,7 @@ static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, j
SkBitmap bitmap;
image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
}
SkSamplingOptions sampling(filter ? SkFilterMode::kLinear : SkFilterMode::kNearest,
SkMipmapMode::kNone);
sk_sp<SkShader> shader;
if (isDirectSampled) {
shader = image->makeRawShader((SkTileMode)tileModeX, (SkTileMode)tileModeY, sampling);
@@ -107,6 +104,26 @@ static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, j
///////////////////////////////////////////////////////////////////////////////////////////////
static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jlong bitmapHandle,
jint tileModeX, jint tileModeY, bool filter,
bool isDirectSampled) {
SkSamplingOptions sampling(filter ? SkFilterMode::kLinear : SkFilterMode::kNearest,
SkMipmapMode::kNone);
return createBitmapShaderHelper(env, o, matrixPtr, bitmapHandle, tileModeX, tileModeY,
isDirectSampled, sampling);
}
static jlong BitmapShader_constructorWithMaxAniso(JNIEnv* env, jobject o, jlong matrixPtr,
jlong bitmapHandle, jint tileModeX,
jint tileModeY, jint maxAniso,
bool isDirectSampled) {
auto sampling = SkSamplingOptions::Aniso(static_cast<int>(maxAniso));
return createBitmapShaderHelper(env, o, matrixPtr, bitmapHandle, tileModeX, tileModeY,
isDirectSampled, sampling);
}
///////////////////////////////////////////////////////////////////////////////////////////////
static std::vector<SkColor4f> convertColorLongs(JNIEnv* env, jlongArray colorArray) {
const size_t count = env->GetArrayLength(colorArray);
const jlong* colorValues = env->GetLongArrayElements(colorArray, nullptr);
@@ -408,6 +425,8 @@ static const JNINativeMethod gShaderMethods[] = {
static const JNINativeMethod gBitmapShaderMethods[] = {
{"nativeCreate", "(JJIIZZ)J", (void*)BitmapShader_constructor},
{"nativeCreateWithMaxAniso", "(JJIIIZ)J", (void*)BitmapShader_constructorWithMaxAniso},
};
static const JNINativeMethod gLinearGradientMethods[] = {