Add debug flag to print out the EGL configuration used by libhwui

Change-Id: I8be5aebb60b7441342d430131168d11dc551ec34
This commit is contained in:
Romain Guy
2011-07-25 14:42:24 -07:00
parent 484c719c1c
commit 29d23ecfd8
2 changed files with 5 additions and 6 deletions

View File

@@ -75,7 +75,6 @@ public abstract class HardwareRenderer {
* System property used to debug EGL configuration choice.
*
* Possible values:
* "false", don't print the configuration
* "choice", print the chosen configuration only
* "all", print all possible configurations
*/
@@ -501,6 +500,8 @@ public abstract class HardwareRenderer {
abstract GLES20Canvas createCanvas();
abstract int[] getConfig(boolean dirtyRegions);
void initializeEgl() {
synchronized (sEglLock) {
if (sEgl == null && sEglConfig == null) {
@@ -552,7 +553,7 @@ public abstract class HardwareRenderer {
int[] configSpec = getConfig(sDirtyRegions);
// Debug
final String debug = SystemProperties.get(PRINT_CONFIG_PROPERTY, "false");
final String debug = SystemProperties.get(PRINT_CONFIG_PROPERTY, "");
if ("all".equalsIgnoreCase(debug)) {
sEgl.eglChooseConfig(sEglDisplay, configSpec, null, 0, configsCount);
@@ -602,11 +603,9 @@ public abstract class HardwareRenderer {
Log.d(LOG_TAG, " STENCIL_SIZE = " + value[0]);
sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SURFACE_TYPE, value);
Log.d(LOG_TAG, " SURFACE_TYPE = " + value[0]);
Log.d(LOG_TAG, " SURFACE_TYPE = 0x" + Integer.toHexString(value[0]));
}
abstract int[] getConfig(boolean dirtyRegions);
GL createEglSurface(SurfaceHolder holder) throws Surface.OutOfResourcesException {
// Check preconditions.
if (sEgl == null) {

View File

@@ -2854,7 +2854,7 @@ public abstract class ViewGroup extends View implements ViewParent, ViewManager
// display lists to render, force an invalidate to allow the animation to
// continue drawing another frame
invalidate(true);
if (a.hasAlpha()) {
if (a.hasAlpha() && (child.mPrivateFlags & ALPHA_SET) == ALPHA_SET) {
// alpha animations should cause the child to recreate its display list
child.invalidate(true);
}