Merge "Fix typos in name of density-independent pixels" into froyo
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@@ -116,7 +116,7 @@ screen. </p>
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generalized densities: high, medium, and low. Applications can provide custom
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resources for each of these three densities — the platform handles the
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scaling of the resources up or down to meet the actual screen density. </p></dd>
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<dt><em>Density independent pixel (dip)</em></dt>
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<dt><em>Density-independent pixel (dip)</em></dt>
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<dd>A virtual pixel unit that applications can use in defining their UI, to
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express layout dimensions or position in a density-independent way.
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<p>The density-independent pixel is equivalent to one physical pixel on a 160
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@@ -432,7 +432,7 @@ does this in three ways: </p>
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<ul>
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<li>Through pre-scaling of drawable resources (scaled at resource loading
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time)</li>
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<li>Through auto-scaling of device-independent pixel (dip) values used in
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<li>Through auto-scaling of density-independent pixel (dip) values used in
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layouts</li>
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<li>Through auto-scaling of absolute pixel values used in the application (only
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needed if the application has set <code>android:anyDensity="false"</code> in its
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@@ -573,7 +573,7 @@ installing the application on small-screen devices. </li>
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are signaling to the platform that your application wants to manage its UI by
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itself, for all screen densities, using the actual screen dimensions and pixels.
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In this case, the application must ensure that it declares its UI dimensions
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using device-independent pixels and scales any actual pixel values or math by
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using density-independent pixels and scales any actual pixel values or math by
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the scaling factor available from
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{@link android.util.DisplayMetrics#density android.util.DisplayMetrics.density}.</p>
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