RTP: reduce the latency by overlapping AudioRecord and AudioTrack.
Change-Id: I00d750ee514ef68d5b2a28bd1893417ed70ef1fc
This commit is contained in:
@@ -548,10 +548,11 @@ bool AudioGroup::set(int sampleRate, int sampleCount)
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}
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LOGD("reported frame count: output %d, input %d", output, input);
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output = (output + sampleCount - 1) / sampleCount * sampleCount;
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input = (input + sampleCount - 1) / sampleCount * sampleCount;
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if (input < output * 2) {
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input = output * 2;
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if (output < sampleCount * 2) {
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output = sampleCount * 2;
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}
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if (input < sampleCount * 2) {
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input = sampleCount * 2;
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}
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LOGD("adjusted frame count: output %d, input %d", output, input);
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@@ -587,7 +588,7 @@ bool AudioGroup::set(int sampleRate, int sampleCount)
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// Give device socket a reasonable timeout and buffer size.
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timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 1000 * sampleCount / sampleRate * 500;
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tv.tv_usec = 1000 * sampleCount / sampleRate * 1000;
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if (setsockopt(pair[0], SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) ||
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setsockopt(pair[0], SOL_SOCKET, SO_RCVBUF, &output, sizeof(output)) ||
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setsockopt(pair[1], SOL_SOCKET, SO_SNDBUF, &output, sizeof(output))) {
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@@ -764,38 +765,62 @@ bool AudioGroup::deviceLoop()
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if (recv(mDeviceSocket, output, sizeof(output), 0) <= 0) {
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memset(output, 0, sizeof(output));
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}
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if (mTrack.write(output, sizeof(output)) != (int)sizeof(output)) {
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LOGE("cannot write to AudioTrack");
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int16_t input[mSampleCount];
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int toWrite = mSampleCount;
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int toRead = (mMode == MUTED) ? 0 : mSampleCount;
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int chances = 100;
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while (--chances > 0 && (toWrite > 0 || toRead > 0)) {
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if (toWrite > 0) {
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AudioTrack::Buffer buffer;
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buffer.frameCount = toWrite;
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status_t status = mTrack.obtainBuffer(&buffer, 1);
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if (status == NO_ERROR) {
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memcpy(buffer.i8, &output[mSampleCount - toWrite], buffer.size);
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toWrite -= buffer.frameCount;
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mTrack.releaseBuffer(&buffer);
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} else if (status != TIMED_OUT && status != WOULD_BLOCK) {
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LOGE("cannot write to AudioTrack");
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return false;
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}
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}
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if (toRead > 0) {
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AudioRecord::Buffer buffer;
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buffer.frameCount = mRecord.frameCount();
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status_t status = mRecord.obtainBuffer(&buffer, 1);
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if (status == NO_ERROR) {
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int count = (buffer.frameCount < toRead) ?
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buffer.frameCount : toRead;
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memcpy(&input[mSampleCount - toRead], buffer.i8, count * 2);
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toRead -= count;
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if (buffer.frameCount < mRecord.frameCount()) {
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buffer.frameCount = count;
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}
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mRecord.releaseBuffer(&buffer);
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} else if (status != TIMED_OUT && status != WOULD_BLOCK) {
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LOGE("cannot read from AudioRecord");
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return false;
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}
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}
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}
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if (!chances) {
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LOGE("device loop timeout");
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return false;
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}
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if (mMode != MUTED) {
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uint32_t frameCount = mRecord.frameCount();
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AudioRecord::Buffer input;
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input.frameCount = frameCount;
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if (mRecord.obtainBuffer(&input, -1) != NO_ERROR) {
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LOGE("cannot read from AudioRecord");
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return false;
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}
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if (input.frameCount < (uint32_t)mSampleCount) {
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input.frameCount = 0;
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if (mMode == NORMAL) {
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send(mDeviceSocket, input, sizeof(input), MSG_DONTWAIT);
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} else {
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if (mMode == NORMAL) {
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send(mDeviceSocket, input.i8, sizeof(output), MSG_DONTWAIT);
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} else {
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// TODO: Echo canceller runs here.
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send(mDeviceSocket, input.i8, sizeof(output), MSG_DONTWAIT);
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}
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if (input.frameCount < frameCount) {
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input.frameCount = mSampleCount;
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}
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// TODO: Echo canceller runs here.
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send(mDeviceSocket, input, sizeof(input), MSG_DONTWAIT);
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}
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mRecord.releaseBuffer(&input);
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}
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return true;
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}
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