Merge "Add IntDef annotation to gravity field"

This commit is contained in:
Ioana Stefan
2020-12-01 13:12:38 +00:00
committed by Android (Google) Code Review
3 changed files with 34 additions and 1 deletions

View File

@@ -15,8 +15,13 @@
*/
package android.view;
import android.annotation.IntDef;
import android.graphics.Rect;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Standard constants and tools for placing an object within a potentially
* larger container.
@@ -122,6 +127,32 @@ public class Gravity
*/
public static final int RELATIVE_HORIZONTAL_GRAVITY_MASK = START | END;
/**
* @hide
*/
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = true, value = {
Gravity.FILL,
Gravity.FILL_HORIZONTAL,
Gravity.FILL_VERTICAL,
Gravity.START,
Gravity.END,
Gravity.LEFT,
Gravity.RIGHT,
Gravity.TOP,
Gravity.BOTTOM,
Gravity.CENTER,
Gravity.CENTER_HORIZONTAL,
Gravity.CENTER_VERTICAL,
Gravity.DISPLAY_CLIP_HORIZONTAL,
Gravity.DISPLAY_CLIP_VERTICAL,
Gravity.CLIP_HORIZONTAL,
Gravity.CLIP_VERTICAL,
Gravity.NO_GRAVITY
})
public @interface GravityFlags {}
/**
* Apply a gravity constant to an object. This supposes that the layout direction is LTR.
*

View File

@@ -104,6 +104,7 @@ import android.os.Parcelable;
import android.text.TextUtils;
import android.util.Log;
import android.util.proto.ProtoOutputStream;
import android.view.Gravity.GravityFlags;
import android.view.View.OnApplyWindowInsetsListener;
import android.view.WindowInsets.Side;
import android.view.WindowInsets.Side.InsetsSide;
@@ -2572,6 +2573,7 @@ public interface WindowManager extends ViewManager {
*
* @see Gravity
*/
@GravityFlags
public int gravity;
/**

View File

@@ -35,7 +35,7 @@ message WindowLayoutParamsProto {
optional int32 height = 5;
optional float horizontal_margin = 6;
optional float vertical_margin = 7;
optional int32 gravity = 8;
optional int32 gravity = 8 [(.android.typedef) = "android.view.Gravity.GravityFlags"];
optional int32 soft_input_mode = 9 [(.android.typedef) = "android.view.WindowManager.LayoutParams.SoftInputModeFlags"];
optional .android.graphics.PixelFormatProto.Format format = 10;
optional int32 window_animations = 11;