Convert libhwui to Android.bp

See build/soong/README.md for more information.

Test: m -j checkbuild
Change-Id: Ifebdb3797498d49f2bebe5fc728e6d6d8def71cb
Merged-In: Ifebdb3797498d49f2bebe5fc728e6d6d8def71cb
(cherry picked from commit f629810118)
This commit is contained in:
Colin Cross
2017-04-19 15:25:25 -07:00
parent d7ea7c4010
commit 271c2e00aa
3 changed files with 385 additions and 416 deletions

385
libs/hwui/Android.bp Normal file
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cc_defaults {
name: "hwui_defaults",
defaults: [
"hwui_static_deps",
//"hwui_bugreport_font_cache_usage",
//"hwui_compile_for_perf",
// Enables fine-grained GLES error checking
// If enabled, every GLES call is wrapped & error checked
// Has moderate overhead
//"hwui_enable_opengl-validation",
],
cflags: [
"-DEGL_EGLEXT_PROTOTYPES",
"-DGL_GLEXT_PROTOTYPES",
"-DATRACE_TAG=ATRACE_TAG_VIEW",
"-DLOG_TAG=\"OpenGLRenderer\"",
"-Wall",
"-Wno-unused-parameter",
"-Wunreachable-code",
"-Werror",
"-fvisibility=hidden",
// GCC false-positives on this warning, and since we -Werror that's
// a problem
"-Wno-free-nonheap-object",
// clang's warning is broken, see: https://llvm.org/bugs/show_bug.cgi?id=21629
"-Wno-missing-braces",
// TODO: Linear blending should be enabled by default, but we are
// TODO: making it an opt-in while it's a work in progress
//"-DANDROID_ENABLE_LINEAR_BLENDING",
],
include_dirs: [
"external/skia/include/private",
"external/skia/src/core",
"external/skia/src/effects",
"external/skia/src/image",
"external/skia/src/utils",
],
product_variables: {
device_uses_hwc2: {
cflags: ["-DUSE_HWC2"],
},
},
}
cc_defaults {
name: "hwui_static_deps",
shared_libs: [
"liblog",
"libcutils",
"libutils",
"libEGL",
"libGLESv2",
"libvulkan",
"libskia",
"libui",
"libgui",
"libprotobuf-cpp-full",
"libharfbuzz_ng",
"libft2",
"libminikin",
"libandroidfw",
"libRScpp",
],
static_libs: [
"libplatformprotos",
],
}
cc_defaults {
name: "hwui_bugreport_font_cache_usage",
srcs: ["font/FontCacheHistoryTracker.cpp"],
cflags: ["-DBUGREPORT_FONT_CACHE_USAGE"],
}
cc_defaults {
name: "hwui_compile_for_perf",
// TODO: Non-arm?
cflags: [
"-fno-omit-frame-pointer",
"-marm",
"-mapcs",
],
}
cc_defaults {
name: "hwui_debug",
cflags: ["-include debug/wrap_gles.h"],
srcs: [
"debug/wrap_gles.cpp",
"debug/DefaultGlesDriver.cpp",
"debug/GlesErrorCheckWrapper.cpp",
"debug/GlesDriver.cpp",
"debug/FatalBaseDriver.cpp",
"debug/NullGlesDriver.cpp",
],
include_dirs: ["frameworks/native/opengl/libs/GLES2"],
}
cc_defaults {
name: "hwui_enable_opengl_validation",
defaults: ["hwui_debug"],
cflags: ["-DDEBUG_OPENGL=3"],
srcs: ["debug/wrap_gles.cpp"],
include_dirs: ["frameworks/native/opengl/libs/GLES2"],
}
// ------------------------
// library
// ------------------------
cc_defaults {
name: "libhwui_defaults",
defaults: ["hwui_defaults"],
srcs: [
"hwui/Bitmap.cpp",
"font/CacheTexture.cpp",
"font/Font.cpp",
"hwui/Canvas.cpp",
"hwui/MinikinSkia.cpp",
"hwui/MinikinUtils.cpp",
"hwui/PaintImpl.cpp",
"hwui/Typeface.cpp",
"pipeline/skia/GLFunctorDrawable.cpp",
"pipeline/skia/LayerDrawable.cpp",
"pipeline/skia/RenderNodeDrawable.cpp",
"pipeline/skia/ReorderBarrierDrawables.cpp",
"pipeline/skia/SkiaDisplayList.cpp",
"pipeline/skia/SkiaOpenGLPipeline.cpp",
"pipeline/skia/SkiaOpenGLReadback.cpp",
"pipeline/skia/SkiaPipeline.cpp",
"pipeline/skia/SkiaProfileRenderer.cpp",
"pipeline/skia/SkiaRecordingCanvas.cpp",
"pipeline/skia/SkiaVulkanPipeline.cpp",
"renderstate/Blend.cpp",
"renderstate/MeshState.cpp",
"renderstate/OffscreenBufferPool.cpp",
"renderstate/PixelBufferState.cpp",
"renderstate/RenderState.cpp",
"renderstate/Scissor.cpp",
"renderstate/Stencil.cpp",
"renderstate/TextureState.cpp",
"renderthread/CanvasContext.cpp",
"renderthread/OpenGLPipeline.cpp",
"renderthread/DrawFrameTask.cpp",
"renderthread/EglManager.cpp",
"renderthread/VulkanManager.cpp",
"renderthread/RenderProxy.cpp",
"renderthread/RenderTask.cpp",
"renderthread/RenderThread.cpp",
"renderthread/TimeLord.cpp",
"renderthread/Frame.cpp",
"service/GraphicsStatsService.cpp",
"thread/TaskManager.cpp",
"utils/Blur.cpp",
"utils/Color.cpp",
"utils/GLUtils.cpp",
"utils/LinearAllocator.cpp",
"utils/StringUtils.cpp",
"utils/TestWindowContext.cpp",
"utils/VectorDrawableUtils.cpp",
"AmbientShadow.cpp",
"AnimationContext.cpp",
"Animator.cpp",
"AnimatorManager.cpp",
"BakedOpDispatcher.cpp",
"BakedOpRenderer.cpp",
"BakedOpState.cpp",
"Caches.cpp",
"CanvasState.cpp",
"ClipArea.cpp",
"DamageAccumulator.cpp",
"DeferredLayerUpdater.cpp",
"DeviceInfo.cpp",
"DisplayList.cpp",
"Extensions.cpp",
"FboCache.cpp",
"FontRenderer.cpp",
"FrameBuilder.cpp",
"FrameInfo.cpp",
"FrameInfoVisualizer.cpp",
"GammaFontRenderer.cpp",
"GlLayer.cpp",
"GlopBuilder.cpp",
"GpuMemoryTracker.cpp",
"GradientCache.cpp",
"Image.cpp",
"Interpolator.cpp",
"JankTracker.cpp",
"Layer.cpp",
"LayerBuilder.cpp",
"LayerUpdateQueue.cpp",
"Matrix.cpp",
"OpDumper.cpp",
"OpenGLReadback.cpp",
"Patch.cpp",
"PatchCache.cpp",
"PathCache.cpp",
"PathParser.cpp",
"PathTessellator.cpp",
"PixelBuffer.cpp",
"ProfileRenderer.cpp",
"Program.cpp",
"ProgramCache.cpp",
"Properties.cpp",
"PropertyValuesAnimatorSet.cpp",
"PropertyValuesHolder.cpp",
"RecordingCanvas.cpp",
"RenderBufferCache.cpp",
"RenderNode.cpp",
"RenderProperties.cpp",
"ResourceCache.cpp",
"ShadowTessellator.cpp",
"SkiaCanvas.cpp",
"SkiaCanvasProxy.cpp",
"SkiaShader.cpp",
"Snapshot.cpp",
"SpotShadow.cpp",
"TessellationCache.cpp",
"TextDropShadowCache.cpp",
"Texture.cpp",
"TextureCache.cpp",
"VectorDrawable.cpp",
"VkLayer.cpp",
"protos/hwui.proto",
],
proto: {
export_proto_headers: true,
},
export_include_dirs: ["."],
}
cc_library {
name: "libhwui",
defaults: ["libhwui_defaults"],
}
// ------------------------
// static library null gpu
// ------------------------
cc_library_static {
name: "libhwui_static_debug",
defaults: [
"libhwui_defaults",
"hwui_debug",
],
cflags: ["-DHWUI_NULL_GPU"],
srcs: [
"debug/nullegl.cpp",
],
export_include_dirs: ["."],
}
cc_defaults {
name: "hwui_test_defaults",
defaults: ["hwui_defaults"],
srcs: [
"tests/common/scenes/*.cpp",
"tests/common/LeakChecker.cpp",
"tests/common/TestListViewSceneBase.cpp",
"tests/common/TestContext.cpp",
"tests/common/TestScene.cpp",
"tests/common/TestUtils.cpp",
],
}
// ------------------------
// unit tests
// ------------------------
cc_test {
name: "hwui_unit_tests",
defaults: ["hwui_test_defaults"],
static_libs: [
"libgmock",
"libhwui_static_debug",
],
shared_libs: ["libmemunreachable"],
cflags: [
"-include debug/wrap_gles.h",
"-DHWUI_NULL_GPU",
],
srcs: [
"tests/unit/main.cpp",
"tests/unit/BakedOpDispatcherTests.cpp",
"tests/unit/BakedOpRendererTests.cpp",
"tests/unit/BakedOpStateTests.cpp",
"tests/unit/BitmapTests.cpp",
"tests/unit/CanvasContextTests.cpp",
"tests/unit/CanvasStateTests.cpp",
"tests/unit/ClipAreaTests.cpp",
"tests/unit/DamageAccumulatorTests.cpp",
"tests/unit/DeferredLayerUpdaterTests.cpp",
"tests/unit/DeviceInfoTests.cpp",
"tests/unit/FatVectorTests.cpp",
"tests/unit/FontRendererTests.cpp",
"tests/unit/FrameBuilderTests.cpp",
"tests/unit/GlopBuilderTests.cpp",
"tests/unit/GpuMemoryTrackerTests.cpp",
"tests/unit/GradientCacheTests.cpp",
"tests/unit/GraphicsStatsServiceTests.cpp",
"tests/unit/LayerUpdateQueueTests.cpp",
"tests/unit/LeakCheckTests.cpp",
"tests/unit/LinearAllocatorTests.cpp",
"tests/unit/MatrixTests.cpp",
"tests/unit/MeshStateTests.cpp",
"tests/unit/OffscreenBufferPoolTests.cpp",
"tests/unit/OpDumperTests.cpp",
"tests/unit/PathInterpolatorTests.cpp",
"tests/unit/RenderNodeDrawableTests.cpp",
"tests/unit/RecordingCanvasTests.cpp",
"tests/unit/RenderNodeTests.cpp",
"tests/unit/RenderPropertiesTests.cpp",
"tests/unit/SkiaBehaviorTests.cpp",
"tests/unit/SkiaDisplayListTests.cpp",
"tests/unit/SkiaPipelineTests.cpp",
"tests/unit/SkiaRenderPropertiesTests.cpp",
"tests/unit/SkiaCanvasTests.cpp",
"tests/unit/SnapshotTests.cpp",
"tests/unit/StringUtilsTests.cpp",
"tests/unit/TestUtilsTests.cpp",
"tests/unit/TextDropShadowCacheTests.cpp",
"tests/unit/TextureCacheTests.cpp",
"tests/unit/VectorDrawableTests.cpp",
],
}
// ------------------------
// Macro-bench app
// ------------------------
cc_benchmark {
name: "hwuimacro",
defaults: ["hwui_test_defaults"],
// set to libhwui_static_debug to skip actual GL commands
whole_static_libs: ["libhwui"],
shared_libs: ["libmemunreachable"],
srcs: [
"tests/macrobench/TestSceneRunner.cpp",
"tests/macrobench/main.cpp",
],
}
// ------------------------
// Micro-bench app
// ---------------------
cc_benchmark {
name: "hwuimicro",
defaults: ["hwui_test_defaults"],
cflags: [
"-include debug/wrap_gles.h",
"-DHWUI_NULL_GPU",
],
whole_static_libs: ["libhwui_static_debug"],
shared_libs: ["libmemunreachable"],
srcs: [
"tests/microbench/main.cpp",
"tests/microbench/DisplayListCanvasBench.cpp",
"tests/microbench/FontBench.cpp",
"tests/microbench/FrameBuilderBench.cpp",
"tests/microbench/LinearAllocatorBench.cpp",
"tests/microbench/PathParserBench.cpp",
"tests/microbench/RenderNodeBench.cpp",
"tests/microbench/ShadowBench.cpp",
"tests/microbench/TaskManagerBench.cpp",
],
}

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LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
BUGREPORT_FONT_CACHE_USAGE := false
# Enables fine-grained GLES error checking
# If set to true, every GLES call is wrapped & error checked
# Has moderate overhead
HWUI_ENABLE_OPENGL_VALIDATION := false
hwui_src_files := \
hwui/Bitmap.cpp \
font/CacheTexture.cpp \
font/Font.cpp \
hwui/Canvas.cpp \
hwui/MinikinSkia.cpp \
hwui/MinikinUtils.cpp \
hwui/PaintImpl.cpp \
hwui/Typeface.cpp \
pipeline/skia/GLFunctorDrawable.cpp \
pipeline/skia/LayerDrawable.cpp \
pipeline/skia/RenderNodeDrawable.cpp \
pipeline/skia/ReorderBarrierDrawables.cpp \
pipeline/skia/SkiaDisplayList.cpp \
pipeline/skia/SkiaOpenGLPipeline.cpp \
pipeline/skia/SkiaOpenGLReadback.cpp \
pipeline/skia/SkiaPipeline.cpp \
pipeline/skia/SkiaProfileRenderer.cpp \
pipeline/skia/SkiaRecordingCanvas.cpp \
pipeline/skia/SkiaVulkanPipeline.cpp \
renderstate/Blend.cpp \
renderstate/MeshState.cpp \
renderstate/OffscreenBufferPool.cpp \
renderstate/PixelBufferState.cpp \
renderstate/RenderState.cpp \
renderstate/Scissor.cpp \
renderstate/Stencil.cpp \
renderstate/TextureState.cpp \
renderthread/CanvasContext.cpp \
renderthread/OpenGLPipeline.cpp \
renderthread/DrawFrameTask.cpp \
renderthread/EglManager.cpp \
renderthread/VulkanManager.cpp \
renderthread/RenderProxy.cpp \
renderthread/RenderTask.cpp \
renderthread/RenderThread.cpp \
renderthread/TimeLord.cpp \
renderthread/Frame.cpp \
service/GraphicsStatsService.cpp \
thread/TaskManager.cpp \
utils/Blur.cpp \
utils/Color.cpp \
utils/GLUtils.cpp \
utils/LinearAllocator.cpp \
utils/StringUtils.cpp \
utils/TestWindowContext.cpp \
utils/VectorDrawableUtils.cpp \
AmbientShadow.cpp \
AnimationContext.cpp \
Animator.cpp \
AnimatorManager.cpp \
BakedOpDispatcher.cpp \
BakedOpRenderer.cpp \
BakedOpState.cpp \
Caches.cpp \
CanvasState.cpp \
ClipArea.cpp \
DamageAccumulator.cpp \
DeferredLayerUpdater.cpp \
DeviceInfo.cpp \
DisplayList.cpp \
Extensions.cpp \
FboCache.cpp \
FontRenderer.cpp \
FrameBuilder.cpp \
FrameInfo.cpp \
FrameInfoVisualizer.cpp \
GammaFontRenderer.cpp \
GlLayer.cpp \
GlopBuilder.cpp \
GpuMemoryTracker.cpp \
GradientCache.cpp \
Image.cpp \
Interpolator.cpp \
JankTracker.cpp \
Layer.cpp \
LayerBuilder.cpp \
LayerUpdateQueue.cpp \
Matrix.cpp \
OpDumper.cpp \
OpenGLReadback.cpp \
Patch.cpp \
PatchCache.cpp \
PathCache.cpp \
PathParser.cpp \
PathTessellator.cpp \
PixelBuffer.cpp \
ProfileRenderer.cpp \
Program.cpp \
ProgramCache.cpp \
Properties.cpp \
PropertyValuesAnimatorSet.cpp \
PropertyValuesHolder.cpp \
RecordingCanvas.cpp \
RenderBufferCache.cpp \
RenderNode.cpp \
RenderProperties.cpp \
ResourceCache.cpp \
ShadowTessellator.cpp \
SkiaCanvas.cpp \
SkiaCanvasProxy.cpp \
SkiaShader.cpp \
Snapshot.cpp \
SpotShadow.cpp \
TessellationCache.cpp \
TextDropShadowCache.cpp \
Texture.cpp \
TextureCache.cpp \
VectorDrawable.cpp \
VkLayer.cpp \
protos/hwui.proto
hwui_test_common_src_files := \
$(call all-cpp-files-under, tests/common/scenes) \
tests/common/LeakChecker.cpp \
tests/common/TestListViewSceneBase.cpp \
tests/common/TestContext.cpp \
tests/common/TestScene.cpp \
tests/common/TestUtils.cpp
hwui_debug_common_src_files := \
debug/wrap_gles.cpp \
debug/DefaultGlesDriver.cpp \
debug/GlesErrorCheckWrapper.cpp \
debug/GlesDriver.cpp \
debug/FatalBaseDriver.cpp \
debug/NullGlesDriver.cpp
hwui_cflags := \
-DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES \
-DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" \
-Wall -Wno-unused-parameter -Wunreachable-code -Werror
ifeq ($(TARGET_USES_HWC2),true)
hwui_cflags += -DUSE_HWC2
endif
# TODO: Linear blending should be enabled by default, but we are
# TODO: making it an opt-in while it's a work in progress
# TODO: The final test should be:
# TODO: ifneq ($(TARGET_ENABLE_LINEAR_BLENDING),false)
ifeq ($(TARGET_ENABLE_LINEAR_BLENDING),true)
hwui_cflags += -DANDROID_ENABLE_LINEAR_BLENDING
endif
# GCC false-positives on this warning, and since we -Werror that's
# a problem
hwui_cflags += -Wno-free-nonheap-object
# clang's warning is broken, see: https://llvm.org/bugs/show_bug.cgi?id=21629
hwui_cflags += -Wno-missing-braces
ifeq (true, $(BUGREPORT_FONT_CACHE_USAGE))
hwui_src_files += \
font/FontCacheHistoryTracker.cpp
hwui_cflags += -DBUGREPORT_FONT_CACHE_USAGE
endif
ifndef HWUI_COMPILE_SYMBOLS
hwui_cflags += -fvisibility=hidden
endif
ifdef HWUI_COMPILE_FOR_PERF
# TODO: Non-arm?
hwui_cflags += -fno-omit-frame-pointer -marm -mapcs
endif
# This has to be lazy-resolved because it depends on the LOCAL_MODULE_CLASS
# which varies depending on what is being built
define hwui_proto_include
$(call local-generated-sources-dir)/proto/$(LOCAL_PATH)
endef
hwui_c_includes += \
external/skia/include/private \
external/skia/src/core \
external/skia/src/effects \
external/skia/src/image \
external/skia/src/utils \
external/icu/icu4c/source/common \
external/harfbuzz_ng/src \
external/freetype/include
# enable RENDERSCRIPT
hwui_c_includes += \
$(call intermediates-dir-for,STATIC_LIBRARIES,TARGET,) \
frameworks/rs/cpp \
frameworks/rs
# ------------------------
# static library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES := $(hwui_src_files)
ifeq (true, $(HWUI_ENABLE_OPENGL_VALIDATION))
LOCAL_CFLAGS += -include debug/wrap_gles.h
LOCAL_CFLAGS += -DDEBUG_OPENGL=3
LOCAL_SRC_FILES += $(hwui_debug_common_src_files)
endif
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# static library null gpu
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static_debug
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_SRC_FILES := \
$(hwui_src_files) \
$(hwui_debug_common_src_files) \
debug/nullegl.cpp
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# shared library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE := libhwui
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_SHARED_LIBRARY)
# ------------------------
# unit tests
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE := hwui_unit_tests
LOCAL_MODULE_TAGS := tests
LOCAL_STATIC_LIBRARIES := libgmock libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/unit/main.cpp \
tests/unit/BakedOpDispatcherTests.cpp \
tests/unit/BakedOpRendererTests.cpp \
tests/unit/BakedOpStateTests.cpp \
tests/unit/BitmapTests.cpp \
tests/unit/CanvasContextTests.cpp \
tests/unit/CanvasStateTests.cpp \
tests/unit/ClipAreaTests.cpp \
tests/unit/DamageAccumulatorTests.cpp \
tests/unit/DeferredLayerUpdaterTests.cpp \
tests/unit/DeviceInfoTests.cpp \
tests/unit/FatVectorTests.cpp \
tests/unit/FontRendererTests.cpp \
tests/unit/FrameBuilderTests.cpp \
tests/unit/GlopBuilderTests.cpp \
tests/unit/GpuMemoryTrackerTests.cpp \
tests/unit/GradientCacheTests.cpp \
tests/unit/GraphicsStatsServiceTests.cpp \
tests/unit/LayerUpdateQueueTests.cpp \
tests/unit/LeakCheckTests.cpp \
tests/unit/LinearAllocatorTests.cpp \
tests/unit/MatrixTests.cpp \
tests/unit/MeshStateTests.cpp \
tests/unit/OffscreenBufferPoolTests.cpp \
tests/unit/OpDumperTests.cpp \
tests/unit/PathInterpolatorTests.cpp \
tests/unit/RenderNodeDrawableTests.cpp \
tests/unit/RecordingCanvasTests.cpp \
tests/unit/RenderNodeTests.cpp \
tests/unit/RenderPropertiesTests.cpp \
tests/unit/SkiaBehaviorTests.cpp \
tests/unit/SkiaDisplayListTests.cpp \
tests/unit/SkiaPipelineTests.cpp \
tests/unit/SkiaRenderPropertiesTests.cpp \
tests/unit/SkiaCanvasTests.cpp \
tests/unit/SnapshotTests.cpp \
tests/unit/StringUtilsTests.cpp \
tests/unit/TestUtilsTests.cpp \
tests/unit/TextDropShadowCacheTests.cpp \
tests/unit/TextureCacheTests.cpp \
tests/unit/VectorDrawableTests.cpp \
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_TEST)
# ------------------------
# Macro-bench app
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/local/tmp
LOCAL_MODULE:= hwuimacro
LOCAL_MODULE_TAGS := tests
LOCAL_MULTILIB := both
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_C_INCLUDES := $(hwui_c_includes)
# set to libhwui_static_debug to skip actual GL commands
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/macrobench/TestSceneRunner.cpp \
tests/macrobench/main.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)
# ------------------------
# Micro-bench app
# ---------------------
include $(CLEAR_VARS)
LOCAL_MODULE:= hwuimicro
LOCAL_MODULE_TAGS := tests
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/microbench/main.cpp \
tests/microbench/DisplayListCanvasBench.cpp \
tests/microbench/FontBench.cpp \
tests/microbench/FrameBuilderBench.cpp \
tests/microbench/LinearAllocatorBench.cpp \
tests/microbench/PathParserBench.cpp \
tests/microbench/RenderNodeBench.cpp \
tests/microbench/ShadowBench.cpp \
tests/microbench/TaskManagerBench.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)

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@@ -1,33 +0,0 @@
###############################################################################
#
#
# This file contains the shared and static dependencies needed by any target
# that attempts to statically link HWUI (i.e. libhwui_static build target). This
# file should be included by any target that lists libhwui_static as a
# dependency.
#
# This is a workaround for the fact that the build system does not add these
# transitive dependencies when it attempts to link libhwui_static into another
# library.
#
###############################################################################
LOCAL_SHARED_LIBRARIES += \
liblog \
libcutils \
libutils \
libEGL \
libGLESv2 \
libvulkan \
libskia \
libui \
libgui \
libprotobuf-cpp-full \
libharfbuzz_ng \
libft2 \
libminikin \
libandroidfw \
libRScpp
LOCAL_STATIC_LIBRARIES += \
libplatformprotos