Outline & Path perf improvements

Bug: 33460152
Test: device boots, ViewShowHidePerfTests#add[Factory:NestedLinearLayoutTree,depth:6] 770us -> 650us (userdebug 960MHz bullhead)

Improve perf for outline & simple path methods

native_methodName -> nMethodName in Path.java

Change-Id: Id2374bbaca3256d2e4f19dae9abe67f794a171b3
This commit is contained in:
Chris Craik
2016-12-12 13:56:15 -08:00
parent f5c05332dc
commit 2414e1b051
4 changed files with 382 additions and 215 deletions

View File

@@ -0,0 +1,112 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics.perftests;
import android.graphics.Path;
import android.graphics.RectF;
import android.perftests.utils.BenchmarkState;
import android.perftests.utils.PerfStatusReporter;
import android.support.test.filters.LargeTest;
import org.junit.Rule;
import org.junit.Test;
@LargeTest
public class PathPerfTest {
@Rule
public PerfStatusReporter mPerfStatusReporter = new PerfStatusReporter();
@Test
public void testReset() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
while (state.keepRunning()) {
path.reset();
}
}
@Test
public void testAddReset() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
while (state.keepRunning()) {
path.addRect(0, 0, 100, 100, Path.Direction.CW);
path.reset();
}
}
@Test
public void testRewind() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
while (state.keepRunning()) {
path.rewind();
}
}
@Test
public void testAddRewind() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
while (state.keepRunning()) {
path.addRect(0, 0, 100, 100, Path.Direction.CW);
path.rewind();
}
}
@Test
public void testIsEmpty() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
path.addRect(0, 0, 100, 100, Path.Direction.CW);
while (state.keepRunning()) {
path.isEmpty();
}
}
@Test
public void testIsConvex() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
path.addRect(0, 0, 100, 100, Path.Direction.CW);
while (state.keepRunning()) {
path.isConvex();
}
}
@Test
public void testGetSetFillType() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
path.addRect(0, 0, 100, 100, Path.Direction.CW);
while (state.keepRunning()) {
path.setFillType(Path.FillType.EVEN_ODD);
path.getFillType();
}
}
@Test
public void testIsRect() {
BenchmarkState state = mPerfStatusReporter.getBenchmarkState();
Path path = new Path();
path.addRect(0, 0, 100, 100, Path.Direction.CW);
final RectF outRect = new RectF();
while (state.keepRunning()) {
path.isRect(outRect);
}
}
}

View File

@@ -36,7 +36,18 @@ namespace android {
class SkPathGlue {
public:
static void finalizer(JNIEnv* env, jobject clazz, jlong objHandle) {
// ---------------- Regular JNI -----------------------------
static jlong init(JNIEnv* env, jclass clazz) {
return reinterpret_cast<jlong>(new SkPath());
}
static jlong init_Path(JNIEnv* env, jclass clazz, jlong valHandle) {
SkPath* val = reinterpret_cast<SkPath*>(valHandle);
return reinterpret_cast<jlong>(new SkPath(*val));
}
static void finalize(JNIEnv* env, jclass clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
// Purge entries from the HWUI path cache if this path's data is unique
if (obj->unique() && android::uirenderer::Caches::hasInstance()) {
@@ -45,112 +56,68 @@ public:
delete obj;
}
static jlong init1(JNIEnv* env, jobject clazz) {
return reinterpret_cast<jlong>(new SkPath());
}
static jlong init2(JNIEnv* env, jobject clazz, jlong valHandle) {
SkPath* val = reinterpret_cast<SkPath*>(valHandle);
return reinterpret_cast<jlong>(new SkPath(*val));
}
static void reset(JNIEnv* env, jobject clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->reset();
}
static void rewind(JNIEnv* env, jobject clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rewind();
}
static void assign(JNIEnv* env, jobject clazz, jlong dstHandle, jlong srcHandle) {
static void set(JNIEnv* env, jclass clazz, jlong dstHandle, jlong srcHandle) {
SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
const SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
*dst = *src;
}
static jboolean isConvex(JNIEnv* env, jobject clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->isConvex();
}
static jint getFillType(JNIEnv* env, jobject clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->getFillType();
}
static void setFillType(JNIEnv* env, jobject clazz, jlong pathHandle, jint ftHandle) {
SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
SkPath::FillType ft = static_cast<SkPath::FillType>(ftHandle);
path->setFillType(ft);
}
static jboolean isEmpty(JNIEnv* env, jobject clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->isEmpty();
}
static jboolean isRect(JNIEnv* env, jobject clazz, jlong objHandle, jobject jrect) {
SkRect rect;
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
jboolean result = obj->isRect(&rect);
GraphicsJNI::rect_to_jrectf(rect, env, jrect);
return result;
}
static void computeBounds(JNIEnv* env, jobject clazz, jlong objHandle, jobject jbounds) {
static void computeBounds(JNIEnv* env, jclass clazz, jlong objHandle, jobject jbounds) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
const SkRect& bounds = obj->getBounds();
GraphicsJNI::rect_to_jrectf(bounds, env, jbounds);
}
static void incReserve(JNIEnv* env, jobject clazz, jlong objHandle, jint extraPtCount) {
static void incReserve(JNIEnv* env, jclass clazz, jlong objHandle, jint extraPtCount) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->incReserve(extraPtCount);
}
static void moveTo__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y) {
static void moveTo__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->moveTo(x, y);
}
static void rMoveTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
static void rMoveTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rMoveTo(dx, dy);
}
static void lineTo__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y) {
static void lineTo__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->lineTo(x, y);
}
static void rLineTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
static void rLineTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rLineTo(dx, dy);
}
static void quadTo__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2) {
static void quadTo__FFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
jfloat x2, jfloat y2) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->quadTo(x1, y1, x2, y2);
}
static void rQuadTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) {
static void rQuadTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx1, jfloat dy1,
jfloat dx2, jfloat dy2) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rQuadTo(dx1, dy1, dx2, dy2);
}
static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
static void cubicTo__FFFFFF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->cubicTo(x1, y1, x2, y2, x3, y3);
}
static void rCubicTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
static void rCubicTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x1, jfloat y1,
jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rCubicTo(x1, y1, x2, y2, x3, y3);
}
static void arcTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
static void arcTo(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle,
jboolean forceMoveTo) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
@@ -158,19 +125,19 @@ public:
obj->arcTo(oval, startAngle, sweepAngle, forceMoveTo);
}
static void close(JNIEnv* env, jobject clazz, jlong objHandle) {
static void close(JNIEnv* env, jclass clazz, jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->close();
}
static void addRect(JNIEnv* env, jobject clazz, jlong objHandle,
static void addRect(JNIEnv* env, jclass clazz, jlong objHandle,
jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
obj->addRect(left, top, right, bottom, dir);
}
static void addOval(JNIEnv* env, jobject clazz, jlong objHandle,
static void addOval(JNIEnv* env, jclass clazz, jlong objHandle,
jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
@@ -178,20 +145,21 @@ public:
obj->addOval(oval, dir);
}
static void addCircle(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y, jfloat radius, jint dirHandle) {
static void addCircle(JNIEnv* env, jclass clazz, jlong objHandle, jfloat x, jfloat y,
jfloat radius, jint dirHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
obj->addCircle(x, y, radius, dir);
}
static void addArc(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
static void addArc(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle) {
SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->addArc(oval, startAngle, sweepAngle);
}
static void addRoundRectXY(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
static void addRoundRectXY(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) {
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
@@ -199,8 +167,8 @@ public:
obj->addRoundRect(rect, rx, ry, dir);
}
static void addRoundRect8(JNIEnv* env, jobject, jlong objHandle, jfloat left, jfloat top,
jfloat right, jfloat bottom, jfloatArray array, jint dirHandle) {
static void addRoundRect8(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top,
jfloat right, jfloat bottom, jfloatArray array, jint dirHandle) {
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
@@ -213,49 +181,53 @@ public:
obj->addRoundRect(rect, src, dir);
}
static void addPath__PathFF(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jfloat dx, jfloat dy) {
static void addPath__PathFF(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle,
jfloat dx, jfloat dy) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
obj->addPath(*src, dx, dy);
}
static void addPath__Path(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle) {
static void addPath__Path(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
obj->addPath(*src);
}
static void addPath__PathMatrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jlong matrixHandle) {
static void addPath__PathMatrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong srcHandle,
jlong matrixHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
obj->addPath(*src, *matrix);
}
static void offset__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
static void offset__FF(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->offset(dx, dy);
}
static void setLastPoint(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
static void setLastPoint(JNIEnv* env, jclass clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->setLastPt(dx, dy);
}
static void transform__MatrixPath(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle, jlong dstHandle) {
static void transform__MatrixPath(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle,
jlong dstHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
obj->transform(*matrix, dst);
}
static void transform__Matrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle) {
static void transform__Matrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
obj->transform(*matrix);
}
static jboolean op(JNIEnv* env, jobject clazz, jlong p1Handle, jlong p2Handle, jint opHandle, jlong rHandle) {
static jboolean op(JNIEnv* env, jclass clazz, jlong p1Handle, jlong p2Handle, jint opHandle,
jlong rHandle) {
SkPath* p1 = reinterpret_cast<SkPath*>(p1Handle);
SkPath* p2 = reinterpret_cast<SkPath*>(p2Handle);
SkPathOp op = static_cast<SkPathOp>(opHandle);
@@ -416,8 +388,8 @@ public:
// Note that more than one point may have the same length along the path in
// the case of a move.
// NULL can be returned if the Path is empty.
static jfloatArray approximate(JNIEnv* env, jclass, jlong pathHandle, float acceptableError)
{
static jfloatArray approximate(JNIEnv* env, jclass clazz, jlong pathHandle,
float acceptableError) {
SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
SkASSERT(path);
SkPath::Iter pathIter(*path, false);
@@ -467,47 +439,94 @@ public:
delete[] approximation;
return result;
}
// ---------------- @FastNative -----------------------------
static jboolean isRect(JNIEnv* env, jclass clazz, jlong objHandle, jobject jrect) {
SkRect rect;
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
jboolean result = obj->isRect(&rect);
GraphicsJNI::rect_to_jrectf(rect, env, jrect);
return result;
}
// ---------------- @CriticalNative -------------------------
static void reset(jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->reset();
}
static void rewind(jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
obj->rewind();
}
static jboolean isEmpty(jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->isEmpty();
}
static jboolean isConvex(jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->isConvex();
}
static jint getFillType(jlong objHandle) {
SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
return obj->getFillType();
}
static void setFillType(jlong pathHandle, jint ftHandle) {;
SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
SkPath::FillType ft = static_cast<SkPath::FillType>(ftHandle);
path->setFillType(ft);
}
};
static const JNINativeMethod methods[] = {
{"finalizer", "(J)V", (void*) SkPathGlue::finalizer},
{"init1","()J", (void*) SkPathGlue::init1},
{"init2","(J)J", (void*) SkPathGlue::init2},
{"native_reset","(J)V", (void*) SkPathGlue::reset},
{"native_rewind","(J)V", (void*) SkPathGlue::rewind},
{"native_set","(JJ)V", (void*) SkPathGlue::assign},
{"native_isConvex","(J)Z", (void*) SkPathGlue::isConvex},
{"native_getFillType","(J)I", (void*) SkPathGlue::getFillType},
{"native_setFillType","(JI)V", (void*) SkPathGlue::setFillType},
{"native_isEmpty","(J)Z", (void*) SkPathGlue::isEmpty},
{"native_isRect","(JLandroid/graphics/RectF;)Z", (void*) SkPathGlue::isRect},
{"native_computeBounds","(JLandroid/graphics/RectF;)V", (void*) SkPathGlue::computeBounds},
{"native_incReserve","(JI)V", (void*) SkPathGlue::incReserve},
{"native_moveTo","(JFF)V", (void*) SkPathGlue::moveTo__FF},
{"native_rMoveTo","(JFF)V", (void*) SkPathGlue::rMoveTo},
{"native_lineTo","(JFF)V", (void*) SkPathGlue::lineTo__FF},
{"native_rLineTo","(JFF)V", (void*) SkPathGlue::rLineTo},
{"native_quadTo","(JFFFF)V", (void*) SkPathGlue::quadTo__FFFF},
{"native_rQuadTo","(JFFFF)V", (void*) SkPathGlue::rQuadTo},
{"native_cubicTo","(JFFFFFF)V", (void*) SkPathGlue::cubicTo__FFFFFF},
{"native_rCubicTo","(JFFFFFF)V", (void*) SkPathGlue::rCubicTo},
{"native_arcTo","(JFFFFFFZ)V", (void*) SkPathGlue::arcTo},
{"native_close","(J)V", (void*) SkPathGlue::close},
{"native_addRect","(JFFFFI)V", (void*) SkPathGlue::addRect},
{"native_addOval","(JFFFFI)V", (void*) SkPathGlue::addOval},
{"native_addCircle","(JFFFI)V", (void*) SkPathGlue::addCircle},
{"native_addArc","(JFFFFFF)V", (void*) SkPathGlue::addArc},
{"native_addRoundRect","(JFFFFFFI)V", (void*) SkPathGlue::addRoundRectXY},
{"native_addRoundRect","(JFFFF[FI)V", (void*) SkPathGlue::addRoundRect8},
{"native_addPath","(JJFF)V", (void*) SkPathGlue::addPath__PathFF},
{"native_addPath","(JJ)V", (void*) SkPathGlue::addPath__Path},
{"native_addPath","(JJJ)V", (void*) SkPathGlue::addPath__PathMatrix},
{"native_offset","(JFF)V", (void*) SkPathGlue::offset__FF},
{"native_setLastPoint","(JFF)V", (void*) SkPathGlue::setLastPoint},
{"native_transform","(JJJ)V", (void*) SkPathGlue::transform__MatrixPath},
{"native_transform","(JJ)V", (void*) SkPathGlue::transform__Matrix},
{"native_op","(JJIJ)Z", (void*) SkPathGlue::op},
{"native_approximate", "(JF)[F", (void*) SkPathGlue::approximate},
{"nInit","()J", (void*) SkPathGlue::init},
{"nInit","(J)J", (void*) SkPathGlue::init_Path},
{"nFinalize", "(J)V", (void*) SkPathGlue::finalize},
{"nSet","(JJ)V", (void*) SkPathGlue::set},
{"nComputeBounds","(JLandroid/graphics/RectF;)V", (void*) SkPathGlue::computeBounds},
{"nIncReserve","(JI)V", (void*) SkPathGlue::incReserve},
{"nMoveTo","(JFF)V", (void*) SkPathGlue::moveTo__FF},
{"nRMoveTo","(JFF)V", (void*) SkPathGlue::rMoveTo},
{"nLineTo","(JFF)V", (void*) SkPathGlue::lineTo__FF},
{"nRLineTo","(JFF)V", (void*) SkPathGlue::rLineTo},
{"nQuadTo","(JFFFF)V", (void*) SkPathGlue::quadTo__FFFF},
{"nRQuadTo","(JFFFF)V", (void*) SkPathGlue::rQuadTo},
{"nCubicTo","(JFFFFFF)V", (void*) SkPathGlue::cubicTo__FFFFFF},
{"nRCubicTo","(JFFFFFF)V", (void*) SkPathGlue::rCubicTo},
{"nArcTo","(JFFFFFFZ)V", (void*) SkPathGlue::arcTo},
{"nClose","(J)V", (void*) SkPathGlue::close},
{"nAddRect","(JFFFFI)V", (void*) SkPathGlue::addRect},
{"nAddOval","(JFFFFI)V", (void*) SkPathGlue::addOval},
{"nAddCircle","(JFFFI)V", (void*) SkPathGlue::addCircle},
{"nAddArc","(JFFFFFF)V", (void*) SkPathGlue::addArc},
{"nAddRoundRect","(JFFFFFFI)V", (void*) SkPathGlue::addRoundRectXY},
{"nAddRoundRect","(JFFFF[FI)V", (void*) SkPathGlue::addRoundRect8},
{"nAddPath","(JJFF)V", (void*) SkPathGlue::addPath__PathFF},
{"nAddPath","(JJ)V", (void*) SkPathGlue::addPath__Path},
{"nAddPath","(JJJ)V", (void*) SkPathGlue::addPath__PathMatrix},
{"nOffset","(JFF)V", (void*) SkPathGlue::offset__FF},
{"nSetLastPoint","(JFF)V", (void*) SkPathGlue::setLastPoint},
{"nTransform","(JJJ)V", (void*) SkPathGlue::transform__MatrixPath},
{"nTransform","(JJ)V", (void*) SkPathGlue::transform__Matrix},
{"nOp","(JJIJ)Z", (void*) SkPathGlue::op},
{"nApproximate", "(JF)[F", (void*) SkPathGlue::approximate},
// ------- @FastNative below here ----------------------
{"nIsRect","(JLandroid/graphics/RectF;)Z", (void*) SkPathGlue::isRect},
// ------- @CriticalNative below here ------------------
{"nReset","(J)V", (void*) SkPathGlue::reset},
{"nRewind","(J)V", (void*) SkPathGlue::rewind},
{"nIsEmpty","(J)Z", (void*) SkPathGlue::isEmpty},
{"nIsConvex","(J)Z", (void*) SkPathGlue::isConvex},
{"nGetFillType","(J)I", (void*) SkPathGlue::getFillType},
{"nSetFillType","(JI)V", (void*) SkPathGlue::setFillType},
};
int register_android_graphics_Path(JNIEnv* env) {

View File

@@ -58,8 +58,12 @@ public final class Outline {
@Mode
public int mMode = MODE_EMPTY;
/** @hide */
public final Path mPath = new Path();
/**
* Only guaranteed to be non-null when mode == MODE_CONVEX_PATH
*
* @hide
*/
public Path mPath;
/** @hide */
public final Rect mRect = new Rect();
@@ -87,8 +91,11 @@ public final class Outline {
* @see #isEmpty()
*/
public void setEmpty() {
if (mPath != null) {
// rewind here to avoid thrashing the allocations, but could alternately clear ref
mPath.rewind();
}
mMode = MODE_EMPTY;
mPath.rewind();
mRect.setEmpty();
mRadius = RADIUS_UNDEFINED;
}
@@ -148,7 +155,12 @@ public final class Outline {
*/
public void set(@NonNull Outline src) {
mMode = src.mMode;
mPath.set(src.mPath);
if (src.mMode == MODE_CONVEX_PATH) {
if (mPath == null) {
mPath = new Path();
}
mPath.set(src.mPath);
}
mRect.set(src.mRect);
mRadius = src.mRadius;
mAlpha = src.mAlpha;
@@ -180,10 +192,13 @@ public final class Outline {
return;
}
if (mMode == MODE_CONVEX_PATH) {
// rewind here to avoid thrashing the allocations, but could alternately clear ref
mPath.rewind();
}
mMode = MODE_ROUND_RECT;
mRect.set(left, top, right, bottom);
mRadius = radius;
mPath.rewind();
}
/**
@@ -236,8 +251,13 @@ public final class Outline {
return;
}
if (mPath == null) {
mPath = new Path();
} else {
mPath.rewind();
}
mMode = MODE_CONVEX_PATH;
mPath.rewind();
mPath.addOval(left, top, right, bottom, Path.Direction.CW);
mRect.setEmpty();
mRadius = RADIUS_UNDEFINED;
@@ -264,6 +284,10 @@ public final class Outline {
throw new IllegalArgumentException("path must be convex");
}
if (mPath == null) {
mPath = new Path();
}
mMode = MODE_CONVEX_PATH;
mPath.set(convexPath);
mRect.setEmpty();

View File

@@ -19,6 +19,9 @@ package android.graphics;
import android.annotation.NonNull;
import android.annotation.Nullable;
import dalvik.annotation.optimization.CriticalNative;
import dalvik.annotation.optimization.FastNative;
/**
* The Path class encapsulates compound (multiple contour) geometric paths
* consisting of straight line segments, quadratic curves, and cubic curves.
@@ -46,7 +49,7 @@ public class Path {
* Create an empty path
*/
public Path() {
mNativePath = init1();
mNativePath = nInit();
}
/**
@@ -63,7 +66,7 @@ public class Path {
rects = new Region(src.rects);
}
}
mNativePath = init2(valNative);
mNativePath = nInit(valNative);
}
/**
@@ -77,7 +80,7 @@ public class Path {
// We promised not to change this, so preserve it around the native
// call, which does now reset fill type.
final FillType fillType = getFillType();
native_reset(mNativePath);
nReset(mNativePath);
setFillType(fillType);
}
@@ -89,7 +92,7 @@ public class Path {
isSimplePath = true;
mLastDirection = null;
if (rects != null) rects.setEmpty();
native_rewind(mNativePath);
nRewind(mNativePath);
}
/** Replace the contents of this with the contents of src.
@@ -99,7 +102,7 @@ public class Path {
return;
}
isSimplePath = src.isSimplePath;
native_set(mNativePath, src.mNativePath);
nSet(mNativePath, src.mNativePath);
if (!isSimplePath) {
return;
}
@@ -174,7 +177,7 @@ public class Path {
* @see #op(Path, android.graphics.Path.Op)
*/
public boolean op(Path path1, Path path2, Op op) {
if (native_op(path1.mNativePath, path2.mNativePath, op.ordinal(), this.mNativePath)) {
if (nOp(path1.mNativePath, path2.mNativePath, op.ordinal(), this.mNativePath)) {
isSimplePath = false;
rects = null;
return true;
@@ -194,7 +197,7 @@ public class Path {
* @return True if the path is convex.
*/
public boolean isConvex() {
return native_isConvex(mNativePath);
return nIsConvex(mNativePath);
}
/**
@@ -243,7 +246,7 @@ public class Path {
* @return the path's fill type
*/
public FillType getFillType() {
return sFillTypeArray[native_getFillType(mNativePath)];
return sFillTypeArray[nGetFillType(mNativePath)];
}
/**
@@ -252,7 +255,7 @@ public class Path {
* @param ft The new fill type for this path
*/
public void setFillType(FillType ft) {
native_setFillType(mNativePath, ft.nativeInt);
nSetFillType(mNativePath, ft.nativeInt);
}
/**
@@ -261,7 +264,7 @@ public class Path {
* @return true if the filltype is one of the INVERSE variants
*/
public boolean isInverseFillType() {
final int ft = native_getFillType(mNativePath);
final int ft = nGetFillType(mNativePath);
return (ft & FillType.INVERSE_WINDING.nativeInt) != 0;
}
@@ -269,9 +272,9 @@ public class Path {
* Toggles the INVERSE state of the filltype
*/
public void toggleInverseFillType() {
int ft = native_getFillType(mNativePath);
int ft = nGetFillType(mNativePath);
ft ^= FillType.INVERSE_WINDING.nativeInt;
native_setFillType(mNativePath, ft);
nSetFillType(mNativePath, ft);
}
/**
@@ -280,7 +283,7 @@ public class Path {
* @return true if the path is empty (contains no lines or curves)
*/
public boolean isEmpty() {
return native_isEmpty(mNativePath);
return nIsEmpty(mNativePath);
}
/**
@@ -293,7 +296,7 @@ public class Path {
* @return true if the path specifies a rectangle
*/
public boolean isRect(RectF rect) {
return native_isRect(mNativePath, rect);
return nIsRect(mNativePath, rect);
}
/**
@@ -306,7 +309,7 @@ public class Path {
*/
@SuppressWarnings({"UnusedDeclaration"})
public void computeBounds(RectF bounds, boolean exact) {
native_computeBounds(mNativePath, bounds);
nComputeBounds(mNativePath, bounds);
}
/**
@@ -317,7 +320,7 @@ public class Path {
* path
*/
public void incReserve(int extraPtCount) {
native_incReserve(mNativePath, extraPtCount);
nIncReserve(mNativePath, extraPtCount);
}
/**
@@ -327,7 +330,7 @@ public class Path {
* @param y The y-coordinate of the start of a new contour
*/
public void moveTo(float x, float y) {
native_moveTo(mNativePath, x, y);
nMoveTo(mNativePath, x, y);
}
/**
@@ -341,7 +344,7 @@ public class Path {
* previous contour, to specify the start of a new contour
*/
public void rMoveTo(float dx, float dy) {
native_rMoveTo(mNativePath, dx, dy);
nRMoveTo(mNativePath, dx, dy);
}
/**
@@ -354,7 +357,7 @@ public class Path {
*/
public void lineTo(float x, float y) {
isSimplePath = false;
native_lineTo(mNativePath, x, y);
nLineTo(mNativePath, x, y);
}
/**
@@ -369,7 +372,7 @@ public class Path {
*/
public void rLineTo(float dx, float dy) {
isSimplePath = false;
native_rLineTo(mNativePath, dx, dy);
nRLineTo(mNativePath, dx, dy);
}
/**
@@ -384,7 +387,7 @@ public class Path {
*/
public void quadTo(float x1, float y1, float x2, float y2) {
isSimplePath = false;
native_quadTo(mNativePath, x1, y1, x2, y2);
nQuadTo(mNativePath, x1, y1, x2, y2);
}
/**
@@ -403,7 +406,7 @@ public class Path {
*/
public void rQuadTo(float dx1, float dy1, float dx2, float dy2) {
isSimplePath = false;
native_rQuadTo(mNativePath, dx1, dy1, dx2, dy2);
nRQuadTo(mNativePath, dx1, dy1, dx2, dy2);
}
/**
@@ -421,7 +424,7 @@ public class Path {
public void cubicTo(float x1, float y1, float x2, float y2,
float x3, float y3) {
isSimplePath = false;
native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
nCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
}
/**
@@ -432,7 +435,7 @@ public class Path {
public void rCubicTo(float x1, float y1, float x2, float y2,
float x3, float y3) {
isSimplePath = false;
native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
nRCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
}
/**
@@ -483,7 +486,7 @@ public class Path {
public void arcTo(float left, float top, float right, float bottom, float startAngle,
float sweepAngle, boolean forceMoveTo) {
isSimplePath = false;
native_arcTo(mNativePath, left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
nArcTo(mNativePath, left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
}
/**
@@ -492,7 +495,7 @@ public class Path {
*/
public void close() {
isSimplePath = false;
native_close(mNativePath);
nClose(mNativePath);
}
/**
@@ -544,7 +547,7 @@ public class Path {
*/
public void addRect(float left, float top, float right, float bottom, Direction dir) {
detectSimplePath(left, top, right, bottom, dir);
native_addRect(mNativePath, left, top, right, bottom, dir.nativeInt);
nAddRect(mNativePath, left, top, right, bottom, dir.nativeInt);
}
/**
@@ -564,7 +567,7 @@ public class Path {
*/
public void addOval(float left, float top, float right, float bottom, Direction dir) {
isSimplePath = false;
native_addOval(mNativePath, left, top, right, bottom, dir.nativeInt);
nAddOval(mNativePath, left, top, right, bottom, dir.nativeInt);
}
/**
@@ -577,7 +580,7 @@ public class Path {
*/
public void addCircle(float x, float y, float radius, Direction dir) {
isSimplePath = false;
native_addCircle(mNativePath, x, y, radius, dir.nativeInt);
nAddCircle(mNativePath, x, y, radius, dir.nativeInt);
}
/**
@@ -600,7 +603,7 @@ public class Path {
public void addArc(float left, float top, float right, float bottom, float startAngle,
float sweepAngle) {
isSimplePath = false;
native_addArc(mNativePath, left, top, right, bottom, startAngle, sweepAngle);
nAddArc(mNativePath, left, top, right, bottom, startAngle, sweepAngle);
}
/**
@@ -625,7 +628,7 @@ public class Path {
public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry,
Direction dir) {
isSimplePath = false;
native_addRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt);
nAddRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt);
}
/**
@@ -658,7 +661,7 @@ public class Path {
throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
}
isSimplePath = false;
native_addRoundRect(mNativePath, left, top, right, bottom, radii, dir.nativeInt);
nAddRoundRect(mNativePath, left, top, right, bottom, radii, dir.nativeInt);
}
/**
@@ -669,7 +672,7 @@ public class Path {
*/
public void addPath(Path src, float dx, float dy) {
isSimplePath = false;
native_addPath(mNativePath, src.mNativePath, dx, dy);
nAddPath(mNativePath, src.mNativePath, dx, dy);
}
/**
@@ -679,7 +682,7 @@ public class Path {
*/
public void addPath(Path src) {
isSimplePath = false;
native_addPath(mNativePath, src.mNativePath);
nAddPath(mNativePath, src.mNativePath);
}
/**
@@ -689,7 +692,7 @@ public class Path {
*/
public void addPath(Path src, Matrix matrix) {
if (!src.isSimplePath) isSimplePath = false;
native_addPath(mNativePath, src.mNativePath, matrix.native_instance);
nAddPath(mNativePath, src.mNativePath, matrix.native_instance);
}
/**
@@ -725,7 +728,7 @@ public class Path {
} else {
isSimplePath = false;
}
native_offset(mNativePath, dx, dy);
nOffset(mNativePath, dx, dy);
}
/**
@@ -736,7 +739,7 @@ public class Path {
*/
public void setLastPoint(float dx, float dy) {
isSimplePath = false;
native_setLastPoint(mNativePath, dx, dy);
nSetLastPoint(mNativePath, dx, dy);
}
/**
@@ -753,7 +756,7 @@ public class Path {
dst.isSimplePath = false;
dstNative = dst.mNativePath;
}
native_transform(mNativePath, matrix.native_instance, dstNative);
nTransform(mNativePath, matrix.native_instance, dstNative);
}
/**
@@ -763,12 +766,12 @@ public class Path {
*/
public void transform(Matrix matrix) {
isSimplePath = false;
native_transform(mNativePath, matrix.native_instance);
nTransform(mNativePath, matrix.native_instance);
}
protected void finalize() throws Throwable {
try {
finalizer(mNativePath);
nFinalize(mNativePath);
mNativePath = 0; // Other finalizers can still call us.
} finally {
super.finalize();
@@ -803,59 +806,68 @@ public class Path {
* @return An array of components for points approximating the Path.
*/
public float[] approximate(float acceptableError) {
return native_approximate(mNativePath, acceptableError);
return nApproximate(mNativePath, acceptableError);
}
private static native long init1();
private static native long init2(long nPath);
private static native void native_reset(long nPath);
private static native void native_rewind(long nPath);
private static native void native_set(long native_dst, long native_src);
private static native boolean native_isConvex(long nPath);
private static native int native_getFillType(long nPath);
private static native void native_setFillType(long nPath, int ft);
private static native boolean native_isEmpty(long nPath);
private static native boolean native_isRect(long nPath, RectF rect);
private static native void native_computeBounds(long nPath, RectF bounds);
private static native void native_incReserve(long nPath, int extraPtCount);
private static native void native_moveTo(long nPath, float x, float y);
private static native void native_rMoveTo(long nPath, float dx, float dy);
private static native void native_lineTo(long nPath, float x, float y);
private static native void native_rLineTo(long nPath, float dx, float dy);
private static native void native_quadTo(long nPath, float x1, float y1,
float x2, float y2);
private static native void native_rQuadTo(long nPath, float dx1, float dy1,
float dx2, float dy2);
private static native void native_cubicTo(long nPath, float x1, float y1,
float x2, float y2, float x3, float y3);
private static native void native_rCubicTo(long nPath, float x1, float y1,
float x2, float y2, float x3, float y3);
private static native void native_arcTo(long nPath, float left, float top,
float right, float bottom, float startAngle,
float sweepAngle, boolean forceMoveTo);
private static native void native_close(long nPath);
private static native void native_addRect(long nPath, float left, float top,
float right, float bottom, int dir);
private static native void native_addOval(long nPath, float left, float top,
// ------------------ Regular JNI ------------------------
private static native long nInit();
private static native long nInit(long nPath);
private static native void nFinalize(long nPath);
private static native void nSet(long native_dst, long nSrc);
private static native void nComputeBounds(long nPath, RectF bounds);
private static native void nIncReserve(long nPath, int extraPtCount);
private static native void nMoveTo(long nPath, float x, float y);
private static native void nRMoveTo(long nPath, float dx, float dy);
private static native void nLineTo(long nPath, float x, float y);
private static native void nRLineTo(long nPath, float dx, float dy);
private static native void nQuadTo(long nPath, float x1, float y1, float x2, float y2);
private static native void nRQuadTo(long nPath, float dx1, float dy1, float dx2, float dy2);
private static native void nCubicTo(long nPath, float x1, float y1, float x2, float y2,
float x3, float y3);
private static native void nRCubicTo(long nPath, float x1, float y1, float x2, float y2,
float x3, float y3);
private static native void nArcTo(long nPath, float left, float top, float right, float bottom,
float startAngle, float sweepAngle, boolean forceMoveTo);
private static native void nClose(long nPath);
private static native void nAddRect(long nPath, float left, float top,
float right, float bottom, int dir);
private static native void native_addCircle(long nPath, float x, float y, float radius, int dir);
private static native void native_addArc(long nPath, float left, float top,
float right, float bottom,
float startAngle, float sweepAngle);
private static native void native_addRoundRect(long nPath, float left, float top,
float right, float bottom,
float rx, float ry, int dir);
private static native void native_addRoundRect(long nPath, float left, float top,
float right, float bottom,
float[] radii, int dir);
private static native void native_addPath(long nPath, long src, float dx, float dy);
private static native void native_addPath(long nPath, long src);
private static native void native_addPath(long nPath, long src, long matrix);
private static native void native_offset(long nPath, float dx, float dy);
private static native void native_setLastPoint(long nPath, float dx, float dy);
private static native void native_transform(long nPath, long matrix, long dst_path);
private static native void native_transform(long nPath, long matrix);
private static native boolean native_op(long path1, long path2, int op, long result);
private static native void finalizer(long nPath);
private static native float[] native_approximate(long nPath, float error);
private static native void nAddOval(long nPath, float left, float top,
float right, float bottom, int dir);
private static native void nAddCircle(long nPath, float x, float y, float radius, int dir);
private static native void nAddArc(long nPath, float left, float top, float right, float bottom,
float startAngle, float sweepAngle);
private static native void nAddRoundRect(long nPath, float left, float top,
float right, float bottom, float rx, float ry, int dir);
private static native void nAddRoundRect(long nPath, float left, float top,
float right, float bottom, float[] radii, int dir);
private static native void nAddPath(long nPath, long src, float dx, float dy);
private static native void nAddPath(long nPath, long src);
private static native void nAddPath(long nPath, long src, long matrix);
private static native void nOffset(long nPath, float dx, float dy);
private static native void nSetLastPoint(long nPath, float dx, float dy);
private static native void nTransform(long nPath, long matrix, long dst_path);
private static native void nTransform(long nPath, long matrix);
private static native boolean nOp(long path1, long path2, int op, long result);
private static native float[] nApproximate(long nPath, float error);
// ------------------ Fast JNI ------------------------
@FastNative
private static native boolean nIsRect(long nPath, RectF rect);
// ------------------ Critical JNI ------------------------
@CriticalNative
private static native void nReset(long nPath);
@CriticalNative
private static native void nRewind(long nPath);
@CriticalNative
private static native boolean nIsEmpty(long nPath);
@CriticalNative
private static native boolean nIsConvex(long nPath);
@CriticalNative
private static native int nGetFillType(long nPath);
@CriticalNative
private static native void nSetFillType(long nPath, int ft);
}