Don't collapse the shade when SHOW_BOUNCER
It's not necessary to track showing a pending bouncer to show since showing the bouncer now wakes up the device. It's also not necessary to collapse the notification panel when showing the bouncer from an unlock attempt. This is also an old code path. Test: atest SystemUITests Test: atest BiometricsUnlockControllerTest Test: MODE_SHOW_BOUNCER from AoD and display off Test: On a device that supports rear fingerprint 1. enroll fp 2. restart device 3. attempt to authenticate from screen off 4. see bouncer appears (no regression) Test: 1. on device with udfps, expand the shade and tap on a clickable notification to see the udfps bouncer 2. Fail udfps 3 times so that the primary bouncer appears Observe: the primary bouncer appears instead of going back to LS Fixes: 240637815 Change-Id: I5fcd53c4942a855d15dc1c11e22995761a69741c Merged-In: I5fcd53c4942a855d15dc1c11e22995761a69741c
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@@ -177,7 +177,6 @@ public class BiometricUnlockController extends KeyguardUpdateMonitorCallback imp
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private KeyguardViewMediator mKeyguardViewMediator;
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private ScrimController mScrimController;
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private PendingAuthenticated mPendingAuthenticated = null;
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private boolean mPendingShowBouncer;
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private boolean mHasScreenTurnedOnSinceAuthenticating;
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private boolean mFadedAwayAfterWakeAndUnlock;
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private BiometricModeListener mBiometricModeListener;
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@@ -474,31 +473,22 @@ public class BiometricUnlockController extends KeyguardUpdateMonitorCallback imp
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break;
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case MODE_UNLOCK_COLLAPSING:
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Trace.beginSection("MODE_UNLOCK_COLLAPSING");
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if (!wasDeviceInteractive) {
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mPendingShowBouncer = true;
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} else {
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// If the keyguard unlock controller is going to handle the unlock animation, it
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// will fling the panel collapsed when it's ready.
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if (!mKeyguardUnlockAnimationController.willHandleUnlockAnimation()) {
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mShadeController.animateCollapsePanels(
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CommandQueue.FLAG_EXCLUDE_NONE,
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true /* force */,
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false /* delayed */,
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BIOMETRIC_COLLAPSE_SPEEDUP_FACTOR);
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}
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mPendingShowBouncer = false;
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mKeyguardViewController.notifyKeyguardAuthenticated(
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false /* strongAuth */);
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// If the keyguard unlock controller is going to handle the unlock animation, it
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// will fling the panel collapsed when it's ready.
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if (!mKeyguardUnlockAnimationController.willHandleUnlockAnimation()) {
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mShadeController.animateCollapsePanels(
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CommandQueue.FLAG_EXCLUDE_NONE,
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true /* force */,
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false /* delayed */,
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BIOMETRIC_COLLAPSE_SPEEDUP_FACTOR);
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}
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mKeyguardViewController.notifyKeyguardAuthenticated(
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false /* strongAuth */);
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Trace.endSection();
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break;
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case MODE_SHOW_BOUNCER:
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Trace.beginSection("MODE_SHOW_BOUNCER");
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if (!wasDeviceInteractive) {
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mPendingShowBouncer = true;
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} else {
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showBouncer();
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}
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mKeyguardViewController.showBouncer(true);
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Trace.endSection();
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break;
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case MODE_WAKE_AND_UNLOCK_FROM_DREAM:
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@@ -536,15 +526,6 @@ public class BiometricUnlockController extends KeyguardUpdateMonitorCallback imp
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}
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}
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private void showBouncer() {
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if (mMode == MODE_SHOW_BOUNCER) {
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mKeyguardViewController.showBouncer(true);
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}
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mShadeController.animateCollapsePanels(CommandQueue.FLAG_EXCLUDE_NONE, true /* force */,
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false /* delayed */, BIOMETRIC_COLLAPSE_SPEEDUP_FACTOR);
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mPendingShowBouncer = false;
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}
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public boolean hasPendingAuthentication() {
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return mPendingAuthenticated != null
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&& mUpdateMonitor
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@@ -770,13 +751,6 @@ public class BiometricUnlockController extends KeyguardUpdateMonitorCallback imp
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@VisibleForTesting
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final WakefulnessLifecycle.Observer mWakefulnessObserver =
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new WakefulnessLifecycle.Observer() {
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@Override
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public void onFinishedWakingUp() {
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if (mPendingShowBouncer) {
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BiometricUnlockController.this.showBouncer();
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}
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}
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@Override
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public void onStartedGoingToSleep() {
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resetMode();
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@@ -167,8 +167,6 @@ public class BiometricsUnlockControllerTest extends SysuiTestCase {
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mBiometricUnlockController.onBiometricAuthenticated(UserHandle.USER_CURRENT,
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BiometricSourceType.FINGERPRINT, false /* isStrongBiometric */);
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verify(mStatusBarKeyguardViewManager).showBouncer(anyBoolean());
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verify(mShadeController).animateCollapsePanels(anyInt(), anyBoolean(), anyBoolean(),
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anyFloat());
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assertThat(mBiometricUnlockController.getMode())
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.isEqualTo(BiometricUnlockController.MODE_SHOW_BOUNCER);
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assertThat(mBiometricUnlockController.getBiometricType())
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@@ -298,10 +296,6 @@ public class BiometricsUnlockControllerTest extends SysuiTestCase {
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mBiometricUnlockController.onBiometricAuthenticated(UserHandle.USER_CURRENT,
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BiometricSourceType.FACE, true /* isStrongBiometric */);
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// Wake up before showing the bouncer
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verify(mStatusBarKeyguardViewManager, never()).showBouncer(anyBoolean());
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mBiometricUnlockController.mWakefulnessObserver.onFinishedWakingUp();
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verify(mStatusBarKeyguardViewManager).showBouncer(anyBoolean());
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assertThat(mBiometricUnlockController.getMode())
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.isEqualTo(BiometricUnlockController.MODE_SHOW_BOUNCER);
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