Merge changes I2516e8d2,I6c4f5c93 into sc-v2-dev am: af816a74d6

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/16017765

Change-Id: I5b788fa5a5bac5912d82342be103ae6f4fd78f4e
This commit is contained in:
TreeHugger Robot
2021-10-12 00:07:02 +00:00
committed by Automerger Merge Worker
2 changed files with 13 additions and 7 deletions

View File

@@ -385,11 +385,16 @@ public abstract class PanelViewController {
final boolean expand;
if (event.getActionMasked() == MotionEvent.ACTION_CANCEL || forceCancel) {
// If we get a cancel, put the shade back to the state it was in when the gesture
// started
if (onKeyguard) {
// If the keyguard is fading away, don't expand it again. This can happen if you're
// swiping to unlock, the app below the keyguard is in landscape, and the screen
// rotates while your finger is still down after the swipe to unlock.
if (mKeyguardStateController.isKeyguardFadingAway()) {
expand = false;
} else if (onKeyguard) {
expand = true;
} else {
// If we get a cancel, put the shade back to the state it was in when the
// gesture started
expand = !mPanelClosedOnDown;
}
} else {

View File

@@ -4,10 +4,10 @@ import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.ValueAnimator
import android.content.Context
import android.content.res.Configuration
import android.database.ContentObserver
import android.os.Handler
import android.provider.Settings
import android.view.Surface
import android.view.View
import com.android.systemui.animation.Interpolators
import com.android.systemui.dagger.SysUISingleton
@@ -239,10 +239,11 @@ class UnlockedScreenOffAnimationController @Inject constructor(
return false
}
// If we're not allowed to rotate the keyguard, then only do the screen off animation if
// we're in portrait. Otherwise, AOD will animate in sideways, which looks weird.
// If we're not allowed to rotate the keyguard, it can only be displayed in zero-degree
// portrait. If we're in another orientation, disable the screen off animation so we don't
// animate in the keyguard AOD UI sideways or upside down.
if (!keyguardStateController.isKeyguardScreenRotationAllowed &&
context.resources.configuration.orientation != Configuration.ORIENTATION_PORTRAIT) {
context.display.rotation != Surface.ROTATION_0) {
return false
}