Merge "Whoops also need to move notification shade above lock screen."

This commit is contained in:
Dianne Hackborn
2011-08-03 18:58:04 -07:00
committed by Android (Google) Code Review
3 changed files with 32 additions and 20 deletions

View File

@@ -26,7 +26,6 @@ import android.content.DialogInterface;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.res.Resources;
import android.graphics.drawable.Drawable;
import android.media.AudioManager;
import android.media.AudioService;
import android.media.AudioSystem;
@@ -36,13 +35,9 @@ import android.net.Uri;
import android.os.Handler;
import android.os.Message;
import android.os.Vibrator;
import android.telephony.TelephonyManager;
import android.util.Log;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.SeekBar;
import android.widget.TextView;
import android.widget.Toast;
import android.widget.SeekBar.OnSeekBarChangeListener;
import java.util.HashMap;
@@ -52,6 +47,10 @@ import java.util.HashMap;
*
* This code really should be moved elsewhere.
*
* Seriously, it really really should be moved elsewhere. This is used by
* android.media.AudioService, which actually runs in the system process, to
* show the volume dialog when the user changes the volume. What a mess.
*
* @hide
*/
public class VolumePanel extends Handler implements OnSeekBarChangeListener, View.OnClickListener
@@ -194,7 +193,7 @@ public class VolumePanel extends Handler implements OnSeekBarChangeListener, Vie
window.setGravity(Gravity.TOP);
WindowManager.LayoutParams lp = window.getAttributes();
lp.token = null;
lp.type = WindowManager.LayoutParams.TYPE_SYSTEM_ALERT;
lp.type = WindowManager.LayoutParams.TYPE_VOLUME_OVERLAY;
window.setAttributes(lp);
window.addFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);

View File

@@ -393,6 +393,13 @@ public interface WindowManager extends ViewManager {
*/
public static final int TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19;
/**
* Window type: The volume level overlay/dialog shown when the user
* changes the system volume.
* @hide
*/
public static final int TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20;
/**
* End of types of system windows.
*/

View File

@@ -113,6 +113,7 @@ import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_OVERLAY;
import static android.view.WindowManager.LayoutParams.TYPE_TOAST;
import static android.view.WindowManager.LayoutParams.TYPE_VOLUME_OVERLAY;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import static android.view.WindowManager.LayoutParams.TYPE_POINTER;
import static android.view.WindowManager.LayoutParams.TYPE_NAVIGATION_BAR;
@@ -162,36 +163,39 @@ public class PhoneWindowManager implements WindowManagerPolicy {
static final int APPLICATION_LAYER = 2;
static final int PHONE_LAYER = 3;
static final int SEARCH_BAR_LAYER = 4;
static final int STATUS_BAR_SUB_PANEL_LAYER = 5;
static final int SYSTEM_DIALOG_LAYER = 6;
static final int SYSTEM_DIALOG_LAYER = 5;
// toasts and the plugged-in battery thing
static final int TOAST_LAYER = 7;
static final int TOAST_LAYER = 6;
// SIM errors and unlock. Not sure if this really should be in a high layer.
static final int PRIORITY_PHONE_LAYER = 8;
static final int PRIORITY_PHONE_LAYER = 7;
// like the ANR / app crashed dialogs
static final int SYSTEM_ALERT_LAYER = 9;
static final int SYSTEM_ALERT_LAYER = 8;
// system-level error dialogs
static final int SYSTEM_ERROR_LAYER = 10;
static final int SYSTEM_ERROR_LAYER = 9;
// on-screen keyboards and other such input method user interfaces go here.
static final int INPUT_METHOD_LAYER = 11;
static final int INPUT_METHOD_LAYER = 10;
// on-screen keyboards and other such input method user interfaces go here.
static final int INPUT_METHOD_DIALOG_LAYER = 12;
static final int INPUT_METHOD_DIALOG_LAYER = 11;
// the keyguard; nothing on top of these can take focus, since they are
// responsible for power management when displayed.
static final int KEYGUARD_LAYER = 13;
static final int KEYGUARD_DIALOG_LAYER = 14;
static final int KEYGUARD_LAYER = 12;
static final int KEYGUARD_DIALOG_LAYER = 13;
static final int STATUS_BAR_SUB_PANEL_LAYER = 14;
static final int STATUS_BAR_LAYER = 15;
static final int STATUS_BAR_PANEL_LAYER = 16;
// the navigation bar, if available, shows atop most things
static final int NAVIGATION_BAR_LAYER = 17;
// the on-screen volume indicator and controller shown when the user
// changes the device volume
static final int VOLUME_OVERLAY_LAYER = 18;
// the drag layer: input for drag-and-drop is associated with this window,
// which sits above all other focusable windows
static final int DRAG_LAYER = 18;
static final int DRAG_LAYER = 19;
// things in here CAN NOT take focus, but are shown on top of everything else.
static final int SYSTEM_OVERLAY_LAYER = 19;
static final int SECURE_SYSTEM_OVERLAY_LAYER = 20;
static final int SYSTEM_OVERLAY_LAYER = 20;
static final int SECURE_SYSTEM_OVERLAY_LAYER = 21;
// the (mouse) pointer layer
static final int POINTER_LAYER = 21;
static final int POINTER_LAYER = 22;
static final int APPLICATION_MEDIA_SUBLAYER = -2;
static final int APPLICATION_MEDIA_OVERLAY_SUBLAYER = -1;
@@ -1057,6 +1061,8 @@ public class PhoneWindowManager implements WindowManagerPolicy {
return INPUT_METHOD_LAYER;
case TYPE_INPUT_METHOD_DIALOG:
return INPUT_METHOD_DIALOG_LAYER;
case TYPE_VOLUME_OVERLAY:
return VOLUME_OVERLAY_LAYER;
case TYPE_SYSTEM_OVERLAY:
return SYSTEM_OVERLAY_LAYER;
case TYPE_SECURE_SYSTEM_OVERLAY: