Add dynamic color to side fps overlay.

Fix: 197265282
Test: manual (do fp operation and verify overlay color matches fp icon color)
Change-Id: Ie4ce9f626ff946ec543a149710e22df9f8971465
This commit is contained in:
Joe Bolinger
2021-09-23 15:18:10 -07:00
parent a7efb5e025
commit 2127edbfd6

View File

@@ -17,6 +17,8 @@ package com.android.systemui.biometrics
import android.content.Context
import android.graphics.PixelFormat
import android.graphics.PorterDuff
import android.graphics.PorterDuffColorFilter
import android.graphics.Rect
import android.hardware.biometrics.BiometricOverlayConstants
import android.hardware.biometrics.BiometricOverlayConstants.REASON_AUTH_KEYGUARD
@@ -34,6 +36,8 @@ import android.view.View
import android.view.WindowManager
import androidx.annotation.RawRes
import com.airbnb.lottie.LottieAnimationView
import com.airbnb.lottie.LottieProperty
import com.airbnb.lottie.model.KeyPath
import com.android.internal.annotations.VisibleForTesting
import com.android.systemui.R
import com.android.systemui.dagger.SysUISingleton
@@ -140,6 +144,7 @@ class SidefpsController @Inject constructor(
windowManager.updateViewLayout(overlayView, overlayViewParams)
}
}
lottie.addOverlayDynamicColor(context)
return view
}
@@ -194,3 +199,21 @@ private fun Display.asSideFpsAnimationRotation(): Float = when (rotation) {
private fun Display.isPortrait(): Boolean =
rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180
private fun LottieAnimationView.addOverlayDynamicColor(context: Context) {
fun update() {
val c = context.getColor(R.color.biometric_dialog_accent)
for (key in listOf(".blue600", ".blue400")) {
addValueCallback(
KeyPath(key, "**"),
LottieProperty.COLOR_FILTER
) { PorterDuffColorFilter(c, PorterDuff.Mode.SRC_ATOP) }
}
}
if (composition != null) {
update()
} else {
addLottieOnCompositionLoadedListener { update() }
}
}