[RenderScript] Update RenderScript JNI with the corresponding

AllocationGetSurface driver implementation change.

 - AllocationGetSurface now returns opaque handle to ANativeWindow*,
 instead of IGraphicBufferProducer*, as IGraphicBufferProducer is not
 part of NDK. So the JNI side need to change accordingly.

Bug: 34396220
Test: mm, CTS tests pass.
Change-Id: If9b6a733202d29bc40c0e0b87c4fb48db092cbe5
This commit is contained in:
Miao Wang
2017-03-04 16:28:56 -08:00
parent 33287e8a89
commit 1e95fc8658

View File

@@ -1266,10 +1266,10 @@ nAllocationGetSurface(JNIEnv *_env, jobject _this, jlong con, jlong a)
ALOGD("nAllocationGetSurface, con(%p), a(%p)", (RsContext)con, (RsAllocation)a);
}
IGraphicBufferProducer *v = (IGraphicBufferProducer *)rsAllocationGetSurface((RsContext)con,
(RsAllocation)a);
sp<IGraphicBufferProducer> bp = v;
v->decStrong(nullptr);
ANativeWindow *anw = (ANativeWindow *)rsAllocationGetSurface((RsContext)con, (RsAllocation)a);
sp<Surface> surface(static_cast<Surface*>(anw));
sp<IGraphicBufferProducer> bp = surface->getIGraphicBufferProducer();
jobject o = android_view_Surface_createFromIGraphicBufferProducer(_env, bp);
return o;