Merge "surfaceflinger: unlock clients only after flip"
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@@ -383,10 +383,10 @@ bool SurfaceFlinger::threadLoop()
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// inform the h/w that we're done compositing
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hw.compositionComplete();
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// release the clients before we flip ('cause flip might block)
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postFramebuffer();
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unlockClients();
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postFramebuffer();
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} else {
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// pretend we did the post
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unlockClients();
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