Fix the build: Revert "Anti-alias by default"
This reverts commit d34b732993.
Change-Id: I74e63570ce868e6d8c36fd2e1c864419bd6102e4
This commit is contained in:
@@ -185,9 +185,7 @@ public class Paint {
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public static final int VERTICAL_TEXT_FLAG = 0x1000;
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// we use this when we first create a paint
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private static final int HIDDEN_DEFAULT_PAINT_FLAGS =
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DEV_KERN_TEXT_FLAG | EMBEDDED_BITMAP_TEXT_FLAG;
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private static final int DEFAULT_PAINT_FLAGS = ANTI_ALIAS_FLAG;
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static final int DEFAULT_PAINT_FLAGS = DEV_KERN_TEXT_FLAG | EMBEDDED_BITMAP_TEXT_FLAG;
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/**
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* Font hinter option that disables font hinting.
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@@ -417,11 +415,9 @@ public class Paint {
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/**
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* Create a new paint with default settings.
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*
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* As of {@link android.os.Build.VERSION_CODES#MNC}, sets {@link #ANTI_ALIAS_FLAG}.
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*/
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public Paint() {
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this(DEFAULT_PAINT_FLAGS);
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this(0);
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}
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/**
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@@ -432,7 +428,7 @@ public class Paint {
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*/
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public Paint(int flags) {
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mNativePaint = native_init();
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setFlags(flags | HIDDEN_DEFAULT_PAINT_FLAGS);
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setFlags(flags | DEFAULT_PAINT_FLAGS);
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// TODO: Turning off hinting has undesirable side effects, we need to
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// revisit hinting once we add support for subpixel positioning
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// setHinting(DisplayMetrics.DENSITY_DEVICE >= DisplayMetrics.DENSITY_TV
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@@ -456,7 +452,7 @@ public class Paint {
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/** Restores the paint to its default settings. */
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public void reset() {
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native_reset(mNativePaint);
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setFlags(DEFAULT_PAINT_FLAGS | HIDDEN_DEFAULT_PAINT_FLAGS);
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setFlags(DEFAULT_PAINT_FLAGS);
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// TODO: Turning off hinting has undesirable side effects, we need to
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// revisit hinting once we add support for subpixel positioning
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@@ -1874,7 +1870,7 @@ public class Paint {
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* Convenience overload that takes a char array instead of a
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* String.
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*
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* @see #getTextRunAdvances(String, int, int, int, int, boolean, float[], int)
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* @see #getTextRunAdvances(String, int, int, int, int, int, float[], int)
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* @hide
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*/
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public float getTextRunAdvances(char[] chars, int index, int count,
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@@ -1919,7 +1915,7 @@ public class Paint {
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* Convenience overload that takes a CharSequence instead of a
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* String.
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*
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* @see #getTextRunAdvances(String, int, int, int, int, boolean, float[], int)
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* @see #getTextRunAdvances(String, int, int, int, int, int, float[], int)
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* @hide
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*/
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public float getTextRunAdvances(CharSequence text, int start, int end,
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