Merge "First cut at RSTextureView."

This commit is contained in:
Jason Sams
2011-06-20 17:26:48 -07:00
committed by Android (Google) Code Review
6 changed files with 227 additions and 7 deletions

View File

@@ -0,0 +1,171 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import java.io.Writer;
import java.util.ArrayList;
import java.util.concurrent.Semaphore;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.view.TextureView;
/**
* The Surface View for a graphics renderscript (RenderScriptGL) to draw on.
*
* @hide
*/
public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
private RenderScriptGL mRS;
private SurfaceTexture mSurfaceTexture;
/**
* Standard View constructor. In order to render something, you
* must call {@link android.opengl.GLSurfaceView#setRenderer} to
* register a renderer.
*/
public RSTextureView(Context context) {
super(context);
init();
//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
}
/**
* Standard View constructor. In order to render something, you
* must call {@link android.opengl.GLSurfaceView#setRenderer} to
* register a renderer.
*/
public RSTextureView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
}
private void init() {
setSurfaceTextureListener(this);
//android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
}
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(mSurfaceTexture, width, height);
}
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(mSurfaceTexture, width, height);
}
}
@Override
public void onSurfaceTextureDestroyed(SurfaceTexture surface) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(null, 0, 0);
}
}
/**
* Inform the view that the activity is paused. The owner of this view must
* call this method when the activity is paused. Calling this method will
* pause the rendering thread.
* Must not be called before a renderer has been set.
*/
public void pause() {
if(mRS != null) {
mRS.pause();
}
}
/**
* Inform the view that the activity is resumed. The owner of this view must
* call this method when the activity is resumed. Calling this method will
* recreate the OpenGL display and resume the rendering
* thread.
* Must not be called before a renderer has been set.
*/
public void resume() {
if(mRS != null) {
mRS.resume();
}
}
/**
* Create a new RenderScriptGL object and attach it to the
* TextureView if present.
*
*
* @param sc The RS surface config to create.
*
* @return RenderScriptGL The new object created.
*/
public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
setRenderScriptGL(rs);
if (mSurfaceTexture != null) {
mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
}
return rs;
}
/**
* Destroy the RenderScriptGL object associated with this
* TextureView.
*/
public void destroyRenderScriptGL() {
mRS.destroy();
mRS = null;
}
/**
* Set a new RenderScriptGL object. This also will attach the
* new object to the TextureView if present.
*
* @param rs The new RS object.
*/
public void setRenderScriptGL(RenderScriptGL rs) {
mRS = rs;
if (mSurfaceTexture != null) {
mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
}
}
/**
* Returns the previously set RenderScriptGL object.
*
* @return RenderScriptGL
*/
public RenderScriptGL getRenderScriptGL() {
return mRS;
}
}

View File

@@ -22,6 +22,7 @@ import android.content.Context;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.SurfaceTexture;
import android.os.Process;
import android.util.Log;
import android.view.Surface;
@@ -109,6 +110,11 @@ public class RenderScript {
validate();
rsnContextSetSurface(mContext, w, h, sur);
}
native void rsnContextSetSurfaceTexture(int con, int w, int h, SurfaceTexture sur);
synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) {
validate();
rsnContextSetSurfaceTexture(mContext, w, h, sur);
}
native void rsnContextSetPriority(int con, int p);
synchronized void nContextSetPriority(int p) {
validate();

View File

@@ -22,6 +22,7 @@ import android.content.Context;
import android.graphics.PixelFormat;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.SurfaceTexture;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
@@ -35,7 +36,6 @@ import android.view.SurfaceView;
* the screen.
**/
public class RenderScriptGL extends RenderScript {
private Surface mSurface;
int mWidth;
int mHeight;
@@ -160,7 +160,6 @@ public class RenderScriptGL extends RenderScript {
super(ctx);
mSurfaceConfig = new SurfaceConfig(sc);
mSurface = null;
mWidth = 0;
mHeight = 0;
mDev = nDeviceCreate();
@@ -189,14 +188,31 @@ public class RenderScriptGL extends RenderScript {
*/
public void setSurface(SurfaceHolder sur, int w, int h) {
validate();
Surface s = null;
if (sur != null) {
mSurface = sur.getSurface();
} else {
mSurface = null;
s = sur.getSurface();
}
mWidth = w;
mHeight = h;
nContextSetSurface(w, h, mSurface);
nContextSetSurface(w, h, s);
}
/**
* Bind an os surface
*
* @hide
*
* @param w
* @param h
* @param sur
*/
public void setSurfaceTexture(SurfaceTexture sur, int w, int h) {
validate();
//android.util.Log.v("rs", "set surface " + sur + " w=" + w + ", h=" + h);
mWidth = w;
mHeight = h;
nContextSetSurfaceTexture(w, h, sur);
}
/**

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2006 The Android Open Source Project
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -43,6 +43,9 @@
#include <RenderScript.h>
#include <RenderScriptEnv.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
//#define LOG_API LOGE
#define LOG_API(...)
@@ -200,6 +203,23 @@ nContextSetSurface(JNIEnv *_env, jobject _this, RsContext con, jint width, jint
rsContextSetSurface(con, width, height, window);
}
static void
nContextSetSurfaceTexture(JNIEnv *_env, jobject _this, RsContext con, jint width, jint height, jobject sur)
{
LOG_API("nContextSetSurfaceTexture, con(%p), width(%i), height(%i), surface(%p)", con, width, height, (Surface *)sur);
sp<ANativeWindow> window;
sp<SurfaceTexture> st;
if (sur == 0) {
} else {
st = SurfaceTexture_getSurfaceTexture(_env, sur);
window = new SurfaceTextureClient(st);
}
rsContextSetSurface(con, width, height, window.get());
}
static void
nContextDestroy(JNIEnv *_env, jobject _this, RsContext con)
{
@@ -1197,6 +1217,7 @@ static JNINativeMethod methods[] = {
{"rsnContextFinish", "(I)V", (void*)nContextFinish },
{"rsnContextSetPriority", "(II)V", (void*)nContextSetPriority },
{"rsnContextSetSurface", "(IIILandroid/view/Surface;)V", (void*)nContextSetSurface },
{"rsnContextSetSurfaceTexture", "(IIILandroid/graphics/SurfaceTexture;)V", (void*)nContextSetSurfaceTexture },
{"rsnContextDestroy", "(I)V", (void*)nContextDestroy },
{"rsnContextDump", "(II)V", (void*)nContextDump },
{"rsnContextPause", "(I)V", (void*)nContextPause },

View File

@@ -321,8 +321,13 @@ bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow
dc->gl.height = 1;
}
if (dc->gl.wndSurface != NULL) {
dc->gl.wndSurface->decStrong(NULL);
}
dc->gl.wndSurface = (ANativeWindow *)sur;
if (dc->gl.wndSurface != NULL) {
dc->gl.wndSurface->incStrong(NULL);
dc->gl.width = w;
dc->gl.height = h;

View File

@@ -103,6 +103,7 @@ ContextSetSurface {
param uint32_t width
param uint32_t height
param RsNativeWindow sur
sync
}
ContextDump {