Merge "First cut at RSTextureView."
This commit is contained in:
171
graphics/java/android/renderscript/RSTextureView.java
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171
graphics/java/android/renderscript/RSTextureView.java
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import java.io.Writer;
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import java.util.ArrayList;
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import java.util.concurrent.Semaphore;
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import android.content.Context;
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import android.graphics.SurfaceTexture;
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import android.os.Handler;
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import android.os.Message;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.TextureView;
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/**
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* The Surface View for a graphics renderscript (RenderScriptGL) to draw on.
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*
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* @hide
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*/
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public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
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private RenderScriptGL mRS;
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private SurfaceTexture mSurfaceTexture;
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/**
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* Standard View constructor. In order to render something, you
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* must call {@link android.opengl.GLSurfaceView#setRenderer} to
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* register a renderer.
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*/
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public RSTextureView(Context context) {
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super(context);
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init();
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//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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/**
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* Standard View constructor. In order to render something, you
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* must call {@link android.opengl.GLSurfaceView#setRenderer} to
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* register a renderer.
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*/
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public RSTextureView(Context context, AttributeSet attrs) {
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super(context, attrs);
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init();
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//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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private void init() {
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setSurfaceTextureListener(this);
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//android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
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}
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@Override
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public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, width, height);
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}
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}
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@Override
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public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, width, height);
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}
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}
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@Override
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public void onSurfaceTextureDestroyed(SurfaceTexture surface) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(null, 0, 0);
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}
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}
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/**
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* Inform the view that the activity is paused. The owner of this view must
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* call this method when the activity is paused. Calling this method will
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* pause the rendering thread.
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* Must not be called before a renderer has been set.
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*/
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public void pause() {
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if(mRS != null) {
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mRS.pause();
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}
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}
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/**
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* Inform the view that the activity is resumed. The owner of this view must
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* call this method when the activity is resumed. Calling this method will
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* recreate the OpenGL display and resume the rendering
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* thread.
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* Must not be called before a renderer has been set.
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*/
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public void resume() {
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if(mRS != null) {
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mRS.resume();
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}
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}
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/**
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* Create a new RenderScriptGL object and attach it to the
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* TextureView if present.
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*
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*
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* @param sc The RS surface config to create.
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*
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* @return RenderScriptGL The new object created.
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*/
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public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
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RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
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setRenderScriptGL(rs);
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if (mSurfaceTexture != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
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}
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return rs;
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}
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/**
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* Destroy the RenderScriptGL object associated with this
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* TextureView.
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*/
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public void destroyRenderScriptGL() {
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mRS.destroy();
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mRS = null;
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}
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/**
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* Set a new RenderScriptGL object. This also will attach the
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* new object to the TextureView if present.
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*
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* @param rs The new RS object.
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*/
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public void setRenderScriptGL(RenderScriptGL rs) {
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mRS = rs;
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if (mSurfaceTexture != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
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}
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}
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/**
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* Returns the previously set RenderScriptGL object.
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*
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* @return RenderScriptGL
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*/
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public RenderScriptGL getRenderScriptGL() {
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return mRS;
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}
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}
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@@ -22,6 +22,7 @@ import android.content.Context;
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import android.content.res.AssetManager;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.SurfaceTexture;
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import android.os.Process;
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import android.util.Log;
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import android.view.Surface;
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@@ -109,6 +110,11 @@ public class RenderScript {
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validate();
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rsnContextSetSurface(mContext, w, h, sur);
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}
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native void rsnContextSetSurfaceTexture(int con, int w, int h, SurfaceTexture sur);
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synchronized void nContextSetSurfaceTexture(int w, int h, SurfaceTexture sur) {
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validate();
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rsnContextSetSurfaceTexture(mContext, w, h, sur);
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}
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native void rsnContextSetPriority(int con, int p);
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synchronized void nContextSetPriority(int p) {
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validate();
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@@ -22,6 +22,7 @@ import android.content.Context;
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import android.graphics.PixelFormat;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.SurfaceTexture;
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import android.util.Log;
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import android.view.Surface;
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import android.view.SurfaceHolder;
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@@ -35,7 +36,6 @@ import android.view.SurfaceView;
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* the screen.
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**/
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public class RenderScriptGL extends RenderScript {
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private Surface mSurface;
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int mWidth;
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int mHeight;
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@@ -160,7 +160,6 @@ public class RenderScriptGL extends RenderScript {
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super(ctx);
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mSurfaceConfig = new SurfaceConfig(sc);
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mSurface = null;
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mWidth = 0;
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mHeight = 0;
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mDev = nDeviceCreate();
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@@ -189,14 +188,31 @@ public class RenderScriptGL extends RenderScript {
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*/
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public void setSurface(SurfaceHolder sur, int w, int h) {
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validate();
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Surface s = null;
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if (sur != null) {
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mSurface = sur.getSurface();
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} else {
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mSurface = null;
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s = sur.getSurface();
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}
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mWidth = w;
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mHeight = h;
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nContextSetSurface(w, h, mSurface);
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nContextSetSurface(w, h, s);
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}
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/**
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* Bind an os surface
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*
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* @hide
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*
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* @param w
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* @param h
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* @param sur
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*/
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public void setSurfaceTexture(SurfaceTexture sur, int w, int h) {
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validate();
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//android.util.Log.v("rs", "set surface " + sur + " w=" + w + ", h=" + h);
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mWidth = w;
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mHeight = h;
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nContextSetSurfaceTexture(w, h, sur);
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}
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/**
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2006 The Android Open Source Project
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@@ -43,6 +43,9 @@
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#include <RenderScript.h>
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#include <RenderScriptEnv.h>
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#include <gui/SurfaceTexture.h>
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#include <gui/SurfaceTextureClient.h>
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#include <android_runtime/android_graphics_SurfaceTexture.h>
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//#define LOG_API LOGE
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#define LOG_API(...)
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@@ -200,6 +203,23 @@ nContextSetSurface(JNIEnv *_env, jobject _this, RsContext con, jint width, jint
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rsContextSetSurface(con, width, height, window);
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}
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static void
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nContextSetSurfaceTexture(JNIEnv *_env, jobject _this, RsContext con, jint width, jint height, jobject sur)
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{
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LOG_API("nContextSetSurfaceTexture, con(%p), width(%i), height(%i), surface(%p)", con, width, height, (Surface *)sur);
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sp<ANativeWindow> window;
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sp<SurfaceTexture> st;
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if (sur == 0) {
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} else {
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st = SurfaceTexture_getSurfaceTexture(_env, sur);
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window = new SurfaceTextureClient(st);
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}
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rsContextSetSurface(con, width, height, window.get());
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}
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static void
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nContextDestroy(JNIEnv *_env, jobject _this, RsContext con)
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{
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@@ -1197,6 +1217,7 @@ static JNINativeMethod methods[] = {
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{"rsnContextFinish", "(I)V", (void*)nContextFinish },
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{"rsnContextSetPriority", "(II)V", (void*)nContextSetPriority },
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{"rsnContextSetSurface", "(IIILandroid/view/Surface;)V", (void*)nContextSetSurface },
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{"rsnContextSetSurfaceTexture", "(IIILandroid/graphics/SurfaceTexture;)V", (void*)nContextSetSurfaceTexture },
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{"rsnContextDestroy", "(I)V", (void*)nContextDestroy },
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{"rsnContextDump", "(II)V", (void*)nContextDump },
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{"rsnContextPause", "(I)V", (void*)nContextPause },
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@@ -321,8 +321,13 @@ bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow
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dc->gl.height = 1;
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}
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if (dc->gl.wndSurface != NULL) {
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dc->gl.wndSurface->decStrong(NULL);
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}
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dc->gl.wndSurface = (ANativeWindow *)sur;
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if (dc->gl.wndSurface != NULL) {
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dc->gl.wndSurface->incStrong(NULL);
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dc->gl.width = w;
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dc->gl.height = h;
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@@ -103,6 +103,7 @@ ContextSetSurface {
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param uint32_t width
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param uint32_t height
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param RsNativeWindow sur
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sync
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}
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ContextDump {
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