Fix issue where notif wouldn't HUN

DozeSensors and DozeTriggers have code that perform proximity
checks in slightly different ways. DozeSensors was updated as
part of ag/9185335 bug DozeTriggers wasn't.

Bug: 9185335
Fixes: 140701062
Test: partially cover prox, send notification, look at screen
Change-Id: Ic85181abb3edd4c77c427faefa4cd6b9c35b498f
This commit is contained in:
Lucas Dupin
2019-09-09 14:06:55 -07:00
parent e6e214e227
commit 1946d87344

View File

@@ -417,6 +417,9 @@ public class DozeTriggers implements DozeMachine.Part {
mDozeSensors.dump(pw);
}
/**
* @see DozeSensors.ProxSensor
*/
private abstract class ProximityCheck implements SensorEventListener, Runnable {
private static final int TIMEOUT_DELAY_MS = 500;
@@ -428,6 +431,7 @@ public class DozeTriggers implements DozeMachine.Part {
private boolean mRegistered;
private boolean mFinished;
private float mMaxRange;
private boolean mUsingBrightnessSensor;
protected abstract void onProximityResult(int result);
@@ -435,6 +439,7 @@ public class DozeTriggers implements DozeMachine.Part {
Preconditions.checkState(!mFinished && !mRegistered);
Sensor sensor = DozeSensors.findSensorWithType(mSensorManager,
mContext.getString(R.string.doze_brightness_sensor_type));
mUsingBrightnessSensor = sensor != null;
if (sensor == null) {
sensor = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY);
}
@@ -453,6 +458,9 @@ public class DozeTriggers implements DozeMachine.Part {
mRegistered = true;
}
/**
* @see DozeSensors.ProxSensor#onSensorChanged(SensorEvent)
*/
@Override
public void onSensorChanged(SensorEvent event) {
if (event.values.length == 0) {
@@ -462,7 +470,14 @@ public class DozeTriggers implements DozeMachine.Part {
if (DozeMachine.DEBUG) {
Log.d(TAG, "ProxCheck: Event: value=" + event.values[0] + " max=" + mMaxRange);
}
final boolean isNear = event.values[0] < mMaxRange;
final boolean isNear;
if (mUsingBrightnessSensor) {
// The custom brightness sensor is gated by the proximity sensor and will
// return 0 whenever prox is covered.
isNear = event.values[0] == 0;
} else {
isNear = event.values[0] < mMaxRange;
}
finishWithResult(isNear ? RESULT_NEAR : RESULT_FAR);
}
}