Handle hotplug events as described instead of rescanning
Hotplug events say which display they're for and whether the display was connected or disconnected. Before, this info was ignored, and the event just triggered a rescan of all displays. If a display was disconnected and then reconnected quickly, the rescan would treat this as a no-op or a device property change and wouldn't turn the display on. Now the display manager attempts to update its state with the change the event describes. So a quick disconnect/connect cycle will cause the display to be turned on since the display manager will have updated its internal state to reflect the disconnect event, and will treat the connect event as a new display rather than a device property change. Bug: 7491120 Change-Id: Ia83f7c96b7f16f4c1bed2a73e9b56b0bf7ee3984
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@@ -60,31 +60,38 @@ final class LocalDisplayAdapter extends DisplayAdapter {
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super.registerLocked();
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mHotplugReceiver = new HotplugDisplayEventReceiver(getHandler().getLooper());
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scanDisplaysLocked();
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for (int builtInDisplayId : BUILT_IN_DISPLAY_IDS_TO_SCAN) {
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tryConnectDisplayLocked(builtInDisplayId);
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}
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}
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private void scanDisplaysLocked() {
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for (int builtInDisplayId : BUILT_IN_DISPLAY_IDS_TO_SCAN) {
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IBinder displayToken = Surface.getBuiltInDisplay(builtInDisplayId);
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if (displayToken != null && Surface.getDisplayInfo(displayToken, mTempPhys)) {
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LocalDisplayDevice device = mDevices.get(builtInDisplayId);
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if (device == null) {
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// Display was added.
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device = new LocalDisplayDevice(displayToken, builtInDisplayId, mTempPhys);
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mDevices.put(builtInDisplayId, device);
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_ADDED);
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} else if (device.updatePhysicalDisplayInfoLocked(mTempPhys)) {
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// Display properties changed.
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_CHANGED);
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}
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} else {
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LocalDisplayDevice device = mDevices.get(builtInDisplayId);
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if (device != null) {
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// Display was removed.
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mDevices.remove(builtInDisplayId);
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_REMOVED);
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}
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private void tryConnectDisplayLocked(int builtInDisplayId) {
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IBinder displayToken = Surface.getBuiltInDisplay(builtInDisplayId);
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if (displayToken != null && Surface.getDisplayInfo(displayToken, mTempPhys)) {
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LocalDisplayDevice device = mDevices.get(builtInDisplayId);
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if (device == null) {
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// Display was added.
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device = new LocalDisplayDevice(displayToken, builtInDisplayId, mTempPhys);
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mDevices.put(builtInDisplayId, device);
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_ADDED);
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} else if (device.updatePhysicalDisplayInfoLocked(mTempPhys)) {
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// Display properties changed.
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_CHANGED);
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}
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} else {
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// The display is no longer available. Ignore the attempt to add it.
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// If it was connected but has already been disconnected, we'll get a
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// disconnect event that will remove it from mDevices.
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}
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}
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private void tryDisconnectDisplayLocked(int builtInDisplayId) {
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LocalDisplayDevice device = mDevices.get(builtInDisplayId);
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if (device != null) {
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// Display was removed.
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mDevices.remove(builtInDisplayId);
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sendDisplayDeviceEventLocked(device, DISPLAY_DEVICE_EVENT_REMOVED);
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}
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}
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@@ -191,7 +198,11 @@ final class LocalDisplayAdapter extends DisplayAdapter {
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@Override
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public void onHotplug(long timestampNanos, int builtInDisplayId, boolean connected) {
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synchronized (getSyncRoot()) {
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scanDisplaysLocked();
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if (connected) {
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tryConnectDisplayLocked(builtInDisplayId);
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} else {
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tryDisconnectDisplayLocked(builtInDisplayId);
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}
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}
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}
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}
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