Merge "Fix layout for child windows" into nyc-dev
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@@ -68,6 +68,7 @@ import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW;
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import static android.view.WindowManager.LayoutParams.FLAG_ALLOW_LOCK_WHILE_SCREEN_ON;
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import static android.view.WindowManager.LayoutParams.FLAG_DIM_BEHIND;
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import static android.view.WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD;
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import static android.view.WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS;
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import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
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import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
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import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
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@@ -2613,7 +2614,17 @@ final class WindowState implements WindowManagerPolicy.WindowState {
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final int ph = containingFrame.height();
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final Task task = getTask();
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final boolean nonFullscreenTask = isInMultiWindowMode();
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final boolean fitToDisplay = (task == null || !nonFullscreenTask) && !layoutInParentFrame();
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final boolean noLimits = (mAttrs.flags & FLAG_LAYOUT_NO_LIMITS) != 0;
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// We need to fit it to the display if either
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// a) The task is fullscreen, or we don't have a task (we assume fullscreen for the taskless
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// windows)
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// b) If it's a child window, we also need to fit it to the display unless
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// FLAG_LAYOUT_NO_LIMITS is set. This is so we place Popup and similar windows on screen,
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// but SurfaceViews want to be always at a specific location so we don't fit it to the
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// display.
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final boolean fitToDisplay = (task == null || !nonFullscreenTask)
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|| (isChildWindow() && !noLimits);
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float x, y;
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int w,h;
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