Have destroy call freePrefetchedLayers
Bug: 17208461 There's a potential race condition between HardwareRenderer.destroy() being called (which calls destroyCanvasAndSurface()) and the renderer being finalized (which is what calls freePrefetchedLayers), during which time it's possible we get a TRIM_MEMORY_COMPLETE and destroy the EGL context. Fix this race condition by moving stopDrawing() and freePrefetchedLayers() into destroyCanvasAndSurface() where they should have been in the first place. Also, if we hit the assertion failure, dump the current state of Caches to try and provide more context for the failure. Change-Id: Ife0ba3562041e8b08e87e3e13640472b3004eed6
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@@ -126,7 +126,7 @@ public class ThreadedRenderer extends HardwareRenderer {
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void destroy() {
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mInitialized = false;
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updateEnabledState(null);
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nDestroyCanvasAndSurface(mNativeProxy);
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nDestroy(mNativeProxy);
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}
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private void updateEnabledState(Surface surface) {
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@@ -488,7 +488,7 @@ public class ThreadedRenderer extends HardwareRenderer {
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private static native void nSetOpaque(long nativeProxy, boolean opaque);
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private static native int nSyncAndDrawFrame(long nativeProxy,
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long frameTimeNanos, long recordDuration, float density);
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private static native void nDestroyCanvasAndSurface(long nativeProxy);
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private static native void nDestroy(long nativeProxy);
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private static native void nRegisterAnimatingRenderNode(long rootRenderNode, long animatingNode);
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private static native void nInvokeFunctor(long functor, boolean waitForCompletion);
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@@ -291,10 +291,10 @@ static int android_view_ThreadedRenderer_syncAndDrawFrame(JNIEnv* env, jobject c
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return proxy->syncAndDrawFrame(frameTimeNanos, recordDuration, density);
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}
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static void android_view_ThreadedRenderer_destroyCanvasAndSurface(JNIEnv* env, jobject clazz,
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static void android_view_ThreadedRenderer_destroy(JNIEnv* env, jobject clazz,
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jlong proxyPtr) {
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RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
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proxy->destroyCanvasAndSurface();
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proxy->destroy();
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}
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static void android_view_ThreadedRenderer_registerAnimatingRenderNode(JNIEnv* env, jobject clazz,
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@@ -430,7 +430,7 @@ static JNINativeMethod gMethods[] = {
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{ "nSetup", "(JIIFFFFII)V", (void*) android_view_ThreadedRenderer_setup },
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{ "nSetOpaque", "(JZ)V", (void*) android_view_ThreadedRenderer_setOpaque },
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{ "nSyncAndDrawFrame", "(JJJF)I", (void*) android_view_ThreadedRenderer_syncAndDrawFrame },
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{ "nDestroyCanvasAndSurface", "(J)V", (void*) android_view_ThreadedRenderer_destroyCanvasAndSurface },
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{ "nDestroy", "(J)V", (void*) android_view_ThreadedRenderer_destroy },
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{ "nRegisterAnimatingRenderNode", "(JJ)V", (void*) android_view_ThreadedRenderer_registerAnimatingRenderNode },
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{ "nInvokeFunctor", "(JZ)V", (void*) android_view_ThreadedRenderer_invokeFunctor },
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{ "nCreateDisplayListLayer", "(JII)J", (void*) android_view_ThreadedRenderer_createDisplayListLayer },
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@@ -24,6 +24,7 @@
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#include "Properties.h"
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#include "LayerRenderer.h"
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#include "ShadowTessellator.h"
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#include "RenderState.h"
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namespace android {
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@@ -49,7 +50,7 @@ namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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Caches::Caches(): Singleton<Caches>(),
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mExtensions(Extensions::getInstance()), mInitialized(false) {
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mExtensions(Extensions::getInstance()), mInitialized(false), mRenderState(NULL) {
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init();
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initFont();
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initConstraints();
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@@ -267,8 +268,11 @@ void Caches::dumpMemoryUsage(String8 &log) {
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log.appendFormat("Current memory usage / total memory usage (bytes):\n");
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log.appendFormat(" TextureCache %8d / %8d\n",
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textureCache.getSize(), textureCache.getMaxSize());
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log.appendFormat(" LayerCache %8d / %8d\n",
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layerCache.getSize(), layerCache.getMaxSize());
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log.appendFormat(" LayerCache %8d / %8d (numLayers = %zu)\n",
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layerCache.getSize(), layerCache.getMaxSize(), layerCache.getCount());
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log.appendFormat(" Garbage layers %8zu\n", mLayerGarbage.size());
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log.appendFormat(" Active layers %8zu\n",
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mRenderState ? mRenderState->mActiveLayers.size() : 0);
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log.appendFormat(" RenderBufferCache %8d / %8d\n",
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renderBufferCache.getSize(), renderBufferCache.getMaxSize());
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log.appendFormat(" GradientCache %8d / %8d\n",
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@@ -107,6 +107,7 @@ struct CacheLogger {
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///////////////////////////////////////////////////////////////////////////////
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class RenderNode;
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class RenderState;
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class ANDROID_API Caches: public Singleton<Caches> {
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Caches();
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@@ -132,6 +133,8 @@ public:
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*/
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bool initProperties();
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void setRenderState(RenderState* renderState) { mRenderState = renderState; }
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/**
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* Flush the cache.
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*
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@@ -431,6 +434,8 @@ private:
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GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
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OverdrawColorSet mOverdrawDebugColorSet;
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RenderState* mRenderState;
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}; // class Caches
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}; // namespace uirenderer
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@@ -49,6 +49,10 @@ LayerCache::~LayerCache() {
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// Size management
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///////////////////////////////////////////////////////////////////////////////
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size_t LayerCache::getCount() {
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return mCache.size();
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}
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uint32_t LayerCache::getSize() {
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return mSize;
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}
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@@ -87,6 +87,8 @@ public:
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*/
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uint32_t getSize();
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size_t getCount();
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/**
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* Prints out the content of the cache.
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*/
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@@ -32,10 +32,14 @@ void RenderState::onGLContextCreated() {
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// This is delayed because the first access of Caches makes GL calls
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mCaches = &Caches::getInstance();
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mCaches->init();
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mCaches->setRenderState(this);
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}
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void RenderState::onGLContextDestroyed() {
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LOG_ALWAYS_FATAL_IF(!mActiveLayers.empty(), "layers have survived gl context destruction");
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if (CC_UNLIKELY(!mActiveLayers.empty())) {
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mCaches->dumpMemoryUsage();
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LOG_ALWAYS_FATAL("layers have survived gl context destruction");
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}
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}
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void RenderState::setViewport(GLsizei width, GLsizei height) {
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@@ -59,6 +59,7 @@ public:
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private:
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friend class renderthread::RenderThread;
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friend class Caches;
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void interruptForFunctorInvoke();
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void resumeFromFunctorInvoke();
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@@ -51,13 +51,14 @@ CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
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}
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CanvasContext::~CanvasContext() {
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destroyCanvasAndSurface();
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mRenderThread.removeFrameCallback(this);
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destroy();
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delete mAnimationContext;
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freePrefetechedLayers();
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}
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void CanvasContext::destroyCanvasAndSurface() {
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void CanvasContext::destroy() {
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stopDrawing();
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freePrefetechedLayers();
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destroyHardwareResources();
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if (mCanvas) {
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delete mCanvas;
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mCanvas = 0;
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@@ -66,7 +66,7 @@ public:
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void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
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void prepareTree(TreeInfo& info);
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void draw();
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void destroyCanvasAndSurface();
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void destroy();
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// IFrameCallback, Chroreographer-driven frame callback entry point
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virtual void doFrame();
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@@ -194,13 +194,13 @@ int RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos, nsecs_t recordDuration
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return mDrawFrameTask.drawFrame(frameTimeNanos, recordDurationNanos);
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}
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CREATE_BRIDGE1(destroyCanvasAndSurface, CanvasContext* context) {
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args->context->destroyCanvasAndSurface();
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CREATE_BRIDGE1(destroy, CanvasContext* context) {
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args->context->destroy();
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return NULL;
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}
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void RenderProxy::destroyCanvasAndSurface() {
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SETUP_TASK(destroyCanvasAndSurface);
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void RenderProxy::destroy() {
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SETUP_TASK(destroy);
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args->context = mContext;
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// destroyCanvasAndSurface() needs a fence as when it returns the
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// underlying BufferQueue is going to be released from under
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@@ -73,7 +73,7 @@ public:
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ANDROID_API void setOpaque(bool opaque);
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ANDROID_API int syncAndDrawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos,
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float density);
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ANDROID_API void destroyCanvasAndSurface();
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ANDROID_API void destroy();
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ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion);
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