Merge "Change shader precision because of CTS fail"

am: 9ab5045d92

Change-Id: Ic4f411ddb7a0e7015c283151dc97669f75ffb6b1
This commit is contained in:
John Reck
2018-03-29 22:54:56 +00:00
committed by android-build-merger

View File

@@ -62,7 +62,7 @@ const char* gVS_Header_Uniforms_HasRoundRectClip =
"uniform mediump vec4 roundRectInnerRectLTWH;\n"
"uniform mediump float roundRectRadius;\n";
const char* gVS_Header_Varyings_HasTexture =
"varying vec2 outTexCoords;\n";
"varying highp vec2 outTexCoords;\n";
const char* gVS_Header_Varyings_HasColors =
"varying vec4 outColors;\n";
const char* gVS_Header_Varyings_HasVertexAlpha =