Remove unnecessary & uninitialized variable

Bug #7728929

The uninitialized variable was taken into account to compute
the hash of gradient cache entries, thus causing cache corruptions
and sometimes infinite loops (it would also cause the cache to fill
up.)

Change-Id: Ic807a9bf901888b121a6a781a81dafc33075ed2a
This commit is contained in:
Romain Guy
2013-01-03 14:22:40 -08:00
parent dcfc836b45
commit 15a65bfee5
2 changed files with 1 additions and 10 deletions

View File

@@ -49,7 +49,6 @@ static inline T min(T a, T b) {
hash_t GradientCacheEntry::hash() const {
uint32_t hash = JenkinsHashMix(0, count);
hash = JenkinsHashMix(hash, tileMode);
for (uint32_t i = 0; i < count; i++) {
hash = JenkinsHashMix(hash, android::hash_type(colors[i]));
hash = JenkinsHashMix(hash, android::hash_type(positions[i]));
@@ -61,9 +60,6 @@ int GradientCacheEntry::compare(const GradientCacheEntry& lhs, const GradientCac
int deltaInt = int(lhs.count) - int(rhs.count);
if (deltaInt != 0) return deltaInt;
deltaInt = lhs.tileMode - rhs.tileMode;
if (deltaInt != 0) return deltaInt;
deltaInt = memcmp(lhs.colors, rhs.colors, lhs.count * sizeof(uint32_t));
if (deltaInt != 0) return deltaInt;
@@ -127,9 +123,7 @@ void GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) {
if (texture) {
const uint32_t size = texture->width * texture->height * GRADIENT_BYTES_PER_PIXEL;
mSize -= size;
}
if (texture) {
glDeleteTextures(1, &texture->id);
delete texture;
}
@@ -140,7 +134,6 @@ void GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) {
///////////////////////////////////////////////////////////////////////////////
Texture* GradientCache::get(uint32_t* colors, float* positions, int count) {
GradientCacheEntry gradient(colors, positions, count);
Texture* texture = mCache.get(gradient);
@@ -189,7 +182,7 @@ Texture* GradientCache::addLinearGradient(GradientCacheEntry& gradient,
// Asume the cache is always big enough
const uint32_t size = texture->width * texture->height * GRADIENT_BYTES_PER_PIXEL;
while (mSize + size > mMaxSize) {
while (getSize() + size > mMaxSize) {
mCache.removeOldest();
}

View File

@@ -76,10 +76,8 @@ struct GradientCacheEntry {
uint32_t* colors;
float* positions;
uint32_t count;
SkShader::TileMode tileMode;
private:
void copy(uint32_t* colors, float* positions, uint32_t count) {
this->count = count;
this->colors = new uint32_t[count];